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New short Q&A on battle.net forums - Page 9

Forum Index > SC2 General
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TerranHasArrived
Profile Joined June 2007
United States94 Posts
June 30 2007 02:59 GMT
#161
I like the idea of unlimited unit selection so that you can basically put all of units of one kind into one group like all 30 siege tanks to hotkey number #2. And all 30 vultures to hotkey #1.
Ally him once, help him win. BS him once, help him learn.
Funchucks
Profile Joined June 2007
Canada2113 Posts
June 30 2007 03:01 GMT
#162
I think the biggest difference is fast hands. When it's obvious to everyone in the audience that the player wants more tanks and vultures, there isn't some brilliant timing or strategic genius going on that makes them faster than another player would get them, it's finger speed at keeping all of the SCVs and buildings doing what he wants. Playing high-level Starcraft is as physical a skill as playing a musical instrument.

All of the base management cleverness could be automated away. Every player from the noobest noob on up could have bases that run as smoothly and efficiently as Oov's. Just select your build-order and production priorities from a drop-down list, and let it follow your script. It doesn't take much in the way of AI to out-manage a human player, when APM is what matters.

It's a legitimate concern for people who want more Starcraft, and not just a good Starcraft-themed RTS. SC2 will undoubtedly be a good game, and lots of fun to play, it just might not play like Starcraft. Blizzard has proven they can make consistently good games, but not that they can consistently make games good for sport-like competition.

I know I'll be buying it and playing it. I don't know if I'll be watching pro VODs.

We'll see when it comes out.
I serve my houseguests slices of butter.
TerranHasArrived
Profile Joined June 2007
United States94 Posts
June 30 2007 03:10 GMT
#163
Omg my head just exploded.
Ally him once, help him win. BS him once, help him learn.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
June 30 2007 03:19 GMT
#164
Would it not be possible to have easy macro as an option for noobs that pros could turn off? The n both sides could be happy.
Funchucks
Profile Joined June 2007
Canada2113 Posts
June 30 2007 05:21 GMT
#165
I don't think an option would fix it.

If, in your own games, your base always runs smoothly and you're never distracted by managing it, you're not going to be very impressed by people playing with a different configuration that gives them poorer control.

When you play and it feels like you're supervising a short-bus field trip you develop an appreciation for watching a game where all of the units seem to be acting intelligently.
I serve my houseguests slices of butter.
paper
Profile Blog Joined September 2004
13196 Posts
June 30 2007 06:35 GMT
#166
On June 26 2007 14:08 Sr18 wrote:
Especially considering the fact that every single argument has been used so many times already. I cringe now every time I read someone posting something along the lines of: "If a good interface is bad, why not make a very bad interface [/sarcasm]". It's almost as if the people using that line of thought think it is actually a viable argument T_T.


QFMFT

it seems like at least half the arguments (including those using sarcasm) here are based on this retarded notion that because sc utilizes some specific system, somehow adjusting this in some irrelevant aspect correlates with the quality of the game.

i'm just afraid that blizzard is slowly closing the gap between higher and lower level players. if your sc macro can be labeled as 1 - 10, all this automation in sc2 closes the range to, say, 8 - 10. when macro becomes such a huge factor, microing becomes nearly pointless, and luck will have a hand in determining the battle. when you throw huge, equal armies at each other, how do you know who wins? i'm assuming a lot of things, but i think the point is still there.
Hates Fun🤔
pheasantenergy
Profile Joined April 2020
United States1 Post
April 24 2020 19:57 GMT
#167
--- Nuked ---
Zrana1
Profile Joined February 2017
Netherlands45 Posts
April 24 2020 20:15 GMT
#168
Wow this was a bot i guess but what a great necro!

Some quality comments from the early days!

"does anyone else think it's retarded to limit to one mothership?" :D
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
April 24 2020 21:10 GMT
#169
This really threw me off lol, nice Necro.
AKA: TelecoM[WHITE] Protoss fighting
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