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9 Reasons to Watch Heroes of the Storm at Blizzcon - Page 2

Forum Index > Heroes of the Storm
Post a Reply
Prev 1 2 3 4 5 Next All
Grovbolle
Profile Blog Joined July 2011
Denmark3805 Posts
November 01 2014 11:35 GMT
#21
Game is decently fun, too many "I'm super good at Dota/LoL so do what I say types" in the game already though.
Lies, damned lies and statistics: http://aligulac.com
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2014-11-01 16:38:18
November 01 2014 16:34 GMT
#22
I cannot take a game seriously, in which characters like Diablo ride horses to move around the battlefield more quickly. :-/
Lore is there to be respected.
tadL
Profile Joined September 2010
Croatia679 Posts
November 01 2014 17:08 GMT
#23
This is so IGN "believe the hype" piece of content
Fluffboll
Profile Joined May 2011
Sweden516 Posts
November 01 2014 17:39 GMT
#24
I've watched a few streams of Heroes and will be watching at least a few games at Blizzcon but I fear Heroes as a game will fall short due to lack of complexity. Competing in the moba market against LoL and DOTA2 will not be easy
You need to construct additional pylons.
TecaNina
Profile Joined December 2013
41 Posts
November 01 2014 17:53 GMT
#25
nice article, but you could also just have taken a big picture of Naniwa to convince me :D
Naniwa <3
Naniwa, Parting, SoS, HomestoryCup fuck yeahhh <3
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 01 2014 18:06 GMT
#26
On November 02 2014 01:34 JustPassingBy wrote:
I cannot take a game seriously, in which characters like Diablo ride horses to move around the battlefield more quickly. :-/
Lore is there to be respected.

Cannot tell if serious or trolling. Thors are larger than the buildings that build them, Nydus worms work on space platforms and the list goes on.

Plus Diablo loves his pretty, pretty pony.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 01 2014 18:12 GMT
#27
Not to mention Blizzard themselves disrespect their own lore whenever they want to and just retcon it later.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
November 01 2014 18:23 GMT
#28
On November 01 2014 17:22 ZenithM wrote:
Show nested quote +
On November 01 2014 08:42 xuanzue wrote:
wihtout invite, is hard to watch a game that I haven't played.

Exactly. Some of us don't have those eSportz connectionz to just grab a beta key.


I don't get these argument... I mean, how many people who watch real sports played them?
I'm not an otaku, I'm a specialist.
Yurie
Profile Blog Joined August 2010
11790 Posts
November 01 2014 19:02 GMT
#29
On November 02 2014 03:23 ragz_gt wrote:
Show nested quote +
On November 01 2014 17:22 ZenithM wrote:
On November 01 2014 08:42 xuanzue wrote:
wihtout invite, is hard to watch a game that I haven't played.

Exactly. Some of us don't have those eSportz connectionz to just grab a beta key.


I don't get these argument... I mean, how many people who watch real sports played them?


The majority? I've played Ice hokey, soccer, badminton... I havn't played a few sports I consider watch-able but that is a very small minority of sports. We aren't talking pro level, we are talking school classes, kids playing around level.

I won't be watching anything at Blizzcon this year, nothing that interests me any longer. Or do they have WC3 DotA there?
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
November 01 2014 19:08 GMT
#30
On November 02 2014 01:34 JustPassingBy wrote:
I cannot take a game seriously, in which characters like Diablo ride horses to move around the battlefield more quickly. :-/
Lore is there to be respected.


That's fine, you're not supposed to take the game seriously, as Blizzard itself doesn't.
I like words.
xDaunt
Profile Joined March 2010
United States17988 Posts
November 01 2014 19:16 GMT
#31
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.
Dubzex
Profile Joined October 2010
United States6994 Posts
November 01 2014 19:37 GMT
#32
This is more artificial than pamela anderson's boobs.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
November 01 2014 19:38 GMT
#33
On November 02 2014 04:16 xDaunt wrote:
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.

saying that LoL or Dota don't have objectives is wrong. Towers, dragon, roshan..
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Animzor
Profile Joined March 2011
Sweden2154 Posts
November 01 2014 19:39 GMT
#34
On November 02 2014 04:37 Dubzex wrote:
This is more artificial than pamela anderson's boobs.


Well these failed SC2 "pros" need to make money somehow. what? you want them to get jobs? you monster.
trifecta
Profile Joined April 2010
United States6795 Posts
November 01 2014 19:43 GMT
#35
On November 02 2014 04:16 xDaunt wrote:
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.


eh it's hard to say. 100-kills in 40 min constant team fight games happen with some regularity in dota, but I wouldn't want every game to be like that. Constant fighting becomes fatiguing to watch.

With 99% of the potential player base unable to try the game, I find it hard to see how this is "grassroots ESPORTS". Blizzard's strategy of ESPORTS HYPE before the player base and game quality is firmly established is 1 for 2 so far. It remains to be seen whether this is SC2 beta or Hearthstone beta. Most other big esports titles have followed the model of large player base and quality game -> "grassroots" esports -> ESPORTS
xDaunt
Profile Joined March 2010
United States17988 Posts
November 01 2014 19:44 GMT
#36
On November 02 2014 04:38 Erasme wrote:
Show nested quote +
On November 02 2014 04:16 xDaunt wrote:
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.

saying that LoL or Dota don't have objectives is wrong. Towers, dragon, roshan..

You can't honestly say that LoL and DoTA are "objectives-oriented" to the degree that HotS is.
trifecta
Profile Joined April 2010
United States6795 Posts
November 01 2014 19:58 GMT
#37
On November 02 2014 04:44 xDaunt wrote:
Show nested quote +
On November 02 2014 04:38 Erasme wrote:
On November 02 2014 04:16 xDaunt wrote:
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.

saying that LoL or Dota don't have objectives is wrong. Towers, dragon, roshan..

You can't honestly say that LoL and DoTA are "objectives-oriented" to the degree that HotS is.


To the extent that you're not pigeonholed into exclusively using "objective-oriented" strategies, I guess you're right? Although "objective-based dota" and "roshan control dota" are both major strategies and stock jargon.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2014-11-01 20:28:36
November 01 2014 20:27 GMT
#38
On November 02 2014 04:16 xDaunt wrote:
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.


I think a lot of the crapping here comes less from people that think the game is "bad" (after all, virtually no one has played it) and more from people that feel like some of the content coming out on TL is a bit...aggressively gung-ho on pushing the game (that no one has played) for esports.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
November 01 2014 20:31 GMT
#39
On November 02 2014 04:44 xDaunt wrote:
Show nested quote +
On November 02 2014 04:38 Erasme wrote:
On November 02 2014 04:16 xDaunt wrote:
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.

saying that LoL or Dota don't have objectives is wrong. Towers, dragon, roshan..

You can't honestly say that LoL and DoTA are "objectives-oriented" to the degree that HotS is.

when your only way to win the game is by destroying the enemy throne, yes. Also if you get every rosh/towers, you will win pretty easily. Your game isn't a special snowflake.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
trifecta
Profile Joined April 2010
United States6795 Posts
November 01 2014 20:38 GMT
#40
On November 02 2014 05:31 Erasme wrote:
Show nested quote +
On November 02 2014 04:44 xDaunt wrote:
On November 02 2014 04:38 Erasme wrote:
On November 02 2014 04:16 xDaunt wrote:
All of the crapping on this game by people just strikes me as being ridiculously uninformed. The foundation of a great game is clearly there. The objectives-oriented gameplay is going to result in far more team fights than in LoL or DoTA, which could very easily lead to HotS being a superior spectator game. The only thing holding HotS back at present is hero design. Most of the current roster of heroes are fairly rudimentary and uninteresting when compared to what you'll find in LoL. However, I'm willing to chalk this deficiency up to the game being so new. I strongly suspect that future heroes will have more dynamic skillsets.

saying that LoL or Dota don't have objectives is wrong. Towers, dragon, roshan..

You can't honestly say that LoL and DoTA are "objectives-oriented" to the degree that HotS is.

when your only way to win the game is by destroying the enemy throne, yes. Also if you get every rosh/towers, you will win pretty easily. Your game isn't a special snowflake.


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