|
So, I watched some FroggenLux, and this is the build he's going.
Tear of the Goddess -> Morello's -> Boots -> Deathcap -> Voidstaff
Finish Archangel when you're at 750 stacks, obvs
I tried it and it really didn't feel smooth at all. I felt very vulnerable at around the level 6-9 area where all I had was a Tear and parts of Morellos. Game ended at about 32 minutes and I was at 600/750 on the Tear, which feels real slow to me. But Froggen plays ultra conservative early game with Lux, he uses every ult on a minion wave and just farms at the tower. Seraph / Morello / Dcap / Voidstaff / 5th item may well be a better ultra late game build.
|
hm.. Was doing some testing, about my core of Morellos/Void/Deathcap.
Morellos/Void is more cost effective then Deathcap Void at lvl 13... (from pure damage standpoint, without counting mana regen/cdr)
Build I've been trying is start flask/3, go kages/void/morellos/deathcap getting sorcs sometime early.
If no one on their team is getting MR i think Morellos/deathcap is better but not sure and when does that even happen.
About tear on lux, makes you so weak early, but prob better later and vs dive teams.
|
I am not convinced that Tear is good. She doesn't really rely on a big mana pool and Tear is hard to build on Lux.
|
On January 23 2013 20:15 Sufficiency wrote: I am not convinced that Tear is good. She doesn't really rely on a big mana pool and Tear is hard to build on Lux.
Me neither. If I get denied first blue I might consider picking up a chalice, but really 1 dorans+codex is enough mana regen normally to stay fairly high on mana if you aren't staying in lane forever. Also if I'm getting dived I'd much rather have zhonya's in teamfights because 99% of the time I'll have spent all my offensive cds already. Better to just invuln for the period of time until they come back up.
|
A fully stacked Seraphs is without question better for damage than other items, it has the most base AP on it of any single item.
But it takes so long to get there on Lux, and in early game the Tear just feels like wasted gold, it doesn't give you enough regen by itself and it has no other stats on it.
I don't think I'd advise taking the tear unless you're very confident that the way you're going to play is to stay super safe until level 18.
|
So, new patch.
I tried a DFG rush, not sure I like it. The early Fiendish Codex first seems very strong, but after that jumping to DFG seems kinda meh. The active and CDR are nice, but you're getting CDR from the Codex and the active is kind of hard to work into Lux's combo unless you do it point blank, and DFG is expensive.
The advantage to the early DFG would be that then you can get a second Fiendish Codex, because they're awesome.
Thoughts?
|
On February 02 2013 07:16 Ketara wrote: So, new patch.
I tried a DFG rush, not sure I like it. The early Fiendish Codex first seems very strong, but after that jumping to DFG seems kinda meh. The active and CDR are nice, but you're getting CDR from the Codex and the active is kind of hard to work into Lux's combo unless you do it point blank, and DFG is expensive.
The advantage to the early DFG would be that then you can get a second Fiendish Codex, because they're awesome.
Thoughts? I was under the impression that people avoided DFG on Lux because it makes her move closer to the fight, inside of l337 sniper 420 360 degree no scope range.
|
Exactly. But Fiendish Codex is sooooooooooooo goooooooooooooooooooooooooooooooood now, and DFG has 120 AP and 15% CDR and builds off of it.
I think I'm going to lean towards Fiendish Codex, then Deathcap, though. Needs moar testing.
|
On February 02 2013 07:44 Ketara wrote: Exactly. But Fiendish Codex is sooooooooooooo goooooooooooooooooooooooooooooooood now, and DFG has 120 AP and 15% CDR and builds off of it.
I think I'm going to lean towards Fiendish Codex, then Deathcap, though. Needs moar testing.
2nd fiendish codex early would be decent, kinda slot inefficient though. if i did that i would have flask/morellos/void/codex/ward, leaving only 1 spot to build deathcap, which would work i guess.
33% cdr with just morellos/codex seems really good though.
Also, athenes is a decent choice to just farm with, as its pretty cheap and gives you alot of mana/safety now.
If i was going pure passive i might go athenes instead of tear
Still hard to tell.
|
I am trying just building chalice at this point and upgrading it to athenes for 5th item.
Chalice -> Fiendish Codex -> Big item? -> Big item? -> Big item? -> Big item? -> Finish Athenes
|
On February 02 2013 08:12 Ketara wrote: I am trying just building chalice at this point and upgrading it to athenes for 5th item.
Chalice -> Fiendish Codex -> Big item? -> Big item? -> Big item? -> Big item? -> Finish Athenes
If you havn't tried it already, and want to play very aggressive, starting flask-3 to void then morellos, is very very strong core, but it has problems farming (almsot always almost 1 shot ranged creeps), doesn't get boots until late, and is somewhat blue dependent/mana managment harder.
Also when you do this getting many wards is pretty much needed to catch people.
However, you can start 1 shotting people or near that really really fast. (at void if you can auto)
Also, TP>ignite except for specific lanes where you need ignite to stop the other laner from abusing you (alot of melee, kat)
|
I tried Void first and really didn't like how much harder it was to farm.
You gotta start using barrier man. Barrier op.
|
What do you build for manaregen now that fiendish codex no longer gives mp5? back to chalice?
|
The new skin doesn't have the distortion on her E, makes it really really hard to see coming at you.
|
So, after playing a bunch of games yesterday, this is what I'm looking at.
Chalice -> Fiendish Codex -> Deathcap -> Finish Athenes -> Second Fiendish Codex OR Void Staff -> After both, Seekers Armguard -> Finish Zhonyas or DFG as needed.
Boots whenever you start roaming.
Against an AD mid, get Seekers Armguard right after Chalice, otherwise same build.
Thoughts on this?
Edit: Updated the guide for the new patch btw.
|
I always find that lux doesnt need chalice unless you are really playing passive.
1st item is either large rod or a lucky pick, depending on the lane, into either a combo of big items because once you get going its hard to stop, or a whole bunch of 2k gold items, like void/morello's.,,
|
On February 03 2013 01:46 Ketara wrote: So, after playing a bunch of games yesterday, this is what I'm looking at.
Chalice -> Fiendish Codex -> Deathcap -> Finish Athenes -> Second Fiendish Codex OR Void Staff -> After both, Seekers Armguard -> Finish Zhonyas or DFG as needed.
Boots whenever you start roaming.
Against an AD mid, get Seekers Armguard right after Chalice, otherwise same build.
Thoughts on this?
Edit: Updated the guide for the new patch btw.
Currently I'm still preferring tear> challice and morellos>athenes, as it ultimatly makes your lategame alot stronger.
Tear seems to be more mana then you will ever need, but that might just be because I've been running 0 mp5 items for a long time (also run flat mp5 yellows, and the 3 mp5 from util).
|
I need to watch some of your games Dae.
I can't even do just a Chalice, and it gives way more mana than a Tear. I'm always out of mana.
Really interested in the difference in our playstyle, post some replays mang.
|
On February 03 2013 06:44 Ketara wrote: I need to watch some of your games Dae.
I can't even do just a Chalice, and it gives way more mana than a Tear. I'm always out of mana.
Really interested in the difference in our playstyle, post some replays mang.
Do you get a flask? pretty much every game I start flask/3 pots.
Flask gives ALOT of mana, like I think more then a challice for a lot of times.
|
Always get a flask, rush Chalice. Never have enough mana till Athenes, unless I have blue buff and then I have too much mana.
|
|
|
|