• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:03
CET 01:03
KST 09:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30
Tourneys
SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BGH Auto Balance -> http://bghmmr.eu/ Rollback Netcode in Brood War [Megathread] Daily Funny Videos BW General Discussion
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11015 users

Sc2gears 14.3.3: Replay version 2.1 support - Page 115

Forum Index > SC2 General
Post a Reply
Prev 1 113 114 115 116 117 170 Next
Nemireck
Profile Joined October 2010
Canada1875 Posts
November 16 2011 06:25 GMT
#2281
I have a question about the build order tab.

I haven't been able to figure out if there's a way for me to view MY build orders and exclude my opponents in a multi-rep analysis. I'm trying to see my win percentages using certain build orders, but there's no way to tell if all the Z builds are my own, or opponents from ZvZ games that I've played. Is it possible?
Teamwork is awesome... As long as your team is doing all the work!
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 16 2011 06:49 GMT
#2282
On November 16 2011 15:15 HenryZ wrote:
Quick question, reading this thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=259216 I notice it says you can make sc2gears detect old and new apm?

How do I do this? Curious on seeing the differences, thx

First please read this page: APM Types. If you still have questions, ask again.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 16 2011 06:52 GMT
#2283
On November 16 2011 15:25 Nemireck wrote:
I have a question about the build order tab.

I haven't been able to figure out if there's a way for me to view MY build orders and exclude my opponents in a multi-rep analysis. I'm trying to see my win percentages using certain build orders, but there's no way to tell if all the Z builds are my own, or opponents from ZvZ games that I've played. Is it possible?

When you do a Multi-rep analysis, you will see a "Build orders" tab which will show you all build orders found in the replays.
If you double click on your name on the "Players" tab, Sc2gears will open detailed statistics assembled only for your player. Under your player you will find another "Build orders" tab which will list only your build orders.
https://repmastered.icza.net
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
November 16 2011 06:58 GMT
#2284
Thanks for the fast response + link!
korona
Profile Joined October 2009
1098 Posts
November 16 2011 13:43 GMT
#2285
Thank you for the version 8.6 of sc2gears!

I found a look & view related issue regarding the new 'deferred tab' content creation feature. In Nimbus & EaSynthLookAndFeel everything is ok. But in all other look & feels the contents of the freshly opened tabs are not updated before the user either moves the mouse cursor or left clicks inside the tab content area (it depends on look & feel which of the latter updates the tab contents). The issue occurs both in the analyzer & multi-replay analysis.

As another matter I would suggest that if a replay has either public comments or private data it would be shown somehow in the tab header (color change, count of messages, etc), or otherwise people will not check those tabs as public comments will most likely be rare for most replays.
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 16 2011 14:16 GMT
#2286
On November 16 2011 22:43 korona wrote:
Thank you for the version 8.6 of sc2gears!

I found a look & view related issue regarding the new 'deferred tab' content creation feature. In Nimbus & EaSynthLookAndFeel everything is ok. But in all other look & feels the contents of the freshly opened tabs are not updated before the user either moves the mouse cursor or left clicks inside the tab content area (it depends on look & feel which of the latter updates the tab contents). The issue occurs both in the analyzer & multi-replay analysis.

As another matter I would suggest that if a replay has either public comments or private data it would be shown somehow in the tab header (color change, count of messages, etc), or otherwise people will not check those tabs as public comments will most likely be rare for most replays.

Thanks for the note. I already fixed the deferred tabs issue.

As to the Public comments and Private data tabs: when you open a replay, public comments and private data are not retrieved immediately, only when you click on those tabs. Having Sc2gears do those automatically would significantly increase the load of the back-end server (and slightly your network traffic). I do not wish to do download those info especially when most of the time people would not check those tabs. Maybe I add a check box in a future release where you can set to retrieve those automatically (but leaving it disabled by default).
https://repmastered.icza.net
Nemireck
Profile Joined October 2010
Canada1875 Posts
November 16 2011 14:24 GMT
#2287
On November 16 2011 15:52 Dakota_Fanning wrote:
Show nested quote +
On November 16 2011 15:25 Nemireck wrote:
I have a question about the build order tab.

I haven't been able to figure out if there's a way for me to view MY build orders and exclude my opponents in a multi-rep analysis. I'm trying to see my win percentages using certain build orders, but there's no way to tell if all the Z builds are my own, or opponents from ZvZ games that I've played. Is it possible?

When you do a Multi-rep analysis, you will see a "Build orders" tab which will show you all build orders found in the replays.
If you double click on your name on the "Players" tab, Sc2gears will open detailed statistics assembled only for your player. Under your player you will find another "Build orders" tab which will list only your build orders.


Thanks!

One thing for sure is that it shows how much variation I have in regards to the first 6 buildings I make. Might explain a lot of the inconsistency I experience :p
Teamwork is awesome... As long as your team is doing all the work!
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 16 2011 15:18 GMT
#2288
Released a new 8.6.1 version fixing the known issues.
https://repmastered.icza.net
rfoster
Profile Joined December 2010
United States1005 Posts
November 17 2011 02:06 GMT
#2289
I was wondering if there was a way to make it so the multi replay analysis only counts replays after a certain date. I looking under the setting tab -analyzer setting but didnt find anything
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 17 2011 07:03 GMT
#2290
On November 17 2011 11:06 gogatorsfoster wrote:
I was wondering if there was a way to make it so the multi replay analysis only counts replays after a certain date. I looking under the setting tab -analyzer setting but didnt find anything

You can pre-filter the replays you perform the Multi-rep analysis on. You can pre-filter by anything including the game date-time.
https://repmastered.icza.net
Ignorant prodigy
Profile Blog Joined October 2009
United States385 Posts
November 17 2011 16:00 GMT
#2291
Hey Dakota,

any way to show what race the user chose? I'm thinking specifically for my games against Random players..
It shows me their race but doesn't list anywhere that they actually spawned random against me.
I'd like to know my stats vs. random players is what I'm trying to get at.

http://www.twitch.tv/ignorantprodigy playing masters random with no hotkeys......big pimpin'
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 19 2011 06:11 GMT
#2292
On November 18 2011 01:00 Ignorant prodigy wrote:
Hey Dakota,

any way to show what race the user chose? I'm thinking specifically for my games against Random players..
It shows me their race but doesn't list anywhere that they actually spawned random against me.
I'd like to know my stats vs. random players is what I'm trying to get at.


The chosen race (e.g. if it was random) can only be seen in the Replay analyzer. Multi-replay analysis uses the final race.
https://repmastered.icza.net
MotherGoose
Profile Joined March 2011
66 Posts
Last Edited: 2011-11-21 04:40:06
November 21 2011 04:29 GMT
#2293
Can I request an enhancement to the 'Player' search/filter? Please correct me if I'm not going the right way about it... it relates to the logic of the player search in team matches.

Current: The player filter allows you to search for players/team combinations, where only the replays that match the specified entries in the list are returned. If you use the feature to add an additional 'rule' for player filters, it doesn't quite work as expected in certain scenarios, particularly the 'negative rules'.

(For example: If I do a 4v4 matchup filter, and I want to include all replays which don't contain 'Player 1' this works fine. If I add to this rule: does not equal 'Player 2' - this rule negates the first one, and the resulting list of replays contains the replays where 'Player 1' was a participant as it matched the second rule. If you have the rule that says: only replays that do not contain "Player 1, Player 2", it will only return the list of results where that specific combination of the two together, is not present. The intended aim was to exclude all replays that did not contain either Player 1 or Player 2 in any combination.)

Desire: What I would like is the search logic to be enhanced, so that additional rule logic can be incorporated...

(For example: I would like to do a search on all my replays, where players are 'not' Player 1, Player 2, Player 3, Player 4, Player 5 - or any combination of - and return a list that contains the replays where they are not present... or return a list of all replays that exclude 'Player 3' where he/she may be present in a combination of replays containing 'Player 1, Player 2' - where the intention is to find all replays with Player 1 and Player 2, but don't include Player 3.)

Practical use: Identify selective combinations of arranged teams for analysis; Be able to identify all replays where the player participates in 'random team' match-ups (where 'friends' are known).

Can you advise is this possible, or am I not using the feature properly?
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 21 2011 06:21 GMT
#2294
On November 18 2011 01:00 Ignorant prodigy wrote:
Hey Dakota,

any way to show what race the user chose? I'm thinking specifically for my games against Random players..
It shows me their race but doesn't list anywhere that they actually spawned random against me.
I'd like to know my stats vs. random players is what I'm trying to get at.


You can find out your stats vs random with Sc2gears: pre-filter the replays by match-up. On the Filters tab of the Replay search, you can use the 'R' symbol to filer random races. Enter a match-up filter something like '*vR' and perform a multi-rep analysis on the result.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 21 2011 06:32 GMT
#2295
On November 21 2011 13:29 MotherGoose wrote:
Can I request an enhancement to the 'Player' search/filter? Please correct me if I'm not going the right way about it... it relates to the logic of the player search in team matches.

Current: The player filter allows you to search for players/team combinations, where only the replays that match the specified entries in the list are returned. If you use the feature to add an additional 'rule' for player filters, it doesn't quite work as expected in certain scenarios, particularly the 'negative rules'.

(For example: If I do a 4v4 matchup filter, and I want to include all replays which don't contain 'Player 1' this works fine. If I add to this rule: does not equal 'Player 2' - this rule negates the first one, and the resulting list of replays contains the replays where 'Player 1' was a participant as it matched the second rule. If you have the rule that says: only replays that do not contain "Player 1, Player 2", it will only return the list of results where that specific combination of the two together, is not present. The intended aim was to exclude all replays that did not contain either Player 1 or Player 2 in any combination.)

Desire: What I would like is the search logic to be enhanced, so that additional rule logic can be incorporated...

(For example: I would like to do a search on all my replays, where players are 'not' Player 1, Player 2, Player 3, Player 4, Player 5 - or any combination of - and return a list that contains the replays where they are not present... or return a list of all replays that exclude 'Player 3' where he/she may be present in a combination of replays containing 'Player 1, Player 2' - where the intention is to find all replays with Player 1 and Player 2, but don't include Player 3.)

Practical use: Identify selective combinations of arranged teams for analysis; Be able to identify all replays where the player participates in 'random team' match-ups (where 'friends' are known).

Can you advise is this possible, or am I not using the feature properly?

You can enter multiple player names in the player search field which will be in logical AND connection: only replays containing all players will be listed. The "Not" check box before that does what it says: inverts the search results. So all replays where not all the listed players are contained will be listed. This means if you listed 3 names here and a replay contains only 2 of them, it will be included.

You can also add new instances of the fields, which will be in logical OR with the other fields of the same entity. With this you can list replays for example where 'Player A' played with 'Player B' OR 'Player C' played with 'Player D'.

Unfortunately this logic does not support to filter what you want, with this you cannot filter all replays where any of a player list is not included. But there are 2 solutions for this:

1) If the players are similar in names (for example computer player names are: "Player 1", "Player 2" ... they all start with "Player" => you can filter out replays with player "Player", and it will match all computer names - unless you check the "Exact match" check box at the end of the player search field.

2) You can do it in 2 or more steps. First filter replays where player #1 is not present, and press the "Set as source" button on the results tab. Now your search source is only replays where player #1 is not present. Now filter these reps where player #2 is not present. The result will be a list of replays where either player #1 and player #2 are not present... You can repeat this if you have more players you wish to filter out.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 21 2011 07:45 GMT
#2296
I've introduced a new, Free Sc2gears Database package which is available to All.

The Free package comes with 50 MB storage space which is enough for approximately 1,000 replays.

The Free package comes with all the benefits of the Sc2gears Database like you will be able to submit your Mouse Practice Game scores.

You can upgrade your package at any time of course. Please read the details on the Sc2gears Database page.
https://repmastered.icza.net
kaishui
Profile Joined October 2010
Germany22 Posts
November 23 2011 03:55 GMT
#2297
Hi, i got problems with the APM-alert feature.

it just tracks my mouseclicks and ignores keyboard input.
thats not how i should be, right?

anyone know how to fix this problem?
Dakota_Fanning *
Profile Joined January 2008
Hungary2371 Posts
November 23 2011 09:30 GMT
#2298
On November 23 2011 12:55 kaishui wrote:
Hi, i got problems with the APM-alert feature.

it just tracks my mouseclicks and ignores keyboard input.
thats not how i should be, right?

anyone know how to fix this problem?

The APM Alert feature does not track your mouse clicks neither your keyboard input. The APM Alert reads the APM values outputted by StarCraft II to the Windows registry.
https://repmastered.icza.net
Shade_FR
Profile Joined June 2010
France378 Posts
November 23 2011 10:36 GMT
#2299
On November 21 2011 16:45 Dakota_Fanning wrote:
I've introduced a new, Free Sc2gears Database package which is available to All.
Thank you thank you thank you !
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
kaishui
Profile Joined October 2010
Germany22 Posts
Last Edited: 2011-11-23 11:21:11
November 23 2011 11:15 GMT
#2300
so this patch basically killed the APM-alert
http://www.teamliquid.net/forum/viewmessage.php?topic_id=259216



i want to improve cycling my building queues by pressing 5,6,7, 5,6,7 , 5,6,7 all time (even in fights etc.) with the help of the alert
Prev 1 113 114 115 116 117 170 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
ISSL: Premier - Final Day
CranKy Ducklings64
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 335
Nathanias 97
StarCraft: Brood War
GuemChi 1748
Artosis 429
EG.Machine 2
Dota 2
syndereN574
canceldota191
League of Legends
Doublelift5660
Counter-Strike
Fnx 180
Super Smash Bros
AZ_Axe97
PPMD86
Other Games
summit1g9352
Grubby2878
shahzam585
C9.Mang0177
B2W.Neo169
NeuroSwarm96
Maynarde49
Organizations
Other Games
gamesdonequick268
BasetradeTV162
Counter-Strike
PGL67
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 105
• davetesta6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1186
Upcoming Events
Sparkling Tuna Cup
9h 57m
WardiTV Invitational
11h 57m
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
OSC
22h 57m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
1d
INu's Battles
1d 11h
ByuN vs Classic
3D!Clan Event
1d 16h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Invitational
2 days
Ultimate Battle
3 days
[ Show More ]
CranKy Ducklings
4 days
IPSL
4 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
5 days
IPSL
5 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
5 days
WardiTV Weekly
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-06
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.