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Battle Report 2 NOW Available - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 26 Next All
Hammy
Profile Joined January 2009
France828 Posts
Last Edited: 2009-04-16 20:30:02
April 16 2009 20:27 GMT
#101
On April 17 2009 04:58 Daniri wrote:
Show nested quote +
On April 17 2009 04:12 Klive5ive wrote:
On April 17 2009 04:07 AdunToridas wrote:
I thought they would include the new infestor model...

Oh it does make a brief appearance. It looks pretty hilarious.
For a start it's MASSIVE compared to other Zerg units and it has this huge shiny ass.


That wasn't the new model.

Well it wasn't the old one : ) Which brings us to the next question:
When was this game taped? :p


If "terrible terrible damage" isn't a cheat in Starcraft II I'm going to be very upset.


What about: "What a great move!"
Damn it's like that sentence is stuck in my head now!
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
April 16 2009 20:29 GMT
#102
This was a great video, I was entertained the entire time, and now Im scared of nighthawks. Much much better then battle report one.

also sexy mule call down
To change is to improve, to change often is to be perfect - Winston Chruchill
w e l p
Profile Joined April 2009
United States45 Posts
April 16 2009 20:30 GMT
#103
Some of the nerd rage in this thread is so off the wall I'm convinced it's trolling.

"War3 looks 10x better than this!".

oh man
http://tinyurl.com/cwrt3z
scwizard
Profile Joined March 2009
United States1195 Posts
April 16 2009 20:33 GMT
#104
On April 17 2009 05:27 Hammy wrote:
What about: "What a great move!"
Damn it's like that sentence is stuck in my head now!

He says that a lot to, he last a lot of lines he recycles, but "terrible terrible damage" is his trademark.
Bowdz
Profile Joined September 2007
United States202 Posts
April 16 2009 20:37 GMT
#105
Awesome BR. Sorry if this has been covered already, but did they remove the wings off of the zerglings? They look more slimmed down and much more like the original. Maybe it is just me...
"Mastering others is strength. Mastering yourself makes you fearless." - Lao Tzu
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
April 16 2009 20:37 GMT
#106
On April 17 2009 05:37 Bowdz wrote:
Awesome BR. Sorry if this has been covered already, but did they remove the wings off of the zerglings? They look more slimmed down and much more like the original. Maybe it is just me...

I believe it gets wings when they upgrade zergling speed
To change is to improve, to change often is to be perfect - Winston Chruchill
SaharaDrac
Profile Joined May 2008
United States76 Posts
April 16 2009 20:38 GMT
#107
I liked Nighthawks a lot at Blizzcon, and they didn't even have those missiles! Now..? Oh my.
We are Venom
Dromar
Profile Blog Joined June 2007
United States2145 Posts
April 16 2009 20:40 GMT
#108
This looks so sexy.
scwizard
Profile Joined March 2009
United States1195 Posts
April 16 2009 20:43 GMT
#109
One of the interesting things I observed is that automining is pretty weak. The AI is smarter than in starcraft sure, but those who can manually split their workers correctly will still have a advantage.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 16 2009 20:50 GMT
#110
On April 17 2009 03:43 Augury wrote:
Show nested quote +
On April 17 2009 03:39 ToT)OjKa( wrote:
I don't like all the explosive damage shit i saw (reaper mines, banelings and missle)

i think it's kind of stupid for units like that to do those stuff because unlike SC, such damage only comes from pure casters and something like a reaver, which you usually have very few of.
With combat units getting such devestating abilities, it's gotten like every time you are in a skirmish, you can do the abilities again, and a hell of a lot of them at that

my post is fragmented and may not make sense, but you get the idea


Agreed, reavers are cool because they're really unique
Have you guys ever heard of this thing called spider mines? They're everywhere, all the time, they explode constantly and they don't make the game less fun not the slightest neither do they make reavers less unique.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Response
Profile Blog Joined April 2004
United States1936 Posts
April 16 2009 20:50 GMT
#111
I hate the roaches attack animation, i'm not sure what they should change it too, but it just looks like its shooting a green laser out of its mouth or something, really bothered me
the REAL ReSpOnSe
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
April 16 2009 20:51 GMT
#112
On April 17 2009 05:50 GoSuPlAyEr wrote:
I hate the roaches attack animation, i'm not sure what they should change it too, but it just looks like its shooting a green laser out of its mouth or something, really bothered me

Its acid spit, it looks nice in game IMO(having experience playing sc2)
To change is to improve, to change often is to be perfect - Winston Chruchill
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 16 2009 20:52 GMT
#113
On April 17 2009 03:21 Devanthar wrote:
I really liked this BR! You can spot units and larva better then before and it was overall fun to watch! But the zergling movement felt a bit odd... at least for me.

It was so hard to make out zealots and scvs last in the first video. I hope this is true (haven't been able to watch yet).
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
April 16 2009 20:52 GMT
#114
On April 17 2009 05:33 scwizard wrote:
Show nested quote +
On April 17 2009 05:27 Hammy wrote:
What about: "What a great move!"
Damn it's like that sentence is stuck in my head now!

He says that a lot to, he last a lot of lines he recycles, but "terrible terrible damage" is his trademark.


haha I always crack up for that
And all is illuminated.
w e l p
Profile Joined April 2009
United States45 Posts
April 16 2009 20:53 GMT
#115
On April 17 2009 05:50 GoSuPlAyEr wrote:
I hate the roaches attack animation, i'm not sure what they should change it too, but it just looks like its shooting a green laser out of its mouth or something, really bothered me


The roach ranged attack is just a higher detail SC1 Hydra attack.
http://tinyurl.com/cwrt3z
scwizard
Profile Joined March 2009
United States1195 Posts
April 16 2009 20:54 GMT
#116
I liked the desert wind environmental effect.

I'm hoping to see melee maps with more unique features in the future.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
April 16 2009 20:58 GMT
#117
I really liked the sight blocking thingies

there were some interesting movements around those
And all is illuminated.
Bowdz
Profile Joined September 2007
United States202 Posts
April 16 2009 20:59 GMT
#118
On April 17 2009 05:37 Retsukage wrote:
Show nested quote +
On April 17 2009 05:37 Bowdz wrote:
Awesome BR. Sorry if this has been covered already, but did they remove the wings off of the zerglings? They look more slimmed down and much more like the original. Maybe it is just me...

I believe it gets wings when they upgrade zergling speed


Awesome. I am really impressed by the game now. It feels like everything is just starting to mesh together much better not to mention the vast improvements visually. As others said, it was much easier to make out each unit this time and was very enjoyable to watch.
"Mastering others is strength. Mastering yourself makes you fearless." - Lao Tzu
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 16 2009 20:59 GMT
#119
On April 17 2009 04:12 Klive5ive wrote:
Show nested quote +
On April 17 2009 04:07 AdunToridas wrote:
I thought they would include the new infestor model...

Oh it does make a brief appearance. It looks pretty hilarious.
For a start it's MASSIVE compared to other Zerg units and it has this huge shiny ass.
I think he meant that what we saw in this battle report was the old model. You can take a good look at the infestor at 15:20. But it still looks like a tomato, didn't the new one looked like a zerg Reaver?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
kerr0r
Profile Joined September 2008
Norway319 Posts
April 16 2009 20:59 GMT
#120
I wonder, if this is not fastest, how much faster is fastest? I know it's about a 1.33x increase from fast to fastest in sc1, but does anyone know what the difference is here?
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