He would have been yelled at to use the search function for sure if he posted asking.
I think the point is, you don't need upgrades early, but if the game goes on you have to get something going before he's 3/3 and you're 0/0/0.
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Big Blind
21 Posts
He would have been yelled at to use the search function for sure if he posted asking. I think the point is, you don't need upgrades early, but if the game goes on you have to get something going before he's 3/3 and you're 0/0/0. | ||
pooper-scooper
United States3108 Posts
On July 03 2006 07:43 Big Blind wrote: I think this is probably a good example of a thread that could be bumped. He would have been yelled at to use the search function for sure if he posted asking. I think the point is, you don't need upgrades early, but if the game goes on you have to get something going before he's 3/3 and you're 0/0/0. You are right. He may have been yelled at for starting one and not searching. However, all the answers he sought were already in the thread, so why bump? I think the idea is if you are going to bump a thread, then have something significant and new to contribute. The second bump was better than the first because it asked a question (though I think this was answered in the exsisting thread) whereas the first bump just expressed agreement, which is dumb. | ||
Mortality
United States4790 Posts
On March 13 2005 13:32 FreeZEternal wrote: Show nested quote + On March 13 2005 13:22 LastWish wrote: On March 13 2005 13:01 FreeZEternal wrote: I like to grade attack first, because when you have +3 attack mines die instanly~!!! +_+ important +_+ no this isn't important important is to divide your zealots per tanks to minimize splash loses(tank&mine). If u divide correctly low spread mines will only help you because they'll explode at tanks. You haven't played a push whore terran -.-;; The spreading of the zeals is much more important, but attack upgrade is still more important because the Terran units do immense damage, so upgrading armor does a lot less to block damage than attack upgrades do to inflict damage. As for the +1 armor to defend vulture raids, it's pretty useless because by the time you get it, the Terran should be 1-1 anyway. PvT these days is usually a macro game. Any decent Terran can max out well before the 20 minute marker even while harrassing unless he chooses to time a push earlier (constant fighting = lower supply, duh). He will also no doubt already have 1-1 upgrades by 20 minutes, possibly even 2-2. By the 30 minute marker he is almost without a doubt 3-3 unless he is just being lazy. I have a rep for instance of iloveoov maxing out in 12:30 even though he was vulture harrassing until his push. Edit: I don't like bringing up max out times in a thread like this because as I said it obviously depends on how intense the game is. The more action, the fewer units, the less expansions, blah blah blah, everyone knows this already I assume. It's also self-evident that upgrades work the most effectively in larger groups. I'm bringing up max out times in order to remind everyone of what you really have time to upgrade, and remember that upgrades really play a bigger role in this type of a game than in a Boxer vs Garimto game 5 SKY 2001 like game that is very micro intensive. Really, you're +1 armor upgrade is going to be negated very early on by his 1-1, so you're much better off devoting the money to attack, where it will be useful in more situations than just vulture raids. I'm not saying not to upgrade armor. I still stand by what I said in a past thread that 3-3-3 upgraded toss is underrated (most players only upgrade attack no matter how long the game lasts), but you can't afford to waste that kind of money too early. I don't recommend ever making more than 2 forges either, since you are much better off throwing down the money for arbiter or carrier tech. Exalted: Do remember that in a macro game, the Protoss should be out expanding the Terran and will have more money to spend because of it. If you're going to try to persist in that ground war, you really need more than just weapons upgrades, preferrably going all the way up to 3-3-3 if the game lasts long enough just like FA said. And as I said the last time you called me an idiot for calling 3-3-3 underrated, there is a time and a place for it -- it's not something you do every game. More often than not, air provides a better end-game option than persisting in a ground war. But I'll go so far as to say this: I personally do not believe ForU would have lost that infamous game against NaDa if he had spent money upgrading to 3-3-3 instead of massing 0-0-0 units. And don't say it would have cost him too much money because for most of the game he had 4 digits of both resources. He would have successfully contained NaDa until NaDa ran dry. And don't hate on Runei. If more SC gamers took things as light heartedly as him, there wouldn't be such a thing as an "east mentality." | ||
Mortality
United States4790 Posts
On July 03 2006 07:43 Big Blind wrote: I think this is probably a good example of a thread that could be bumped. He would have been yelled at to use the search function for sure if he posted asking. I think the point is, you don't need upgrades early, but if the game goes on you have to get something going before he's 3/3 and you're 0/0/0. 100% true, every single word you said. | ||
TheFoReveRwaR
United States10657 Posts
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Night[Mare
Mexico4793 Posts
On July 03 2006 14:06 TheFoReveRwaR wrote: I think its important to note that if you dont upgrade armor then vultures become even more rediculously cost effective against goons (which are supposed to be the counter). +3 vults vs goons with no armor can win fairly easily even without tank support. This makes vulture harass wayyy too good in late game when vults can already take out cannons quickly because of high sheild to hp ratio. So in my opinon getting armor upgrades before late game is a must. Unless of course you're going heavy carrier or something like that. good insight, never tough of that | ||
Drowsy
United States4876 Posts
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stLm
United States9 Posts
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Slayer91
Ireland23335 Posts
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wXs.Havok
Argentina529 Posts
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Equinox_kr
United States7395 Posts
On May 30 2007 08:59 stLm wrote: i do weapon first always, then armor, then weapon again, then armor, i dont do shield till later.. TEMP BAN MUCH? | ||
lololol
5198 Posts
On May 30 2007 12:17 Equinox_kr wrote: Show nested quote + On May 30 2007 08:59 stLm wrote: i do weapon first always, then armor, then weapon again, then armor, i dont do shield till later.. TEMP BAN MUCH? 2 post users don't get temp banned ![]() | ||
ShabZzoY!
Great Britain760 Posts
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niteReloaded
Croatia5281 Posts
(to the MOD who's about to ban the poor guy, plz send him a msg and dont ban him permanently. Its obvious he's new to the forum and not a multi account. Seeing him reminds me of myself getting banned "for no reason".) | ||
Jonoman92
United States9104 Posts
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pooper-scooper
United States3108 Posts
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dementus
Singapore1151 Posts
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knyttym
United States5797 Posts
here | ||
iGS.Sora
Canada16 Posts
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