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LoveTV Sponsored Match: Mind vs ZerO Bo5Wednesday December 3 2014 21:00 KST Mind vs ZerO (loser picks) < Odd-Eye > < Bifrost 3 > < Katrina > < Neo Harmony> Best of 5 Winner takes 500 Balloons. Additional balloons for 3 and 5 killing sprees. Sponsored by: 연예인님 + Show Spoiler [Recommended] +On December 03 2014 23:10 Mirabel_ wrote: Game of the night was the first game of the Bo3. Game of the Bo5 was probably Game 1. ZerO seemingly got stronger and stronger as the night progressed, but Mind kept losing to dumb-ass misjudgments. Tonight was like watching the same game over and over again. On December 03 2014 23:12 Mirabel_ wrote: Oh, and the weirdest game was the Bifrost 3 game. This was Mind's counterpick, and ZerO won with nothing but mass mutalisks against mass goliath. VODs + FPVs
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Thanks to prech for the lovely graphics updates!
Poll: Head:Mind (7) 88% ZerO (1) 13% 8 total votes Your vote: Head: (Vote): Mind (Vote): ZerO
Poll: Heart:박성균 (4) 57% I don't even recognize their names in Korean so I'm irrelevant. (2) 29% 김명운 (1) 14% Fu. (0) 0% 7 total votes Your vote: Heart: (Vote): 김명운 (Vote): 박성균 (Vote): I don't even recognize their names in Korean so I'm irrelevant. (Vote): Fu.
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United States2948 Posts
Nice match-up, rematch of Larva league...
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I'll try to be around for this.
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United States2948 Posts
^^Wonderful, please feel free to update the LP page, or during live reporting of each game, note the map being played
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Neo Harmony! ZerO top right, Rommel Terran bottom left. ZerO opens 12 hatch, Mind dispatches a small group of marines to scout for proxy hatch and goes fast ebay. With six marines out he dances about in the middle of the field.
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Japan11285 Posts
FS. Cross positions. Mind at 7, Zero at 1.
Everything is standard TvZ so far.
Spire for Zero, Mind adding 2 barracks to make his total 3.
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Mind adds two more barracks as the Engineering Bay nears completion. ZerO until now has only made Zerglings, and hasn't moved to take a third yet. Mind sends an SCV the long way around to scout, and it succeeds in reaching ZerO's main. ZerO begins his factory and pushes out with a control group of marines and one medic. ZerO sends a squad of zerglings out but he's left 4 marines and a medic behind in case of that.
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Mutas popped! nine mutalisks storm out and begin harass, but are met at the natural with four turrets and a bunker, a heavy defense indeed. The mutas are forced to pull back into mid-field, and there's a ton of marines. ZerO reduces the marine count with a mutaling strike, but in the end he's still got 14 marines and 3 medics, headed towards a fresh proxy at the bottom right! A lurker egg walls them off as the mutas try and weaken the oncoming force. The lurkers burrow, and the marines fail to enter! Five new marines show up with a medic, but too late!
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Japan11285 Posts
Zero manages to get past the main bio army, runs to the nat then goes back after encountering some more bio.
Mutas are out. Zero's third at 5 is finished. Mind has timely turrets up for the mutas.
Zero attacks the bio with mutaling. He shaves off a large amount but had to back off when Mind brings in some more rines.
Mind moves to 5. Zero blocks the ramp with a lurker egg
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Japan11285 Posts
Lurkers finished. Zero holds for now.
Vessels are out.
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Japan11285 Posts
Mind adds to tanks to his mix. Queen's nest going up.3
Big battle just outside Mind's bridge. Mind microing his troops to outmaneuver lurkers. Zero comes out on top wtf.
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The original marines attacking the 4:30 are dead and lurker/ling/muta all at once group at the center. Nine lurkers in a tight clump. Mutas head out to try and deal damage to... the first Science vessel and two tanks out for Mind, which are backed up by a load of marines at Mind's natural. ZerO looking a bit sparse out there, flanks the tanks moves in. Science vessel dies after DMing a tank and Mind's entire force is wiped out, with mutas chasing down the last tank. Mind has almost nothing left, but two bunkers make for an excellent defense. new lurker/ling continues to hinder the new forces until defiler tech, but they're getting pushed back more and more. Siege tech is now available and the Terran vessel count is 2.
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Defilers are out! A Nydus connects the top-right and bottom-rigth bases. ZerO has been given ample time to set up. A science vessel irradiates a stray defiler at the 4:00.
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Japan11285 Posts
Zero tries to keep up the pressure. Mind has good position across his bridge though, Zero loses some units.
With new units, Mind pushes Zero to his third. Mind building his third CC inside his base.
Dark swarms!
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The Engineering bay has traveled deep to ZerO's natural, and a very successful drop shuts down mining at ZerO's main! Firebats and marines in his base.
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ZerO gets a plague off on the tank, the terran ball bounces around in the center waiting to be strong enough to attack. Mind has a squad of vultures shuffling about and mining the area outside ZerO's bridge. ZerO scouts Mind's 4th going up at top-left using some scourge. He attempts a drop, but the overlords are irradiated! He pulls back.
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Japan11285 Posts
Mind drops mnm and firebats in Zeros main. Zero cleans it up quickly with hydras. Mind moves towards 5 again while Zero is dealing with the drop. Swarms stop him so he opts to go to Zero's nat where he is also stopped.
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ZerO is prepared to mount a defense anywhere. He kills the vults with a small ling squad as marines sweep in. Goliaths are out, and it seems that Mind has switched to mech entirely. The vessel count is still very low for Mind. Large engagement at top left center, and Mind loses a control group of tanks and vultures to lurker/ling!
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Japan11285 Posts
At this point, Zero is at five bases, all on the right side of the map. Mind, with map control dancing his units all over the place. Fresh units from the zerg hatcheries begin to contest for map control. Zero annihilates a tank group near 11's nat. He is targeting Mind's new expo at 11.
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