Today is a very special day for Starcraft II. Two years ago today was the release of Starcraft II to the world. In that two years so much has changed about how the game is played, and maps are no exception. Maps have evolved from the original maps like Steppes of War and Kulas Ravine into the beautiful and complex maps you see now like Cloud Kingdom and Daybreak, among with many others. It's this time last year the ESV map team took a look back at this history and see what lessons we can take from it moving forward.
For this year we have decided to continue this tradition and going back even further than just Starcraft II. As a team we have decided to take 5 different Brood War maps and bring them up to date with Starcraft II. In the process the idea was not to make another standard Starcraft II map (highground main, choked nat, easy 3rd base, etc) and instead look at new innovative thinking to bring in the best of both worlds from Brood War and Starcraft II. Keep in mind, these are not simply ports with updated graphics, but complete overhauls of the maps keeping the core concepts intact, and in the case of two maps, breaking the barrier on what can and cannot be done with a Starcraft II map.
This is our celebration of the game we all love and spend endless hours being involved in, and I hope you like what we have came up with! All maps are currently being published across all the servers (except China) so make sure and check them out!
(2) - ESV Odd-Eye AE by Timetwister
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(2) - ESV Bloody Ridge AE by Monitor
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(2) - ESV Gauntlet AE by Gfire
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(3) - ESV Colosseum AE by Superouman
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(4) - ESV God's Garden AE by Namrufus
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Here's to another great year of Starcraft II and the game we have all come and know to love!
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(2) - ESV Bloody Ridge AE by Monitor
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(2) - ESV Gauntlet AE by Gfire
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(3) - ESV Colosseum AE by Superouman
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(4) - ESV God's Garden AE by Namrufus
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Here's to another great year of Starcraft II and the game we have all come and know to love!