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United States7166 Posts
servers are up with the new patch
Balance Changes
* PROTOSS o Cybernetics Core + Warp Gate research time increased from 60 seconds to 140 seconds.
* ZERG o Hatchery/Lair/Hive + Burrow research time increased from 50 seconds to 100 seconds. + Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas. (Note: despite saying Hatchery/Lair/Hive, Burrow still requires Lair. but can be researched by a different Hatchery after having Lair/Hive) o Nydus Network + Nydus Worm build time increased from 10 seconds to 20 seconds. o Hydralisk + The delay between attacks has been increased from 0.75 seconds to 0.83 seconds. o Infestor + Neural Parasite has been redesigned: # The limited duration of 10 seconds has been removed. # Can no longer target air units. # Cast range decreased from 9 to 7. + Burrowed Infestor move speed decreased from 1.5 to 1. + Infestor life decreased from 120 to 90. + Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
Bug Fixes
* Fixed an issue with High graphics settings that could cause particles not to render.
+ Show Spoiler [ignore my prev red comment] +whoops! I made a mistake with my previous red "correction," regarding the Neural Parasite cast range. Blizzard's patch notes were right; apparently the circle radius indicator was slightly smaller than the actual cast range. so it IS 7 and not 6 like i had so foolishly 'corrected'
source: http://www.starcraft2.com/launcher/patch-notes.htm
so this post isnt totally worthless for the time being, I'll post something new I just learned about chat functionality
We wanted to take some time to share a little bit of helpful information about some of the less obvious chat functionality within the new Battle.net currently in Beta.
When attempting to respond to someone who has messaged you while you are in a game, simply type /r into the message field and press space. You can now enter your message directed at the person messaging you and then press “Enter”.
When responding to multiple people while in a game, you can hit “Tab” and cycle through the list of anyone you’ve talked to or that has messaged you previously in the session (as long as the conversations are still active). To do this simply:
Hit “Enter” Press “Tab” until you get to the person that recently messaged you or that you messaged Type in your message Hit “Enter”
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There better be fix for the known bug with nvidia graphics cards, each patch its been getting worse and worse.
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gogo patch
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.... Worst. Post. Ever. Thought you woulda at least post the changes. Got my hopes up for nothing. Thanks a lot.
Probe priced tripled, Warpgate production speed increased, Sensor tower's price has been reduced and consume has been introduced to the infestor. You heard it here first! :D
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On March 13 2010 05:11 Energizer wrote: .... Worst. Post. Ever. Thought you woulda at least post the changes. Got my hopes up for nothing. Thanks a lot.
Probe priced tripled, Warpgate production speed increased, Sensor tower's price has been reduced and consume has been introduced to the infestor. You heard it here first! :D
You sir, deserve a warning for this post -.-
got my heart rate going...
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On March 13 2010 05:10 Monokeros wrote: There better be fix for the known bug with nvidia graphics cards, each patch its been getting worse and worse.
what
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Ah nice, here's hoping they decide to send out some keys like they did last week at the same time as they released the new patch. (iirc.)
Monokeros, I'm not sure the fix is within Blizzard's hands as the problem has afaik. affected multiple games and not just SC2 or just Blizzard games.
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Psyched. I'd love to see lurkers!
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on another note, pvp better get fixed...
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Oh please let there be some worthwhile zerg changes. I want to play all weekend with some positive changes for once.
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Defense matrix for battlecruisers would be nice =).
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Hopefully, the Stalker will get some love this patch. Terran mech could probably use a few buffs, too.
PvP fixes would be nice, but I'm not holding my breath.
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remove banelings and put in lurkers, nerf roaches and marauders slightly, buff stalkers slightly, buff terran factory units, improve phoenixes a bit and make collusi harder to get out so fast.
and gg!
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Expect a massive Hydralisk nerf.
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-Mothership can no longer fly
+ Show Spoiler +Just kidding. You should have seen the look on your face.
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Balance Changes
* PROTOSS o Cybernetics Core + Warp Gate research time increased from 60 seconds to 140 seconds.
* ZERG o Hatchery/Lair/Hive + Burrow research time increased from 50 seconds to 100 seconds. + Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas. o Nydus Network + Nydus Worm build time increased from 10 seconds to 20 seconds. o Hydralisk + The delay between attacks has been increased from 0.75 seconds to 0.83 seconds. o Infestor + Neural Parasite has been redesigned: # The limited duration of 10 seconds has been removed. # Can no longer target air units. # Cast range decreased from 9 to 7. + Burrowed Infestor move speed decreased from 1.5 to 1. + Infestor life decreased from 120 to 90. + Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
Bug Fixes
* Fixed an issue with High graphics settings that could cause particles not to render.
Good fixes, the bug fix will fix up ESL TV's stream nicely
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Nerf all around, awesome... Except for the infestor the one unit I hate.
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I never liked using /r to reply to someone. Sometimes I get a message from another person right before I send out a message and that would get things screwed up.
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