Sc2gears 14.3.3: Replay version 2.1 support - Page 113
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GiygaS
Canada1043 Posts
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Dakota_Fanning
Hungary2332 Posts
On October 29 2011 12:13 Hairy wrote: The only niggle I have with SC2Gears is that the sorting is done incorrectly when using replay searches etc - sorting is done by sorting the text strings, not the actual values those strings represent. Eg, if I sort the replays by APM I get: 0 100 100 100 101 101 101 102 102 102 103 103 104 105 106 116 60 60 61 62 63 .... .... 97 98 99 Which is obviously not correct. Altering the "game date" format also causes the sorting to fail for the same reason. The APMs column in the replay list table is there for informational purposes only. The date column sorts by date yes. The reason for this is because the replays might come from a saved replay list which is a CSV file, and the date format is not stored in it. | ||
StreetWise
United States594 Posts
Edit: yes I realize other have mentioned this feature, but I am just saying it again to let you know there is another fan who would love this feature. | ||
Dakota_Fanning
Hungary2332 Posts
On October 30 2011 15:45 StreetWise wrote: Any chance you could have SQ added to an update? I actually like this metric and think it would be a great addition to this already great product. Edit: yes I realize other have mentioned this feature, but I am just saying it again to let you know there is another fan who would love this feature. And the same thing was replied to the other user who requested it: there is not enough info stored in the replays to calculate SQ. | ||
Rannasha
Netherlands2398 Posts
- In the replay search, add Ladder Season as a possible search filter. Right now, you need to just search by data (and memorize season start dates). - In the activity trend charts of the multi-rep-analysis, normalize some of the plots. For example: If I plot my monthly trends, the bars for july through october will be higher simply because we've had those months twice since launch. This effect will diminish as time passes, but it'll be present in the monthly trends for a while. Similarly, the activity as function of ladder season could be displayed as games-per-day (taking the lengths of the seasons into account) rather than the total number of games. - For the daily trends and statistics, I assume that the hours past midnight count towards the next day? If so, can we have an option to make a few hours past midnight count towards the day before. For me, this would make the daily trends easier to use. Cheers for all the awesome work! | ||
lynx.oblige
Sierra Leone2268 Posts
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korona
1098 Posts
The line chart would show win-lose differential for each match-up. Based on this you could easily see what kind of trends the analyzed player has regarding each match-up (has he been winning or losing more lately in each MU). In my opinion this kind of chart presents the progress in each match-up better than just the win percentages (the current win percentages could be given in the legend). The chart might be more clear if the X axis of it was based on the number of games instead of the dates. Here is an example picture of MU specific win-lose differential chart: http://imgur.com/g8gyA | ||
gawk
Germany310 Posts
Add the option to append replays to a list instead to save them to their own list. That way a list like "awesome nukes" could be extended when new replays show up. If now I get a new nuke-replay I cannot add it to the existing list, but have to create a second list and merge the csv data by hand. | ||
Dakota_Fanning
Hungary2332 Posts
On October 31 2011 22:58 skatman1744 wrote: A suggestion for saving replay lists: Add the option to append replays to a list instead to save them to their own list. That way a list like "awesome nukes" could be extended when new replays show up. If now I get a new nuke-replay I cannot add it to the existing list, but have to create a second list and merge the csv data by hand. You can extend a replay list this way: -open the replay list -click on the "set as source" button to add all replays form the list to the source -add new replays to the source you want to extend the list with -perform a search and save the result But the recommended way is to create a folder "awesome nukes" and place your nuke replays there, and use a replay source instead of a replay list. Reyplay sources are dynamic contrary to replay list. A replay source containing a folder will always denote and list always all the replays inside that folder recursively. | ||
ChEDo
Canada310 Posts
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rfoster
United States1005 Posts
On October 29 2011 09:52 Dakota_Fanning wrote: Maybe the folder you chose to analyze contains both auto-save folders (one where SC2 auto-saves, and one where Sc2gears auto-saves)? I dont think that is it, but I will change the replay source play ten games and let you know; thanks for the response. ***Edit You were right I had the replays saved in two locations and it was counting some twice because when I did the multi replay analysis I just selected Starcraft 2 | ||
gawk
Germany310 Posts
On November 01 2011 01:00 Dakota_Fanning wrote: You can extend a replay list this way: -open the replay list -click on the "set as source" button to add all replays form the list to the source -add new replays to the source you want to extend the list with -perform a search and save the result But the recommended way is to create a folder "awesome nukes" and place your nuke replays there, and use a replay source instead of a replay list. Reyplay sources are dynamic contrary to replay list. A replay source containing a folder will always denote and list always all the replays inside that folder recursively. The problem with opening the list and use it as source is the comments then are gone. In the nuke example comments are a good way to keep track of when they go down in each specific replay (those tvts take their time.. ). So when I merged two lists by hand I thought it might be a good option to just append a list to an existing list directly in sc2gears. | ||
Pgbz
Canada55 Posts
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Dakota_Fanning
Hungary2332 Posts
On November 02 2011 02:32 Pgbz wrote: It's been bugging me for a while now. How come sc2gears still doesn't detect win/loses? I think it has the win right, but when you lose it's either lose or unknown... Today i played 8 games, stats show are 8-0-4, which should be 8-4. Out of my 1500 replays, I'm sure the unknown games are over 40%. Will it ever be fixed? Win-losses are detected for the majority. For me for example in all my 1v1 games (100%!) w/l is detected properly. And there are a very few people for whom W/L is not detected in many cases when the player loses. I do not know why this is, maybe you end the game in some rare way (like pause-leave or ALT+F4 or I don't know). | ||
jinorazi
Korea (South)4948 Posts
On November 01 2011 10:47 ChEDo wrote: How can I check my match up win/loss? load up all your replays on multi-replay analysis. through that, right click on your name to open up new window that analyzes the player. | ||
Pgbz
Canada55 Posts
On November 02 2011 03:23 Dakota_Fanning wrote: Win-losses are detected for the majority. For me for example in all my 1v1 games (100%!) w/l is detected properly. And there are a very few people for whom W/L is not detected in many cases when the player loses. I do not know why this is, maybe you end the game in some rare way (like pause-leave or ALT+F4 or I don't know). Talking about my 1v1 games. And yes only the losing one end up being unknown. If it's a lost game I end it up with F10+N. Weird :/ | ||
milesaaway
United Kingdom3 Posts
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Dakota_Fanning
Hungary2332 Posts
On November 03 2011 23:21 milesaaway wrote: I seem to be having some weird graphical glitches with SC2gears very recently. It renders it unusable, i just wanted to know if anyone has this problem. http://youtu.be/msLI_7-Tqg8 Others had similar problems in the past. In all those cases it turned out it was caused by another program which did some overlay on top of other applications (which collides with Java and not just Sc2gears specifically). Try closing your other running programs one by one to see which one causes it. | ||
milesaaway
United Kingdom3 Posts
On November 03 2011 23:31 Dakota_Fanning wrote: Others had similar problems in the past. In all those cases it turned out it was caused by another program which did some overlay on top of other applications (which collides with Java and not just Sc2gears specifically). Try closing your other running programs one by one to see which one causes it. Ah, yes, it seems teamspeak 3 caused the conflict. Thanks for the info! | ||
UniQ.eu
Sweden82 Posts
I'm wondering wether it is possible and you are willing to add a future which could be called something like "MU development" on the graph screen? My idea is that I want to see my last month's win-rate in e.g. ZvP without manually looking up and choosing the last month's replays, and also see how my win-rates in MUs are changing/developing (what you need to practise, really). Would be awesome, and I think it shouldn't be that hard considering you have all the numbers already and know how to make winrate graphs! I also have to thank you for this awesome tool! | ||
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