• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:38
CEST 09:38
KST 16:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon105.0.16 Hotfix (June 30) - Balance + Bug Fixes18Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)98
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon ByuL, and the Limitations of Standard Play 5.0.16 Hotfix (June 30) - Balance + Bug Fixes The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story BW General Discussion Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Men's Fashion Thread US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9368 users

New short Q&A on battle.net forums

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 7 8 9 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 18 2007 03:17 GMT
#1
http://www.battle.net/forums/thread.aspx?fn=sc-general&t=192812&p=1&#post192812
Here is a second batch of questions answered for the fans, from questions submitted on this thread:
http://www.battle.net/forums/thread.aspx?fn=sc-general&t=189366&p=1&#post189366

Feel free to keep me accountable to delivering consistent updates of answers for you regarding Starcraft 2.

Hope you enjoy. Please keep SC2 question requests to the above link and NOT on this thread.

-----Starcraft 2 Q&A Batch 2-----

The answers given below reflect StarCraft IIs game mechanics at this early stage of development. These mechanics are subject to change with further testing and balancing.

1) Will players be able to select multiple buildings simultaneously?

We are directing much attention to polishing and improving the user interface. On that note, players will definitely be able to select and build from multiple buildings at the same time. You cannot drag-select buildings, but you can shift-click on them and add them to a control-group for ease of unit production.

2) Will workers auto-gather resources if the rally point is set to a mineral node or a geyser?

Of course.

3) Will we be able to select more than 12 units at the same time?

Currently, unit selection is unlimited, but this may change with further development and testing.

4) On a given map, will there be one Mothership per map or one Mothership unit per Protoss player allowed?

We are still testing out many possible circumstances in order to make skirmishes more fun and challenging. At this time, each Protoss player will be able to have only one Mothership at a given time, but as mentioned, everything is still subject to change.


-Karune
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 18 2007 03:21 GMT
#2

2) Will workers auto-gather resources if the rally point is set to a mineral node or a geyser?

Of course.


I'm looking forward to this, makes managing my 1000 expansions a lot easier
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
QuanticHawk
Profile Blog Joined May 2007
United States32152 Posts
June 18 2007 03:22 GMT
#3
Sweet, starcraft for retards -_-. Wave bye bye to macroing everyone
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
June 18 2007 03:25 GMT
#4
If people would bitch and moan less, I'm sure Blizzard would release this kind of information a lot more often.
havok
Profile Joined June 2007
United States27 Posts
June 18 2007 03:27 GMT
#5
On June 18 2007 12:22 Hawk wrote:
Sweet, starcraft for retards -_-. Wave bye bye to macroing everyone


You mean microing?

But if you have your cc rallied on a mineral field, when you want an scv/probe/drone to build with and you don't pay attention when you build a new one, it'll go gather some minerals, so you'll have to either grab it as it's en route to the minerals or grab it after it's started mining which will waste your time.

So the retards will just hurt themselves using auto gathering, it'll also be easier to hit their economy with a dropoff if all their scv's being built run straight into your units and they have to choose a new rally.
Response
Profile Blog Joined April 2004
United States1938 Posts
June 18 2007 03:28 GMT
#6
does anyone else think its really retarded to make a limit of one mothership per player?...it sounds too much like C&C or some other horrid rts like that too me
the REAL ReSpOnSe
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
June 18 2007 03:37 GMT
#7
good news, no reason making the game more stupid just to make it hard
Enter a Uh
Blacklizard
Profile Joined May 2007
United States1194 Posts
June 18 2007 03:37 GMT
#8
Nice info.

Interesting the way he says you definitely can select multiple buildings and workers definitely start working from a rally. A lot of people have been upset over these kinds of changes, but the more I think about it, I believe it will all be for the better. Personally, I'm always short on control groups in SC1, so anything to free up numbers and prevent constant reassigning is great for that one fact alone.

And I say interesting in the WAY he says it because it's as if these options are so expected, that some other UI options are going to come up that we aren't totally expecting.

QuanticHawk
Profile Blog Joined May 2007
United States32152 Posts
June 18 2007 03:44 GMT
#9
On June 18 2007 12:27 havok wrote:
Show nested quote +
On June 18 2007 12:22 Hawk wrote:
Sweet, starcraft for retards -_-. Wave bye bye to macroing everyone


You mean microing?

But if you have your cc rallied on a mineral field, when you want an scv/probe/drone to build with and you don't pay attention when you build a new one, it'll go gather some minerals, so you'll have to either grab it as it's en route to the minerals or grab it after it's started mining which will waste your time.

So the retards will just hurt themselves using auto gathering, it'll also be easier to hit their economy with a dropoff if all their scv's being built run straight into your units and they have to choose a new rally.


you could just as easily pick another off? dont get what youre saying.

but no, it's the end of macroing. while i think that auto worker rally is dumb (im a zerg player, wtf do i do? aside from the fact is automizing the game further) that's not my main complaint. wait til late game zvp, when instead of having to cycle threw my 0-5 hotkeys and my f-keys to mass, i can hotkey 15 hatches to 0 and reload with 1 button.

you no longer need to flash back late game and macro at the same time, you can just simply hit 0 sh and PRESTO! 100 worth of hydra one shot. even if i want to divesify it, 0 is like 2/3 of my hatches, i make lings with. i key another 2-3 to 9 and make those my ultra building hatches. 8 can be casters. it completely removes the macro element. it's not just the strats that make the pros so awesome to watch. its the fact that july can assrape your scvs all while double expoing and keeping his econ under 300/300 the entire time.

PLEASE BLIZZARD, DONT RUIN THIS
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
June 18 2007 03:50 GMT
#10
Watch out, Blizzard, watch out. We already have WC3, and we are not interested in a space version.

Sad news
Trying is the first step towards failure, and hope is the first step towards disappointment!
Sudyn
Profile Joined May 2007
United States744 Posts
June 18 2007 03:51 GMT
#11
That WOULD be the end to macro if the other player couldn't do the exact same goddamn thing. "Oh no, now he can produce a lot of units at once! Wait... so can I!" Macro isn't just producing units - it's knowing when to produce what unit - saving up resources for upgrades or expansions and shit.
Gaetele banned?
XCetron
Profile Joined November 2006
5226 Posts
June 18 2007 03:53 GMT
#12
"but as mentioned, everything is still subject to change."

please change worker auto rally to mine. I would hate that more than anything.
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
June 18 2007 03:54 GMT
#13
I can't say it's surprising that the game will have multiple-building selection, but it does beg the question of whether the Subgroup concept from War3 will return.
Moderator
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
Last Edited: 2007-06-18 03:57:26
June 18 2007 03:55 GMT
#14
the entire possibility of new mechanics or gameplay is lost on you guys, isn't it? blizzard isn't stupid, and by trivializing things that were so important in the original, they seem to be saying that there will be new things to think about, more strategy, more things to master and elements to discover.

stop complaining and give it a chance. what the fuck do you want, just another starcraft with fancier graphics? nothing they've done so far or aim at will 'ruin' the game.

god you guys are idiots =(
Moderatorsloppy little slug
[X]Ken~D
Profile Joined June 2007
377 Posts
June 18 2007 03:57 GMT
#15
On June 18 2007 12:50 Hans-Titan wrote:
Watch out, Blizzard, watch out. We already have WC3, and we are not interested in a space version.

Sad news


WTF, how are these changes going to make it like WC3? The gameplay in SC2 just from the looks says it will be a competely different game -_-;;. There is more to WC3 and SC2 then just mineral rally and multiple building selection..

As for the mothership, I hope it is very powerful because for all the time and resources spent to make it, it better be worth it. Like massing carriers, there is a huge window where Protoss is opened to a Terran rush.
QuanticHawk
Profile Blog Joined May 2007
United States32152 Posts
June 18 2007 03:58 GMT
#16
On June 18 2007 12:54 Excalibur_Z wrote:
I can't say it's surprising that the game will have multiple-building selection, but it does beg the question of whether the Subgroup concept from War3 will return.


what's subgroup concept??

PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Naib
Profile Blog Joined November 2004
Hungary4904 Posts
June 18 2007 04:01 GMT
#17
Ah come on, no multiselection and auto gathering please =/ it takes out half the need for speed. Although it may be recompensated with waay bigger diversity of units in battles, thus bigger need for micro (first time I say this, but W3ish anyone? :S )
Complete the cycle!
Pretorian-[DMK]
Profile Joined October 2006
Netherlands49 Posts
June 18 2007 04:02 GMT
#18
5) Will Browder be fired for making such imcompetent decisions?
- I hope so.
6) Will you remove the mothership for the sake of starcraft.
- No it is motherfucking cool to have superweapons, that is what Brood War always needed, I am glad we can finally add this fucking cool uber feature in the game!!!!
1. NTT - Best Brood War player in the history of the game. Also totally awesome and super sweet. Some ego problems.
.kaz
Profile Blog Joined January 2007
1963 Posts
June 18 2007 04:05 GMT
#19
On June 18 2007 12:55 intrigue wrote:
the entire possibility of new mechanics or gameplay is lost on you guys, isn't it? blizzard isn't stupid, and by trivializing things that were so important in the original, they seem to be saying that there will be new things to think about, more strategy, more things to master and elements to discover.

stop complaining and give it a chance. what the fuck do you want, just another starcraft with fancier graphics? nothing they've done so far or aim at will 'ruin' the game.

god you guys are idiots =(


QFT
Pressure - "rock is the defender of justice" 이병민 / 박영민 Hwaiting~
RebelHeart
Profile Blog Joined December 2006
New Zealand722 Posts
June 18 2007 04:07 GMT
#20
On June 18 2007 12:22 Hawk wrote:
Sweet, starcraft for retards -_-. Wave bye bye to macroing everyone


On June 18 2007 13:01 Naib wrote:
Ah come on, no multiselection and auto gathering please =/ it takes out half the need for speed. Although it may be recompensated with waay bigger diversity of units in battles, thus bigger need for micro (first time I say this, but W3ish anyone? :S )


ffs, you guys better left click on move and left click on the area you want to move to everytime you move a unit. and you better left click on attack and then left click on the unit you want to attack for each unit you're attacking. if you use right click for any of these functions then you're just a fucking hypocrite then aren't you
"Love the Lord your God, and love your neighbour as you love yourself. If you do these things you're doing well" - Phil Joel
1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#88
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 731
Tasteless 301
ggaemo 65
Aegong 42
Movie 39
Mind 33
ZergMaN 30
Noble 27
Bale 19
yabsab 17
[ Show more ]
IntoTheRainbow 12
Purpose 10
League of Legends
JimRising 687
Super Smash Bros
Mew2King131
Other Games
ceh9445
C9.Mang0438
RuFF_SC222
Organizations
Other Games
gamesdonequick643
Dota 2
PGL Dota 2 - Main Stream239
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1423
• Jankos1203
Upcoming Events
Kung Fu Cup
3h 22m
Replay Cast
16h 22m
CrankTV Team League
1d 3h
Bombastic Starleague
1d 12h
The PondCast
2 days
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
HomeStory Cup
4 days
[ Show More ]
OSC
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.