[G] StimmedProbe's TvX Gas First, 2 Fact. Cheese - Page 3
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ChineseWife
United States373 Posts
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statikg
Canada930 Posts
I gave up on using it in TvT because way too many ppl block and then you instantly lose. Maybe you could use it in a BoX if you noticed in the first game that he didnt block off. Also good success in TvZ but don't rally your factories into his base because it causes them to take too much damage from spines/queens while they are running in 1 or 2 at a time. Just rally outside the base and attack when your first group dies/escapes. Don't go in groups less then 4. | ||
junghansmega
United Kingdom36 Posts
...but double thumbs-up for the build. =) | ||
wrathchild_78
Greece5 Posts
I don't cheese but this build is very fun to play no matter if I win/lose! Here are my replays. Take note that they are low level! http://www.sc2replayed.com/replay-videos/15039 http://www.sc2replayed.com/replay-videos/15040 http://www.sc2replayed.com/replay-videos/15041 Can someone point to me what I am doing wrong and propose a way to counter the reaction of a Protoss going stalkers against my Hellions? What happens is that they scout the reactor and then go chrono on stalkers (2 maybe 3) Same happens with Zerg going early roaches! What do you do then?? Transition to tanks-marines? I am open to your suggestions!! | ||
Yoshi Kirishima
United States10290 Posts
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qwertzi
111 Posts
On January 26 2012 09:15 Yoshi Kirishima wrote: Question... what's the purpose of the 2nd reactor, the one on the Barracks? The 2nd factory is proxied so you're not going to switch it to that. Is it to transition into bio and/or to expand behind a bunker or what? seriously? there is only one reactor, which he starts building after the second fac... otherwise, how u get three, six, and nine hellions O.O which you would also have known if you had watched the vod o.O i can see how ppl are too lazy to dl and watch a rep.. a simple youtube vod sorry bro dont mean to bm you but i am honestly flabbergasted right now.. | ||
Yoshi Kirishima
United States10290 Posts
On January 26 2012 18:34 qwertzi wrote: seriously? there is only one reactor, which he starts building after the second fac... otherwise, how u get three, six, and nine hellions O.O which you would also have known if you had watched the vod o.O i can see how ppl are too lazy to dl and watch a rep.. a simple youtube vod sorry bro dont mean to bm you but i am honestly flabbergasted right now.. Lol oops... well it said switch factory to reactor before it said build a reactor, that's what confused me. Also I don't get why you BM me and then say you don't mean to BM me. When people say that kind of thing it just doesn't make sense. It's like they want to say something but are afraid they will be disliked for it, so they claim that that's not what they're trying to do. Though I can understand why I frustrated you. | ||
JanLui
France50 Posts
Today, I was reminded this "old" TvP build by some GM's match history... I saw this openings : gas 1st at 11, 13 rax into early factory then reactor... (but no 2nd factory for these GM) so here it is : I'm doing 10depot 11 gas 13 rax (key moment cause you want to put guys on the gas and build barack at the same time) 16 factory reactor OC depot @50 gas I get 1 then even 2 vcs AWAY from gas to slowly reach the 100 gas for the second factory 17 scv ... switch reactor >> go 2x hellion 1x marine while adding more depots @ 100 gas build 2nd factory then I slow tech to starport and one medivac if there is a wall ! my 2 cents to make this build more lowleague friendly with more economy. this fun build allows early wins vs toss and eventerran !!! ^^ I have had a lot of success in customs games against diamond and even masters with this build, in TvP and even in TvT !!! o_O | ||
Liszt
Austria86 Posts
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iKill
Denmark861 Posts
On October 24 2012 15:14 Liszt wrote: Imt not sure how this build is ever suppose to win tvz. When ever I get to the zergs base with my first hellions he already has 2 queens minimum with 2 more on the way. I've tried this build like 3 times vs zerg and each time they can defend with hatch first without even scouting. I think this build actually sucks tbh. unless I'm doing something wrong this build isn't going to beat anyone that doesn't have autism. would not recommend this build or any of stimmed probes other crappy builds You're using a one-year old build against the MU with the most changed meta since 2011 why the fuck are you complaining ( to put some weight behind that, the reason it doesn't work so well in tvz anymore is probably because of the increased reliance on queens.. back when everyone went fast gas for ling speed, queens came out later so it probably worked better.) | ||
Liszt
Austria86 Posts
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Blazinghand
United States25550 Posts
Emp was nerfed from 2.0 radius to 1.5 Snipe damage was nerfed from 45 to 25 (+25 vs Psionic) MULE was nerfed to always return 30 minerals per trip, regardless of mineral type Overlord movement speed increased from 0.4687 to 0.586, that is 25% faster Queen anti-ground weapon attack range increased from 3 to 5 The October 2011 was late Season 3, early Season 4. Season 3 Maps: Abyssal Caverns, Metalopolis, Shakuras Plateau, Nerazim Crypt, TDA LE, Antiga Shipyard, Shattered Temple, Xel'Naga Caverns. The only maps on that list still in the pool today are Shakuras, TDA, and Antiga. The matchup has changed fundamentally, as have the maps. Don't expect anything this old to work as advertised. | ||
dynwar7
1983 Posts
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Skyblueone
Belgium155 Posts
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Liszt
Austria86 Posts
On October 25 2012 00:44 Skyblueone wrote: Does is still work in tvp? no. all protosses, unless they are retarded, scout on 9 and will be-able to see absolutely everything. Then they'll just wall with pylons and kill all of your hellions with a single stalker. all you'll be left with are 2 worthless factories and a terrible economy. this is assuming that your opponent has an iq of above 90 so actually it will probably work vs most protoss players below GM. | ||
Arachne
South Africa426 Posts
On October 26 2012 03:46 Liszt wrote: no. all protosses, unless they are retarded, scout on 9 and will be-able to see absolutely everything. Then they'll just wall with pylons and kill all of your hellions with a single stalker. all you'll be left with are 2 worthless factories and a terrible economy. this is assuming that your opponent has an iq of above 90 so actually it will probably work vs most protoss players below GM. Lol... I sense a lot of anger, and from your earlier comments I don't think you are very good. Protoss's don't scout on 9 every PvT. Some don't scout until much later, and some scout earlier. also, with a marine out, the probe must either get out or die. ALSO, its possible to block a 9 scout with a bit of effort. So, according to your logic, because you can't wall of right, every other toss is retarded . Watch MVP v Rain to see examples of how to stop early scouting. | ||
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