On January 12 2015 00:45 RaFox17 wrote:
Did banshee get a range increase?
Did banshee get a range increase?
They did but it got changed back
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Penev
28481 Posts
On January 12 2015 00:45 RaFox17 wrote: Did banshee get a range increase? They did but it got changed back | ||
Pontius Pirate
United States1557 Posts
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TheDwf
France19747 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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TurboMaN
Germany925 Posts
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Darksoldierr
Hungary2012 Posts
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Darkdwarf
Sweden960 Posts
On January 12 2015 00:50 FueledUpAndReadyToGo wrote: Wow TheSTC is in this? I haven't heard something about him in ages I think he's retired, right? | ||
royalroadweed
United States8301 Posts
On January 12 2015 00:47 Penev wrote: They did but it got changed back Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak. | ||
sudete
Singapore3054 Posts
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Ramiz1989
12124 Posts
On January 12 2015 00:49 Pontius Pirate wrote: While I like where the cost, HP, and ability of the Ravager are at, I think its standard attack could really use a nerf. Maybe 8 + 8 armored, rather than 16 flat damage, particularly given the fact that it has faster attacking rate than the Roach anyway. It shouldn't have higher DPS against all targets than the Roach, but it's alright for it to cut through either light or armored units better. Indeed. Most of the players were criticizing Ravager for being just a better Roach, and I agree. Banelings aren't better Zerglings, and Lurkers aren't better Hydralisks, they have their roles that are different. But Ravagers really are just better Roaches, the only downside being their size as they are slower than Roaches and buggy, and not being able to move underground but that is about it. On January 12 2015 00:52 royalroadweed wrote: Show nested quote + On January 12 2015 00:47 Penev wrote: On January 12 2015 00:45 RaFox17 wrote: Did banshee get a range increase? They did but it got changed back Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak. ZvT was really bad with +1 range on Banshee. | ||
royalroadweed
United States8301 Posts
On January 12 2015 00:52 sudete wrote: The ravagers are a really... all-round unit. Sound familiar? Haha Those are the worst kind of units imo. At least it has a skill shot. | ||
Squat
Sweden7978 Posts
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TheDwf
France19747 Posts
On January 12 2015 00:52 royalroadweed wrote: Show nested quote + On January 12 2015 00:47 Penev wrote: On January 12 2015 00:45 RaFox17 wrote: Did banshee get a range increase? They did but it got changed back Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak. TvT would be even more horrible with Banshees having range 7. Stats-wise the current Banshee is fine, they just have to change the costs from 150/100/3/60 to 125/75/2/50 and basta | ||
TheDwf
France19747 Posts
On January 12 2015 00:52 sudete wrote: The ravagers are a really... all-round unit. Sound familiar? Haha On January 12 2015 00:53 Ramiz1989 wrote: Show nested quote + On January 12 2015 00:49 Pontius Pirate wrote: While I like where the cost, HP, and ability of the Ravager are at, I think its standard attack could really use a nerf. Maybe 8 + 8 armored, rather than 16 flat damage, particularly given the fact that it has faster attacking rate than the Roach anyway. It shouldn't have higher DPS against all targets than the Roach, but it's alright for it to cut through either light or armored units better. Indeed. Most of the players were criticizing Ravager for being just a better Roach, and I agree. Banelings aren't better Zerglings, and Lurkers aren't better Hydralisks, they have their roles that are different. But Ravagers really are just better Roaches, the only downside being their size as they are slower than Roaches and buggy, and not being able to move underground but that is about it. Yeah, there's clearly a problem regarding this | ||
Ramiz1989
12124 Posts
On January 12 2015 00:53 Squat wrote: I'm really not sure about getting 15 roaches and making them all into ravagers. I'm feeling a 50/50 setup much more, using vanilla roaches to tank and letting the raviolies hang back and nuke. I think they could work incredibly well with infestors as well. Fungal + ravioli carpet bomb = lulz. Yes, Blizzard made them with that in mind, Fungal + Bombs are destroying everything. However, later in the game when you have the resources, just going pure Ravagers instead of mixing them with Roaches is better. | ||
Idiocracy1
Bulgaria26 Posts
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royalroadweed
United States8301 Posts
On January 12 2015 00:54 TheDwf wrote: Show nested quote + On January 12 2015 00:52 royalroadweed wrote: On January 12 2015 00:47 Penev wrote: On January 12 2015 00:45 RaFox17 wrote: Did banshee get a range increase? They did but it got changed back Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak. TvT would be even more horrible with Banshees having range 7. Stats-wise the current Banshee is fine, they just have to change the costs from 150/100/3/60 to 125/75/2/50 and basta Aren't cyclones able to deal with 7 range banshees? | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
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felisconcolori
United States6168 Posts
On January 12 2015 00:55 Idiocracy1 wrote: MMA should've had medivacs to pick up his sieged tanks and avoid the ravager shots. Oh boy, LoTV is so coool! I think that's an upgrade. I expect it will be a long time before players remember that medivacs have non-useless upgrades. | ||
royalroadweed
United States8301 Posts
On January 12 2015 00:58 felisconcolori wrote: Show nested quote + On January 12 2015 00:55 Idiocracy1 wrote: MMA should've had medivacs to pick up his sieged tanks and avoid the ravager shots. Oh boy, LoTV is so coool! I think that's an upgrade. I expect it will be a long time before players remember that medivacs have non-useless upgrades. Medivacs have an upgrade? :p | ||
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