ATMA.214
[L] Accelerated learning for mid/low level Terrans - Page 3
Forum Index > StarCraft 2 Strategy |
Eschaton
United States1245 Posts
ATMA.214 | ||
BarryWhite
15 Posts
| ||
BadWolf0
United States300 Posts
| ||
Adrenaline Seed
United States194 Posts
On August 05 2011 05:32 BarryWhite wrote: Hm, on phase 1 I've consistently been able to get 50 food with stim finishing exactly at 6:40, but my conc shells are a bit behind where yours where and I'm obviously missing the two food you had. Good enough to move on or should I just continue until I get it identical to the replay? Def good enough to start trying Phase 2. Sounds like you are putting in good effort though! I start conc as soon as second tech lab is finished. Requires very crisp supply depot timing and careful queuing to afford everything. On August 05 2011 05:45 BadWolf0 wrote: It's interesting cause I've been using a similar program on myself with Z. I find the speedling expand build works well for this just because of the oppurtunities to learn precision. I do 15 gas 14 pool 16 OL immediate queen and one ling. Pull off gas @ exactly 100 expand as soon as possible. First stage for me was learning to time the 2nd queen and drone transfers right. Then figure out exactly how long it took me to get perfectly saturated and identify saturation against a very easy AI. Then a chain of gas expenditure, whatever works for you (for me its bane nest, lair, +1, muta at least in the exercise). Second stage is the same exact thing except that first ling has to go to the watchtowers and the camera goes on the ling. Stage three has been the multitasking tester where you do your build while running a probe from a ling. Good guide! Any chance we can get your best replay of Phase 2 and/or 3 up on here? It would be great to open up the training to more races. If you post them I will add them to the OP. | ||
fighter2_40
United States420 Posts
Interested in learning TvT only. I can macro and multitask at Masters level but my play is very unrefined and I basically make up all my builds. I really need insight on how to handle the TvT matchup because it is my weakest. Idk if this is the right place to find that kind of help but I would appreciate it nontheless. Thanks. | ||
Sententia
United States90 Posts
| ||
Adrenaline Seed
United States194 Posts
On August 05 2011 06:49 fighter2_40 wrote: RTyYuf. 946 race: random Interested in learning TvT only. I can macro and multitask at Masters level but my play is very unrefined and I basically make up all my builds. I really need insight on how to handle the TvT matchup because it is my weakest. Idk if this is the right place to find that kind of help but I would appreciate it nontheless. Thanks. I don't think this is the right place, but if your masters level on mechanics add me up and we can practice. I enjoy TvT strategies, it keeps evolving and seems to remain very strategical no matter the change in units. | ||
Ammoth
Sweden391 Posts
Currently trying to squeeze out the last few supplies right when stim is finished. Can't seem to get more than 48 supply by the time stim finishes at 6:40. The last few are always ~7 seconds late. I'll post again later on to give a better view on how it went. Thanks! | ||
Giwoon
Korea (South)431 Posts
i LOVE it :D | ||
Adrenaline Seed
United States194 Posts
On August 06 2011 05:18 Ammoth wrote: Really awesome program. Been playing some SC2 on and off for a while but unable to really get it going smoothly. This looks like it will give me a great jumpstart. Currently trying to squeeze out the last few supplies right when stim is finished. Can't seem to get more than 48 supply by the time stim finishes at 6:40. The last few are always ~7 seconds late. I'll post again later on to give a better view on how it went. Thanks! 48 is not bad. You can do 51 though. | ||
Sokep
Spain20 Posts
Im looking for a partner to do this stuff, we can help each other ¡¡ @ OP: Would be interesting to see a replay doing the 3rax but sending the scout scv and using a scan on the enemy's base, cause that changes the outcome Also, u r suposed to hit the enemy's base just when stim finishes, and in your replay that would mean to leave ur base with 4 marauders and 1 marine at 6:00. So either u leave the base with that or u delay the stim right? | ||
Lazy8s
United States54 Posts
| ||
jk-terran
Greece2 Posts
any obvious reasons? thnx. | ||
Adrenaline Seed
United States194 Posts
On August 07 2011 09:30 Sokep wrote: EU server: Sokep 758 Im looking for a partner to do this stuff, we can help each other ¡¡ @ OP: Would be interesting to see a replay doing the 3rax but sending the scout scv and using a scan on the enemy's base, cause that changes the outcome Also, u r suposed to hit the enemy's base just when stim finishes, and in your replay that would mean to leave ur base with 4 marauders and 1 marine at 6:00. So either u leave the base with that or u delay the stim right? Thanks I added an EU section. You want to move out at 6:40 which means you will be attacking when conc finishes. Sending a scout still allows you to perform the build the same, there might be a couple millisecond gaps in production due to the loss of one worker. I recommend sending the scout in every ladder match, you should be no more than 5 seconds behind on the build. You will be coming up on 50 energy as you approach the base, don't mule and you can scan ramp. It is more efficient to mule and use a stim'd marine to check ramp but many new players spend too much time doing this while toss is warping in 4 more units, etc. Every second counts with any opening. Play around with both, experimentation is good when you know how to learn from it. On August 07 2011 23:05 Lazy8s wrote: My question is, when i finally hit with stim, am I expecting to do damage? Also, I have been following up with tanks but i want to do drop play, can you point me to a strat or player with good replays to watch? I have been watching MMA but he is so much better it is almost pointless to watch LOL. Stim does 150% damage I recall. It also damages your units health, so without medivacs you don't want to use it too often. Mostly in order to get into a tactical position or when all your units are engaging for max damage, it pays off in folds if used properly. Press T FTW. Before learning "drop play" (more than one drop at a time) you will want to get very proficient at mechanics. On August 08 2011 17:00 jk-terran wrote: help. cant watch the replays! any obvious reasons? thnx. I tested on another computer. No problems. Responded to your PM. | ||
Nemasyst.598
United States285 Posts
NA server I can play Toss and Terran at Master level I hope I can help some newbiez! :D | ||
BlueInkAlchemist
United States73 Posts
BlueInk.418, NA Looking forward to working with you! | ||
Ammoth
Sweden391 Posts
Oh and I actually picked one build order for each matcup and tries to practice them all regularly in order to have an easier time on ladder since one build order is hard to get to working in all matchups, so it's a little slower on the timings but I get all the more macro practice with tapping and building probes & pylons. | ||
Adrenaline Seed
United States194 Posts
On August 10 2011 21:47 Ammoth wrote: I actually went back to playing protoss and implemented this way of working with build orders and basic macro. And I have to say it's incredible, I usually outmacro my opponents down in silver like crazy. Oh and I actually picked one build order for each matcup and tries to practice them all regularly in order to have an easier time on ladder since one build order is hard to get to working in all matchups, so it's a little slower on the timings but I get all the more macro practice with tapping and building probes & pylons. Silver league might be a little early to have multiple builds but it is more advantageous to have a build for each match-up as long as you don't forget the essentials and get too caught up in builds. People blame a loss on their build more often than the 5 minutes they forgot to build workers. | ||
wTENnONE
United States8 Posts
What iS the build order and when do I expand? | ||
Ammoth
Sweden391 Posts
On August 11 2011 06:56 Adrenaline Seed wrote: Silver league might be a little early to have multiple builds but it is more advantageous to have a build for each match-up as long as you don't forget the essentials and get too caught up in builds. People blame a loss on their build more often than the 5 minutes they forgot to build workers. Ofcourse the builds arn't as flawless as they could be but they are quite similar. 2 gate with a fast robo vs terran and 3 gate sentry expand vs zerg. Vs protoss i usually 4 gate since I really don't know what other openers there are in PvP that works properly. | ||
| ||