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Surprisingly Normal Mini Mafia IV - Page 6

Forum Index > TL Mafia
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Pyo
Profile Joined October 2010
United States738 Posts
June 17 2011 20:54 GMT
#101
On June 18 2011 05:51 omgCRAZY wrote:
Show nested quote +
On June 18 2011 04:40 aprudds wrote:
On June 18 2011 04:19 gtrsrs wrote:
d'aww i wish we could start now
you know one thing i never understand? how exactly do games get started? like where does the first FoS come from? i know last game it was because freeloader asked a rookie question and some mafia hopped on it. but other games i feel like there's nothing to go on. i'm hosting a full-role game on another forum right now and there are like 4 posts per day between 20 players because everyone just tries to win at night and no one wants to talk in order to not get suspicions on them. it's super frustrating to watch because it's boring as hell but i kinda see where they're coming from.

anyways
MAYBE I SHOULD SAY SOMETHING SUSPICIOUS TO GET US STARTED

I would have jumped on anything whether or not I was scum. Better than a boring game that's for sure.


Let's all have a fun clean game. (OH GAWD DON'T KILL ME!)


Well at the player list:

1. aprudds
2. Treadmill
3. omgCRAZY
4. gtrsrs
5. Lord Vatti
6. Alderan
7. CjrNinja
8. supersoft
9. Pyo
10. Xedat
11. Drazerk
12. freeloader625

One of us doesn't belong...
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 17 2011 21:00 GMT
#102
Day 1!

&#91;image loading&#93;


Its the year 2016. Most of humanity has been overtaken by the zombie horde, and only a few redoubts of civilization remain, most of humanity is making an effort to survive and preserve life, while a few humans have turned to the worship of the undead and wish nothing more than to "bless" all of humanity with the "mercy" of death, so that they may be reborn again as undead. One of the scant redoubts of civilization that still stands is the town/fortress of Liquidia.

GMarshal glanced up at the imposing stone walls of the fortress, as he walked slowly towards the townhouse. It was dark already and the atmosphere was distinctly creepy, but it was safe inside the walls of the fortress. Safe from the undead, at least, though GMarshal. He was troubled, his chief advisor Mataza wanted to meet with him. Something about urgent information, that couldn't be divulged.

GMarshal pondered what this information could be as he stumbled over something. Getting up with a scowl GMarshal glanced at the object, and his eyes immediately shot wide open in panic . It was the dead body of Mataza, his blood lay pooled around him. GMarshal started up looking around wildly, terror painted in his face, when a single crossbow bolt thudded into his chest. He fell back, blood spurting out of the wound. The man with the crossbow approached him, a knife glinting in his hand. "Sorry sir" chaoser the man with the crossbow whispered, "but its time for you to be granted the blessing of undeath". GMarshal just grinned, as he pulled a gun out of his coat pocket and fired. Chaoser fell back his head blown clean off.

By the time the rest of the town arrived GMarshal had bled out.

The signs were clear however, the town knew what needed to be done. It was the only way to weed out the cultists in their midst.

GMarshal the Town Leader and Vigilante is dead
Mataza the Survivor is dead
chaoser the head cultist is dead

You have 48 hours to vote for who to lynch! At the end of this time the person with the most votes will be lynched! (Picture courtesy of Mataza)
Moderator
Treadmill
Profile Joined July 2010
Canada2833 Posts
June 17 2011 21:13 GMT
#103
Well, I'm gonna start by tossing out something that should be fairly obvious. If we have a DT, they should claim as soon as they hit a red. With only 3 mafia members, getting rid of a single one would be fantastic, and drop their KP right away. Obviously they shouldn't claim if they only hit a townie (though they maybe should claim to stop a mislynch? No so sure about this).

I think we can safely ignore the possibility of the set-up being the roleblocker, 2 goons, 9 townies, because that would be stupid.
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 17 2011 21:23 GMT
#104
On June 18 2011 06:13 Treadmill wrote:
Well, I'm gonna start by tossing out something that should be fairly obvious. If we have a DT, they should claim as soon as they hit a red. With only 3 mafia members, getting rid of a single one would be fantastic, and drop their KP right away. Obviously they shouldn't claim if they only hit a townie (though they maybe should claim to stop a mislynch? No so sure about this).

I think we can safely ignore the possibility of the set-up being the roleblocker, 2 goons, 9 townies, because that would be stupid.


disagree at all points

since we potentially have a roleblocker (who i might accidentally call a "hooker" as habit from epicmafia, just a heads up), the mafia doesn't actually need to kill a power role to nullify it. they can hook it all game and go after other townies since a confirmed DT that can't provide reports is worse than the possibility that there's a DT out there somewhere.

a DT should only *definitely* claim if he's got a guilty when there are TWO mafia left. there are no millers in any set-up so his reports will be 100% accurate, and narrowing us down to 1 mafia from 2 (especially if that means a 50% chance at hitting a roleblocker if there is one) is better than sacrificing his power to get a single goon. IMO.

also i don't think it's safe to ignore any set-ups as possibilities. while it would certainly make for a less "fun" game, there's strategic merit in every set-up including the almost all-'nilla set-up. just "assuming" we have blue roles would benefit the mafia, as we may wait for a medic save or detective report that never comes

for reference on this page, these are the possible set-ups:
1 Mafia Role Blocker, 2 Mafia Goons, 7 Town, 1 Medic, 1 Detective
1 Mafia Role Blocker, 2 Mafia Goons, 9 Town
3 Mafia Goons, 1 Medic, 8 Town.
3 Mafia Goons, 1 Detective, 8 Town.
i play ... hearthstone =\^.^/= Winterfox
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 17 2011 21:23 GMT
#105
additionally, mafia KP is limited to 1 every night, as stated in the OP
i play ... hearthstone =\^.^/= Winterfox
omgCRAZY
Profile Blog Joined January 2010
Canada551 Posts
June 17 2011 21:38 GMT
#106
We should get everyone talking as soon as possible and get some discussion going so we can weed out the lurkers and get a good lynch for day 1.

I also agree that the DT should not out himself right away unless the benefits are game changing. Does anyone know if the DT checks the role blocker will it return goon or roleblocker for him. If it returns roleblocker I would not mind the DT outing at that point since we will know 100% that we have 1 medic and 1 DT and the medic can keep the DT safe.
THIS NEEDS FACE!
Treadmill
Profile Joined July 2010
Canada2833 Posts
June 17 2011 21:41 GMT
#107
I was ignoring that possibility more because of the strangeness of a role-blocker with no roles to block. I suppose that GM could just be screwing with us though.

I missed that the mafia KP was fixed, that does changes the math a little.

I still think the DT should claim once he hits a single red (if we have one, which isn't guaranteed). Otherwise we run the risk of him seeing a red and then getting killed. The DT is almost certainly not going to give us more than 1 mafia this game anyways (he'll either get killed or RB'd, yes) so I don't see why it matters if he gives us the second or third one. Also finding our first mafia as early as possible will really help to lead us to the others.
Treadmill
Profile Joined July 2010
Canada2833 Posts
June 17 2011 21:42 GMT
#108
On June 18 2011 06:38 omgCRAZY wrote:
We should get everyone talking as soon as possible and get some discussion going so we can weed out the lurkers and get a good lynch for day 1.

I also agree that the DT should not out himself right away unless the benefits are game changing. Does anyone know if the DT checks the role blocker will it return goon or roleblocker for him. If it returns roleblocker I would not mind the DT outing at that point since we will know 100% that we have 1 medic and 1 DT and the medic can keep the DT safe.

From the OP it seems he only returns alignment, not role.
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 17 2011 21:54 GMT
#109
On June 18 2011 06:41 Treadmill wrote:
I was ignoring that possibility more because of the strangeness of a role-blocker with no roles to block. I suppose that GM could just be screwing with us though.


oh herp. you're right i didn't even consider that. yes it does make it seem less likely

on the other hand the mafia won't know the set-up either. with the 2 goons and 1 hooker they could think that there are power roles so it's a mindfuck to them too. i guess it matters less to them since they want all of us dead regardless if we bleed blue or green but yeah

anyways
we should keep the set-up possibilities fresh every couple of pages and update it or eliminate possibilities after every kill.

also it should go without saying but
if we have one, the medic should never claim unless he is going to be lynched or unless one of his confirmed saves is going to be lynched. he doesn't have to lay low (see GGQ's post at the end of mafia XL about how a blue should play) because he doesn't WANT to look like a medic, but he shouldn't broadcast his role unless it the town is lynching his clear. maybe the medic can claim in a LYLO situation but i'm hesitant to say the medic SHOULD claim in LYLO because the mafia will likely claim medic as well. play it by ear
i play ... hearthstone =\^.^/= Winterfox
Pyo
Profile Joined October 2010
United States738 Posts
June 17 2011 22:15 GMT
#110
On June 18 2011 06:41 Treadmill wrote:
I was ignoring that possibility more because of the strangeness of a role-blocker with no roles to block. I suppose that GM could just be screwing with us though.


It's not that strange... as explained earlier in this thread, that set up exists so that mafia don't automatically know the set up if they have a roleblocker.

Any play that involves early blue claims (or relies on blues at all, really) is generally a bad way to go.
sandroba
Profile Joined April 2006
Canada4998 Posts
June 17 2011 22:30 GMT
#111
All setups are equally as likely to happen. They are all there for good reason too, so that mafia doesn't get more info on the setup based on their roles.
aprudds
Profile Joined April 2010
Canada144 Posts
June 17 2011 22:37 GMT
#112
On June 18 2011 06:54 gtrsrs wrote:
Show nested quote +
On June 18 2011 06:41 Treadmill wrote:
I was ignoring that possibility more because of the strangeness of a role-blocker with no roles to block. I suppose that GM could just be screwing with us though.


oh herp. you're right i didn't even consider that. yes it does make it seem less likely

on the other hand the mafia won't know the set-up either. with the 2 goons and 1 hooker they could think that there are power roles so it's a mindfuck to them too. i guess it matters less to them since they want all of us dead regardless if we bleed blue or green but yeah

anyways
we should keep the set-up possibilities fresh every couple of pages and update it or eliminate possibilities after every kill.

also it should go without saying but
if we have one, the medic should never claim unless he is going to be lynched or unless one of his confirmed saves is going to be lynched. he doesn't have to lay low (see GGQ's post at the end of mafia XL about how a blue should play) because he doesn't WANT to look like a medic, but he shouldn't broadcast his role unless it the town is lynching his clear. maybe the medic can claim in a LYLO situation but i'm hesitant to say the medic SHOULD claim in LYLO because the mafia will likely claim medic as well. play it by ear


This actually makes it town favored in some circumstances after night one, because town could have more access to info then mafia.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
June 17 2011 22:41 GMT
#113
As it stands the Mafia already have a 50-50 shot at guessing the set up which puts us at a disadvantage as they can take a stab at how many blue we have. We should find out if there is roll blocker asap as if we have blues they will know the set up and be able to help us a lot more than if they know they are the only blue in the game but for now we should not claim on anything.
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 17 2011 22:57 GMT
#114
On June 18 2011 07:41 Drazerk wrote:
We should find out if there is roll blocker asap


that's a great idea Drazerk and i approve 100%
now, how do you propose we go about finding out if there is a roleblocker?
i play ... hearthstone =\^.^/= Winterfox
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
June 17 2011 23:08 GMT
#115
On June 18 2011 07:57 gtrsrs wrote:
Show nested quote +
On June 18 2011 07:41 Drazerk wrote:
We should find out if there is roll blocker asap


that's a great idea Drazerk and i approve 100%
now, how do you propose we go about finding out if there is a roleblocker?


And on that note...

Will we be told if we are role blocked regardless of if we are green?
sandroba
Profile Joined April 2006
Canada4998 Posts
June 17 2011 23:09 GMT
#116
Yes.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
June 17 2011 23:11 GMT
#117
Right so if we are role blocked This coming night speak up and we should be able to work out the game type
aprudds
Profile Joined April 2010
Canada144 Posts
June 17 2011 23:13 GMT
#118
You do realize scum can claim role block right?
Treadmill
Profile Joined July 2010
Canada2833 Posts
June 17 2011 23:16 GMT
#119
If someone gets roleblocked they should just say, we'll know if there's a roleblocker by day two (or maybe not if the RB holds off to hide, but even that would be a victory). And before people accuse me of blue-fishing as happened last game... its possible to say that you've been role-blocked without saying you're blue or you're green. It should go without saying that we shouldn't necessarily trust whoever says they were r-b'd, they might be mafia.

Another note - figuring out the set-up does give us something to talk about but its not terribly important in the long run, lets not fixate on something that doesn't really matter.
supersoft
Profile Joined April 2010
Germany3729 Posts
June 17 2011 23:16 GMT
#120
Dt sees the color of the checked player. and I think DT should never roleclaim asap. it's much better to give some hints by "analyzing" players if he found someone. when he got two mafia, I agree he should probably roleclaim.
but since we don't know whether there is a medic, it would be bad if we lose our only blue in exchange to one mafia.
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