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Axiom LOTV Mod Tournament - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 12 13 32 Next All
Penev
Profile Joined October 2012
28536 Posts
January 11 2015 15:47 GMT
#201
On January 12 2015 00:45 RaFox17 wrote:
Did banshee get a range increase?

They did but it got changed back
I Protoss winner, could it be?
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
January 11 2015 15:49 GMT
#202
While I like where the cost, HP, and ability of the Ravager are at, I think its standard attack could really use a nerf. Maybe 8 + 8 armored, rather than 16 flat damage, particularly given the fact that it has faster attacking rate than the Roach anyway. It shouldn't have higher DPS against all targets than the Roach, but it's alright for it to cut through either light or armored units better.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 15:50 GMT
#203
So many viewers
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 15:50 GMT
#204
Wow TheSTC is in this? I haven't heard something about him in ages
Neosteel Enthusiast
TurboMaN
Profile Joined October 2005
Germany925 Posts
January 11 2015 15:51 GMT
#205
So far (I know it's very early) the new Terran units feel weird. When do you make them? They don't really fit with the game plan compared to the Zerg additions which usefully be added into any army composition.
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
January 11 2015 15:51 GMT
#206
Impact looking really strong, hes definitely a contender to win it all
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 11 2015 15:52 GMT
#207
On January 12 2015 00:50 FueledUpAndReadyToGo wrote:
Wow TheSTC is in this? I haven't heard something about him in ages


I think he's retired, right?
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 11 2015 15:52 GMT
#208
On January 12 2015 00:47 Penev wrote:
Show nested quote +
On January 12 2015 00:45 RaFox17 wrote:
Did banshee get a range increase?

They did but it got changed back

Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak.
"Nerfing Toss can just make them stronger"
sudete
Profile Joined December 2012
Singapore3054 Posts
January 11 2015 15:52 GMT
#209
The ravagers are a really... all-round unit. Sound familiar? Haha
Year of MaxPax
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2015-01-11 15:53:54
January 11 2015 15:53 GMT
#210
On January 12 2015 00:49 Pontius Pirate wrote:
While I like where the cost, HP, and ability of the Ravager are at, I think its standard attack could really use a nerf. Maybe 8 + 8 armored, rather than 16 flat damage, particularly given the fact that it has faster attacking rate than the Roach anyway. It shouldn't have higher DPS against all targets than the Roach, but it's alright for it to cut through either light or armored units better.

Indeed. Most of the players were criticizing Ravager for being just a better Roach, and I agree. Banelings aren't better Zerglings, and Lurkers aren't better Hydralisks, they have their roles that are different. But Ravagers really are just better Roaches, the only downside being their size as they are slower than Roaches and buggy, and not being able to move underground but that is about it.

On January 12 2015 00:52 royalroadweed wrote:
Show nested quote +
On January 12 2015 00:47 Penev wrote:
On January 12 2015 00:45 RaFox17 wrote:
Did banshee get a range increase?

They did but it got changed back

Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak.

ZvT was really bad with +1 range on Banshee.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 11 2015 15:53 GMT
#211
On January 12 2015 00:52 sudete wrote:
The ravagers are a really... all-round unit. Sound familiar? Haha

Those are the worst kind of units imo. At least it has a skill shot.
"Nerfing Toss can just make them stronger"
Squat
Profile Joined September 2013
Sweden7978 Posts
January 11 2015 15:53 GMT
#212
I'm really not sure about getting 15 roaches and making them all into ravagers. I'm feeling a 50/50 setup much more, using vanilla roaches to tank and letting the raviolies hang back and nuke. I think they could work incredibly well with infestors as well. Fungal + ravioli carpet bomb = lulz.
"Digital. They have digital. What is digital?" - Donald J Trump
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 15:54 GMT
#213
On January 12 2015 00:52 royalroadweed wrote:
Show nested quote +
On January 12 2015 00:47 Penev wrote:
On January 12 2015 00:45 RaFox17 wrote:
Did banshee get a range increase?

They did but it got changed back

Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak.

TvT would be even more horrible with Banshees having range 7. Stats-wise the current Banshee is fine, they just have to change the costs from 150/100/3/60 to 125/75/2/50 and basta
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 15:55 GMT
#214
On January 12 2015 00:52 sudete wrote:
The ravagers are a really... all-round unit. Sound familiar? Haha

On January 12 2015 00:53 Ramiz1989 wrote:
Show nested quote +
On January 12 2015 00:49 Pontius Pirate wrote:
While I like where the cost, HP, and ability of the Ravager are at, I think its standard attack could really use a nerf. Maybe 8 + 8 armored, rather than 16 flat damage, particularly given the fact that it has faster attacking rate than the Roach anyway. It shouldn't have higher DPS against all targets than the Roach, but it's alright for it to cut through either light or armored units better.

Indeed. Most of the players were criticizing Ravager for being just a better Roach, and I agree. Banelings aren't better Zerglings, and Lurkers aren't better Hydralisks, they have their roles that are different. But Ravagers really are just better Roaches, the only downside being their size as they are slower than Roaches and buggy, and not being able to move underground but that is about it.

Yeah, there's clearly a problem regarding this
Ramiz1989
Profile Joined July 2012
12124 Posts
January 11 2015 15:55 GMT
#215
On January 12 2015 00:53 Squat wrote:
I'm really not sure about getting 15 roaches and making them all into ravagers. I'm feeling a 50/50 setup much more, using vanilla roaches to tank and letting the raviolies hang back and nuke. I think they could work incredibly well with infestors as well. Fungal + ravioli carpet bomb = lulz.

Yes, Blizzard made them with that in mind, Fungal + Bombs are destroying everything.

However, later in the game when you have the resources, just going pure Ravagers instead of mixing them with Roaches is better.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Idiocracy1
Profile Joined August 2014
Bulgaria26 Posts
January 11 2015 15:55 GMT
#216
MMA should've had medivacs to pick up his sieged tanks and avoid the ravager shots. Oh boy, LoTV is so coool!
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 11 2015 15:55 GMT
#217
On January 12 2015 00:54 TheDwf wrote:
Show nested quote +
On January 12 2015 00:52 royalroadweed wrote:
On January 12 2015 00:47 Penev wrote:
On January 12 2015 00:45 RaFox17 wrote:
Did banshee get a range increase?

They did but it got changed back

Unfortunately. I would have much preferred the increased range instead of the free cloak. TvT sound horrible with free cloak.

TvT would be even more horrible with Banshees having range 7. Stats-wise the current Banshee is fine, they just have to change the costs from 150/100/3/60 to 125/75/2/50 and basta

Aren't cyclones able to deal with 7 range banshees?
"Nerfing Toss can just make them stronger"
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2015-01-11 15:58:37
January 11 2015 15:58 GMT
#218
Haha the prize for this tournament is pretty epic, a week long no chores!
Neosteel Enthusiast
felisconcolori
Profile Blog Joined October 2011
United States6169 Posts
January 11 2015 15:58 GMT
#219
On January 12 2015 00:55 Idiocracy1 wrote:
MMA should've had medivacs to pick up his sieged tanks and avoid the ravager shots. Oh boy, LoTV is so coool!


I think that's an upgrade. I expect it will be a long time before players remember that medivacs have non-useless upgrades.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 11 2015 16:00 GMT
#220
On January 12 2015 00:58 felisconcolori wrote:
Show nested quote +
On January 12 2015 00:55 Idiocracy1 wrote:
MMA should've had medivacs to pick up his sieged tanks and avoid the ravager shots. Oh boy, LoTV is so coool!


I think that's an upgrade. I expect it will be a long time before players remember that medivacs have non-useless upgrades.

Medivacs have an upgrade? :p
"Nerfing Toss can just make them stronger"
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