9 Reasons to Watch Heroes of the Storm at Blizzcon - Page 4
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RouaF
France4120 Posts
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Sejanus
Lithuania550 Posts
On November 01 2014 08:44 amazingxkcd wrote: Meh, if your main argument to watch Hots is to watch mediocre ex-sc2 players that couldn't stay relevant in a mediocre game for more than a year at most, then that's quite disappointing. Couldn't say better myself | ||
paralleluniverse
4065 Posts
On November 02 2014 02:39 Fluffboll wrote: I've watched a few streams of Heroes and will be watching at least a few games at Blizzcon but I fear Heroes as a game will fall short due to lack of complexity. Competing in the moba market against LoL and DOTA2 will not be easy There is no lack of complexity in HotS if you know where to look for it (for example, not in last hitting creeps, but in winning objectives). People have asked whether or not HotS has enough complexity to be an esport. This question is now redundant. HotS is already an esport. | ||
zeo
Serbia6262 Posts
On November 02 2014 19:32 paralleluniverse wrote: There is no lack of complexity in HotS if you know where to look for it (for example, not in last hitting creeps, but in winning objectives). People have asked whether or not HotS has enough complexity to be an esport. This question is now redundant. HotS is already an esport. Even mobile games are 'esports' now, it hardly means anything when you get called an esport these days. The game need huge sweeping changes on all levels to be anywhere near its rivals. Starcraft 2 could get away with sub-par design decisions because it was (and still is) the only serious attempt at a game in its genre. That said, HotS is still in alpha and there is still time to make these changes. Stop being a bunch of yes men and actually give constructive feedback to Blizzard. | ||
misirlou
Portugal3227 Posts
On November 02 2014 19:49 zeo wrote: Even mobile games are 'esports' now, it hardly means anything when you get called an esport these days. The game need huge sweeping changes on all levels to be anywhere near its rivals. Starcraft 2 could get away with sub-par design decisions because it was (and still is) the only serious attempt at a game in its genre. That said, HotS is still in alpha and there is still time to make these changes. Stop being a bunch of yes men and actually give constructive feedback to Blizzard. Ah yes. this reminds me of that SotG episode with Destiny and IdrA, where Destiny defends this point like you (give feedback to blizzard and if they dont do anything the players have to do it themselves) and the yes men just shitted all over him "blizzard knows best" | ||
paralleluniverse
4065 Posts
Yes. And you should reflect on the reasons for this fact. The game need huge sweeping changes on all levels to be anywhere near its rivals. Stop being a bunch of yes men and actually give constructive feedback to Blizzard. The game needs no fundamental changes in its core design, only in it's business model. | ||
Ovid
United Kingdom948 Posts
+ Show Spoiler + SoO out so no second for him, Jaedong out so no return of the tyrant, Zest out who arguably is this best. Anyway looking forward to this, not sure who to root for EG or TL. | ||
Redox
Germany24794 Posts
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Spaylz
Japan1743 Posts
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Redox
Germany24794 Posts
On November 02 2014 20:29 Spaylz wrote: I'll admit this article is a bit too promotional, but when did TL become so negative? Has always been like that in the Moba area. This is piece of cake compared to League of Legends hate. :D If this game was not by Blizzard, reaction would be MUCH more negative. | ||
Numy
South Africa35471 Posts
On November 02 2014 20:25 Redox wrote: OP should include infiormation about when this is and how we can watch. I have no idea. I thought I just missed something. Really should have information about where and how to watch this. Telling us why without those is so pointless. From what I could gather elsewhere it seems to start at 5pm PDT Nov 7th. | ||
malcram
2752 Posts
that said, i'll definitely try to check it out. i do find hots fun, but there are a lot of minor annoyances like talent gating and hero rotations. i'm just interested to know how they intend to keep things fresh in the long run. community made maps maybe? | ||
paralleluniverse
4065 Posts
On November 02 2014 20:29 Spaylz wrote: I'll admit this article is a bit too promotional, but when did TL become so negative? When wasn't it? | ||
Spaylz
Japan1743 Posts
It tends to be much worse when everything you say is wrong, an attack or just ridiculous. That being said, maybe a link to a few streams could help? I know IdrA streams on MLG, if I'm not mistaken. | ||
Targe
United Kingdom14103 Posts
On November 01 2014 17:18 Wertheron wrote: Ok.... can you now stop to try to hit all it remains of the sc2 players... ^^ Said nothing with lol, dota 2, heartstone, but now i think the community is too small to have all guys say "Hey, watch and play Hos during Blizzcon". It's TLStarcraft guys, please ^^ . The only site i thought there will be no moba things. Why don't you post this on Liquid Dota ??? The community is 10 time bigger ! who gives a shit also this article does scream buzzfeed lmao | ||
RagequitBM
Canada2270 Posts
Edit: What about the little skirmishes? I watched a few HotS games, and maybe they were a poor representation, but all I saw were 5v5 fights. Personally I love watching 2v2, or 3v3 in addition to the big 5v5 fights. Anyway, I will probably tune in to Blizzcon still, I just think people are somewhat forgetting that HotS is not the only 'moba' with a large amount of objectives. | ||
Warri
Germany3208 Posts
On November 02 2014 19:32 paralleluniverse wrote: There is no lack of complexity in HotS if you know where to look for it (for example, not in last hitting creeps, but in winning objectives). People have asked whether or not HotS has enough complexity to be an esport. This question is now redundant. HotS is already an esport. Isnt Hearthstone considered esport? Yeah right, that game with no observer system, where tournaments and streams have to hack together a dualscreen output to see both hands, that game which lacks a replay system or a public api to track "eports" stats. Anything can be esports, the question is, will it be a succesful esports title. One that attracts sponsors and tournaments that arent pooled by blizzard. One which doesn't need threads like these "watch ex sc2-pros play". If the game is still in alpha, why the fuck are you hyping it up like this then and defending every argument against it with the argument that it's still in alpha, but please come watch anyway!11 | ||
[Phantom]
Mexico2170 Posts
Thats why they are hyping it. First of all they like it, and then it its obvious this game is preparing for beta and esports (final alpha phase, moving people to release servers instead of beta servers, thats the reason of the wipe, and a showmatchs with big teams). Now Heroes of the Storm does have 2 vs 2 3vs 3 and 1vs1 fights, but it is very map dependant, for example you will always see that kind of fights in Dragon Shrine, but you will rarely see then in Cursed Hollow. People need to stop asking for items and last hit in this game. People say they need those things to b able to compete with league and dota and to be a real esport, but if they did that the game would be dead on arrival. It would be another clone, it would be kind of popular, because of Blizzard, but wouldnt really stand a chance. By changin the genre a little, it does actually stand a chance, because although it is from the same genre, heroes is to mobas what smash is to fighting games: the same genre but plays very very differently. Thats why they stand a chance. | ||
Kirsed
9380 Posts
On November 03 2014 04:05 [SXG]Phantom wrote: This game will be an esport for sure, it already is. Yes its in alpha but its going to be one years since they announced it. I think at blizzcon they will announce tons of new features and beta. The hype is building right now, some weeks ago, the game had like 300 viewers in twitchs, now it was around 1300, in Blizzccon it will be seen how much interest the game gathers and then with beta keys the interest will grow up as it happened with hearthstone. Thats why they are hyping it. First of all they like it, and then it its obvious this game is preparing for beta and esports (final alpha phase, moving people to release servers instead of beta servers, thats the reason of the wipe, and a showmatchs with big teams). Now Heroes of the Storm does have 2 vs 2 3vs 3 and 1vs1 fights, but it is very map dependant, for example you will always see that kind of fights in Dragon Shrine, but you will rarely see then in Cursed Hollow. People need to stop asking for items and last hit in this game. People say they need those things to b able to compete with league and dota and to be a real esport, but if they did that the game would be dead on arrival. It would be another clone, it would be kind of popular, because of Blizzard, but wouldnt really stand a chance. By changin the genre a little, it does actually stand a chance, because although it is from the same genre, heroes is to mobas what smash is to fighting games: the same genre but plays very very differently. Thats why they stand a chance. I've yet to people ask for items and last hits. Anyways the main problem I feel from the game is that team fights are forced so much they become irrelevant. The game is just boring. | ||
Hider
Denmark9341 Posts
On November 03 2014 02:59 RagequitBM wrote: I just don't understand people who talk about Heroes having objectives as if LoL and Dota don't. I don't know anything about Dota, so I'll just talk about League instead. What about the strategic almost chess like minion control, and rotations to push towers in League of Legends. The dragon/baron teamfights, the tower teamfights, even the jungle buff teamfights. It just doesn't make sense to me why people just pass off these games as if they had no objectives at all. Edit: What about the little skirmishes? I watched a few HotS games, and maybe they were a poor representation, but all I saw were 5v5 fights. Personally I love watching 2v2, or 3v3 in addition to the big 5v5 fights. Anyway, I will probably tune in to Blizzcon still, I just think people are somewhat forgetting that HotS is not the only 'moba' with a large amount of objectives. People who talk about strategic depht are usually dead wrong. As long as there are a lot of tradeoffs in a game so no decision is dominant to other decisions, then the game will almost always have a critical mass of strategic depht. So LOL has depht, Dota has depht, HOTS has depht, or at the very least, HOTS will get strategic depht once the balance improves. Moreover, whether a game is hard or not is not what makes an esport. What makes an esport is whether viewers find it funny to watch or not. Thus, not having last hitting or items... it's irrelevant as it's not fun to watch people buy items or last-hit. What could be fun, however, is to watch very different types of strategies being executed that noone has thought of before. My belief is still that Heroes is not a good esport though as it lacks the mechanical/control-based skillcap. Everyone also seems to confuse this concept as they believe it is good thing that the game is easier to play. However, those people are confusing skillcap with entrance barrier/learning curve. It is indeed important for the game to be easy to learn if you want a lot of players, however, for it to be a succesful esport, you also need to see "plays"/"mechanics" from pro's that super hard to execute. These are the types of plays that facinates viewers and which people make highlight videos of. With the current design of champions, you simply do not see that in Heroes, and that's why I believe Heroes right now is a pretty bad esport. Also note that this is completley irrelevant to shared XP, removal of masteries, runes and items. This is purely about how the specific champions are designed in the player vs player interaction, which unfortuantely is really bad in my opinion. | ||
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