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Battle Report 2 NOW Available - Page 5

Forum Index > SC2 General
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Boonbag
Profile Blog Joined March 2008
France3318 Posts
Last Edited: 2009-04-16 19:33:31
April 16 2009 19:30 GMT
#81
its just like someone had a starcraft nightmare, a bad one, and this thing came out of it.

I mean, not only it's slow with an utterly ugly and failed unit animation, but moreover, it doesn't even graphically looks decent. I mean this ? in 2009 ? wtf -_-

Even early War3 looked 10x better.

Not even talking about the gameplay since we had 2 retards playing and 2 other retards babbling about it.

Jesus.

How can you guys with any slight passion for the greatness starcraft is, get thrilled about this?
Kletus
Profile Blog Joined March 2008
Canada580 Posts
April 16 2009 19:30 GMT
#82
On April 17 2009 04:07 AdunToridas wrote:
I thought they would include the new infestor model...


Ohh thank god someone said this. I was about to ask if they are still working on that new model or not. Well at least we got to see the mountain with 3 mouths.
Your resistance only serves to make my carapace harder.
Eury
Profile Joined December 2008
Sweden1126 Posts
April 16 2009 19:31 GMT
#83
On April 17 2009 04:25 Zoler wrote:
Show nested quote +
On April 17 2009 02:24 Eury wrote:
I suggest you wait for a HQ release if you got the patience.

A few thoughts I have about the BR 2:

[*] Units are much easier to spot now. I had no issues with counting how many zerglings were out for an example. Even with a low quality stream.


It's even better when you play it, I hate how everyone bitched like shit about this when the problem was just bad quality video... geez


Well to be fair it is kinda important to be able to tell easily how many units of what a player got just by a glance even at low quality streams. It is vital if you want things like GomTV.

To my (pleasant) surprise that have already been sorted almost completely.
.gypsy
Profile Blog Joined October 2007
Canada689 Posts
April 16 2009 19:36 GMT
#84
On April 17 2009 04:30 Boonbag wrote:
its just like someone had a starcraft nightmare, a bad one, and this thing came out of it.

I mean, not only it's slow with an utterly ugly and failed unit animation, but moreover, it doesn't even graphically looks decent. I mean this ? in 2009 ? wtf -_-

Even early War3 looked 10x better.

Not even talking about the gameplay since we had 2 retards playing and 2 other retards babbling about it.

Jesus.

How can you guys with any slight passion for the greatness starcraft is, get thrilled about this?


Calm the fuck down?
https://www.twitch.tv/gypsy93
Hammy
Profile Joined January 2009
France828 Posts
April 16 2009 19:36 GMT
#85
I wonder how definite some of this stuff is. Looks like the infestor's been changed a bit (besides the skin). The infest ability is more of a "spawn marines" spell now. And the tech tree was changed : infestor is tier2 and is a prerequisite to hive (instead of nydus network, which, I hope, is still tier2).
Ozarugold
Profile Blog Joined February 2008
2716 Posts
April 16 2009 19:38 GMT
#86
I don't like how burrow takes a while to fade away. That was kind of annoying. I couldn't tell if there were still units there or not. -_-

And also...exploding hatchery!!
this is my quote.
ManWithCheese
Profile Joined July 2007
Canada246 Posts
Last Edited: 2009-04-16 19:40:34
April 16 2009 19:38 GMT
#87
On April 17 2009 04:30 Boonbag wrote:
its just like someone had a starcraft nightmare, a bad one, and this thing came out of it.

I mean, not only it's slow with an utterly ugly and failed unit animation, but moreover, it doesn't even graphically looks decent. I mean this ? in 2009 ? wtf -_-

Even early War3 looked 10x better.

Not even talking about the gameplay since we had 2 retards playing and 2 other retards babbling about it.

Jesus.

How can you guys with any slight passion for the greatness starcraft is, get thrilled about this?


I'm sorry but you're just an idiot, get your eyes checked out because you're blind.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
April 16 2009 19:40 GMT
#88
On April 17 2009 04:30 Boonbag wrote:
its just like someone had a starcraft nightmare, a bad one, and this thing came out of it.

I mean, not only it's slow with an utterly ugly and failed unit animation, but moreover, it doesn't even graphically looks decent. I mean this ? in 2009 ? wtf -_-

Even early War3 looked 10x better.

Not even talking about the gameplay since we had 2 retards playing and 2 other retards babbling about it.

Jesus.

How can you guys with any slight passion for the greatness starcraft is, get thrilled about this?


idiot
And all is illuminated.
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
April 16 2009 19:42 GMT
#89
Hunter seeker missiles seem a little imbalacned right now.
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 16 2009 19:43 GMT
#90
much better visually. the pacing of the game still felt weird but it is a new game, afterall. i'll get used to it.
:O
Kletus
Profile Blog Joined March 2008
Canada580 Posts
April 16 2009 19:57 GMT
#91
I wish the zerg player did more. I mean I didn't see any queen abilities and I only seen the 3mouth mound make some biologically superior marines. He had another 3mouthed mound with his main force in front of the terran base but either I missed it or the observers missed it.
Your resistance only serves to make my carapace harder.
Daniri
Profile Joined May 2007
387 Posts
April 16 2009 19:58 GMT
#92
On April 17 2009 04:12 Klive5ive wrote:
Show nested quote +
On April 17 2009 04:07 AdunToridas wrote:
I thought they would include the new infestor model...

Oh it does make a brief appearance. It looks pretty hilarious.
For a start it's MASSIVE compared to other Zerg units and it has this huge shiny ass.


That wasn't the new model.
"you guys are silly lol thats why i hate you people" berserkboar
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
April 16 2009 20:00 GMT
#93
On April 17 2009 04:20 GinNtoniC wrote:
Hunter-Seeker missiles are clearly the new reverted psi storm, as in, no damage over time, but still the deal of "storm dodge!" or get smashed.


I thought the exact same thing when I first saw it.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Kletus
Profile Blog Joined March 2008
Canada580 Posts
April 16 2009 20:06 GMT
#94
On April 17 2009 05:00 Tsagacity wrote:
Show nested quote +
On April 17 2009 04:20 GinNtoniC wrote:
Hunter-Seeker missiles are clearly the new reverted psi storm, as in, no damage over time, but still the deal of "storm dodge!" or get smashed.


I thought the exact same thing when I first saw it.


I try to ignore the english commentary in these BRs and replace it with MBCGame commentators. I can see it now, "Ahhhh~~!!! HUNTAH SEEKAAAAAAAAH HUNTAAA SEEEKKAAAAAH!!!"
Your resistance only serves to make my carapace harder.
ven
Profile Blog Joined December 2008
Germany332 Posts
April 16 2009 20:08 GMT
#95
Didn't anybody else think the zergling running animation looked odd? It's not a smooth motion. It's like they jump a bit and then just wait before they do another leap.
I already didn't like the zergling movement in the first gamplay video but now it actually seems worse.

Well, I guess they're going to do a lot of work on the whole thing anyway so it might turn ot alright in the end.
You can reach the rainbow. I'll be there to help.
r0kamo
Profile Joined August 2008
Canada34 Posts
April 16 2009 20:18 GMT
#96
On April 17 2009 05:08 ven_ wrote:
Didn't anybody else think the zergling running animation looked odd? It's not a smooth motion. It's like they jump a bit and then just wait before they do another leap.
I already didn't like the zergling movement in the first gamplay video but now it actually seems worse.

Well, I guess they're going to do a lot of work on the whole thing anyway so it might turn ot alright in the end.


I found the zergling animations to be a bit too in sync... to me, anyway. I found it just made them seem in-organic, artificial or something. Although I think alot of different models act in this manner, it just seems most noticeable and irksome with the zerglings
eSports Fighting!
kerr0r
Profile Joined September 2008
Norway319 Posts
April 16 2009 20:22 GMT
#97
On April 17 2009 04:30 Boonbag wrote:
its just like someone had a starcraft nightmare, a bad one, and this thing came out of it.

I mean, not only it's slow with an utterly ugly and failed unit animation, but moreover, it doesn't even graphically looks decent. I mean this ? in 2009 ? wtf -_-

Even early War3 looked 10x better.

Not even talking about the gameplay since we had 2 retards playing and 2 other retards babbling about it.

Jesus.

How can you guys with any slight passion for the greatness starcraft is, get thrilled about this?


I know this has been posted before, but:
http://www.somethingawful.com/d/news/diablo-hate-internet.php
FFS!
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
April 16 2009 20:24 GMT
#98
The new graphics are sex. Only thing I didn't really like was the way the units, specifically zerglings, turned around, and the fact that you could see the hydra spines. Minor issues. But the new zerg building in progress graphics, the scv death animation, they're sexy.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
scwizard
Profile Joined March 2009
United States1195 Posts
April 16 2009 20:26 GMT
#99
TERRIBLE TERRIBLE DAMAGE

Seriously though, like before the players sucked (ok zerg, you have him "contained", now how about BUILDING A THIRD FFS). I mean did the zerg ever have more than two hatcheries?

What I was most impressed by was the looks. It's certainly a step above warcraft III. The sounds are still recycled though, but that should eventually change.

I still think it has a long long way to go in terms of balance, but the premises are reasonably sound. The tech tree could use some shuffling, maybe a new unit or two. But it should be reasonably balanced by the time the first game comes out, and perfectly balanced by the time the second expansion pack (the third game) comes out.

If "terrible terrible damage" isn't a cheat in Starcraft II I'm going to be very upset.
Mr.E
Profile Blog Joined March 2009
United States434 Posts
April 16 2009 20:27 GMT
#100
On April 17 2009 04:30 Boonbag wrote:
its just like someone had a starcraft nightmare, a bad one, and this thing came out of it.

I mean, not only it's slow with an utterly ugly and failed unit animation, but moreover, it doesn't even graphically looks decent. I mean this ? in 2009 ? wtf -_-

Even early War3 looked 10x better.

Not even talking about the gameplay since we had 2 retards playing and 2 other retards babbling about it.

Jesus.

How can you guys with any slight passion for the greatness starcraft is, get thrilled about this?


I think it looks beautiful... but then again I think Brood War looks fine.
Looking for top-tier practice partners, especially Z; PM me
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