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[G] StimmedProbe's TvX Gas First, 2 Fact. Cheese

Forum Index > StarCraft 2 Strategy
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StimmedProbe
Profile Blog Joined October 2010
Hong Kong98 Posts
Last Edited: 2011-10-31 12:30:26
October 31 2011 12:25 GMT
#1
StimmedProbe’s TvX Gas First, 2 Fact. Cheese
Last Update: October 31st, 2011


LINE-EM'-UP!!

[image loading][image loading][image loading]


Introduction
+ Show Spoiler +
Sup TL, StimmedProbe back here again with another build. This was one of my favorite builds in season 3, as it yielded extremely fast games and often pissed off my opponents. I watched a game of QXC going for an ultra fast reactored hellion build vs a 1gate stargate Protoss on the Korean ladder. He smashed the Protoss so hard and I was really interested in the build. So after playing around a bit I came out with the build below. The basic jist of it all is that you get out 3 hellions super-fast, which soon grows to 6 and 9 and you roast all of your opponent’s workers.

This is probably the cheesiest thing you can do other than marine/scv all in. So if you are bored and wanna try something new here you guys go. This build is also really good in team games in particular 2v2 with a zerg partner as you can support his speedlings. This almost always works the first time against someone. They will be so confused and perplexed the first time for sure. In addition it works against all races and it works against grandmasters too =]


Build Order (TvX):
+ Show Spoiler +
9 – Refinery @100% -> 3 SCVs on gas, pull them off at 244 gas one by one so you got 252 gas
10 – Supply Depot
13 – Barracks
16 – Factory @100% Factory swap to Reactor
16 – Factory (Proxied if possible)
16 – Reactor on Barracks
16 – Orbital Command
16 – Supply Depot

*Pump 3 Hellions and rally the next 3 to your first 3 hellions, continue to pump, go roast your opponent's workers ASAP*

Since this is quite a weird build here is a FPVOD of me doing the build vs an AI for reference.

http://www.youtube.com/watch?v=Ee7-2CX6gbg


Strengths/Weaknesses
+ Show Spoiler +
Strong Against:
vs. Terran: 15 CC, 1rax FE, No wall-in
vs. Zerg: 14pool, 15/16 Hatch
vs. Protoss: 16 Nexus, 1gate FE, 3gate robo, 3gate stargate, 4gate

Weak Against:
vs. Terran: Wall-in, Proxy 2 rax
vs. Zerg: 6/7 pool, 7 roach rush, fast double spine, evo chamber full wall-in
vs. Protoss: 3 stalker rush, Proxy 2 gate, early scout ->pylon wall-in


General Notes:
+ Show Spoiler +
  • I do not recommend doing this on any two player map, as it is really easy to scout and the hiding places are limited. Larger maps such as Tal’Darim Alter are great.

  • Micro, micro, micro and micro more! The whole build is micro oriented, if your control is bad or you got over 9000 ping, don’t use this build.

  • Do not use this build against the same person twice, especially in a row. It is much easier to stop the second time.

  • You can also bring a few SCVs with you if you want to mess with the queens/stalkers, in addition you can repair your hellions with them.

  • Mineral boosting can help you get the hellions out a few seconds faster, but it’s not necessary.

  • This build works great in team games, especially with Zerg allies.

  • Make sure you are prepared for some BM from your opponent =]


Conclusion:
+ Show Spoiler +
I hope you guys enjoy this extremely fun and effective hellion build. Although it won’t teach you much about macro, you will improve your hellion micro for sure! Happy BBQ-ing my fellow Terrans!

[image loading]



Replays:
+ Show Spoiler +
http://www.mediafire.com/?xu560qi20olqbpg
OR
http://www.2shared.com/file/gqW7nCid/DoubleFact.html

Since the build is exactly the same vs any race, the games play out roughly the same. I roast workers, they try to counter and then they gg. I tried to include replays of popular openings and popular ways opponents react. There are 3 tvp replays, 2 tvz replays, 2 tvt replays and a 2vs2 replay. I have also included the build order replay inside. All of my opponents were either Grandmasters or very high masters. If you are familiar with the SEA scene you might recognize a few names in there

The TvT replays showcase the opening vs cloaked banshees and a 1rax FE, two of the most common builds. The 2 TvZ replays show the most common responses. In one replay my opponent immediately throws down 2 spines and a roach warren, the timing hits perfectly though. In the second replay my opponent tries to block with queens and use lings/spines to defend. The TvP replays showcase a 1gateFE, 3gateRobo and a stalker poke replay.

Ponyo
Profile Blog Joined January 2011
United States1231 Posts
Last Edited: 2011-10-31 12:32:45
October 31 2011 12:30 GMT
#2
Wow man thats a crazy strat. Good guide and ill throw this into my arsenal of all ins. Thanks
Video is down for me btw
ponyo.848
Death944
Profile Joined June 2011
Germany33 Posts
Last Edited: 2011-10-31 12:37:01
October 31 2011 12:31 GMT
#3
That´s the one all in I wanted to have against greedy toss. I sure will give this a try, sounds great! But what do you do if your terran opponent starts a wall in right at the beginning?
Hiho
DBstarcraft
Profile Joined March 2011
Denmark17 Posts
October 31 2011 12:32 GMT
#4
Hurrrraaaaay for StimmedProbe! I love your builds!
xTrim
Profile Joined April 2011
472 Posts
October 31 2011 12:33 GMT
#5
VOD not working =(
StimmedProbe
Profile Blog Joined October 2010
Hong Kong98 Posts
October 31 2011 12:37 GMT
#6
The VOD is getting processed, just be patient its a 1080p video lol just check back in a few minutes, sorry for the delay =D
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 31 2011 12:49 GMT
#7
StimmedProbe always coming up with the most creative Terran cheeses
I saw DDE do this build vs Socke once, really demolished the probe line in seconds.
Very strong build
Mstring
Profile Joined September 2011
Australia510 Posts
October 31 2011 12:52 GMT
#8
Cool cheese. Punishes those "masters" who just follow a build order (2/3 of the Ps didn't even click your gas! lol!) instead of adapting to what is actually going on in the game in front of them.
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
Last Edited: 2011-10-31 13:37:17
October 31 2011 13:17 GMT
#9
Shouldn't you add a 4gate to the weaknesses of this build? You arrived at the protoss base at 5:40, which is the timing of a balls 4 gate with all chrono but two on cybernetic core if I'm not mistaken.

Other than this... Creative cheese, I'll be careful about checking the gas count of my opponents from now :p.

Edit : Done with watching all the replays, this is such a ridiculous cheese ! Even when people know it's coming (Zerg trying to block the ramp while waiting for roaches), they die to this. Well played Mr StimmedProbe, you broke the metagame :o !
Join the Liquipedia Zerg Project ! PM me for more information :).
BONE
Profile Joined August 2010
United States176 Posts
October 31 2011 14:28 GMT
#10
Thanks for sharing....
xTrim
Profile Joined April 2011
472 Posts
October 31 2011 14:39 GMT
#11
I like it a lot.. though i have to ask you something what if some crazy base trade occurs?? hellions cant kill buildings at all....
aRRoSC2
Profile Joined March 2011
Denmark241 Posts
October 31 2011 14:56 GMT
#12
On October 31 2011 21:31 Death944 wrote:
That´s the one all in I wanted to have against greedy toss. I sure will give this a try, sounds great! But what do you do if your terran opponent starts a wall in right at the beginning?


how do you know if he's greedy when you get gas at 9
Death944
Profile Joined June 2011
Germany33 Posts
October 31 2011 16:40 GMT
#13
i know it if i play custom games against some friends. most of them play incredibly greedy cause they know i like macro games and fail at all ins. so this one is quite nice but i´ll just use it against protoss because most terrans just build an wall in and be safe
Hiho
StimmedProbe
Profile Blog Joined October 2010
Hong Kong98 Posts
October 31 2011 23:33 GMT
#14
On October 31 2011 21:31 Death944 wrote:
That´s the one all in I wanted to have against greedy toss. I sure will give this a try, sounds great! But what do you do if your terran opponent starts a wall in right at the beginning?


If your terran opponent wall-ins right away you are pretty much screwed, you need to scout early and only do this on maps where they are not likely to wall-in such as tal-darim.

On October 31 2011 23:39 xTrim wrote:
I like it a lot.. though i have to ask you something what if some crazy base trade occurs?? hellions cant kill buildings at all....


You won't get into base trade situations, you kill all their workers and run your own workers towards your hellions. Then fight his army with your workers + hellions and he will just have his units so you will win. Worst comes to worst its a tie because you can lift and he has no money.
statikg
Profile Joined May 2010
Canada930 Posts
Last Edited: 2011-10-31 23:54:44
October 31 2011 23:52 GMT
#15
Great idea

Have you found this strat to be much weaker against terrans? I would think its alot worse since it takes 4 shots to kill a marine/scv with red flame and you only have 3.

Also question about vs zerg/toss. Do you kill the lings/zealots first or do you just go crazy on the drones? I'm guessing you kill the units first since you state you have 3 then 6...implying retention.
StimmedProbe
Profile Blog Joined October 2010
Hong Kong98 Posts
November 01 2011 11:09 GMT
#16
On November 01 2011 08:52 statikg wrote:
Great idea

Have you found this strat to be much weaker against terrans? I would think its alot worse since it takes 4 shots to kill a marine/scv with red flame and you only have 3.

Also question about vs zerg/toss. Do you kill the lings/zealots first or do you just go crazy on the drones? I'm guessing you kill the units first since you state you have 3 then 6...implying retention.


The build is much weaker against Terrans, you basically gotta know he doesn't like to wall in or do it on particular maps. Against Zerg/Protoss you can roast lings and zealots, they are basically free kills. Your main focus should be the drones/probes though once a stalker/roaches pop out. You should be able to get almost all their workers with 6 hellions, especially if you split up your hellions a bit to cut off the workers.
Azera
Profile Blog Joined December 2010
3800 Posts
November 01 2011 13:11 GMT
#17
That BM wasn't necessary in that VOD...

In all seriousness, this seems to be a wonderful build. It might be risky, but hey, a cheese is like that right? Also, what do you do if the toss is constantly forcefielding the ramp so you can't get in?
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
TheLaw
Profile Blog Joined December 2010
United States172 Posts
Last Edited: 2011-11-01 13:21:28
November 01 2011 13:21 GMT
#18
YEY! an excuse not to go bio :D
Cowards die in shame.
JanLui
Profile Joined November 2010
France50 Posts
November 01 2011 15:56 GMT
#19
GREAT BO, I'm only silver and I won maybe 4 games in a row, surprising even plat players with it !!!!

We Terran were waiting so long for an innovative play to counter economic opennings on larger maps, here it is, say hello to the build of the month :'D

Thank You Very Much for sharing <3
Never Die Easy. http://www.sc2ranks.com/eu/312602/JanLui
terranmoccasin
Profile Joined February 2011
United States74 Posts
November 01 2011 16:04 GMT
#20
Great guide! I always have trouble dealing with hellions as Protoss, since they aren't used as frequently as bio and bio expand builds.
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