I don't think I can take team games seriously... - Page 2
Blogs > Esoterikk |
MarlieChurphy
United States2063 Posts
| ||
Logo
United States7542 Posts
It's not necessarily your fault that you lost; but it's always your fault that you didn't win. Focus internally on your play, including your influence over others, and don't blame the losses on other people as it's always your play that prevents you from winning. In these games your early game attitude and moves can have a big influence on getting your team to perform and the better you play the better space your allies have to play well. Remember that everyone you are playing with belongs at the rating you are playing. The problem is that it's easy for players to have gaps in their abilities that are highly exploitable. They may not play well from behind, they may need some space to settle in and get used to their hero and its capabilities, or they may only be strong in teamfights and have poor map awareness. The point is they have some skill that's put them at the rating you play at, your job is to just create the situation to bring out that skill. Failing that you just need to execute well enough to overcome your allies' weaknesses and take any games you can't salvage in stride because it's all about keeping that >50% win rate, you don't need a 100% winrate. | ||
Kipsate
Netherlands45349 Posts
| ||
opisska
Poland8852 Posts
On August 30 2013 00:43 Kipsate wrote: Play with friends. Maybe with this attitude, he doesn't have any? ) No, sorry, that was just mean, I know. But it's really the true answer. I can not even imagine playing 4v4s with random people, but playing with friends is generally tolerable. Sometimes hilarious, sometimes frustrating ... I basically rage hard every time on Skype and talk about not playing with them ever, but they always convince me and good times are had. One of the guys I play with seems to be mentally incapable to do anything consistently, he would just make a second gateway before core to "wall in faster" or go hatch first at any random number of drones - yet we get along actually better than with the other one who plays well, but has always these insightfull comments about how someone fucked up in the middle of battle (instead of fixing the fuckup himself under shared control). In the end, it's all about the game being more fun when shared with other people. | ||
Gendo
United Kingdom216 Posts
I see joining a game as a commitment towards other people to try my best (regardless of skill) and don't disconnect at the bare minimum. It's frustrating when you waste maybe an hour because of dicks! Sure i can see myself loving it playing with friends or gaming buddies due to the nature of the game and the constant communication/banter you can have but realistically i struggle to even convince one of my friend to play something i do, imagine 4...and even so would be a rare thing to get 5 casuals organize and play together. So because all this i take it for what it is and play when i feel like something casual while having a beer. | ||
Esoterikk
Canada1256 Posts
On August 30 2013 00:43 Kipsate wrote: Play with friends. Unfortunately all my friends refuse to play competitive games in general and I am a special kind of awful at making online friends. I give off an unintended rude tone online that I can't shake. | ||
Pontius Pirate
United States1557 Posts
| ||
Kenpachi
United States9908 Posts
I had this chat with a tler a while ago. where he treated stupidity as part of the game he had to overcome you can never not do something | ||
ArcticRaven
France1406 Posts
On August 29 2013 21:13 kubiks wrote: Hmm I think it is really advised to not play support too much in dota when you're too low on elo, because if your carry just don't know how to farm, it's very frustrating. And to get out of a elo where you think your ally are really worse than you, nothing better than picking good carry (my personal favorite is the phantom lancer). When I solo queue, sometimes now I feel I'm the worst player in the game, and that taking a support is maybe the way for me to not screw my team too much. And I feel I'm improving (and as I don't watch any pro matches, I learn a lot by seeing better player than me play ) when doing this kind of games. Picking hard carries means that you're dependant from your team. If the ally sucks at laning, you're not going to have a good game as PL. If your allies suck at defending early pushes, same thing. If your allies suck at securing your farm from ganks, same thing. Basically you're asking of them to protect you for 30 minutes and not to lose what is essentially a 4v5 game. Solo heroes with big early impact on the game even without teammates to help (ganking mids or offlaners, split pushers : storm, qop, puck, TA, Bat, Spirit Breaker, Timbersaw, Bounty, Slark, Nature's, Lycan, Tinker...) are the most reliable way to carry the game. That and more importantly, they're FUN :D On topic, i just see it that way : if i lose even if i was 15-0, then i would probably have won with fifteen more kills. It's just up to me to play so well that even the worse players can't make me lose the game. But that probably works because i don't like team-dependant heroes | ||
| ||