|
On February 27 2014 07:02 Amui wrote: Finally riot realizes that khazix needed his E nerfed. Minor ryze buffs, don't think it'll be enough. Also pretty sure LB will poop on him anyways because silence. Lol skarner buffs as well.
Yasuo deserved those shield nerfs, the shield was far too large.
Terror changes. Middlesticks gonna be real scary. Might need to compensate noct for that fear change though. Pretty much impossible to fear them in a direction that's not towards an enemy towards an enemy tower unless the person was ridiculously out of position.
I like the tear change. Charges an additional 10%(75) over 10mins. Probably cuts a minute or minute and a half off the charge time. Not a huge amount, but noticeable.
the tear change stood out positively to me as well, and i'm particularly hopeful that it'll spark renewed interest in jayce
|
On February 27 2014 07:02 Amui wrote: Finally riot realizes that khazix needed his E nerfed. Minor ryze buffs, don't think it'll be enough. Also pretty sure LB will poop on him anyways because silence. Lol skarner buffs as well.
Yasuo deserved those shield nerfs, the shield was far too large.
Terror changes. Middlesticks gonna be real scary. Might need to compensate noct for that fear change though. Pretty much impossible to fear them in a direction that's not towards an enemy towards an enemy tower unless the person was ridiculously out of position.
I like the tear change. Charges an additional 10%(75) over 10mins. Probably cuts a minute or minute and a half off the charge time. Not a huge amount, but noticeable.
I'm not a fan of the Yasuo nerf that much. Not that I don't think he should have been nerfed, but because it is the antithesis of how he should be nerfed. Because it starts at the same value, punishing him earlygame is still not the way to beat him. He basically is still a champ that can dodge most skillshots (if competent) with good damage in an all-in, that you kind of need to do extended trades with. Plus his lategame teamfight is so feast-or-famine. Just all around bad design.
|
On February 27 2014 07:10 FinestHour wrote: 3 charges of two second stealths fucking lol ill take that any day Its pretty cool too since its a gameplay change rather than just a numbers change. Separates the skilled from the noobs (just like riven shield duration vs amount change)
|
United States23745 Posts
On February 27 2014 07:00 Fusilero wrote: New fiddlesticks clearly calls for fiddlesec, not as flashy but since terrify will always send them away flash behind them for some totes OGN level plays Oh god, the next level plays. Still bot the biggest fan though haha.
|
kinda jealous tiensinoakuma pulled out the xinsect. I've tried to do it in normals a few times but never had the perfect opportunity since you can't actually knock back the target you E to, but only the ones around it.
|
I'm probably the only person here who thinks Khaziks doesn't warrant a nerf. He's pretty healthy in competitive play right now. He's picked, but he's not 100% pick/ban status, he can still be rendered useless, his lategame suffers a huge drop, etc etc. Despite the claims of "toxic" gameplay, he's actually pretty dynamic.
|
United States23745 Posts
On February 27 2014 07:35 wei2coolman wrote: I'm probably the only person here who thinks Khaziks doesn't warrant a nerf. He's pretty healthy in competitive play right now. He's picked, but he's not 100% pick/ban status, he can still be rendered useless, his lategame suffers a huge drop, etc etc. Despite the claims of "toxic" gameplay, he's actually pretty dynamic. Too bad he stomps noobs, Shaco syndrome.
|
|
pls more gragas nerfs thanks riot.
|
also nerf panth ult cd pls
|
Played a game of Ahri, spent all game under turret as her harass has been overnerfed, E should only affect ulti and W. She is a champion that fits the meta just fine and yet her numbers are to weak.
|
On February 27 2014 07:37 onlywonderboy wrote:Show nested quote +On February 27 2014 07:35 wei2coolman wrote: I'm probably the only person here who thinks Khaziks doesn't warrant a nerf. He's pretty healthy in competitive play right now. He's picked, but he's not 100% pick/ban status, he can still be rendered useless, his lategame suffers a huge drop, etc etc. Despite the claims of "toxic" gameplay, he's actually pretty dynamic. Too bad he stomps noobs, Shaco syndrome.
no, the actual isolated evolved Q damage was too high even at high level play, they could have left him alone otherwise, the E change in addition I could agree was unneeded.
Gragas changes borderline irrelevant if he can still kill melee minions with Q + E combo on only Athene's he's still basically unkillable farm machine with great late game scaling.
|
On February 27 2014 07:48 Slusher wrote:Show nested quote +On February 27 2014 07:37 onlywonderboy wrote:On February 27 2014 07:35 wei2coolman wrote: I'm probably the only person here who thinks Khaziks doesn't warrant a nerf. He's pretty healthy in competitive play right now. He's picked, but he's not 100% pick/ban status, he can still be rendered useless, his lategame suffers a huge drop, etc etc. Despite the claims of "toxic" gameplay, he's actually pretty dynamic. Too bad he stomps noobs, Shaco syndrome. no, the actual isolated evolved Q damage was too high even at high level play, they could have left him alone otherwise, the E change in addition I could agree was unneeded. Yeah, I can agree with the isolated evolved Q damage being too insane, but even then, that's his only real tool to punish bad rotation, if they hit it too hard, he loses that entire set of play.
On February 27 2014 07:48 Eppa! wrote: Played a game of Ahri, spent all game under turret as her harass has been overnerfed, E should only affect ulti and W. She is a champion that fits the meta just fine and yet her numbers are to weak. The problem with shifting all her damage amplification on E, is it limits the # of different combos you can open up with Ahri, because everything is stringent on the fact that you land the E, especially when you want to use your ulti with it. You miss the charm after trying to Ulti+Charm combo, guess what? You have to wait the entire Ult cooldown before you try it again, which is 110 sec at rank 1.
Leblanc? Oh you fuck up ulti? np just wait 30 seconds, it's up again.
|
well 6% from 8% seems reasonable on paper so dunno why you are talking about it like the numbers aren't published
I say on paper because the reduced E damage actually also nerfs the leap > hydra > Q combo (as they have higher life when you Q them) but in this scenario it's my belief that the E nerf is the bigger culprit
|
http://na.leagueoflegends.com/en/news/game-updates/patch/patch-43-notes
here's link to patchnotes. I guess time for Darkness?
Holy shit that Khazike E nerf is fucking huge. O.o .8 bonus to .2
What da fuq.
Nerf teemo ult ratio from .8 to .5. Again, why is Riot balancing for lower levels? ...
fiddle changes on his fear is interesting choice, so now it replicates Hecarim ulti, where they always run away, does this mean now we can fiddle-insec? :D Drain changes sounds pretty bonkers good, probably did it to match how his fear works.
The additional dmg from Spellthief items, is it physical or magic? or true dmg?
|
No Darkness yet, Neo getting pretty lazy about it
|
United Kingdom50293 Posts
On February 27 2014 08:12 GhandiEAGLE wrote: No Darkness yet, Neo getting pretty lazy about it Darkness is so scary, can like moonbear close the thread with something cuter :3
|
Going a bit off the current topic: why isn't Varus used too much? Even if he's a bit immobile, he has such an awesome kit and does so much damage.
|
On February 27 2014 08:13 AXygnus wrote: Even if he's a bit immobile I think you answered your own question a bit.
He's still played sometimes but right now adc's need to be able to escape the random bruiser who comes charging at them trying to murder their face. Most of the champions played right now are either super tanky, and will just ignore his damage while killing him, or hyper assassins who will one combo you if you don't have some way to dodge out of their range/reposition behind a tanky/cc teammate.
Also his advantage of having a lot of burst in lane is a bit less impressive now that people like jinx and lucian have come along, who are equally strong (if not better) in lane but don't have the mobility issues he does.
I'd hypothesize that it's because adc's don't do quite enough damage anymore that it's not worth relegating 1-2 members of your team to the sole role of defending your adc so he can output damage. These days everyone does so much damage that the current modus operandi is everyone tries to blow up/cc the enemy team, while you're adc tries to do as much damage as possible, using his mobility to stay alive to keep dealing damage.
|
On February 27 2014 08:13 AXygnus wrote: Going a bit off the current topic: why isn't Varus used too much? Even if he's a bit immobile, he has such an awesome kit and does so much damage. ding ding ding, you answered your own question. look at all fotm adc's, and they all have mobility. Jinx was the only exception because her ratios were stupid bonkers that she could get away without needing a direct escape. And her ulti so bonkers, she could easily get execute in first few seconds of the fight, so she could escape right away.
|
|
|
|