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On February 03 2013 07:26 Ketara wrote: Always get a flask, rush Chalice. Never have enough mana till Athenes, unless I have blue buff and then I have too much mana.
It might just be that I'm getting more consistant/constant blues, idk.
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been playing some support lux to good effect. sightstone-kages-chalice in no set order. then i get cdr boots, athenes and maybe dcap
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Ok, new build.
Flask 3 pots -> tear -> void -> morellos -> archmages ->deathcap -> glass/dfg. (sometimes just get blasting+kages instead of sitting on 300+ gold when I back, if i can't finish void)
Boots when you have a good gold amount, or need the movespeed (often don't get until after arch)
Have more mana, makes farming easier.
I think archmages for 2k is better ap then deathcap for 3.2k, not sure, but really feels like it.
void/morellos core for amazing burst + cdr
Flask start like always
39/8/46 over 4 games with it, 3 wins 1 loss.
Always have ward space until you need to get blasting for arch, and can just sit on wards for the 2k if needed.
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Why tear? She stacks it SO SLOWLY. That much weakness early seems like you'll completely miss Lux's powerful period (11~16, ~20-35 min mark) because you're still working on stacking tear at 30+ mins.
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On February 03 2013 15:58 sylverfyre wrote: Why tear? She stacks it SO SLOWLY.
Builds into archmages, which has a shitton of ap for cheap on it.
Solves all her mana problems, and is cheap.'
Shield is just a bonus lategame.
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On February 03 2013 15:59 dae wrote:Show nested quote +On February 03 2013 15:58 sylverfyre wrote: Why tear? She stacks it SO SLOWLY. Builds into archmages, which has a shitton of ap for cheap on it. Solves all her mana problems, and is cheap. Chalice is also cheap, and also solves her mana problems, and 2k mana on AA staff really isn't that spectacular only 120 AP when you aren't building other max mana items. You shouldn't be building more than 1 mana item on Lux. I could see ONLY morello's for your mana. Or only grail. You want that AP / CDR build, dont fuck around with a mana item that doesn't make sense.
Tear won't be stacked til like 35 minutes on Lux... that's so absurdly bad it's not even funny. You've missed your powerful section of the game and now everyone has a friggin warmogs so you're relatively weak. You want to build to your midgame power spike. Once everyone has a warmogs, you are less powerful - you can't keep up with the HP stacking on even farm. Liandry doesn't work well for you, DFG is short range and thus risky to use but can be good.
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On February 03 2013 16:03 sylverfyre wrote:Show nested quote +On February 03 2013 15:59 dae wrote:On February 03 2013 15:58 sylverfyre wrote: Why tear? She stacks it SO SLOWLY. Builds into archmages, which has a shitton of ap for cheap on it. Solves all her mana problems, and is cheap. Chalice is also cheap, and also solves her mana problems, and 2k mana on AA staff really isn't that spectacular only 120 AP when you aren't building other max mana items. You shouldn't be building more than 1 mana item on Lux. I could see ONLY morello's for your mana. Or only grail. You want that AP / CDR build, dont fuck around with a mana item that doesn't make sense. Tear won't be stacked til like 35 minutes on Lux... that's so absurdly bad it's not even funny. You've missed your powerful section of the game and now everyone has a friggin warmogs so you're relatively weak. You want to build to your midgame power spike. Once everyone has a warmogs, you are less powerful - you can't keep up with the HP stacking on even farm. Liandry doesn't work well for you, DFG is short range and thus risky to use but can be good.
I dont care that tear doesn't get stacked till 30ish min.
I get tear since its cheap, has enough mana on it to make me comfy if i dont have access to blue, and builds into an item that has the most ap/gold on it in the game (besides deathcap).
Seraphs is amazing for lategame.
I see you suggesting chalice, what are you going to even build it into? An athenes which is just a worse version of morellos for more gold and cripple any lategame build?
Or your just going to sit on it, which means its pretty much wasted gold burst wise.
My build gets the tear early, then rushes void/morellos for the huge power spike that it gives you, and at that point with tear/void/morellos best item to get for burst is arch, then deathcap, then dfg/glass.
Also, morellos isn't enough mana by itself.
Challice is just a bad item on lux in my opinion
Tear is only 700 gold and it leads to a second and third power spike after archs is done and after deathcap is done (330ish ap, and 550ish ap)
Also, what elo are you sylver, out of curiosity?
Also, if you have a better build, feel free to suggest it, instead of just telling me that tear is awful and never should be got on Lux.
Edit: Edited out the caps/provoking tone
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Tear/Morellos is obviously a viable build. It's what Froggen and other pro Lux's appear to be doing.
That's why I'm wondering how dae is playing different from me, because Chalice gives more mana than Tear, but with just a chalice and no blue buff I am constantly out of mana in fights. The Athenes just feels mandatory to me to even play the champion.
That's why I want to see some replays, I am curioso!
Also, for the record, one of the things I like about Athenes is the 40 MR. Since I run Barrier and HP/level seals standard, late game I've got 2.1k HP, my shield and barrier, and that 40 MR is giving a lot of effective health.
I think DFG is actually giving more damage than Archangel. It's the same APish (120 or so), more expensive, but the active late game lets you snipe people you barely can't kill. If your ult is down Q -> DFG -> E -> auto -> detonate -> auto is a pretty good combo too.
The issue is DFG is so expensive and you don't want to rush it on her, but Fiendish Codex so good, and you can sit on one for a while.
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I usually run chalice into deathcap into lichbane into athenes on her these days. Having that massive AP combo and big shield is really what makes her strong nowadays with less resist stacking. she's one of the few decently safe nuker AP carries left.
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Also running tear/morello and abusing flask or even mana pots if I want to start faery charm because I want a ward early. Running mp5 yellows too. Tear takes a long time to charge but account for that and spam shield/q when you have your blue buff and you'll charge it a lot faster.
I don't like DFG as a core as it's really against the idea of staying at 50000 range and getting your cooldown from morello seems much better in 90% of the cases. I feel DFG forces you into awkward positioning/spell order when lux gameplay is all about hitting skillshot appropriately.
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On February 03 2013 08:40 LeeDawg wrote: been playing some support lux to good effect. sightstone-kages-chalice in no set order. then i get cdr boots, athenes and maybe dcap
I usually don't get cdr boots, since, if the game goes long or if I get some kills, I like to get an athenes (masteries + athenes + eventual shirelias get very close to topping off your cdr). Also, I more or less rush twin shadows (after boots and sightstone), since the slow is so good for letting you get your q off.
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I've found that although morellos gives you a bit more power you have to be a little more conscious of mana management while when going athenes you can mindlessly spam spells all day. If you consistently get blue buff, morellos is probably the better option but if your team is behind and you can't get every blue, I feel like athenes lets you stay out longer before having to recall for mana.
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been playing some support lux to good effect. sightstone-kages-chalice in no set order. then i get cdr boots, athenes and maybe dcap
if yer gonna go chalice you should go crucible playing support. It is *the* most broken support item in the game, the only issue is it's overkill as far as mana resources go so most people can't justify buying it. Honestly, on a safe support like lux or raka it's worth the cost purely for the active.
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I've been playing around with lux builds a lot recently.
Tear opening (AA) feels stronger for lategame (it just gives you so much more AP then morellos and grail give), but then you miss out on the MR from chalice and you still need some source of CDR.
Seeker's Armguard early (after some mana item) seems really good vs those pesky assassin/brusier mids. I usually just sit on it for a while, rushing Zhonyas didn't feel that appealing.
Haven't tried the Morellonomicon + void staff build enough to get a good read on it, but it seemed okay if you can manage without a lot of mana and instaclear, aka you don't have to push/counterpush that hard.
Flask opening (as opposed to fairy charm + pots+ ward) is nice as a long term investment. Though, if you get flask + ward, you don't have that much sustain, and playing without a ward takes away some of your ability to go crazy aggresive early.
What do you guys think about early Haunting Guise + sorcs builds?
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not really necessary IMO. The big thing lux needs to be super effective is fast clear, and Mpen doesn't help that much. you win fights in lane over time, and when ganking if your combo is well executed it's usually overkill. Chalice is the most cost efficient item for giving you sustain and map presence, and once you have chalice you basically don't need any other stats other than AP stacking out the wazoo. It's why I love me the Dcap+lichbane combo. Incredible burst and game control. Nobody can hold a lane against you for long without support and if you get an opportunity you can shove down a turret in a single wave. The sheer pressure you exert on the game will do a lot by dragging almost always unsuccessful ganks to mid constantly and stopping their mid from roaming.
The Mpen build might help you snipe people better, but smart opponents won't let you get the chance or will bait you into being overagressive, and it does nothing for your safe game control.
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been trying out lux's combo and i seemed to be doing it wrong, Q>E>R>spam E to detonate, is that correct?
and also itemisation, is ROA needed? heres the route i am going currently, Chalice > ROA > boots > morello > D cap > lichbane
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combo timing depends. if you go for an all in snipe attempt, either E to slow followed rapidly by Q. If Q hits then R immediately, run in to pop illumination and then pop your E (or just blow E first if your ult timing was a hair slow).
Sometimes it's better to hit a Q then run up a step, E so the body of the E is behind them and they're on the front edge of it so they have to run through the whole thing to escape, then R. This is tricky early game due to the lower Q duration, but works pretty well for picks late game.
Roa is definitely not necessary, especially if you're going chalice. Lux can reach out and touch teams without ever needing to take much damage. If you're running ignite and feeling like you have to get right into the fight, switch it out for barrier and just troll around in the backlines all day making kills happen or not happen with your utility snare/slow/shield and having ample opportunity to line up good ults.
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OR just run flash/teleport for epic ganks
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On February 05 2013 20:49 justiceknight wrote: been trying out lux's combo and i seemed to be doing it wrong, Q>E>R>spam E to detonate, is that correct?
and also itemisation, is ROA needed? heres the route i am going currently, Chalice > ROA > boots > morello > D cap > lichbane
Don't go RoA.
You don't need to be building survivability on Lux. You want all damage all the time.
Thereisnosaurus's combo's are all a little too extravagant. You can Q-E-R-detonate-auto all before the snare wears off. You can even Q-E-R-detonate if your target is the second snare hit if your fingers are fast enough and they're not building tenacity.
If you've got a deathcap and a void staff Q-E-R-detonate should be 100-0ing their carry. You shouldn't even need the auto afterwards.
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Thereisnosaurus's combo's are all a little too extravagant. You can Q-E-R-detonate-auto all before the snare wears off. You can even Q-E-R-detonate if your target is the second snare hit if your fingers are fast enough and they're not building tenacity.
Yeah, but you can't fail spectacularly and then complain it's your jungler's fault. give and take man.
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