Thank you Starcraft2.net.pl! (and Starfeeder for reporting it!)
Update:
Apparantly Blizzard posted it on their site shortly after! When I looked, it wasn't even announced on the main page yet...
Official Blizzard link - Battle Report #2
TL Mirror
Forum Index > SC2 General |
r0kamo
Canada34 Posts
Thank you Starcraft2.net.pl! (and Starfeeder for reporting it!) Update: Apparantly Blizzard posted it on their site shortly after! When I looked, it wasn't even announced on the main page yet... Official Blizzard link - Battle Report #2 TL Mirror | ||
da_head
Canada3350 Posts
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Pufftrees
2449 Posts
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w e l p
United States45 Posts
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Cpt.beefy
Ireland799 Posts
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ZoW
United States3983 Posts
Official blizz link so if you want to fullscreen :3 : http://www.starcraft2.com/features/battlereports/2.xml | ||
Kennelie
United States2296 Posts
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Eury
Sweden1126 Posts
A few thoughts I have about the BR 2:
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s.a.y
Croatia3840 Posts
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Ancestral
United States3230 Posts
On April 17 2009 02:24 Eury wrote:
The maps seem to me to not have proper terrain for large battles, too many narrow chokes in the middle. Very bad map design imo. Sure it's cool as a novelty, but I think Blizzard still doesn't know how to make good maps. | ||
Assault_1
Canada1950 Posts
two things: - when was this battle report actually made? hopefully its not 8 months old - they better not wait another 5 months for battle report 3 | ||
w e l p
United States45 Posts
Who said SC2 didn't have game changing AOEs like SC1? | ||
twincannon
United States31 Posts
"The terran has spotted an overlord and now he knows his opponent is zerg!" "Oh the zerg is going for what we here at blizzard call a fast expand at what we call the natural expansion!" dieeeeeeeeee | ||
Eury
Sweden1126 Posts
On April 17 2009 02:33 Ancestral wrote: Show nested quote + On April 17 2009 02:24 Eury wrote:
The maps seem to me to not have proper terrain for large battles, too many narrow chokes in the middle. Very bad map design imo. Sure it's cool as a novelty, but I think Blizzard still doesn't know how to make good maps. Map design is most likely the culprit now when I think about it. I can't remember any big battles at Blood Bath back in the days either. I thought the map was fine for a Battle Report. It showed a few neat map features and it was action packed. I'm sure though that e-sports maps will be a bit larger. | ||
da_head
Canada3350 Posts
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Amarxist
United States371 Posts
On April 17 2009 02:36 twincannon wrote: ugh Dustin Browder is just like the living embodiment of the facepalm. "The terran has spotted an overlord and now he knows his opponent is zerg!" "Oh the zerg is going for what we here at blizzard call a fast expand at what we call the natural expansion!" dieeeeeeeeee Yeah man, totally, dude. It's common knowledge that people are born with innate knowledge about RTS Games & Starcraft. Everyone knows this stuff, why is he telling us things everyone knows? Everyone's born with it after all? Silly Blizzard, they're so amateurish. They don't know anything about people. | ||
ParasitJonte
Sweden1768 Posts
Still, it's kind of funny that the forces don't really grow as the game progresses. These players are just to weak. | ||
epicdoom
United States489 Posts
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Tritanis
Poland344 Posts
darn blizz downloader! | ||
ParasitJonte
Sweden1768 Posts
On April 17 2009 02:36 twincannon wrote: ugh Dustin Browder is just like the living embodiment of the facepalm. "The terran has spotted an overlord and now he knows his opponent is zerg!" "Oh the zerg is going for what we here at blizzard call a fast expand at what we call the natural expansion!" dieeeeeeeeee No, he is simply doing what he must and what I, and hopefully most, would have done as well. He's trying to cater to all audiences. | ||
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