|
On March 13 2010 05:08 Zelniq wrote: + Burrowed Infestor move speed decreased from 1.5 to 1.
Does anyone know the upgraded burrowed speed of the infestor? This speed change doesn't affect the upgraded speed right?
|
zerg nerfs make dave[9] sad
|
On March 13 2010 05:28 PokePill wrote: Can an infester infest an infester? And what happens if the infested infester already infested something (or even another infester). lol 1 yes 2 probably cancels the first one's parasite 3 n/a
|
On March 13 2010 05:35 genwar wrote: As long as they don't touch my overlord speed upgrade I'm happy. Man, I play Zerg and even I can admit that is a totally unfair upgrade.
|
On March 13 2010 05:53 CharlieMurphy wrote:Show nested quote +On March 13 2010 05:50 spinesheath wrote:On March 13 2010 05:45 Jenia6109 wrote: Finally Zerg Nerf Funny sidenote: I am currently around rank 10 platinum without ever using infestors or nydus worms offensively (unless the game was 100% over). I don't even use burrow. So I only really care about the hydra nerf for now, and it doesn't seem very significant to me. I don't see how you can't use infestors in ZvT, fungal is just too good here. Nydus, yea you don't need it. Burrow is really only used to block expos or in ZvZ. So yea the nerfs are not anything crazy. What they really need to nerf is imbalords lol. Fucking clean up so many close games by just making a half a dozen of these.
Well, I guess I should use infestors, ya. I know they're good. But for some reason my games are pretty much decided before I would consider getting them.
I only get to Broodlords around the time I hit 200/200 ^^
|
meh I wanted stalker buff but these are nice as well.
|
Blizzard does not inspire me with confidence with these changes. Sure it's all a step in the right direction, but not drastic enough, imo.
|
Good, I hope this fixes the warpgate proxy crap.
|
On March 13 2010 06:00 HalfAmazing wrote: Blizzard does not inspire me with confidence with these changes. Sure it's all a step in the right direction, but not drastic enough, imo.
Have you never heard of controlling variables? If they change a ton of things at once and something is off, it's almost impossible to tell which change caused things to go wrong because none of them were isolated.
|
On March 13 2010 06:00 HalfAmazing wrote: Blizzard does not inspire me with confidence with these changes. Sure it's all a step in the right direction, but not drastic enough, imo.
Because they said like a million times that they want to let people get familiar first with sc2 (aka more then a month of play) before they start doing big changes.
Now they are just fixing big issues that you can't look around, for example PvP
|
Really hope they patch it to EU servers asap..
^ Making drastic changes is an excellent way of making the game even more imbalanced.
They need to do small changes at a time to see what happens in order to get the perfect balance
|
United States7166 Posts
edit: i just feel so dumb right now. forget it
|
...burrow nerf... now only good for ZvZ. Everything else was warranted.
|
Well if you weren't dumb you'd realize that dragoons do 8 damage to zeals, lings, marines etc in scbw. So it's nearly the same. Zeal shields are reduced as well. The biggest problem with them is their HP.
Actually, unless I'm mistaken, Dragoons do 10 damage to small units in SC1. But nevertheless I think its pretty evident that Stalkers are having trouble in SC2. And, honestly, I don't think it would take that drastic of a change to make them worthwhile. Just a small damage increase (or possibly a cost decrease, or both) should do the trick. But right now they just seem kind of superfluous.
|
On March 13 2010 06:00 spinesheath wrote:Show nested quote +On March 13 2010 05:53 CharlieMurphy wrote:On March 13 2010 05:50 spinesheath wrote:On March 13 2010 05:45 Jenia6109 wrote: Finally Zerg Nerf Funny sidenote: I am currently around rank 10 platinum without ever using infestors or nydus worms offensively (unless the game was 100% over). I don't even use burrow. So I only really care about the hydra nerf for now, and it doesn't seem very significant to me. I don't see how you can't use infestors in ZvT, fungal is just too good here. Nydus, yea you don't need it. Burrow is really only used to block expos or in ZvZ. So yea the nerfs are not anything crazy. What they really need to nerf is imbalords lol. Fucking clean up so many close games by just making a half a dozen of these. Well, I guess I should use infestors, ya. I know they're good. But for some reason my games are pretty much decided before I would consider getting them. I only get to Broodlords around the time I hit 200/200 ^^
start working them in earlier. Assuming you are going spling and bling for map control, get the corruptors and broodlords around 150 pop it's fucking brutal lol
|
On March 13 2010 05:59 KhaosKreator wrote:Show nested quote +On March 13 2010 05:35 genwar wrote: As long as they don't touch my overlord speed upgrade I'm happy. Man, I play Zerg and even I can admit that is a totally unfair upgrade. Well it is except that without scourge Zerg don't dominate the air anymore. I play Terran and it is kinda hilarious how many kills you can get with a few Vikings. And you've got the Port for Medivacs anyway.
Great Patch by Blizzard xD
I'm still hoping they fix Mutalisks soon so I can go back to Zerg
|
On March 13 2010 06:00 HalfAmazing wrote: Blizzard does not inspire me with confidence with these changes. Sure it's all a step in the right direction, but not drastic enough, imo.
It was announced at the beginning of the beta process that patches would introduce small changes.
|
|
|
lol just logged on and didnt see any changes or downloads? Could it be they have not reached all servers with this patch up to now? Or did I just miss it? My borrow up still costs 50/50 tho
~confused~
|
check the other replies, EU hasn't gotten the patch yet
|
|
|
|
|
|