What about attack first then armor?
Can anyone supply me with some stats and thoughts on this?
thx
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MyLostTemple
United States2921 Posts
What about attack first then armor? Can anyone supply me with some stats and thoughts on this? thx | ||
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pheered.user
United States2603 Posts
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Cloud
Sexico5880 Posts
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sundance
Slovakia3201 Posts
On March 13 2005 12:21 BCloud wrote: Terran does 70, 125, 20, 30 damage, adding +1 armor wont change much i guess... +1 armor is good "prevention" from vulture raids.You need 3 hits to kill a probe instead of 2 w/o +1 armor.As was mentioned above | ||
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pheered.user
United States2603 Posts
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hasuwar
7365 Posts
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pheered.user
United States2603 Posts
On March 13 2005 12:32 hasuwar wrote: They melt like butter anyway ![]() not mine! | ||
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XythOs
Germany520 Posts
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Patriot.dlk
Sweden5462 Posts
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FreeZEternal
Korea (South)3396 Posts
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LastWish
2015 Posts
On March 13 2005 13:01 FreeZEternal wrote: I like to grade attack first, because when you have +3 attack mines die instanly~!!! +_+ important +_+ no this isn't important important is to divide your zealots per tanks to minimize splash loses(tank&mine). If u divide correctly low spread mines will only help you because they'll explode at tanks. | ||
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pooper-scooper
United States3108 Posts
On March 13 2005 13:01 FreeZEternal wrote: I like to grade attack first, because when you have +3 attack mines die instanly~!!! +_+ important +_+ This does make a big difference. | ||
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FreeZEternal
Korea (South)3396 Posts
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FreeZEternal
Korea (South)3396 Posts
On March 13 2005 13:22 LastWish wrote: Show nested quote + On March 13 2005 13:01 FreeZEternal wrote: I like to grade attack first, because when you have +3 attack mines die instanly~!!! +_+ important +_+ no this isn't important important is to divide your zealots per tanks to minimize splash loses(tank&mine). If u divide correctly low spread mines will only help you because they'll explode at tanks. You haven't played a push whore terran -.-;; | ||
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w)Gs(Zero-
Colombia270 Posts
On March 13 2005 12:21 BCloud wrote: Terran does 70, 125, 20, 30 damage, adding +1 armor wont change much i guess... that's right | ||
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KiLLme1st
United States1824 Posts
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LastWish
2015 Posts
On March 13 2005 13:35 KiLLme1st wrote: FreeZEternal is Korean I think I will agree with him. a funny reaction for this... wtf does nationality have to do with it And i tell you if u send zealots attack-move through mine field, your zealots will gather around the mine+kill it. This all will slow them down a lot and through this time all of your lots will take like super-splash from tanks. Zealots are there in battlefield to run as fast as they can to reach tanks. Dragoons are the ones to kill mines mostly and finish off lonely,weak or wounded units. | ||
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Liquid`Drone
Norway28820 Posts
apart from that, it's pretty damn useless unless he's goliath heavy =[ personally I always upgrade attack and never more than one forge pvt. terran benefits tons from upgrades but toss doesn't benefit much cept for carriers. ![]() | ||
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Ack1027
United States7873 Posts
It's not like zeals won't get shot by vults when running in. A good push/Terran won't allow many zeals to get through a mine field. Edit: Lmao drone you HAD to post 1 second before didn't you. | ||
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FreeZEternal
Korea (South)3396 Posts
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