• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:23
CEST 14:23
KST 21:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
Weekly Cups (Sept 29-Oct 5): MaxPax triples up2PartinG joins SteamerZone, returns to SC2 competition245.0.15 Balance Patch Notes (Live version)99$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11
StarCraft 2
General
5.0.15 Balance Patch Notes (Live version) Weekly Cups (Sept 29-Oct 5): MaxPax triples up PartinG joins SteamerZone, returns to SC2 competition ZvT - Army Composition - Slow Lings + Fast Banes Stellar Fest: StarCraft II returns to Canada
Tourneys
Tenacious Turtle Tussle Stellar Fest $2,500 WardiTV TL Map Contest Tournament 15 Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
Question regarding recent ASL Bisu vs Larva game RepMastered™: replay sharing and analyzer site [ASL20] Ro8 Preview Pt2: Holding On BarrackS' ASL S20 Ro.8 Review&Power of Friendship BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
Proposed Glossary of Strategic Uncertainty Current Meta TvZ Theorycraft - Improving on State of the Art 9 hatch vs 10 hatch vs 12 hatch
Other Games
General Games
Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2137 users

Policy Lynching - Page 2

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 Next All
Radfield
Profile Joined September 2009
Canada2720 Posts
June 07 2012 15:23 GMT
#21
I agree Toad. Policy Shoot, don't Policy Lynch. Policy Lynching also allows scum to coast through the day, as they can legitimately hop on board whatever policy lynch happens to be running.
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
June 07 2012 15:29 GMT
#22
Is killing VE d1 also policy lynching?
And imo in newbie games policy lynches are helpful.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2012-06-07 15:33:54
June 07 2012 15:33 GMT
#23
Policy lynches are not great short term (in the actual game) (although they can help) but long term (over many games) they develop good behaviors.
Moderator
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 07 2012 15:52 GMT
#24
On June 08 2012 00:33 GMarshal wrote:
Policy lynches are not great short term (in the actual game) (although they can help) but long term (over many games) they develop good behaviors.


So generally they are bad. In each game the goal is to win that particular game.

Like, the only way of doing it would be if, say, TL Mafia was training for some massive internetz mafia world cup and that was the final goal. As it is, the final goal is to win that one particular game.
[15:15] <Palmar> and yes marv, you're a total hottie
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 07 2012 15:56 GMT
#25
On June 08 2012 00:52 marvellosity wrote:
Show nested quote +
On June 08 2012 00:33 GMarshal wrote:
Policy lynches are not great short term (in the actual game) (although they can help) but long term (over many games) they develop good behaviors.


So generally they are bad. In each game the goal is to win that particular game.

Like, the only way of doing it would be if, say, TL Mafia was training for some massive internetz mafia world cup and that was the final goal. As it is, the final goal is to win that one particular game.

Yes and no, raising the standard of play is a "meta" goal so to speak, otherwise why play games with coaches? they make your opponents play better which hinders your chances of winning! Same with advising people after the game is over, it makes them play better in other games you may be playing, which can be risky!

(its a silly example, but you get what I'm saying) I don't especially care for policy lynches one way or another (I believe vigis can fill that role equally well, with less wasted time.))
Moderator
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 07 2012 16:00 GMT
#26
On June 08 2012 00:56 GMarshal wrote:
Show nested quote +
On June 08 2012 00:52 marvellosity wrote:
On June 08 2012 00:33 GMarshal wrote:
Policy lynches are not great short term (in the actual game) (although they can help) but long term (over many games) they develop good behaviors.


So generally they are bad. In each game the goal is to win that particular game.

Like, the only way of doing it would be if, say, TL Mafia was training for some massive internetz mafia world cup and that was the final goal. As it is, the final goal is to win that one particular game.

Yes and no, raising the standard of play is a "meta" goal so to speak, otherwise why play games with coaches? they make your opponents play better which hinders your chances of winning! Same with advising people after the game is over, it makes them play better in other games you may be playing, which can be risky!

(its a silly example, but you get what I'm saying) I don't especially care for policy lynches one way or another (I believe vigis can fill that role equally well, with less wasted time.))


The examples don't match up though. Coaches improve the standard of play within that game and also afterwards. Advising people after the game is over - it improves play but has no bearing on the game just played. Whereas policy lynching within the confines of a game is likely to worsen the result.

i.e. your examples either improve the standard of the game you're in or future games while not impacting the present, vs policy lynches which improve later games but probably worsen the current one
[15:15] <Palmar> and yes marv, you're a total hottie
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
June 07 2012 16:07 GMT
#27
Lynch bill Murray and mrzentor every game
Lynch anyone that opposes this
Lynch contradictions not liars
Lynch lurkers especially noob ones
Never lynch anyone blazinghand vows to eat his hat on
There is always tomorrow nshs.seal.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 07 2012 16:08 GMT
#28
On June 08 2012 01:07 Mattchew wrote:
Lynch bill Murray and mrzentor every game
Lynch anyone that opposes this
Lynch contradictions not liars
Lynch lurkers especially noob ones
Never lynch anyone blazinghand vows to eat his hat on


this
[15:15] <Palmar> and yes marv, you're a total hottie
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 07 2012 16:55 GMT
#29
On June 08 2012 00:33 GMarshal wrote:
Policy lynches are not great short term (in the actual game) (although they can help) but long term (over many games) they develop good behaviors.

exactly. I don't mind losing a single cycle to teach someone a lessen for the greater good of improving TL towns :p
Yeah it's probably not helping your current game and most likely going to hurt you but if you don't policy shoot or policy lynch from time to time people will end up thinking they did good.
Just look at my games as town. I'm still having those hypno-Toad games every now and then because that's funny to play but people probably should insta-lynch me in games like that to teach me that lessen :p
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
June 07 2012 18:30 GMT
#30
yeah I think there was a time where policy lynching would have worked. In my earlier games, it definitely worked; it was clear that there were certain things you were just never supposed to do. After about 2-3 months here I noticed that started changing rapidly and all sorts of weird stuff started happening.
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
June 07 2012 18:35 GMT
#31
I dunno i think that policy lynching VE and lurkers is a perfect idea because both make me die inside
Proud supporter of the Basking Rootwalla
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
June 07 2012 20:03 GMT
#32
Did anyone see that thing in >show name removed because people bitch about spoilers and it's annoying< where some dude gave the impression of power and that gave him actual power?

Policy lynching works in a similar way in that if we agree to it we should never have to carry out any lynches because players will know that certain plays will get them lynched and consequently will not do them.

How many times have you been in a game and realised that a third of the players in the game weren't playing and another third were doing dumb shit that made them painful to interact with?

We need more policy lynching!!!
+ Show Spoiler +
ps snape kills dumbledore
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
slOosh
Profile Joined October 2009
3291 Posts
Last Edited: 2012-06-07 22:01:28
June 07 2012 21:59 GMT
#33
But people don't feel the weight of our agreement to do it unless we actually do it when such situations arise. So we gotta actually do it otherwise words are meaningless (or perceived as such or treated as such). I lynch all the blue claims!

e: barring of course the sensible ones; however the only one I've seen is in a newbie game where DT came out with 3 town checks which lead to scum surrender
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
June 07 2012 22:06 GMT
#34
The goal of the game is to lynch scum. If a policy does not help me accomplish that I will not follow it. The post game is where I can help change poor behavior.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 07 2012 22:46 GMT
#35
You can't Policy shoot everyone because you may not have a Vigilante every game. Also it makes sense to Policy Lynch people since the goal of the game is to lynch people that are Scum: If someone breaks a Policy they are more than likely Scum. Now that that basic stuff is out of the way:

On June 07 2012 22:13 rastaban wrote:
What are the policy lynches

Lynch Lurkers,
Lynch Bad Claims,
Lynch all Liars,

any useful ones that I am missing?
One I have been wondering about, is should you policy lynch all reds (provided the DT is sane) in a game with a miller but no framers(its not LYLO either)? It seems to me if they incurred enough suspicion to be checked by a DT then it isn't worth the risk of saving them.


I think people get mixed up in what constitutes a valid policy. Lynch Lurkers isn't always a valid policy: In a large game unless the Town has lots of KP you can't do this every time. In a 10 player, 12 player game though? Lynch Lurkers is a massive advantage the Town should almost always follow.

Lynch "Bad Claims" isn't an actual policy, and never should be - bad claims are a subjective idea in most cases.
One thing I can say with absolute confidence that is a bad claim is someone claiming and appearing to not understand how their role works because they didn't read the role PM correctly - that sounds like Scum screwing up a fake claim. The other is a DT that gives results that don't make sense even taking sanity into account, or a Medic that claims to protect people they were trying to lynch. That kind of stuff is concrete "bad claims" territory that everyone SHOULD policy lynch for.

Lynch All Liars is the best policy lynch of all and should always be followed. There are very few circumstances where Townies should lie. Lately people have been far more willing to kill lying players so at least this is starting to take hold.

Other policies are game to game depending on mechanics.

Examples:

1.) In any open setup if someone is hesitant to claim during a mass claim and most roles are already accounted for chances are they are Scum.

2.) In a setup with self-aware Millers, anyone that is caught by a Detective and claims Miller should be policy lynched. A self-aware Miller is Town, and on Day 1 should claim Miller immediately. They might still be lynched but this gives the Town a much easier path days ahead.

3.) Any Miller claim should be lynched anyway.

4.) This is in the same vein as Millers: Any Town role that will fuck the Town over without doing anything bad to the Mafia (Traitor, Beloved Princess if it's an open setup and there aren't a lot of Blue Roles) should claim immediately. People caught with these roles should policy lynched.


The point of policy lynching isn't just a meta thing: It's to put the Town on a plan to win. If everyone is aware that "Doing X tends to be something only Scum would do, and we will lynch you for doing X" then any Townie/Scum worth their salt better discuss this BEFORE everyone goes a long with it. Once the atmosphere has been set you have no one to blame but yourself if you get caught doing X. Not every policy lynch applies to every game (even LALiars) but when the game starts at least be aware of what makes a good one to throw out there.

And stop the myth about policy lynching kills discussion: It doesn't. Policy lynches usually cause people to take sides which is ultimately a good thing for the Town.
Math me up, scumboi. - Acrofales
MrZentor
Profile Joined December 2010
United States1648 Posts
June 07 2012 23:11 GMT
#36
On June 08 2012 01:07 Mattchew wrote:
Lynch bill Murray and mrzentor every game
Lynch anyone that opposes this
Lynch contradictions not liars
Lynch lurkers especially noob ones
Never lynch anyone blazinghand vows to eat his hat on




Falling’s just like flying, except there’s a more permanent destination.
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
June 08 2012 02:30 GMT
#37
On June 07 2012 22:13 rastaban wrote:
What are the policy lynches

Lynch Lurkers,
Lynch Bad Claims,
Lynch all Liars,

any useful ones that I am missing?
One I have been wondering about, is should you policy lynch all reds (provided the DT is sane) in a game with a miller but no framers(its not LYLO either)? It seems to me if they incurred enough suspicion to be checked by a DT then it isn't worth the risk of saving them.

WHERE DID YOU NINJA OUT FROM?
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
June 08 2012 02:33 GMT
#38
Lynch everyone in my null list is a good policy.
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
rastaban
Profile Blog Joined May 2010
United States2294 Posts
June 08 2012 04:07 GMT
#39
On June 08 2012 11:30 Foolishness wrote:
Show nested quote +
On June 07 2012 22:13 rastaban wrote:
What are the policy lynches

Lynch Lurkers,
Lynch Bad Claims,
Lynch all Liars,

any useful ones that I am missing?
One I have been wondering about, is should you policy lynch all reds (provided the DT is sane) in a game with a miller but no framers(its not LYLO either)? It seems to me if they incurred enough suspicion to be checked by a DT then it isn't worth the risk of saving them.

WHERE DID YOU NINJA OUT FROM?

Hey BC is Ninja, I'm a townie :D

Got some personal things in order, so I am hoping I have the time to try and play again.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
June 08 2012 04:13 GMT
#40
polysee linches wel gyt mi kild evree gaim.

l o l o l o l
Nada's body is South Korea's greatest weapon.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
10:00
Master Swan Open #96
CranKy Ducklings85
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 369
Lowko296
ProTech78
LamboSC2 70
StarCraft: Brood War
Britney 34375
Bisu 2025
Larva 933
Barracks 560
actioN 377
Hyun 217
Backho 72
Sea.KH 62
ToSsGirL 56
yabsab 43
[ Show more ]
scan(afreeca) 27
ivOry 18
Sacsri 14
Terrorterran 10
HiyA 10
Icarus 7
Dota 2
Dendi1729
XcaliburYe442
420jenkins298
qojqva53
Counter-Strike
olofmeister1807
shoxiejesuss827
x6flipin439
Heroes of the Storm
Khaldor212
Other Games
singsing2402
B2W.Neo967
Pyrionflax345
crisheroes320
hiko224
RotterdaM215
Mew2King49
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis869
• Jankos682
Other Games
• WagamamaTV266
Upcoming Events
Monday Night Weeklies
3h 37m
Map Test Tournament
22h 37m
PiGosaur Monday
1d 11h
Map Test Tournament
1d 22h
Tenacious Turtle Tussle
2 days
The PondCast
2 days
Map Test Tournament
2 days
Map Test Tournament
3 days
OSC
4 days
Korean StarCraft League
4 days
[ Show More ]
CranKy Ducklings
4 days
Map Test Tournament
4 days
OSC
5 days
[BSL 2025] Weekly
5 days
Safe House 2
5 days
Sparkling Tuna Cup
5 days
Map Test Tournament
5 days
OSC
5 days
IPSL
6 days
dxtr13 vs Napoleon
Doodle vs OldBoy
Liquipedia Results

Completed

BSL 20 Team Wars
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.