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On April 17 2009 04:58 Daniri wrote:Show nested quote +On April 17 2009 04:12 Klive5ive wrote:On April 17 2009 04:07 AdunToridas wrote: I thought they would include the new infestor model... Oh it does make a brief appearance. It looks pretty hilarious. For a start it's MASSIVE compared to other Zerg units and it has this huge shiny ass. That wasn't the new model. Well it wasn't the old one : ) Which brings us to the next question: When was this game taped? :p
If "terrible terrible damage" isn't a cheat in Starcraft II I'm going to be very upset.
What about: "What a great move!" Damn it's like that sentence is stuck in my head now!
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This was a great video, I was entertained the entire time, and now Im scared of nighthawks. Much much better then battle report one.
also sexy mule call down
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Some of the nerd rage in this thread is so off the wall I'm convinced it's trolling.
"War3 looks 10x better than this!".
oh man
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On April 17 2009 05:27 Hammy wrote: What about: "What a great move!" Damn it's like that sentence is stuck in my head now! He says that a lot to, he last a lot of lines he recycles, but "terrible terrible damage" is his trademark.
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Awesome BR. Sorry if this has been covered already, but did they remove the wings off of the zerglings? They look more slimmed down and much more like the original. Maybe it is just me...
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On April 17 2009 05:37 Bowdz wrote: Awesome BR. Sorry if this has been covered already, but did they remove the wings off of the zerglings? They look more slimmed down and much more like the original. Maybe it is just me... I believe it gets wings when they upgrade zergling speed
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I liked Nighthawks a lot at Blizzcon, and they didn't even have those missiles! Now..? Oh my.
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One of the interesting things I observed is that automining is pretty weak. The AI is smarter than in starcraft sure, but those who can manually split their workers correctly will still have a advantage.
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On April 17 2009 03:43 Augury wrote:Show nested quote +On April 17 2009 03:39 ToT)OjKa( wrote: I don't like all the explosive damage shit i saw (reaper mines, banelings and missle)
i think it's kind of stupid for units like that to do those stuff because unlike SC, such damage only comes from pure casters and something like a reaver, which you usually have very few of. With combat units getting such devestating abilities, it's gotten like every time you are in a skirmish, you can do the abilities again, and a hell of a lot of them at that
my post is fragmented and may not make sense, but you get the idea Agreed, reavers are cool because they're really unique Have you guys ever heard of this thing called spider mines? They're everywhere, all the time, they explode constantly and they don't make the game less fun not the slightest neither do they make reavers less unique.
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I hate the roaches attack animation, i'm not sure what they should change it too, but it just looks like its shooting a green laser out of its mouth or something, really bothered me
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On April 17 2009 05:50 GoSuPlAyEr wrote: I hate the roaches attack animation, i'm not sure what they should change it too, but it just looks like its shooting a green laser out of its mouth or something, really bothered me Its acid spit, it looks nice in game IMO(having experience playing sc2)
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On April 17 2009 03:21 Devanthar wrote: I really liked this BR! You can spot units and larva better then before and it was overall fun to watch! But the zergling movement felt a bit odd... at least for me. It was so hard to make out zealots and scvs last in the first video. I hope this is true (haven't been able to watch yet).
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On April 17 2009 05:33 scwizard wrote:Show nested quote +On April 17 2009 05:27 Hammy wrote: What about: "What a great move!" Damn it's like that sentence is stuck in my head now! He says that a lot to, he last a lot of lines he recycles, but "terrible terrible damage" is his trademark.
haha I always crack up for that
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On April 17 2009 05:50 GoSuPlAyEr wrote: I hate the roaches attack animation, i'm not sure what they should change it too, but it just looks like its shooting a green laser out of its mouth or something, really bothered me
The roach ranged attack is just a higher detail SC1 Hydra attack.
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I liked the desert wind environmental effect.
I'm hoping to see melee maps with more unique features in the future.
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I really liked the sight blocking thingies 
there were some interesting movements around those
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On April 17 2009 05:37 Retsukage wrote:Show nested quote +On April 17 2009 05:37 Bowdz wrote: Awesome BR. Sorry if this has been covered already, but did they remove the wings off of the zerglings? They look more slimmed down and much more like the original. Maybe it is just me... I believe it gets wings when they upgrade zergling speed
Awesome. I am really impressed by the game now. It feels like everything is just starting to mesh together much better not to mention the vast improvements visually. As others said, it was much easier to make out each unit this time and was very enjoyable to watch.
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On April 17 2009 04:12 Klive5ive wrote:Show nested quote +On April 17 2009 04:07 AdunToridas wrote: I thought they would include the new infestor model... Oh it does make a brief appearance. It looks pretty hilarious. For a start it's MASSIVE compared to other Zerg units and it has this huge shiny ass. I think he meant that what we saw in this battle report was the old model. You can take a good look at the infestor at 15:20. But it still looks like a tomato, didn't the new one looked like a zerg Reaver?
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I wonder, if this is not fastest, how much faster is fastest? I know it's about a 1.33x increase from fast to fastest in sc1, but does anyone know what the difference is here?
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