Just going "Oh you should have detection by then" does not really apply to terran, having to blow a scan/wait for a turret all the time to take your third will suck.
ESV Map Team releases 2nd Anniversary Map Pack! - Page 7
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Hypemeup
Sweden2783 Posts
Just going "Oh you should have detection by then" does not really apply to terran, having to blow a scan/wait for a turret all the time to take your third will suck. | ||
lost_artz
United States366 Posts
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Nimic
Norway1360 Posts
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Qikz
United Kingdom12021 Posts
The maps you've made look awesome, not too sure about the creep (same reasons as other people) One thing that strikes me as odd with SC2 maps and not so much the ones you've remade (this will be obvious when I explain it) is that in SC2 so far the maps seem very obvious this is your third, this is your fourth, with like no variation depending on where you want to push. In OddEye especially it seems to change that up as IMO you have two different possible thirds and fourths depending on the route you take to push. I love it. | ||
Divine-Sneaker
Denmark1225 Posts
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NewSunshine
United States5938 Posts
They even mention the maps all being under the arcade. Hmm. Wonder what this will mean. | ||
SigmaFiE
United States333 Posts
Because I kept seeing it pop up for SC2 Blue Storm Stuff here the ones posted in as far as I know as remakes for SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=135843 http://www.teamliquid.net/forum/viewmessage.php?topic_id=215461 http://www.teamliquid.net/forum/viewmessage.php?topic_id=313796 | ||
Diamond
United States10796 Posts
On August 07 2012 20:20 Hypemeup wrote: The creep on Bloody Ridge seems bad, just seems that it would make it a zerg map from the get go. Surely there is some other way to prevent proxy pylons there without just straight up making it better for zerg. Just going "Oh you should have detection by then" does not really apply to terran, having to blow a scan/wait for a turret all the time to take your third will suck. I am so sick of Terrans finding every excuse in the world to never scan anything, it's one scan to get a third base.... | ||
Denzil
United Kingdom4193 Posts
dear god blizzard maps make me cry | ||
NewSunshine
United States5938 Posts
On August 07 2012 20:20 Hypemeup wrote: The creep on Bloody Ridge seems bad, just seems that it would make it a zerg map from the get go. Surely there is some other way to prevent proxy pylons there without just straight up making it better for zerg. Just going "Oh you should have detection by then" does not really apply to terran, having to blow a scan/wait for a turret all the time to take your third will suck. ...wait for a turret? If you proactively set up a turret your expansion timing will be almost completely unaffected, and you didn't have to scan. Plus the island can be used as a sort of ninja expo for Terran. Protoss can either get an observer before they expand to a 3rd, which they almost always do as it is, or set up a cannon. It's not difficult, guys. | ||
Diamond
United States10796 Posts
On August 08 2012 01:20 NewSunshine wrote: Thought you guys might find this interesting: http://us.battle.net/sc2/en/blog/6873707/ESV_Mapmaking’s_StarCraft_II_Anniversary_Map_Pack-8_6_2012 They even mention the maps all being under the arcade. Hmm. Wonder what this will mean. Just means they know they are in Arcade, I made sure to inform them. No hidden meaning. | ||
andeh
United States904 Posts
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Diamond
United States10796 Posts
On August 08 2012 10:28 andeh wrote: But Diamond, we want hidden meaning. Atleast give us hope there is light at the end of the tunnel D: I made my complaints about the system VERY well known. Don't know if anything will get done with it but Blizz knows. | ||
NewSunshine
United States5938 Posts
On August 08 2012 10:06 Diamond wrote: Just means they know they are in Arcade, I made sure to inform them. No hidden meaning. I know there probably isn't, but like Andeh said, it would be a lot better if there was. Blizzard has a habit of not acting on things very fast at all, so if they do anything about it I don't suspect it'll be soon. Still, hope, and all that. | ||
NeMeSiS3
Canada2972 Posts
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Diamond
United States10796 Posts
pat[at]esvtv.com | ||
Yello
Germany7411 Posts
On August 08 2012 01:20 NewSunshine wrote: Thought you guys might find this interesting: http://us.battle.net/sc2/en/blog/6873707/ESV_Mapmaking’s_StarCraft_II_Anniversary_Map_Pack-8_6_2012 They even mention the maps all being under the arcade. Hmm. Wonder what this will mean. Oh please Blizzard add all these maps to the Ladder map pool and remove all the old maps (Shakuras, Entombed, Antiga, Taldarim)! | ||
DontNerfInfestors
Spain280 Posts
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DontNerfInfestors
Spain280 Posts
On August 08 2012 04:31 Diamond wrote: I am so sick of Terrans finding every excuse in the world to never scan anything, it's one scan to get a third base.... Im so darn sick of it to expansion>MULE.Remember A scan is 300 mins you could get with a MULE,not 300 mineral cost | ||
GregMandel
France822 Posts
Because f*ck logic uh ? :D | ||
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