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Axiom LOTV Mod Tournament - Page 8

Forum Index > StarCraft 2 Tournaments
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Prev 1 6 7 8 9 10 32 Next All
MosART
Profile Joined May 2010
United States1899 Posts
January 11 2015 15:11 GMT
#141
Corruptors = slow mutas
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 15:12 GMT
#142
So Zergs now have their biological Void? /:
Penev
Profile Joined October 2012
28532 Posts
January 11 2015 15:12 GMT
#143
Wow! :o
I Protoss winner, could it be?
ucDarchon
Profile Joined April 2010
Germany119 Posts
January 11 2015 15:12 GMT
#144
Well, this game was to most fun so far. Lot's of balancing to do obviously, but it's entertaining.
RaFox17
Profile Joined May 2013
Finland4581 Posts
January 11 2015 15:12 GMT
#145
I prefer mutas so much more than slow-ass-corruptors
Ramiz1989
Profile Joined July 2012
12124 Posts
January 11 2015 15:12 GMT
#146
On January 12 2015 00:11 MosART wrote:
Corruptors = slow mutas

If you want to be correct, slower mutas with higher HP, higher armor, higher damage per shot, higher range.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 15:13 GMT
#147
Well thors are just bad vs armored air. If he'd just built more cyclones he'd be fine i think
Neosteel Enthusiast
pmp10
Profile Joined April 2012
3396 Posts
January 11 2015 15:13 GMT
#148
On January 12 2015 00:10 RaFox17 wrote:
Show nested quote +
On January 12 2015 00:08 TheDwf wrote:
Still no clue what kind of purpose Cyclones serve

I´m wondering the same with Herc.

Cyclone is a map control unit for mech that actually works against protoss.
Herc is a fast tanking unit to counter mass banes.
Alchemik
Profile Joined March 2014
Poland7124 Posts
January 11 2015 15:13 GMT
#149
Cyclones did seem to be the answer to everything
TurboMaN
Profile Joined October 2005
Germany925 Posts
January 11 2015 15:13 GMT
#150
Will MMM still be viable in TvZ or are we forced to mech now?
Lexender
Profile Joined September 2013
Mexico2658 Posts
January 11 2015 15:13 GMT
#151
On January 12 2015 00:09 Marth93 wrote:
Show nested quote +
On January 12 2015 00:08 TheDwf wrote:
Still no clue what kind of purpose Cyclones serve


Their purpose is to wreck things.


If it wasn't for the fact that they suck so bad in actual engagements
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 11 2015 15:13 GMT
#152
On January 12 2015 00:08 TheDwf wrote:
Still no clue what kind of purpose Cyclones serve


thats easy work in progress unit that can be either turned into a tanky unit or a glass cannon.
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 15:14 GMT
#153
On January 12 2015 00:10 RaFox17 wrote:
Show nested quote +
On January 12 2015 00:08 TheDwf wrote:
Still no clue what kind of purpose Cyclones serve

I´m wondering the same with Herc.

Adding stuff for the sake of adding stuff
Ramiz1989
Profile Joined July 2012
12124 Posts
January 11 2015 15:15 GMT
#154
On January 12 2015 00:13 TurboMaN wrote:
Will MMM still be viable in TvZ or are we forced to mech now?

Why would you be forced into Mech? Until the late game, there is nothing on Zerg side that is "amazing" against Bio for it suddenly to not be viable.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 11 2015 15:15 GMT
#155
just like people wanted it when they heard that Multiplayer units won't be added with the release of WoL :p.
MyrionSC2
Profile Joined August 2014
Denmark25 Posts
January 11 2015 15:15 GMT
#156
Honestly, corrupters are pretty op right now :p
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
January 11 2015 15:15 GMT
#157
I absolutely love the new Corruptor ability, but I definitely feel like the numbers need adjusting. In particular, I think the early hits, before the damage ramps up, needs to be lowered, both so that it's less useful against mobile units and so that it doesn't get into CC-killing territory quite so quickly.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 15:16 GMT
#158
On January 12 2015 00:15 Pontius Pirate wrote:
I absolutely love the new Corruptor ability, but I definitely feel like the numbers need adjusting. In particular, I think the early hits, before the damage ramps up, needs to be lowered, both so that it's less useful against mobile units and so that it doesn't get into CC-killing territory quite so quickly.

I think the ground attack range might be lowered to balance it.
Neosteel Enthusiast
RaFox17
Profile Joined May 2013
Finland4581 Posts
January 11 2015 15:17 GMT
#159
On January 12 2015 00:15 MyrionSC2 wrote:
Honestly, corrupters are pretty op right now :p

Finally something that is really new!! :D :D
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 11 2015 15:17 GMT
#160
240 supply Corruptor will become a meta :p
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