Tribes: Ascend - FPS announced by Hi-Rez Studios. - Page 26
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Muey
Finland149 Posts
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Fruscainte
4596 Posts
On November 24 2011 21:55 Thereisnosaurus wrote: as it stands the two default classes are the most powerful in the hands of a skilled user. I've been playing all the other classes and doing ok, but when I switch back to the basic ones the game becomes laughably more easy. If you're having trouble competing with soldier or ranger, it's a problem of your skill, not class balance. Yeah I'm quickly getting in the motions of Soldier and it's a joke how powerful the class is. I can't wait for Jumper though! | ||
Bloodash
Netherlands1384 Posts
T1907-F50FB-5E334-3EBB6-0BDBC T1070-4E034-3D054-5D4BE-BEDAE T1A07-8C070-E85B4-B619F-7C0FF | ||
sob3k
United States7572 Posts
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Gryffes
United Kingdom763 Posts
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sob3k
United States7572 Posts
On November 25 2011 04:32 Luckbox wrote: The 10k/12k skills at the bottom of the tree are the unlockable perks. thanks, jeeeeeesus this game is fucking FUN, and I've only played for two days and am just getting the hang of the movement. soldier 100%, nothing sicker than when you pass another guy going complete opposite directions at like 200 and just nail that sucker out of the air as you pass. lol like 50% of the players just play technician or whatever and just sit in the base, we had one obviously experienced guy take our flag and just do laps around the map for the entire 20minute match or whatever :/ Next game I just tried to follow his routes and got him a few times....nobody else even bothers to chase unless the carrier is going at like 110. I'm getting better fast. | ||
Fruscainte
4596 Posts
On November 25 2011 05:39 sob3k wrote: thanks, jeeeeeesus this game is fucking FUN, and I've only played for two days and am just getting the hang of the movement. soldier 100%, nothing sicker than when you pass another guy going complete opposite directions at like 200 and just nail that sucker out of the air as you pass. lol like 50% of the players just play technician or whatever and just sit in the base, we had one obviously experienced guy take our flag and just do laps around the map for the entire 20minute match or whatever :/ Next game I just tried to follow his routes and got him a few times....nobody else even bothers to chase unless the carrier is going at like 110. I'm getting better fast. I like how I can follow some peoples exact same routes who are going 180+ at times, and I'm just going like 130. I mean Christ, there must be some subtle shit I'm missing out on. Anyways, I might actually pick up Infiltrator now that I think about it. I mean, Jumper is cool and all -- but Infiltrator is a bit of a mix up. I can definitely be a pain the ass for the enemy team in their base and shit. However, when the coin is in front of me, I know I'll just pick up Jumper anyways hehe. I can't resist that Boost skill. | ||
Coriolis
United States1152 Posts
On November 25 2011 05:48 Fruscainte wrote: I like how I can follow some peoples exact same routes who are going 180+ at times, and I'm just going like 130. I mean Christ, there must be some subtle shit I'm missing out on. Anyways, I might actually pick up Infiltrator now that I think about it. I mean, Jumper is cool and all -- but Infiltrator is a bit of a mix up. I can definitely be a pain the ass for the enemy team in their base and shit. However, when the coin is in front of me, I know I'll just pick up Jumper anyways hehe. I can't resist that Boost skill. Yeah theres some subtle tricks to get some extra speed. Also sometimes disc/thumper jumps will bug out and not do anything...I haven't found a way to stop this yet. They just need to fix the projectile inheritance, jet regen, and get some better maps and TA will be a great game. Right now its fun sure, but its not great. Plus LOLHITSCANWEAPONS | ||
Fruscainte
4596 Posts
My fourth game was finally a good game where everyone was doing shit, and it was the most intense thing I've ever played in my life. Rabbit will be fun with good players, probably moreso than CTF IMO. Also, fuck Hitscan weapons. God, they should be only there to finish off someone with like 20hp (which is all what I use my pistol for). Those Rangers who run around using their Assault Rifle only piss me off to no fucking end. | ||
Thereisnosaurus
Australia1822 Posts
edit: keys are taken | ||
sob3k
United States7572 Posts
On the other hand turning the general graphics down to normal will turn all the trees in the game into sticks and remove all other foliage, which is pretty nice, especially if you are sniping.....you can literally hide IN a tree and see out perfectly, but everyone above "normal" graphics cant see you | ||
Fruscainte
4596 Posts
On November 25 2011 21:13 Thereisnosaurus wrote: New round of Beta keys have been given out to existing players. Have 3 available, PM me for one. edit: keys are taken Guess you do need VIP, got none | ||
sob3k
United States7572 Posts
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n00bie
Germany21 Posts
Edit: gone | ||
BrTarolg
United Kingdom3574 Posts
Soldier and ranger both have v good hitscan weapons with the usual and are considered staples right now Sentinel is ultimate hitscan Pathfinder is the only decent capper (jumper kinda sucks compared to pathfinder right now) - mainly because of the grenade discjump If you want to play chaingun, you pick raider (ultra high DPS SMG with fast projectile) All other classes arn't really worth playing as they lack hitscan weapons, or the above classes have better versions of those hitscan weapons (juggernaught, doombringer, brute(lol), infiltrator, scrambler, technician etc.) All projectile's in this game are currently SHIT except the discgun The grenade launcher is OK, same for the ranger's thumper. Their main weapon is the SMG's (which can kill a heavy in less than 1/2 a second) | ||
Thereisnosaurus
Australia1822 Posts
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Coriolis
United States1152 Posts
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Fruscainte
4596 Posts
On November 26 2011 08:09 BrTarolg wrote: Competitive in this game simply isnt possible now - hitscan is too strong. Every good player will be hitscanning, i guarantee it Soldier and ranger both have v good hitscan weapons with the usual and are considered staples right now Sentinel is ultimate hitscan Pathfinder is the only decent capper (jumper kinda sucks compared to pathfinder right now) - mainly because of the grenade discjump If you want to play chaingun, you pick raider (ultra high DPS SMG with fast projectile) All other classes arn't really worth playing as they lack hitscan weapons, or the above classes have better versions of those hitscan weapons (juggernaught, doombringer, brute(lol), infiltrator, scrambler, technician etc.) All projectile's in this game are currently SHIT except the discgun The grenade launcher is OK, same for the ranger's thumper. Their main weapon is the SMG's (which can kill a heavy in less than 1/2 a second) I heard the Infiltrator's pistol is quite ridiculous as well o_o | ||
ProjectVirtue
Canada360 Posts
remember to post after you use it so others don't try using the same one T1C61-652E0-C5284-ECAA1-54B09 T1A0C-E239C-8EB94-60689-3D4A3 T1D0D-D50CE-18994-32A84-534C0 sharing is caring~ | ||
unsmart
United States322 Posts
Thanks a lot! | ||
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