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On April 05 2012 09:59 MrZentor wrote: I thought it counted at the time, but I was pmed by the host that it didn't.
Yes, exactly. You knew it counted at the time when I already had several pushes on me and I could have been pushed over the edge with that very push.
I am not saying you tried that on purpose, but please do not try to use the fact that your push did not count as something to prove you more innocent.
Cascades should be killed.
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wait so all actions have been reversed by Tobon's revive?
Are we back in the original positions?
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On April 05 2012 10:00 wherebugsgo wrote: no, he could've. Look at the most recent action list.
I mean that he could not have known it at the time when he did it, unless he was scum, as his action did not count.
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On April 05 2012 10:04 wherebugsgo wrote: wait so all actions have been reversed by Tobon's revive?
Are we back in the original positions?
We are all in the starting positions of Day 2 now, yes.
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You guys do know that 2 people pushed Cephiro after I did, right?
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On April 05 2012 10:05 MrZentor wrote: You guys do know that 2 people pushed Cephiro after I did, right?
Yes we do, and it doesn't confirm anyone of them as scum either. (Although I would very much recommend killing cascades.)
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If I am not mistaken, we have 12 pushes and 9 pulls. (Nemesis's push & pull = x 2, and layabout none.)
Layabout, please confirm by using a pull command that you cannot pull either.
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Ok what the shit just happened.
So Tobon's ability reset everyone to their starting position?
Looks like I will have to reevaluate my read on Tobon. Tobon is probably town then, but really you need to post a lot better.
We still need to kill syllogism, what's the plan for now?
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On April 05 2012 10:43 Nemesis wrote: Ok what the shit just happened.
So Tobon's ability reset everyone to their starting position?
Looks like I will have to reevaluate my read on Tobon. Tobon is probably town then, but really you need to post a lot better.
We still need to kill syllogism, what's the plan for now?
Well in all honesty, at least I need a pause to think of what to do. As we're still blacked out, and we start pushing scum, we have no idea when they will 1) Reach the incineration zone, or 2) Reach the item.
I personally really don't want the scum to gain the item, but we're somewhat short on pulls as we don't know anyone's position.
Also, there is 1 booby trapped position which we cannot be sure of. (If bluelightz claim is true, then it is on either position 2 or 24).
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I say: Pick 2 scum, 6 pushes each. That doesn't necessarily kill them, but odds are it puts them in the fire and not on the item. All 9 pulls on a third person, which may or may not be enough.
We agree on which scum to push first, make sure we get all 6 done before starting on the second one. We don't want to end up splitting more than that.
Also, from now on, let's not PoP town into fire zones, no matter how good the plan seems. Nullification is very powerful, and we don't know whether it'll run out or not.
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Do we push or pull syllogism?
With Tobon out of my scumlist, I'm leaning towards prp, wiggles, bluelightz and cascades scumteam now.
Prp has been pretty much defending syllogism for quite a while now.
Wiggles has also been lurking quite a bit. Plus VE pointed out that his play seems off. And this day phase, he was trying to speculate at the night kill to get us to think that syllogism is not scum.
cascades has pretty much been lurking, and the few posts he has are pretty much filled with fluff. Bluelightz is pretty much the same. Plus bluelightz use of his ability is pretty anti-town.
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It seems like Syllogism is generally agreed upon as scum. I assume anyone who was having second thoughts will be more convinced by the nullification of Cephiro. He seems like a good first target.
I think we push him 6 times, then agree on a second push target and/or a pull target.
I think Mr.Zentor, cascades, prplhz are scum. I'm willing to go along with wiggles or bluelightz if the rest of town prefers them.
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On April 05 2012 10:54 Tobon wrote: I say: Pick 2 scum, 6 pushes each. That doesn't necessarily kill them, but odds are it puts them in the fire and not on the item. All 9 pulls on a third person, which may or may not be enough.
We agree on which scum to push first, make sure we get all 6 done before starting on the second one. We don't want to end up splitting more than that.
Also, from now on, let's not PoP town into fire zones, no matter how good the plan seems. Nullification is very powerful, and we don't know whether it'll run out or not.
This sounds reasonable, but we need to come up with an unified opinion on whom to do these on.
And well, in all honesty, it would be still possible to gain the item by pushing+pulling a townie, like you for example. Because it would be beyond broken if nullify was able to be used twice during the same day.
Anyway, I still need to think about what is the best choice in my opinion.
A 1 shot medic kit - It can not be used on your self. It works for the following night and day cycle. -- Obviously not bad at all A 1 shot gun - Can be used that same day or the following night. -- Could be used to kill a scum for sure (syllo) A magnifying glass = Reveals the alignment of 1 player to you. -- Could be used to reveal a scum / confirm an unsure townie A Teleportation Device - Instantly swap positions with any player on the queue for that day only. -- Could be used to swap a scum in the flames A Refresher Orb that renews all PoPs for everyone and special abilities for the day phase. -- Would let us push/pull multiple scum suspects with a higher chance, however this would also let scum use another nullify (and possibly another hidden pop if they already used theirs?) An Etch-A-Sketch that allows you target a player and draw them, thereby granting yourself a copy of their powers + your own. Mafia players can not copy powers from their allies. -- Could be used to some extent as a DT check, as obviously Nullify and Darkness are mafia only abilities.
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Sorry, fucked up the formatting of the post since I am quite tired (5 AM).
Anyway, I think getting the item should still be considered. It may prove to be very useful, and with the amount of pushes and pulls we have we should be certain to get it and back out.
Although if the majority agrees it's too dangerous, I'll happily use my PoP to push and pull scum for death.
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let's push syllo, pull bluelightz.
Once we've pulled bluelightz off the board and pushed syllo off as well we can consider others like Mattchew, zentor, prpl, etc.
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Off to sleep now, I'll catch up and join in on the action when I'm back.
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Ok, I've gone back and done some recalculating of queue positions. If we start with day 1's positions and remove 3 toys on the edges (Palmar at the top, Syllo and Cephiro at the bottom) then we are left with a reasonable random layout of 17 remaining toys. They require 2,3,3,3,3,3,4,4,4,4,4,5,5,5,6,6,6 pushes to get to spot #19, which is the first fire zone today.
That means that 6 pushes (if not counteracted in some way) is almost guaranteed to fry a toy, which means this ought to be easier than I thought. It also means, though, that 6 pushes has a 64% chance (11/17) of letting the target hit the item. Some items aren't useful to scum (like the magnifying glass), but several are.
If we perform: 2 pushes, chance of frying is 6%, item grabbing is 0% 3 pushes, chance of frying is 35%, item grabbing is 0% 4 pushes, chance of frying is 64%, item grabbing is 6% 5 pushes, chance of frying is 82%, item grabbing is 35% 6 pushes, chance of frying is 100%, item grabbing is 64%
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I now think we should 5-push Syllo. 5-push Zentor, 9-pull cascades.
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EBWOP: Please check my logic and numbers, though. :-)
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On April 05 2012 11:01 Tobon wrote: It seems like Syllogism is generally agreed upon as scum. I assume anyone who was having second thoughts will be more convinced by the nullification of Cephiro. He seems like a good first target.
I think we push him 6 times, then agree on a second push target and/or a pull target.
I think Mr.Zentor, cascades, prplhz are scum. I'm willing to go along with wiggles or bluelightz if the rest of town prefers them. I am having second thoughts about syllo
Also, you saying " I'm willing to go along with wiggles or bluelightz if the rest of town prefers them." looks like you don't want any of the responsibility for their flips. Why are you so wishy washy?
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