Policy Lynching - Page 2
Forum Index > TL Mafia |
Radfield
Canada2720 Posts
| ||
blubbdavid
Switzerland2412 Posts
And imo in newbie games policy lynches are helpful. | ||
GMarshal
United States22154 Posts
| ||
marvellosity
United Kingdom36153 Posts
On June 08 2012 00:33 GMarshal wrote: Policy lynches are not great short term (in the actual game) (although they can help) but long term (over many games) they develop good behaviors. So generally they are bad. In each game the goal is to win that particular game. Like, the only way of doing it would be if, say, TL Mafia was training for some massive internetz mafia world cup and that was the final goal. As it is, the final goal is to win that one particular game. | ||
GMarshal
United States22154 Posts
On June 08 2012 00:52 marvellosity wrote: So generally they are bad. In each game the goal is to win that particular game. Like, the only way of doing it would be if, say, TL Mafia was training for some massive internetz mafia world cup and that was the final goal. As it is, the final goal is to win that one particular game. Yes and no, raising the standard of play is a "meta" goal so to speak, otherwise why play games with coaches? they make your opponents play better which hinders your chances of winning! Same with advising people after the game is over, it makes them play better in other games you may be playing, which can be risky! (its a silly example, but you get what I'm saying) I don't especially care for policy lynches one way or another (I believe vigis can fill that role equally well, with less wasted time.)) | ||
marvellosity
United Kingdom36153 Posts
On June 08 2012 00:56 GMarshal wrote: Yes and no, raising the standard of play is a "meta" goal so to speak, otherwise why play games with coaches? they make your opponents play better which hinders your chances of winning! Same with advising people after the game is over, it makes them play better in other games you may be playing, which can be risky! (its a silly example, but you get what I'm saying) I don't especially care for policy lynches one way or another (I believe vigis can fill that role equally well, with less wasted time.)) The examples don't match up though. Coaches improve the standard of play within that game and also afterwards. Advising people after the game is over - it improves play but has no bearing on the game just played. Whereas policy lynching within the confines of a game is likely to worsen the result. i.e. your examples either improve the standard of the game you're in or future games while not impacting the present, vs policy lynches which improve later games but probably worsen the current one | ||
Mattchew
United States5684 Posts
Lynch anyone that opposes this Lynch contradictions not liars Lynch lurkers especially noob ones Never lynch anyone blazinghand vows to eat his hat on | ||
marvellosity
United Kingdom36153 Posts
On June 08 2012 01:07 Mattchew wrote: Lynch bill Murray and mrzentor every game Lynch anyone that opposes this Lynch contradictions not liars Lynch lurkers especially noob ones Never lynch anyone blazinghand vows to eat his hat on this | ||
Toadesstern
Germany16350 Posts
On June 08 2012 00:33 GMarshal wrote: Policy lynches are not great short term (in the actual game) (although they can help) but long term (over many games) they develop good behaviors. exactly. I don't mind losing a single cycle to teach someone a lessen for the greater good of improving TL towns :p Yeah it's probably not helping your current game and most likely going to hurt you but if you don't policy shoot or policy lynch from time to time people will end up thinking they did good. Just look at my games as town. I'm still having those hypno-Toad games every now and then because that's funny to play but people probably should insta-lynch me in games like that to teach me that lessen :p | ||
wherebugsgo
Japan10647 Posts
| ||
Nova_Terra
Switzerland1190 Posts
| ||
layabout
United Kingdom2600 Posts
Policy lynching works in a similar way in that if we agree to it we should never have to carry out any lynches because players will know that certain plays will get them lynched and consequently will not do them. How many times have you been in a game and realised that a third of the players in the game weren't playing and another third were doing dumb shit that made them painful to interact with? We need more policy lynching!!! + Show Spoiler + ps snape kills dumbledore | ||
slOosh
3291 Posts
e: barring of course the sensible ones; however the only one I've seen is in a newbie game where DT came out with 3 town checks which lead to scum surrender | ||
GreYMisT
United States6736 Posts
| ||
Ace
United States16096 Posts
On June 07 2012 22:13 rastaban wrote: What are the policy lynches Lynch Lurkers, Lynch Bad Claims, Lynch all Liars, any useful ones that I am missing? One I have been wondering about, is should you policy lynch all reds (provided the DT is sane) in a game with a miller but no framers(its not LYLO either)? It seems to me if they incurred enough suspicion to be checked by a DT then it isn't worth the risk of saving them. I think people get mixed up in what constitutes a valid policy. Lynch Lurkers isn't always a valid policy: In a large game unless the Town has lots of KP you can't do this every time. In a 10 player, 12 player game though? Lynch Lurkers is a massive advantage the Town should almost always follow. Lynch "Bad Claims" isn't an actual policy, and never should be - bad claims are a subjective idea in most cases. One thing I can say with absolute confidence that is a bad claim is someone claiming and appearing to not understand how their role works because they didn't read the role PM correctly - that sounds like Scum screwing up a fake claim. The other is a DT that gives results that don't make sense even taking sanity into account, or a Medic that claims to protect people they were trying to lynch. That kind of stuff is concrete "bad claims" territory that everyone SHOULD policy lynch for. Lynch All Liars is the best policy lynch of all and should always be followed. There are very few circumstances where Townies should lie. Lately people have been far more willing to kill lying players so at least this is starting to take hold. Other policies are game to game depending on mechanics. Examples: 1.) In any open setup if someone is hesitant to claim during a mass claim and most roles are already accounted for chances are they are Scum. 2.) In a setup with self-aware Millers, anyone that is caught by a Detective and claims Miller should be policy lynched. A self-aware Miller is Town, and on Day 1 should claim Miller immediately. They might still be lynched but this gives the Town a much easier path days ahead. 3.) Any Miller claim should be lynched anyway. 4.) This is in the same vein as Millers: Any Town role that will fuck the Town over without doing anything bad to the Mafia (Traitor, Beloved Princess if it's an open setup and there aren't a lot of Blue Roles) should claim immediately. People caught with these roles should policy lynched. The point of policy lynching isn't just a meta thing: It's to put the Town on a plan to win. If everyone is aware that "Doing X tends to be something only Scum would do, and we will lynch you for doing X" then any Townie/Scum worth their salt better discuss this BEFORE everyone goes a long with it. Once the atmosphere has been set you have no one to blame but yourself if you get caught doing X. Not every policy lynch applies to every game (even LALiars) but when the game starts at least be aware of what makes a good one to throw out there. And stop the myth about policy lynching kills discussion: It doesn't. Policy lynches usually cause people to take sides which is ultimately a good thing for the Town. | ||
MrZentor
United States1648 Posts
On June 08 2012 01:07 Mattchew wrote: Lynch bill Murray and mrzentor every game Lynch anyone that opposes this Lynch contradictions not liars Lynch lurkers especially noob ones Never lynch anyone blazinghand vows to eat his hat on | ||
Foolishness
United States3044 Posts
On June 07 2012 22:13 rastaban wrote: What are the policy lynches Lynch Lurkers, Lynch Bad Claims, Lynch all Liars, any useful ones that I am missing? One I have been wondering about, is should you policy lynch all reds (provided the DT is sane) in a game with a miller but no framers(its not LYLO either)? It seems to me if they incurred enough suspicion to be checked by a DT then it isn't worth the risk of saving them. WHERE DID YOU NINJA OUT FROM? | ||
Bluelightz
Indonesia2463 Posts
| ||
rastaban
United States2294 Posts
Hey BC is Ninja, I'm a townie :D Got some personal things in order, so I am hoping I have the time to try and play again. | ||
Kenpachi
United States9908 Posts
l o l o l o l | ||
| ||