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On March 18 2014 05:08 Diamond wrote: Ty based Alaric.
As never having seen this show before, that looks so stupid.... For fans of TTGL the skin will hold some nostalgic value and the side reference to it is nice. For everyone else, was "there is a new rumble skin coming out" not sufficient?
I'm not sure why you got so worked up over a casual remark about TTGL to TTGL fans except maybe that you're offended by not being included into every conversation.
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Or maybe I was just curious what this TTGL skin might look like. Just maybe.....
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Most likely contain lots of drills.
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Bearded Elder29903 Posts
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Dat Naut buff seems pretty nice.
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Bearded Elder29903 Posts
yeah since Naut is my jungling main for quite a bit of time. Also AstroNautilus skin is goddamn awesome :D They could still give him one more small buff.
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hmm kass ult changes are certainly interesting
edit: a lot of random 0 mana cost changes also
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Viktor called. He wants his Q back or upgraded.
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I always felt like his W lvl 1-2 c/d and his E being just awkward to use was his problems. So one of those two down.
Edit: Just saw Sakrner, sigh..... His problem is not the width of his E, it's he's got a mess of a kit now...
Edit 2: Those Karth changes, wow
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Bearded Elder29903 Posts
Also those Trinket changes, increased cooldowns for Wards and decreased for Sweeps, mhm, more agressive early game? Moar invades?
Also Lichbane champs like Fizz / TF gonna get hurt a bit. Those AP ratio changes does not compensate.
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Vel'Koz support on WoD's stream is tearing things up right now.
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non-homogeneous power curves confirmed for unRiot-approved
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Did they seriously buff elise's rappel? Wut.
Not sure if I like the lichbane changes, just looks like a mess of stuff now. Wish they would buff RoA and frozen heart, both those items need some love.
Teleport looks stupidly broken for laning now. 100sec cooldown on turrets is pretty ridic.
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its 200 seconds, 100 reduction
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The Kassadin ult mana change is basically the opposite of what it needed to be.
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Whoops. Love the Naut changes not sure it'll be enough for him to jungle again however.
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On March 18 2014 05:35 Kupon3ss wrote: its 200 seconds, 100 reduction Oh okay. Misread that then. lol.
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i don't see how nautilus changes help him at all, cd reduction helps a little bit for the first few levels but you're still never getting more than 1 shield per camp/fight early game and it now is 17.5 hp bigger with SOTAG. because you have a shield and your dps is so reliant on keeping it up, nautilus is one of the few champs that has real reasons to prioritize resistances over HP anyway.
he just doesn't do enough damage to be satisfying to play in a solo queue setting, anything that doesn't change the fact that he can't even kill a 25% hp opponent 1v1 is just cosmetic and won't change his pick frequency. then when you look at the current popular jungler picks in competitive play trying to make nautilus work in that meta seems like a joke.
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United States37500 Posts
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