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[Champion] Lux - Page 9

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dae
Profile Joined June 2010
Canada1600 Posts
Last Edited: 2013-03-05 17:22:44
March 05 2013 17:16 GMT
#161
Morello + Grail is a defensive farming build that shoehorns you into supportish Lux, at least until you are level 16.

Depending on your teamcomp, their teamcomp, etc etc you might be able to get away with not needing to blow up squishies, might not.

40% cdr baseline is THE best defensive build though on Lux, as she is exceedingly hard to kill with it.

Edit: Ultimate lategame just farm through all game build is tear/challice/morelleos/aa/athenes/deathcap/void staff, but this relies on your team not straight up dieing before your 5 items, which rarely happens.
itsme
Profile Joined December 2009
Canada46 Posts
March 07 2013 22:51 GMT
#162
putting my two cents in. as a player who mains lux, i know when lux is weak and when she is strong. She is strong early game because of constant harass that she can put on the enemy champion and zoning. So she would need an item that would support that. I choose dorans ring. Then i try to get kage's to get an even bigger lead that is equal to +40 ap and just snowball with the extra gold that i get so early. then boots, and chalice for systain and depending on how much gold i either get athenes first or sorc shoes. But those 2 will be extremely important. at this point its mid game. at mid game the opponent. lets say akali, would have had a hard time farming because of constant zoning pressure. So she will be late in her build, your athenes is done so even more pressure and lasers would make it even more difficult. you go to either lane to help because of your long range and try to help the team from there. This is where most luxes fail because some scale better than lux. and lux being the champ that is squishy, might die here. but kages and the early mana regen helps her go straight into late game before them. so i get zonyas first because the extra armor and the active makes it so much harder for them to target in a teamfight. then deathcap and depending on how much you are fed, id get a mejais. and finally a void staff. I dont get dfg because the active is useless with lux because its everything lux is not, a close range champ item. i dont use morellos unless its against a yi or a mundo because her burst is enough to 1 shot anyone. the 1 item that i can actually consider using is abyssal because of the mr and the passive that allows her to be tankier vs opponents that have 2 or more ap assassins like diana and akali. liandry's is more of a damage over time item and doesnt have as much burst damage as the others ive mentioned so no.
so my build would be doran->kage->boots->chalice->sorc shoes->athenes->zonya->rabadon->void->mejai/abyssal..
but if you really want raw power, zonya, rabadon, athenes, mejai, void, abyssal would have 1055 ap and would 1 shot any champ
starcraft games are never fun without the swarm
dae
Profile Joined June 2010
Canada1600 Posts
March 08 2013 01:56 GMT
#163
On March 08 2013 07:51 itsme wrote:
+ Show Spoiler +
putting my two cents in. as a player who mains lux, i know when lux is weak and when she is strong. She is strong early game because of constant harass that she can put on the enemy champion and zoning. So she would need an item that would support that. I choose dorans ring. Then i try to get kage's to get an even bigger lead that is equal to +40 ap and just snowball with the extra gold that i get so early. then boots, and chalice for systain and depending on how much gold i either get athenes first or sorc shoes. But those 2 will be extremely important. at this point its mid game. at mid game the opponent. lets say akali, would have had a hard time farming because of constant zoning pressure. So she will be late in her build, your athenes is done so even more pressure and lasers would make it even more difficult. you go to either lane to help because of your long range and try to help the team from there. This is where most luxes fail because some scale better than lux. and lux being the champ that is squishy, might die here. but kages and the early mana regen helps her go straight into late game before them. so i get zonyas first because the extra armor and the active makes it so much harder for them to target in a teamfight. then deathcap and depending on how much you are fed, id get a mejais. and finally a void staff. I dont get dfg because the active is useless with lux because its everything lux is not, a close range champ item. i dont use morellos unless its against a yi or a mundo because her burst is enough to 1 shot anyone. the 1 item that i can actually consider using is abyssal because of the mr and the passive that allows her to be tankier vs opponents that have 2 or more ap assassins like diana and akali. liandry's is more of a damage over time item and doesnt have as much burst damage as the others ive mentioned so no.
so my build would be doran->kage->boots->chalice->sorc shoes->athenes->zonya->rabadon->void->mejai/abyssal..
but if you really want raw power, zonya, rabadon, athenes, mejai, void, abyssal would have 1055 ap and would 1 shot any champ


Why do you suggest getting abyssal on Lux? In my opinion it has very low AP for it's cost, and you really shouldn't be in range to make use of its aura, and there's better options for tankiness (Athenes, Hourglass).

In addition it sounds like you are relying on getting 20 stacks on Mejai's, something that doesn't happen every game, and gets harder once you have the huge "dive me and focus me" sign that is Mejai's (One of the main reasons I dislike getting it is I hate getting dove every teamfight).

The main reason to get morellos is not the passive, but the cheap source of cdr, ap, and a bit of mana regen that comes from an item that builds from a gp10. However, since the Athene buffs, unless you are against an AD mid you should usually get Athenes over Morellos if you are getting one or the other.

Also, going Athenes Hourglass means that you really lack damage, and would have a hard time touching bruisers.

If your wanting to go straight up burst Lux, tear/guise/sorcs/deathcap/void is a pretty good build that alot of the pros use, to maximize their initial impact in a teamfight, as well as having the damage and mana to farm effectively.

Finally, please use paragraphs over a wall of text, as blocks of text are really hard to read.
itsme
Profile Joined December 2009
Canada46 Posts
March 08 2013 02:27 GMT
#164
On March 08 2013 10:56 dae wrote:
Show nested quote +
On March 08 2013 07:51 itsme wrote:
+ Show Spoiler +
putting my two cents in. as a player who mains lux, i know when lux is weak and when she is strong. She is strong early game because of constant harass that she can put on the enemy champion and zoning. So she would need an item that would support that. I choose dorans ring. Then i try to get kage's to get an even bigger lead that is equal to +40 ap and just snowball with the extra gold that i get so early. then boots, and chalice for systain and depending on how much gold i either get athenes first or sorc shoes. But those 2 will be extremely important. at this point its mid game. at mid game the opponent. lets say akali, would have had a hard time farming because of constant zoning pressure. So she will be late in her build, your athenes is done so even more pressure and lasers would make it even more difficult. you go to either lane to help because of your long range and try to help the team from there. This is where most luxes fail because some scale better than lux. and lux being the champ that is squishy, might die here. but kages and the early mana regen helps her go straight into late game before them. so i get zonyas first because the extra armor and the active makes it so much harder for them to target in a teamfight. then deathcap and depending on how much you are fed, id get a mejais. and finally a void staff. I dont get dfg because the active is useless with lux because its everything lux is not, a close range champ item. i dont use morellos unless its against a yi or a mundo because her burst is enough to 1 shot anyone. the 1 item that i can actually consider using is abyssal because of the mr and the passive that allows her to be tankier vs opponents that have 2 or more ap assassins like diana and akali. liandry's is more of a damage over time item and doesnt have as much burst damage as the others ive mentioned so no.
so my build would be doran->kage->boots->chalice->sorc shoes->athenes->zonya->rabadon->void->mejai/abyssal..
but if you really want raw power, zonya, rabadon, athenes, mejai, void, abyssal would have 1055 ap and would 1 shot any champ


Why do you suggest getting abyssal on Lux? In my opinion it has very low AP for it's cost, and you really shouldn't be in range to make use of its aura, and there's better options for tankiness (Athenes, Hourglass).

In addition it sounds like you are relying on getting 20 stacks on Mejai's, something that doesn't happen every game, and gets harder once you have the huge "dive me and focus me" sign that is Mejai's (One of the main reasons I dislike getting it is I hate getting dove every teamfight).

The main reason to get morellos is not the passive, but the cheap source of cdr, ap, and a bit of mana regen that comes from an item that builds from a gp10. However, since the Athene buffs, unless you are against an AD mid you should usually get Athenes over Morellos if you are getting one or the other.

Also, going Athenes Hourglass means that you really lack damage, and would have a hard time touching bruisers.

If your wanting to go straight up burst Lux, tear/guise/sorcs/deathcap/void is a pretty good build that alot of the pros use, to maximize their initial impact in a teamfight, as well as having the damage and mana to farm effectively.

Finally, please use paragraphs over a wall of text, as blocks of text are really hard to read.


i already have hourglass and athenes on my build. i already mentioned about liandry's and why it shouldn't be lux's items

athenes and hourglass is used for sustain and abyssal is also for sustain because lux is a really squishy champion. the armor and mr would help the survivability in a teamfight as well as the cdr from athenes and magic pen from abyssal in a team fight would allow her to dish out the most damage instead of going pure ap.

athenes already provides enough mana to farm effectively and with the blue buff i feel it is unneccessary for her to have seraphs embrace at all since that item doesnt stack with her passive like ryze or singed.

As I've pointed out in the mejai's/abyssal in my items list, it all depends on the game and sometimes i dont even get mejai's at all but the substitute would be abyssal in my case.
starcraft games are never fun without the swarm
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2013-03-08 04:53:59
March 08 2013 04:50 GMT
#165
I build Lux basically how I build my Syndra.

If it's against a "bursty" ap mid, I go chalice > boots1 > grail > sorc shoes > deathcap > voidstaff

If it's against an ad I go tear > kages > boots1 > morellos > sorc shoes > seekers > deathcap > hourglass (sometimes hourglass before deathcap)

If it's against a non-bursty ap mid, I go tear > kages > boots > morellos > sorc > deathcap

If I feel like I'm being overall bullied in lane I do the tear > boots 1 > haunting guise > boots 2 > deathcap build

I didn't mention when to grab AA, but you can basically grab it in wherever as soon as you get your tear maxed, since it's a giant spike of damage, plus the active is amazing.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
Last Edited: 2013-03-08 08:00:20
March 08 2013 07:59 GMT
#166
how do people feel about charm openings? I've been starting double charm + 3 pots and it feels pretty decent against everything, plus then you get to pick up a chalice super cheap
once, not long ago, there was a moon here
dae
Profile Joined June 2010
Canada1600 Posts
March 08 2013 08:09 GMT
#167
On March 08 2013 16:59 d3_crescentia wrote:
how do people feel about charm openings? I've been starting double charm + 3 pots and it feels pretty decent against everything, plus then you get to pick up a chalice super cheap


Its what I've been doing vs pretty much everything.. it's alot of mana, decent hp regen, and just feels like new boots 3 pot.

Lets me get chalice + tear easy first back.

Gahlo
Profile Joined February 2010
United States35174 Posts
March 08 2013 08:12 GMT
#168
On March 08 2013 16:59 d3_crescentia wrote:
how do people feel about charm openings? I've been starting double charm + 3 pots and it feels pretty decent against everything, plus then you get to pick up a chalice super cheap

I keep forgetting they put a second charm in the build path. End up feeling like a duffus when I've already bought 2 mana pots. ><
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
March 08 2013 10:22 GMT
#169
I don't like it.

chalice + pots + wards has more mana (if you buy 1-2 mana pots), more hp and a ward. And you still can get chalice after first back unless you fucked pretty badly.

especially early when you can't farm everything with Q from a million range a ward gives you such a big advantage.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 08 2013 14:29 GMT
#170
I'm doing flask + 3 pots. Lets you not buy any more potions for the rest of the game, and you can keep the flask for a very long time.

I probably use 20-30 flask charges per game, it's extremely cost efficient.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
dae
Profile Joined June 2010
Canada1600 Posts
Last Edited: 2013-03-08 17:57:49
March 08 2013 17:36 GMT
#171
On March 08 2013 23:29 Ketara wrote:
I'm doing flask + 3 pots. Lets you not buy any more potions for the rest of the game, and you can keep the flask for a very long time.

I probably use 20-30 flask charges per game, it's extremely cost efficient.


I did that for a long time, and still do vs some mids but with my current build path (more mana then I'd ever need) getting it solely for the hp pots seems silly, and delays my build for 360 gold.

Edit : should be noted I also don't have the inventory space for it, as i have 5 items + wards sometimes.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 08 2013 18:11 GMT
#172
Yeah I can see how you'd have item slot problems if you're building tear and morellos.

When you go Athene > Dcap > Void Staff you typically don't sell the flask until after you've finished the void staff, so you're holding on to it for 30+ minutes.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
dae
Profile Joined June 2010
Canada1600 Posts
March 09 2013 00:07 GMT
#173
On March 09 2013 03:11 Ketara wrote:
Yeah I can see how you'd have item slot problems if you're building tear and morellos.

When you go Athene > Dcap > Void Staff you typically don't sell the flask until after you've finished the void staff, so you're holding on to it for 30+ minutes.


Its not just tear and morellos.

At one point i have challice, morellos, tear, codex, blasting wand, wards at once.

Just dont have item spots >.<
zodde
Profile Joined October 2010
Sweden1908 Posts
March 09 2013 15:29 GMT
#174
On March 09 2013 09:07 dae wrote:
Show nested quote +
On March 09 2013 03:11 Ketara wrote:
Yeah I can see how you'd have item slot problems if you're building tear and morellos.

When you go Athene > Dcap > Void Staff you typically don't sell the flask until after you've finished the void staff, so you're holding on to it for 30+ minutes.


Its not just tear and morellos.

At one point i have challice, morellos, tear, codex, blasting wand, wards at once.

Just dont have item spots >.<


Tear + chalice/grail + morellos is quite a bit of excess mana though. Two of those three items are more then enough.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 09 2013 15:59 GMT
#175
It's the never take bluff and farm for 40 minutes build.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
May 06 2013 18:18 GMT
#176
--- Nuked ---
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-05-06 19:14:10
May 06 2013 19:12 GMT
#177
From my experience in this lane, you're simply not going to kill him in lane without jungler help, and if you try you will probably lose trades. Focus on making it a farm lane and beating him in teamfights.

The only time you really have a straight up advantage on Yi in lane is at level 1. You can run ignite, try to get him low at level 1 and then hit him with Ignite when he goes to do his first meditate at level 2. But if that doesn't work (it often doesn't), you can't play aggressive after that.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 06 2013 19:24 GMT
#178
--- Nuked ---
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-05-23 17:26:32
May 23 2013 17:22 GMT
#179
So, I have a new strategy vs. AP Yi, that I think is working pretty well. It's the same strat I use against Morgana.

Take teleport, never fight Yi/Morg in lane at all ever, tell your jungler not to gank mid. Just clear, ignore them in lane, and use teleport to out-roam them.

Also use a full per-level runepage (HP/level yellows, AP/level blues, AP/level quints) to help ensure you have a stronger late game.


I think the realization is that Yi has to snowball. He is unbeatable when ahead and useless when behind, so if you never fight him and tell your jungler to never gank mid, there's no possibility of him ever getting kills. You can stay equal on farm with him, but with the teleport you can counter any roaming he does and possibly get some telegank kills yourself.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
May 29 2013 23:45 GMT
#180
How is spectral wraith on lux? It gives pretty good ap/gold, mana, and cdr. The spellvamp is a little weird but you end up doing a lot of farming with spells anyway so 20% vamp is ok sustain.
Shine[Kal] #1 fan
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