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Right. D2 was all about item trade. D3 is all about item trade. Items for money, and sometimes other items.
Well for me. I didnt PvP in D2 at all really. I did however take the people who did do PvP for a ride as far as money was concerned. People will pay so much money for perfect items that grant an almost immeasurably small advantage over the guy who spent 90 times less on his stuff.
But now people want items to be soulbound. Like it really matters? It didn't matter in WoW we sold a ton of BoP's and shit in WoW.
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On July 24 2012 05:07 Medrea wrote: But now people want items to be soulbound. Like it really matters? It didn't matter in WoW we sold a ton of BoP's and shit in WoW.
Undoubtedly you'll be able to bring people into inferno and let them hang around until something drops - however, BoP in a game like wow (where everyone can pick up the same limited quantity of loot) and BoP in a game like D3 (where everyone sees different loot) is very different.
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Halved or quartered effectiveness only means I charge 2 to 4 times more.
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On July 21 2012 09:48 freetgy wrote: was all the same in d2, though people don't want to realise this
I don't even see the point of saying this. You can equate everything in D2 and D3 and but it doesn't change the fact D3 feels way different and got really boring really fast. I don't know how a game that could bring together so many of my friends cause every single one of them to quit within months.
It's fairly difficult to explain in words why trading felt more meaningful in d2 than the AH does in D3. I can go back and enjoy D2 whenever I want even though I'm essentially going through the same process every time to gear a character. I quit D3 a few months in and I have no desire to ever go back. I went on the AH to check the prices for the gear I ultimately wanted to be godlike in D3 and tried to farm the gold for them. It was basically just me logging on every day to check the items I sold in the AH and watching my gold slowly accumulate. Then I got bored and quit.
Combined with the difficulty of finding items that have an obscure value to be determined by the AH. Nothing is really that amazing. Items in D2 were OP and would make or break different builds. In D3 its just a little more damage with the same amount of kiting. Nothing in your play style changes, the monsters just die a little faster and you run a little less.
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To me it was obvious where D3 softcore was heading when I read about the AH in the first place, what else did people expect really?
In my first "playthrough" I played a monk solo (95% of the time, my friends where way ahead in level after 3 days) and selffound because thats the way I knew Diablo. I only played the original one when it first came out on PC, my friend played D2 ALOT but I never really cared because it seemed boring just running around looking for loot ... Well, it was fun until Act 4 Hell, than it became just boring. I couldn't die (only pay 5k in repairs *yawn*) but the enemys took FOREVER to go down (i was running around with some 200dps mainhand or something), it was just boring as fuck and nothing new.
So I just ran through the last 2 levels of Act 4 without fighting (easier than expected) and Diablo was as easy as ever ...
Next stop was Inferno, but I allready stoped caring about progressing because I knew what I had to do: go to the AH, buy a nice weapon and farm whatever you can to buy more stuff on the AH ... repeat ... boring
I thought about playing a DH SC for some new experience but figured it would turn out the same sooner or later and dropped it.
I'm now playing HC solo selffound and having more fun than during my whole SC run. I tried out the other characters too, if somehow I can get them all to Level 60 on HC I'll probably stop playing this game for good.
Bottom line, I think there is a fun game in D3, but it's certainly not that mindless farming for no reason on Inferno SC that a lot of people seem to do (unless that is what you came for)
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On July 24 2012 04:52 Medrea wrote: All I ever did in D2 was trade items for money.
All I ever do in D3 is trade items for money.
I dont understand the complaints. its literally the exact same experience -.-
If I never visited the AH. I wouldn't have my dual 7970's or my 120hz monitor >.> D2 was trade for items you want, and go back to playing when you give up.
D3 is pay for items you need, and quit the game when inflation makes them too expensive to get.
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You can get what you need to clear the game with the starting capital leveling to 60 provides though. Just gold. no need to pay with money.
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On July 25 2012 07:08 WolfintheSheep wrote:Show nested quote +On July 24 2012 04:52 Medrea wrote: All I ever did in D2 was trade items for money.
All I ever do in D3 is trade items for money.
I dont understand the complaints. its literally the exact same experience -.-
If I never visited the AH. I wouldn't have my dual 7970's or my 120hz monitor >.> D2 was trade for items you want, and go back to playing when you give up. D3 is pay for items you need, and quit the game when inflation makes them too expensive to get. But deflation is making items easy to get, no idea what ur saying. Crafting and items not leaving the economy makes items cheaper for newer players. On the other hand, for the most godly of godly items, that's a different story but you don't need those to beat the game.
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I played when the game first came out using the AH and found it made everything insanely easy. Sure, finding your own upgrades takes a bit longer, but the AH is basically "cheating" in the sense that you enter the stats you want and just buy the item. There is zero sense of accomplishment because it turns the game into a face roll for next to no effort.
On a slight side note, I tried hardcore, got 2 level 60s into Inferno but died to a disconnect and extended rubber band lag spike (server side of course). It was fun, but I want the death to be only because of my own error, not circumstances that are outside of my control. It takes all the fun out of it and I'm not going back to hardcore for now for that reason.
I've just started playing again on softcore with a clean account (server switch) only using the items that I find myself, no AH or trading, and the game is infinitely more fun.
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On July 26 2012 16:00 WeeKeong wrote:Show nested quote +On July 25 2012 07:08 WolfintheSheep wrote:On July 24 2012 04:52 Medrea wrote: All I ever did in D2 was trade items for money.
All I ever do in D3 is trade items for money.
I dont understand the complaints. its literally the exact same experience -.-
If I never visited the AH. I wouldn't have my dual 7970's or my 120hz monitor >.> D2 was trade for items you want, and go back to playing when you give up. D3 is pay for items you need, and quit the game when inflation makes them too expensive to get. But deflation is making items easy to get, no idea what ur saying. Crafting and items not leaving the economy makes items cheaper for newer players. On the other hand, for the most godly of godly items, that's a different story but you don't need those to beat the game.
This has been VERY evident in the past week, prices falling like crazy and still barely anything selling lol
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All the auction house does is making the whole bartering, trading, finding items thing etc more efficient. For some people that spoils the fun because everything is simplified but literally without an (RM)AH you have the same things going on.. Using a black market makes you much better than not using one if there is no AH, being in some huge clan also gives huge benefits compared to playing alone if there was no AH. In a game where you search items and quality of items differs for classes the one that can trade more efficiently always gets out ahead, the AH simply leveled the playing field so that everyone can trade very efficiently.
Endgame just sucks because the combat system and creeps are repetetive. The whole item game is boring anyway. RMAH at least provides a way for the hardcore gamers to actually make some money out of it, while those same gamers (and bots) cause a deflation so everyone can get good items. With or without AH the chance you find items yourself that are of real value if you're not a hardcore gamer is always low... It's just like collecting soccer cards, at first you'll find new cards nonstop for your album till the end where you practically find only useless duplicates waiting for the last few you don't have. Yes the experience of finding an upgrade yourself is fun and much rarer now if you used the AH once but you now have the pleasure of a good buy in the AH. Just trading can be lots of fun for people.
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On July 27 2012 18:03 Netsky wrote: I've just started playing again on softcore with a clean account (server switch) only using the items that I find myself, no AH or trading, and the game is infinitely more fun. I don't think you can get past act 2 inferno this way though.
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I actually play the game because I enjoy the AH, so I disagree.
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On July 30 2012 20:53 Derrida wrote: I actually play the game because I enjoy the AH, so I disagree.
At one point it felt I did this for WoW, logging in often for short amounts of time to check my auctions and..
well okay let's be truthful, I logged in on my bank alt periodically to press a button in the modded AH window so my addons could do the trading based on parameters I set, then sit at the post box for 7 minutes receiving mail (50 items per minute was the refresh rate).
And I made hundreds of thousands. Got bored, quit the game. Gold still sitting on the inactive account. Guildie was far more into that stuff than I was, he was up to millions in gold.
D3 died out pretty damn fast for me, a really big factor was that grouping up with friends was disadvantageus, as crazy as that sounds.
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On July 30 2012 21:18 daemir wrote:Show nested quote +On July 30 2012 20:53 Derrida wrote: I actually play the game because I enjoy the AH, so I disagree. At one point it felt I did this for WoW, logging in often for short amounts of time to check my auctions and.. well okay let's be truthful, I logged in on my bank alt periodically to press a button in the modded AH window so my addons could do the trading based on parameters I set, then sit at the post box for 7 minutes receiving mail (50 items per minute was the refresh rate). And I made hundreds of thousands. Got bored, quit the game. Gold still sitting on the inactive account. Guildie was far more into that stuff than I was, he was up to millions in gold. D3 died out pretty damn fast for me, a really big factor was that grouping up with friends was disadvantageus, as crazy as that sounds.
Well, you can turn those into $$ in D3 far easier than you could in WoW
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I've broke the $1k mark on the RMAH with enough stored up in Blizz Balance to buy the next few expansions. God forbid I ever get the urge to play WoW again. Supposedly they working on allowing people to use balance on subscriptions.
Only reason I play now is to level all classes to 60 and do a farming run or two.
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Some people's memories age like a fine wine. Rose tinted whine.
Are you one of the few people who 'bartered' in Diablo 2 in your own little bubble? And thought that's how everyone did it? There was never much trading. 40 SOJs says I'm right and my memory clear. The AH is fine.
This article only has 2 good points in that the game doesn't feel that satisfying (at inferno). And that is partly because the game took TOO MUCH from the past and didn't design for modern tastes. All gear can be acquired by just buying it. WoW is so addicting is because all the best gear was a badge of accomplishment and can only be acquired by completing certain challenges. And these challenges in themselves was satisfying and the gear was merely evidence of having done it (as well as a ticket to the next tier of raid dungeon). Every pack is just a bag of HP that has varying levels of "gonna fuck you up, son". In WoW, the complexity of these packs are at the level of "tank and spank". There's no satisification. It's what WoW players would call a boring gear check. You can kill the pack or you can't. Yeah it was like that in D2, but they need to up the ante. Maybe certain boss affixes (or affix combos) grant a better drop. Gotta love taking on a next to impossible pack, kill it, and it drops 2 ilvl 50 blues. Maybe bosses would elicit a response from players other than "run away can't kill it" or "face tank with variable amounts of movement (usually too much)".
The other good point is the terribly messed up economy. Only "power-ball, jackpot" items are worth anything and anything below that is at a bargain price. It's funny, I find selling lower level items to sell more consistently. My ilevel 61 gloves sell for less than my level 30 ones. I mostly blame the poor AH interface and NOT the AH itself or the liquidity of the economy. If we had something like WoW's auctioneer than speculators can more easily monitor prices and keep the market in check, instead of this free-for-all mass dumping of items where people are too lazy to check the real price of things and just dump their stuff either at stupid expensive prices or really low. There are a few items that are easily read like any weapon with high dps and LOH is a winner. And the other point being that someone else brought up is the fact that the supply of gold and items continues to rise. Only the 1/1,000,000 items are low in supply, but this will fix itself over time. This is again another flaw of not taking account for modern game design.
In the end, I just like bashing hoards of demons every now and then. So WTF ever lol.
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On July 27 2012 18:31 Phenny wrote:Show nested quote +On July 26 2012 16:00 WeeKeong wrote:On July 25 2012 07:08 WolfintheSheep wrote:On July 24 2012 04:52 Medrea wrote: All I ever did in D2 was trade items for money.
All I ever do in D3 is trade items for money.
I dont understand the complaints. its literally the exact same experience -.-
If I never visited the AH. I wouldn't have my dual 7970's or my 120hz monitor >.> D2 was trade for items you want, and go back to playing when you give up. D3 is pay for items you need, and quit the game when inflation makes them too expensive to get. But deflation is making items easy to get, no idea what ur saying. Crafting and items not leaving the economy makes items cheaper for newer players. On the other hand, for the most godly of godly items, that's a different story but you don't need those to beat the game. This has been VERY evident in the past week, prices falling like crazy and still barely anything selling lol
Not enough players playing, for it to be selling.
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On July 25 2012 07:08 WolfintheSheep wrote:Show nested quote +On July 24 2012 04:52 Medrea wrote: All I ever did in D2 was trade items for money.
All I ever do in D3 is trade items for money.
I dont understand the complaints. its literally the exact same experience -.-
If I never visited the AH. I wouldn't have my dual 7970's or my 120hz monitor >.> D2 was trade for items you want, and go back to playing when you give up. D3 is pay for items you need, and quit the game when inflation makes them too expensive to get.
D2 had third party AH sites whether you choose to accept that or not.
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On August 05 2012 06:02 Ownos wrote:Show nested quote +On July 25 2012 07:08 WolfintheSheep wrote:On July 24 2012 04:52 Medrea wrote: All I ever did in D2 was trade items for money.
All I ever do in D3 is trade items for money.
I dont understand the complaints. its literally the exact same experience -.-
If I never visited the AH. I wouldn't have my dual 7970's or my 120hz monitor >.> D2 was trade for items you want, and go back to playing when you give up. D3 is pay for items you need, and quit the game when inflation makes them too expensive to get. D2 had third party AH sites whether you choose to accept that or not.
I think every decent game where it's possible to trade/sell items has this.
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