Tasteless Time Warp: SC Evo Showmatch (May 25)
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WombaT
Northern Ireland22230 Posts
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skarsnik41
9 Posts
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tigera6
3160 Posts
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Branch.AUT
Austria853 Posts
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RogerChillingworth
2757 Posts
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Branch.AUT
Austria853 Posts
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MeIIOw
United States76 Posts
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Cricketer12
United States13925 Posts
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WombaT
Northern Ireland22230 Posts
In-universe I’d love to know why the Protoss stopped using them. Probably called their forces together and the Reavers only managed to crawl to the muster point a good 3 years too late | ||
Cricketer12
United States13925 Posts
On May 23 2024 02:01 WombaT wrote: I love my sluggy boiz but my lord they’re ridiculous in this mod haha In-universe I’d love to know why the Protoss stopped using them. Probably called their forces together and the Reavers only managed to crawl to the muster point a good 3 years too late Outrunning lings on the way to the warp gate seems like too tricky a task. This is supported by SC2 where across all 3 campaigns reavers are only found in the aiur missions in lotv | ||
WombaT
Northern Ireland22230 Posts
On May 23 2024 04:37 Cricketer12 wrote: Outrunning lings on the way to the warp gate seems like too tricky a task. This is supported by SC2 where across all 3 campaigns reavers are only found in the aiur missions in lotv There’s definitely a Carbot animation in this. Robot slugs getting their running gear and sweatbands on prepping for the escape only to be run down in seconds by cute wee Zerglings I was gonna correct myself after remembering there’s loads of units in the Protoss campaign, but glad my initial recollection was correct. | ||
Galacsia
Chile148 Posts
On May 23 2024 04:37 Cricketer12 wrote: Outrunning lings on the way to the warp gate seems like too tricky a task. This is supported by SC2 where across all 3 campaigns reavers are only found in the aiur missions in lotv The problem with that is that the Executor can make more in Shakuras in bw. | ||
BisuDagger
Bisutopia19119 Posts
On May 23 2024 02:01 WombaT wrote: I love my sluggy boiz but my lord they’re ridiculous in this mod haha In-universe I’d love to know why the Protoss stopped using them. Probably called their forces together and the Reavers only managed to crawl to the muster point a good 3 years too late In Starcraft lore, Reavers were initially designed by the Protoss for peaceful purposes, specifically for excavation and mining operations. Their powerful Scarabs were used to break through rocks and other tough materials, making them highly efficient for resource extraction. However, as the Protoss found themselves embroiled in increasingly desperate conflicts, particularly against the Zerg and the Terran, they adapted their Reaver technology for military use. The devastating power of the Scarabs, originally intended for mining, proved to be highly effective in combat situations. This repurposing of Reavers into formidable siege weapons was a practical adaptation driven by the exigencies of war. Over time, as the Protoss continued to evolve their military technology and strategies, the need for dedicated combat units that were designed specifically for warfare led to the decline in the use of Reavers. Units like the Colossus, which were built from the ground up for combat, provided more effective and efficient options for the Protoss military. So, while the Reavers' origins were in mining and peaceful applications, their role in the Protoss arsenal evolved due to the pressures of war, before eventually being supplanted by newer technologies and military doctrines in Starcraft 2. | ||
Cricketer12
United States13925 Posts
On May 23 2024 05:47 Galacsia wrote: The problem with that is that the Executor can make more in Shakuras in bw. Uhh Kerrigan good tactician and sniped them all? | ||
True_Spike
Poland3407 Posts
Is the mod balanced? Fuck no! Does it matter? Not really. | ||
Spinoza
667 Posts
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Culture
Canada488 Posts
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SoleSteeler
Canada5378 Posts
On May 24 2024 02:25 Spinoza wrote: I want to see floating e-bays. Can you do that in this mod? Yes, BW Terran e-bays can float. | ||
Creager
Germany1846 Posts
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swarminfestor
Malaysia2425 Posts
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