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Armor instead of Attack upgrade PvT - Page 4

Forum Index > Brood War Strategy
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SoL.Origin
Profile Joined September 2003
Argentina2400 Posts
April 14 2005 06:06 GMT
#61
Then Reach must be really stupid. Exalted why are you not a progamer given your unholy knowledge of the game? TT
Son Of Law
January
Profile Joined May 2004
123 Posts
April 14 2005 07:48 GMT
#62
+1 armor quick helps somewhat against splash damage from tanks as well, not much but i used to hear alot about korean P's getting quick +1 armor instead of +1 attack for this reason. Also obvoiusly the probe taking 3 hits instead of 2 from a vulture as well.
On February 07 2005 14:57 Nal_Testie wrote: Everytime i came home from his house something of mine was sore.
exalted
Profile Blog Joined March 2004
United States3612 Posts
April 16 2005 05:38 GMT
#63
On April 14 2005 15:06 SoL.Origin wrote:
Then Reach must be really stupid. Exalted why are you not a progamer given your unholy knowledge of the game? TT


Good job not being specific in what kind of reps and situations he got shields, that's a little important, don't you think? If it's PvZ with Archons then obviously shield has use, if he was rushing to carrier then plasma shields would have more use than armor. Stick to limiting your mind on what's "NOT POSSIBLE HUMANELY!" instead of debating on strategy forum plz.

For the kids talking about going dual forge and armor up, instead use that 150+100/100 on something that's actually productive - another expand? If you're that worried about being harassed by vultures, that 150 + 100 will buy you two more cannons, much more useful than the extra hit that will help you when your upg is complete (fuckload of time later).

It's already been proven that it's weak vs mech anyway becuase of such high base damage by the ran units..
too easy
SainT
Profile Joined February 2005
Chile1067 Posts
April 16 2005 05:41 GMT
#64
On April 14 2005 12:53 SoL.Origin wrote:
why armor? why not shields? works for probes and cannons... reach used it as his first upgrade in some reps

as exalted said, in the early game u won't have enough money to purshase them
Well i'm a lucky man...
Casper...
Profile Joined October 2002
Liberia4948 Posts
April 16 2005 05:46 GMT
#65
chk/call and chk/raise allin
JAM THE FUCKER!
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
Last Edited: 2005-04-16 07:38:00
April 16 2005 07:37 GMT
#66
come on attack is better-_- once u reach +2 zealot kills mine instanly and goons kill tanks with one less shot -_-. and if you have noticed it is not the tanks that kill your zealots it is mines that kills your zealots +_+;;; so +1 armor in the beginning not useful unless u are doing something special
Ada
Profile Joined October 2004
Germany150 Posts
April 16 2005 20:58 GMT
#67
You'd better get observer speed to increase your scouting ability.
+1 armor sounds nice vs vutlure raids, but if vultures are able to attack your probes, something went wrong anyway.
RuNei
Profile Joined January 2006
United States30 Posts
February 01 2006 11:01 GMT
#68
On March 13 2005 15:56 FroZZoR wrote:
armor is fucking useless
vulture prevention my ass
better vulture prevention... considering u built a FORGE... is upgrade attack and build some damned cannons


Best quote in the whole thread
Serving Liquid Ownage 1 Cup @ A Time :0]
beavis.smurf
Profile Joined December 2005
United States339 Posts
February 01 2006 11:29 GMT
#69
I usually get attack, but if you like zealots, it doesnt madder if they do 5 or more dammage or not if they get to tanks alive. if its about ure probes jeebus. every map 2 goon wall or less, and a few cannons, gosh!
a korean just pulled off some sexy cheese and got cheesed back - tasteless
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
Last Edited: 2006-02-01 13:58:24
February 01 2006 13:56 GMT
#70
On February 01 2006 20:01 RuNei wrote:
Show nested quote +
On March 13 2005 15:56 FroZZoR wrote:
armor is fucking useless
vulture prevention my ass
better vulture prevention... considering u built a FORGE... is upgrade attack and build some damned cannons


Best quote in the whole thread


Dude you're fucking spamming up the strategy threads with answers like "here's an idea: DON'T LOSE, then you'll win!" (Link) and doing vicious necromancy on old as fuck threads.

日本語が分かりますか
gestasi
Profile Joined November 2005
Germany90 Posts
Last Edited: 2006-02-01 21:02:36
February 01 2006 20:59 GMT
#71
There are 10 kind of people: Those who understand binary and those who do not.
exalted
Profile Blog Joined March 2004
United States3612 Posts
February 01 2006 22:19 GMT
#72
On February 01 2006 22:56 nova_442 wrote:


Ban Runei please.
too easy
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
February 02 2006 05:55 GMT
#73
wow i didn't notice the thread was an year old
and the comment was a completely useless one too
bannnn
Moderatorsloppy little slug
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
February 02 2006 06:39 GMT
#74
Threads die for a reason. If you want to bring them back alive then have a reason.

"Guys I bumbed this old thread up becouse guess what, I totally feel this and that becouse of this"
ChoboCop
Profile Joined July 2004
United States954 Posts
February 02 2006 10:23 GMT
#75
"vicious necromancy on old as fuck threads."
That is too funny.
Critical thinking is the intellectually disciplined process of actively and skillfully conceptualizing, applying, analyzing, synthesizing, and/or evaluating information gathered.
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
July 02 2006 19:08 GMT
#76
For some reason I thought upgrading armour changes something about number of seige tank shots taken to kill a zealot/dragoon.. this right?
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
July 02 2006 20:08 GMT
#77
stop bumping this thread thats twice its been bumped now.
3/3/3 is nice v. 3/3 terran, it will stop your units melting, although as drone said on the first page, terran benefits so much more from upgrades in this matchup. It's really horrible watching 0/0/0 toss take on 3/3 terran
A firebat to your Zergling.
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
July 02 2006 20:22 GMT
#78
sorry for "bumping" this thread
Does being 0-1-0 Protoss vs 0-0 terran increase the number of shots it takes a seiged tank to kill a dragoon/zeal ?
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
lololol
Profile Joined February 2006
5198 Posts
July 02 2006 20:46 GMT
#79
Stop reviving this thread...
Armor does not increase the number of direct tank hits to kill a zealot or dragoon, no matter if the toss is 3-3-3 and the terran 0-0, it's the very same amount. Goons - 3 hits, zealots - 4 hits. Armor/shields affect only splash damage/vulture attack enough to make a difference.
I'll call Nada.
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
July 02 2006 21:50 GMT
#80
thanks lololol for answering my question
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
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