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[Champion] Lux - Page 7

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ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 22 2013 08:04 GMT
#121
So I play a little bit of Lux support and I'd like to pick her up as a mid. I understand boots into Athenes is best now, but should I be going for DFG or Rabadon's? With runes+ masteries you hit like 39.9% CDR with Athenes/DFG and it adds a lot of burst-- I'm not number crunching, but 15% max hp + 20% amplified seems like a comparable effect to the extra AP from Rabadon's, albeit to a single target.
(╯°□°)╯︵ ┻━┻
dae
Profile Joined June 2010
Canada1600 Posts
Last Edited: 2013-02-22 08:59:16
February 22 2013 08:57 GMT
#122
New semi-trollish lux build.

21/9/0. Flash/Tp

Double Faeire 3 pot start -> tear, chalice, codex, kages, sorcs, morellos, aa, athenes, deathcap, void.
Basically, infinite mana and fast 30+% cdr to farm with.

Use tp to gank if its a really good gank, give almost all blues to junglers, sit mid and farm. Post 16 just laser every creep wave.

Once you have 4 items including deathcap start grouping, otherwise just help you team between lasering the wave.

I call it the pewpew laser farm build.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
February 22 2013 12:34 GMT
#123
You can just get athene's and with blue buff you already have pretty much unlimited mana and 40% CDR...
http://na.op.gg/summoner/userName=FLABREZU
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
February 22 2013 12:41 GMT
#124
On February 22 2013 17:04 ticklishmusic wrote:
So I play a little bit of Lux support and I'd like to pick her up as a mid. I understand boots into Athenes is best now, but should I be going for DFG or Rabadon's? With runes+ masteries you hit like 39.9% CDR with Athenes/DFG and it adds a lot of burst-- I'm not number crunching, but 15% max hp + 20% amplified seems like a comparable effect to the extra AP from Rabadon's, albeit to a single target.


Personally, I don't think that DFG is a great item on Lux. The active really doesn't suit her at all. You generally want to keep your distance from people and harass with your E, or land a Q E R combo. You can't really just go up to someone, active with DFG and then guarantee that you'll hit with your Q to land your combo.
http://na.op.gg/summoner/userName=FLABREZU
TSBspartacus
Profile Joined October 2011
England1046 Posts
February 22 2013 16:16 GMT
#125
On February 22 2013 21:41 GolemMadness wrote:
Show nested quote +
On February 22 2013 17:04 ticklishmusic wrote:
So I play a little bit of Lux support and I'd like to pick her up as a mid. I understand boots into Athenes is best now, but should I be going for DFG or Rabadon's? With runes+ masteries you hit like 39.9% CDR with Athenes/DFG and it adds a lot of burst-- I'm not number crunching, but 15% max hp + 20% amplified seems like a comparable effect to the extra AP from Rabadon's, albeit to a single target.


Personally, I don't think that DFG is a great item on Lux. The active really doesn't suit her at all. You generally want to keep your distance from people and harass with your E, or land a Q E R combo. You can't really just go up to someone, active with DFG and then guarantee that you'll hit with your Q to land your combo.

yeah. the thing with lux is when you burst its all in one go, you don't have time to re position to get your dfg off. You want to be fishing with your Q for a quick burst when you land one, you probably won't be able to hit your burst after a dfg since you will get jumped being that close or the enemy will just dodge.

On paper its a great item for her apart from the range. The reliance on landing skillshots with it and the risk of being that close, with no escape skills lets enemies jump you or simply run away.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-02-22 16:55:32
February 22 2013 16:50 GMT
#126
Also, if you're doing it right your burst combo will kill them without DFG.

DFG is a fine item, but rushing it is ehhhhh.

I wonder if you could one shot E farm with DFG+Athenes. Probably not. I usually can't with Athenes + NLR + Blasting Wand.

Pew pew laser farm sounds fun. It's so satisfying to laser creep waves.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
zodde
Profile Joined October 2010
Sweden1908 Posts
February 22 2013 18:49 GMT
#127
On February 23 2013 01:50 Ketara wrote:
Also, if you're doing it right your burst combo will kill them without DFG.

DFG is a fine item, but rushing it is ehhhhh.

I wonder if you could one shot E farm with DFG+Athenes. Probably not. I usually can't with Athenes + NLR + Blasting Wand.

Pew pew laser farm sounds fun. It's so satisfying to laser creep waves.


I guess E one shot levels on caster creep depends on how early you get it since creeps scale up. Athenes + NLR + Blasting Wand is the same AP as DFG + Athenes for cheaper gold though. Getting enough AP to one shot caster creeps without Dcap is hard. You'd have to be really fed to get enough items early enough.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-02-22 21:13:41
February 22 2013 21:12 GMT
#128
This is why Deathcap first is so critical. Unless you get real fed real quickly, it's entirely likely that if you don't go deathcap first you will NEVER be one shotting creep waves unless you're doing it with a laser.

If you've got something like 5-6 kills at 10 minutes, then doing something like Athenes-Void Staff or Athenes-DFG is much more viable. Typically what I do in that situation though is try to rush Chalice+Deathcap+Void Staff, because then you're one shotting anybody and you can just teamfight and win the game right there.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Tula
Profile Joined December 2010
Austria1544 Posts
February 22 2013 21:50 GMT
#129
On February 23 2013 06:12 Ketara wrote:
This is why Deathcap first is so critical. Unless you get real fed real quickly, it's entirely likely that if you don't go deathcap first you will NEVER be one shotting creep waves unless you're doing it with a laser.

If you've got something like 5-6 kills at 10 minutes, then doing something like Athenes-Void Staff or Athenes-DFG is much more viable. Typically what I do in that situation though is try to rush Chalice+Deathcap+Void Staff, because then you're one shotting anybody and you can just teamfight and win the game right there.

problem is, if your blue is even slightly contested (jungler behind e.g.) you dont have the mana to oneshot many creepwaves without a regen item either.

I'm kinda torn on what I should build, but if its a farming game I usually go Athenes simply because the mana regen and CDR is worth quite a bit on lux. Yes it means I can't clear quite that fast, but Dcap rush always feels so fragile, no resists, no regen nothing until the item is done.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 22 2013 22:40 GMT
#130
Deathcap rush means Deathcap after Athenes.

Regen item first is just mandatory all of the time. You can go Chalice -> Deathcap though, which is fine if you're real fed.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 01 2013 18:46 GMT
#131
My new favorite thing with late game Lux: Giving blue buff to other people.

Lets say late game I have something like Athenes, Deathcap, Void Staff, Fiendish Codex and Seekers Armguard.

I start constantly buying blue elixirs for 40% CDR, and tell my team who other than me is going to take blue buff.

Normally Sona never gets blue, but when your mid says "I don't need blue, give it to Sona." people typically listen to you.

And Sona with blue buff is awesome.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
komokun
Profile Joined July 2011
France343 Posts
March 03 2013 13:49 GMT
#132
Anyone else noticed Lux' Q bugging ?
I just goes "through", no damage no snare. I had it 2-3 times since patch and once when both teams were spectating during the clean up phase of a teamfight so I'm not imagining things.
TSBspartacus
Profile Joined October 2011
England1046 Posts
March 03 2013 18:08 GMT
#133
On March 03 2013 22:49 komokun wrote:
Anyone else noticed Lux' Q bugging ?
I just goes "through", no damage no snare. I had it 2-3 times since patch and once when both teams were spectating during the clean up phase of a teamfight so I'm not imagining things.

Had the same thing with Vi Q jamming after the patch, then someone else did same thing (against me) in a duel too, I haven't seen that bug before. Possibly some bugs got through this recent patch, they did change a fair amount of stuff.
Tensai176
Profile Blog Joined March 2007
Canada2061 Posts
March 03 2013 18:32 GMT
#134
Wow, it's been a while since I've been on TL (regular back in the day) and regular at Liquid'poker but since TL got a League section, I figured I could add some insight. I'm not that good, currently Plat V and climbing but

Lux is one of my mains after Kayle gets banned 24/7 and there are a lot of bad item choices on lux.

Athenes first/second core item is a must. This is because Lux's range allows her to poke/harass her spells before an engagement. You need a couple things

1. CDR to make sure your spells are up again once they do engage.

2. Mana regen, since your spells are costly.

Athenes gives you ALOT of both.

After Athenes, you can go rab cap if you're doing well, void staff, zhonyas if you're getting focused. Liandrys is a must nowadays as well, since the meta game is to stack health. Not sure after the Blade of the Ruined King change if this meta shifts, but as of now, liandrys is a very good item on lux.

DFG is a bad bad choice.

This is because DFG range is really close and Lux for no reason should be upfront of anyone. If she is, you need to snare and run away. The CDR is wasted on Lux since blue pot + blue buff + athenes and masteries should give you max CDR anyway and DFG is super super expensive.

Lich bane is better for lux since it works well with her passive but for the same reason, she needs to run up and hit someone which gets her close to people, she needs to keep distance. Imo, there are better choices.
We see things they'll never see
komokun
Profile Joined July 2011
France343 Posts
March 03 2013 23:34 GMT
#135
On March 04 2013 03:32 Tensai176 wrote:

A
Pretty much agree on that although I usually chose between Athene's or Morello depending on what's in the other team.
20% CDR + masteries + blue pot puts you at 32-33 cdr withouth blue. I don't understand going codex/DFG on top of that.

I also really like haunting guise when they have a jungle J4/Vi/Xin, but I never really have time to upgrade to liandrys as I find other items more important (usually voidstaff/finishing raba/zhonyas)
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-03-03 23:53:44
March 03 2013 23:50 GMT
#136
The reason why you get the extra codex is so you don't need blue buff late game, and somebody else on the team can take it. Level 18 Lux with an Athenes has no mana issues and is only taking blue buff for CDR. Your teamfight is a lot stronger if your jungler can take the blue buffs at that point, since they haven't had the farm time to get their CDR capped.

If you have Athenes + Blue Elixir + Blue Buff you're wasting more than half of the buffs effect so that you can have a Liandry's instead of a DFG. I'd rather have the DFG and have both myself and my Xin Zhao at 40% CDR. The active is bad on her but it's not useless, and you're not buying it for the active.

Finishing the DFG is your final item and realistically almost never actually happens.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Tensai176
Profile Blog Joined March 2007
Canada2061 Posts
March 04 2013 01:34 GMT
#137
You buy DFG for the active... It costs 3,200 (or something like that) for it's active, not for it's CDR, nor AP and the active simply doesn't synergize well with Lux.

Liandry's is a much better item, as Komokun said above, I definitely pick it up against diving heavy comps, which in today's meta, has a lot of.

Vi, Renekton, Xin, Jarvan, Maokai (even); all these champs are designed to get up close to you and the extra health lets you stay alive.

How are we wasting half the buffs effects? We are utilizing everything of the effects since the CDR is not wasted. There is a cap at 40% CDR, and if we have blue buff which we should often (having a point in the longer blue duration mastery), + masteries, blue elixir and athenes, it gives us 40%. Maybe I misunderstood the question.

Usually my build goes like

Athenes -> Sorc Boots -> Guise (If i'm dying) -> Death cap -> Void staff (Earlier if they have MR) -> Zhonyas

- Late game I have around 750 AP with masteries/runes/elixir.

With Athene buff, I don't think you should ever be getting Morello's over it unless you need the Kage's pick if you're supporting.
We see things they'll never see
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 04 2013 02:21 GMT
#138
Athenes, blue buff and blue elixir is 50% CDR.

It's interesting to me that you're saying that the active on DFG doesn't synergize well with Lux because the range is too short, but Liandry's is good against champions that like to dive you.

According to the wiki, the active on DFG only "costs" 168g, while the passives on Liandry's cost over 1000. You're buying Liandry's for the passives much more than you are DFG.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
zodde
Profile Joined October 2010
Sweden1908 Posts
March 04 2013 03:58 GMT
#139
To be honest, Athene's isn't infinte mana if you spam spells on cooldown for an extended period (long sieges and/or dragged out fights). Unless you have someone who really benefits alot from blue buff, you should get it yourself imo.

Both Liandry's and DFG are decent choices for your last item, I guess it depends on how the game plays out. Liandry's is better defensively obviously, but you don't get that much damage out of the passive since you mostly doing damage in bursts. DFG is quite a bit more AP and the active is pretty good to burst down a diving bruiser plus you can cap CDR without blue.

It also comes down to whether you want to sit on a codex or haunting guise during the build up. Haunting guise is pretty damn good damage for the cost and the buildup for Liandry's is much smoother then DFG.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-03-04 15:36:12
March 04 2013 15:35 GMT
#140
Let me put it this way.

If DFG didn't have CDR on it, but had a second active that did the following:

"Gives 20% CDR and 20 MP5 to an allied champion other than yourself for 2 minutes. 5 minute cooldown."

Then there would be no question as to which was better.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
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