On September 06 2012 09:00 Godwrath wrote:
Best unit ever.
Supreme commander-esque ftw.
Best unit ever.
Supreme commander-esque ftw.
Die.
User was warned for this post
Forum Index > StarCraft 2 HotS |
wcr.4fun
Belgium686 Posts
On September 06 2012 09:00 Godwrath wrote: Best unit ever. Supreme commander-esque ftw. Die. User was warned for this post | ||
Greenei
Germany1754 Posts
On September 06 2012 09:05 -Duderino- wrote: I agree with avilo, but I do think terran deserve some ez mode 1a unit seeing as that is the catagory most toss and zerg units fall under. i feel the same. it's time to get gm with amoving as terran as well. | ||
Herect
Brazil216 Posts
Goliath had a similar function as the Warhound. A fucking robot that counter a specific tech branch that can overwhelm Mech play if not adressed with a specific counter. they were in the air on SCbw, mutalisks, wraiths, shuttles, wtv. In SC2 they are in the Ground. Its the Immortal, the chargelot and other dumb units on the game that just roflstomp positional play and tanks. The Warhound, in fact, seems ridiculous strong in the early game; But its a unit that doesn't have specific upgrades. It becomes weak when AoE and siege units come to the field. It can be forcefielded. Stimmed Bio roflstomp it. You still need it if you going tanks without bio to support it. Pure Warhound owns pure tank. But Warhound+Tank owns even harder pure Warhound. Just wait. People need to think outside of the box. some WoL strategies will just not work anymore, but a lot of new ones will appear as time passes on. =) | ||
Godwrath
Spain10107 Posts
On September 06 2012 09:08 wcr.4fun wrote: Show nested quote + On September 06 2012 09:00 Godwrath wrote: Best unit ever. Supreme commander-esque ftw. Die. Hahaha. I freaking love it. They are awesome. And people is dumb. Warhounds replacing tanks!!!111! Not gonna happen. Actually, sieged tanks + support rape warhounds on TvT ^^ | ||
acrimoneyius
United States983 Posts
-I don't like the auto-cast abilities, the high damage, or the fact that you never have a reason to build a siege tank. If WarHounds had low damage and lockdown from sc1 (or widow mines at their disposal) that would be fantastic. Turrets/Widow mines can still serve as anti-air, which WarHounds don't necessarily need. | ||
BEARDiaguz
Australia2362 Posts
Muta/roach on the other hand is really strong | ||
CikaZombi
Serbia630 Posts
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Staboteur
Canada1873 Posts
I've watched a bit of HOTS (qxc!) and I'm actually excited seeing warhounds running at a zerg's base and engaging a pack of queens. It is a unit that has the potential to force Zerg away from the safe 3hatch many queen builds and back toward earlier speedling / less econ-focused openings. BUT ECON AND MANY BASES IS INDICATIVE OF GOOD PLAY! ...Sure, if you're comparing different leagues. At higher levels, it's fairly safe to add -safely- into that statement, showing that getting econ and many bases SAFELY is indicative of good play... but in the current metagame, ZvP and ZvT seem to be largely based around it currently being "safe" to focus econ until either one or both players have upwards of 3 bases. If Terran get a unit that starts forcing Zerg to get ling speed earlier to stay safe, Zerg now is in a situation where they don't have a competitive economy, but do have tech (ling speed) they wouldn't normally have which allows them to return pressure etc etc etc. Sure, there's nothing -wrong- with passive play and people getting many bases, but if Terran gets a unit that is allowed to pressure early and in small numbers -safely-, I don't think you'll find me objecting to the role of the unit too quickly. More active play is more fun to watch, and I don't think anyone can say for sure that TvZ warhound rush is 100% win. Let it develop, it should be fun to watch the new timings arise! (No idea how Warhound functions vP or whether or not it is actually balanced. If it kept the same role but became balanced I wouldn't object. It reminds me of a really hefty mech reaper.) | ||
Rah
United States973 Posts
On September 06 2012 09:00 Shadow_Dog wrote: PhD. Avilo going to work! But seriously though, yeah I was watching Ret's stream earlier and his roaches could not do anything to the mass of warhounds. Isn't this like saying Avilo's siege tanks could not do anything to the mass of immortals? It's not the first hard counter in the game. | ||
DKR
United Kingdom622 Posts
On September 06 2012 09:10 CikaZombi wrote: They will either redesign Thor to do this or remove it completely. I propose maybe a transform and not a stationary turret like "siege mode" but I agree with the basic IDEA behind this. Avilo has actually started to articulate and therefor make sense in his latest threads. Keep it up man. I agree, this and the 1.5 fix not being a fix thread were well thought out even if I don't agree with it's suggestions | ||
Cereb
Denmark3388 Posts
I think your suggestion is nice. My gut feeling is that I would want something else and even more specific that doesn't overlap with other units, but I don't have anything better to suggest for now | ||
Thinasy
2856 Posts
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TheRabidDeer
United States3806 Posts
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JackDT
724 Posts
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vOdToasT
Sweden2870 Posts
On September 06 2012 09:05 -Duderino- wrote: I agree with avilo, but I do think terran deserve some ez mode 1a unit seeing as that is the catagory most toss and zerg units fall under. No race should have easy mode 1a units. In Brood War, not even Protoss is an easy mode 1a2a3a race. Even Protoss is hard and interesting and fun to play as and against. Even if P and Z end up being 1a2a3a ezmode with no micro, that doesn't mean Terran should be dragged down as well. Let us have at least one interesting race, instead of none. As for the OP, I agree that the warhound is terribly designed, like a lot of SC2 units. It's just a marauder, but from the factory! It definitely needs to be given something to make it more interesting. | ||
Godwrath
Spain10107 Posts
On September 06 2012 09:17 vOdToasT wrote: Show nested quote + On September 06 2012 09:05 -Duderino- wrote: I agree with avilo, but I do think terran deserve some ez mode 1a unit seeing as that is the catagory most toss and zerg units fall under. No race should have easy mode 1a units. In Brood War, not even Protoss is an easy mode 1a2a3a race. Even Protoss is hard and interesting and fun to play as and against. Even if P and Z end up being 1a2a3a ezmode with no micro, that doesn't mean Terran should be dragged down as well. Let us have at least one interesting race, instead of none. What race do you play btw ? | ||
Berceno
Spain401 Posts
On September 06 2012 09:18 Godwrath wrote: Show nested quote + On September 06 2012 09:17 vOdToasT wrote: On September 06 2012 09:05 -Duderino- wrote: I agree with avilo, but I do think terran deserve some ez mode 1a unit seeing as that is the catagory most toss and zerg units fall under. No race should have easy mode 1a units. In Brood War, not even Protoss is an easy mode 1a2a3a race. Even Protoss is hard and interesting and fun to play as and against. Even if P and Z end up being 1a2a3a ezmode with no micro, that doesn't mean Terran should be dragged down as well. Let us have at least one interesting race, instead of none. What race do you play btw ? yes, I'm not sure yet | ||
vOdToasT
Sweden2870 Posts
On September 06 2012 09:18 Godwrath wrote: Show nested quote + On September 06 2012 09:17 vOdToasT wrote: On September 06 2012 09:05 -Duderino- wrote: I agree with avilo, but I do think terran deserve some ez mode 1a unit seeing as that is the catagory most toss and zerg units fall under. No race should have easy mode 1a units. In Brood War, not even Protoss is an easy mode 1a2a3a race. Even Protoss is hard and interesting and fun to play as and against. Even if P and Z end up being 1a2a3a ezmode with no micro, that doesn't mean Terran should be dragged down as well. Let us have at least one interesting race, instead of none. What race do you play btw ? In SC1, I play Zerg (but Protoss vs Z, so ZvT, ZvP, PvZ). In SC2, I played Zerg, but if I ever go back to SC2 again I'll switch to Terran, because I am sick of ZvZ. To me, Terran has the only enjoyable mirror matchup. Edit: Which I will do if HotS turns out to be good, by the way. | ||
Godwrath
Spain10107 Posts
On September 06 2012 09:19 vOdToasT wrote: Show nested quote + On September 06 2012 09:18 Godwrath wrote: On September 06 2012 09:17 vOdToasT wrote: On September 06 2012 09:05 -Duderino- wrote: I agree with avilo, but I do think terran deserve some ez mode 1a unit seeing as that is the catagory most toss and zerg units fall under. No race should have easy mode 1a units. In Brood War, not even Protoss is an easy mode 1a2a3a race. Even Protoss is hard and interesting and fun to play as and against. Even if P and Z end up being 1a2a3a ezmode with no micro, that doesn't mean Terran should be dragged down as well. Let us have at least one interesting race, instead of none. What race do you play btw ? In SC1, I play Zerg (but Protoss vs Z, so ZvT, ZvP, PvZ). In SC2, I played Zerg, but if I ever go back to SC2 again I'll switch to Terran, because I am sick of ZvZ. So you play zerg. Okey that's interesting. Why aren't you proposing changes for zergs ? | ||
vOdToasT
Sweden2870 Posts
On September 06 2012 09:20 Godwrath wrote: Show nested quote + On September 06 2012 09:19 vOdToasT wrote: On September 06 2012 09:18 Godwrath wrote: On September 06 2012 09:17 vOdToasT wrote: On September 06 2012 09:05 -Duderino- wrote: I agree with avilo, but I do think terran deserve some ez mode 1a unit seeing as that is the catagory most toss and zerg units fall under. No race should have easy mode 1a units. In Brood War, not even Protoss is an easy mode 1a2a3a race. Even Protoss is hard and interesting and fun to play as and against. Even if P and Z end up being 1a2a3a ezmode with no micro, that doesn't mean Terran should be dragged down as well. Let us have at least one interesting race, instead of none. What race do you play btw ? In SC1, I play Zerg (but Protoss vs Z, so ZvT, ZvP, PvZ). In SC2, I played Zerg, but if I ever go back to SC2 again I'll switch to Terran, because I am sick of ZvZ. So you play zerg. Okey that's interesting. Why aren't you proposing changes for zergs ? Are you saying I should be making threads about Zerg units? Or that I shouldn't talk about Terran? I may have played Zerg, but I have always appreciated what Terran has as well. I think Zerg and Terran are both designed evenly well, with Protoss being designed worse. Why should I be "proposing changes for Zergs"? :D I want all the races to become more interesting, so that SC2 in general can become more interesting. | ||
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