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6.82 Baseless Speculation / Hype Thread - Page 21

Forum Index > The Tavern
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Daralii
Profile Joined March 2010
United States16991 Posts
September 23 2014 06:15 GMT
#401
Clever advertising, since #Worlds is the LoL championship.

"Worlds will change" definitely makes me think they're going through with the map changes
Fear is freedom! Subjugation is liberation! Contradiction is truth!
evilfatsh1t
Profile Joined October 2010
Australia8778 Posts
September 23 2014 06:28 GMT
#402
yeah map changes seems very likely now
always hated the area around the rosh pit. too much fog and narrow ramps, so easy for dire to fight in
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 23 2014 07:37 GMT
#403
cashing in on that #worlds hype
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
LennX
Profile Joined October 2010
4562 Posts
September 23 2014 07:45 GMT
#404
yes to map change!
yes to march nerf (if any)!
yes to new patch!
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
Daralii
Profile Joined March 2010
United States16991 Posts
September 23 2014 07:47 GMT
#405
On September 23 2014 16:45 LennX wrote:
yes to map change!
yes to march nerf (if any)!
yes to new patch!

But at what cost?

The return of Cancer Lancer?
MORE Bloodseeker buffs?
Another $35 hat?
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Amornthep
Profile Blog Joined September 2011
Singapore2605 Posts
September 23 2014 07:48 GMT
#406
Nerf Skywrath. The rest is fine imo.
govie
Profile Blog Joined November 2012
9334 Posts
September 23 2014 07:49 GMT
#407
Medusa gonna be so op next months, haha
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
xAdra
Profile Joined July 2012
Singapore1858 Posts
September 23 2014 08:03 GMT
#408
With the heroes they selected for that Rekindling Soul image, it really gives me a bad feeling....

Cancer Lancer and Bloodcyka do not reassure me that 6.82 will make this game better.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
September 23 2014 08:11 GMT
#409
it's icefrog telling the whiners and "6.82 GIB PLS" to shut the fuck up
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Avorin
Profile Joined November 2012
Germany46 Posts
September 23 2014 08:15 GMT
#410
On September 23 2014 07:59 ahw wrote:
Show nested quote +
On September 23 2014 07:01 Skyro wrote:


Put mana cost back on Blink (25 or 50)



the blink change single handedly brought dozens of heroes to viability. Adding a mana cost to it will kill those heroes and indirectly nerf a lot of heroes who are in a good spot.

shaker, sand king, wraith king, brewmaster, pretty much any str init depends on the free blink to be useful. 50 mana blink and a hero like brewmaster would probably drop to unplayed because how mana hungry he is

If u want to change blink, up the cost i think is the only justifiable way now. i think the blink change opened up a ton of options and should not be reverted


IF blink does not change, we will forever be stuck in this retarded push to deathball meta. You push hard, which gives your supports blinks, because you are ahead and your supps have blinks the enemy cant farm safely anywhere, you starve them til you win. That is SO BORING. Whoever gets towers down earlier wins, in most cases. Even worse, because everything revolves around the towers now, there are never any goddamn fights, everybody just trades towers til somebody wins. Most boring meta of all time.
Now that the Pegasus is dead, may we rise from the ashes like a phoenix.
FHDH
Profile Joined July 2014
United States7023 Posts
September 23 2014 08:27 GMT
#411
On September 23 2014 17:15 Avorin wrote:
Show nested quote +
On September 23 2014 07:59 ahw wrote:
On September 23 2014 07:01 Skyro wrote:


Put mana cost back on Blink (25 or 50)



the blink change single handedly brought dozens of heroes to viability. Adding a mana cost to it will kill those heroes and indirectly nerf a lot of heroes who are in a good spot.

shaker, sand king, wraith king, brewmaster, pretty much any str init depends on the free blink to be useful. 50 mana blink and a hero like brewmaster would probably drop to unplayed because how mana hungry he is

If u want to change blink, up the cost i think is the only justifiable way now. i think the blink change opened up a ton of options and should not be reverted


IF blink does not change, we will forever be stuck in this retarded push to deathball meta. You push hard, which gives your supports blinks, because you are ahead and your supps have blinks the enemy cant farm safely anywhere, you starve them til you win. That is SO BORING. Whoever gets towers down earlier wins, in most cases. Even worse, because everything revolves around the towers now, there are never any goddamn fights, everybody just trades towers til somebody wins. Most boring meta of all time.

Sure, this sounds like an accurate description of Dota right now (no)
После драки кулаками не машут (Don't shake your fist when the fight is over)
Daralii
Profile Joined March 2010
United States16991 Posts
Last Edited: 2014-09-23 08:31:03
September 23 2014 08:27 GMT
#412
On September 23 2014 17:15 Avorin wrote:
Show nested quote +
On September 23 2014 07:59 ahw wrote:
On September 23 2014 07:01 Skyro wrote:


Put mana cost back on Blink (25 or 50)



the blink change single handedly brought dozens of heroes to viability. Adding a mana cost to it will kill those heroes and indirectly nerf a lot of heroes who are in a good spot.

shaker, sand king, wraith king, brewmaster, pretty much any str init depends on the free blink to be useful. 50 mana blink and a hero like brewmaster would probably drop to unplayed because how mana hungry he is

If u want to change blink, up the cost i think is the only justifiable way now. i think the blink change opened up a ton of options and should not be reverted


IF blink does not change, we will forever be stuck in this retarded push to deathball meta. You push hard, which gives your supports blinks, because you are ahead and your supps have blinks the enemy cant farm safely anywhere, you starve them til you win. That is SO BORING. Whoever gets towers down earlier wins, in most cases. Even worse, because everything revolves around the towers now, there are never any goddamn fights, everybody just trades towers til somebody wins. Most boring meta of all time.
Are we watching the same games? Even most Chinese games as of late have had at least a kill a minute.

Are you sure you're not watching LoL? :D
Fear is freedom! Subjugation is liberation! Contradiction is truth!
hfglgg
Profile Joined December 2012
Germany5372 Posts
Last Edited: 2014-09-23 08:31:10
September 23 2014 08:29 GMT
#413
On September 23 2014 17:15 Avorin wrote:
Show nested quote +
On September 23 2014 07:59 ahw wrote:
On September 23 2014 07:01 Skyro wrote:


Put mana cost back on Blink (25 or 50)



the blink change single handedly brought dozens of heroes to viability. Adding a mana cost to it will kill those heroes and indirectly nerf a lot of heroes who are in a good spot.

shaker, sand king, wraith king, brewmaster, pretty much any str init depends on the free blink to be useful. 50 mana blink and a hero like brewmaster would probably drop to unplayed because how mana hungry he is

If u want to change blink, up the cost i think is the only justifiable way now. i think the blink change opened up a ton of options and should not be reverted


IF blink does not change, we will forever be stuck in this retarded push to deathball meta. You push hard, which gives your supports blinks, because you are ahead and your supps have blinks the enemy cant farm safely anywhere, you starve them til you win. That is SO BORING. Whoever gets towers down earlier wins, in most cases. Even worse, because everything revolves around the towers now, there are never any goddamn fights, everybody just trades towers til somebody wins. Most boring meta of all time.


we have the most kills of all times at the moment, lol. people really need to open their eyes.

edit: three posts saying the same in 1 minute. glorious :D
iv~nk~j
Profile Joined August 2012
1140 Posts
September 23 2014 08:34 GMT
#414
i don't want BS to be viable, he is already obnoxious and annoying even if he isn't very good

some heroes should just stay irrelevant, like death prophet

i don't think anyone sane ever went "man, death prophet is such a cool and exciting hero, i wish she was picked more in pro games"

Daralii
Profile Joined March 2010
United States16991 Posts
September 23 2014 08:38 GMT
#415
On September 23 2014 17:34 iv~nk~j wrote:
i don't want BS to be viable, he is already obnoxious and annoying even if he isn't very good

some heroes should just stay irrelevant, like death prophet

i don't think anyone sane ever went "man, death prophet is such a cool and exciting hero, i wish she was picked more in pro games"


I did.

She got turbo buffed because of a bug fix with exorcism and then a buff to it. If either one's reverted I think she'll largely go away.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Alpino
Profile Joined June 2011
Brazil4390 Posts
September 23 2014 08:44 GMT
#416
On September 23 2014 17:34 iv~nk~j wrote:
i don't want BS to be viable, he is already obnoxious and annoying even if he isn't very good

some heroes should just stay irrelevant, like death prophet

i don't think anyone sane ever went "man, death prophet is such a cool and exciting hero, i wish she was picked more in pro games"



What's wrong with DP, she may need some toning down but it's a very enjoyable, albeit simple hero.
20/11/2015 - never forget EE's Ember
Bloodash
Profile Joined April 2010
Netherlands1384 Posts
September 23 2014 08:44 GMT
#417
plz nerf DDOS heroes
I'll bite this hand that feeds me, and take it for my own!
Bloodash
Profile Joined April 2010
Netherlands1384 Posts
September 23 2014 08:48 GMT
#418
Seriously tough, I'd love to see undying get a buff, preferably lower mana cost on his Q, or mabye some slow/ stun/escape buff somehow, or a way he doesn't fall off lategame as fast
I'll bite this hand that feeds me, and take it for my own!
TomatoBisque
Profile Joined March 2013
United States6290 Posts
September 23 2014 08:58 GMT
#419
Make Decay steal 3 + 10% of the enemy's Strength!
rip
Laserist
Profile Joined September 2011
Turkey4269 Posts
September 23 2014 08:58 GMT
#420
- Roshan pit will be revamped.
- Tinker , void, SWM, rhasta , DP & Razor will be slightly nerfed so pro players will at least try one another hero in their games.
- BS will be buffed slightly(gained movespeed increased lol) but we can still tp out from his buffs.
- PL agility gain increased to 5.5(lol) but still dies to 1 nuke in early game.
- A few aghs upgrades for other support heroes so that the wards will be seen even more rare because "I am rushing aghs you n00b."
- Some unpredictable hero will get a gigantic gimmicky revamp so low trench will die in vain, but will no effect on competitive play.
- Versatile heroes will be viable even more and pro players will find their next 5-6 guaranteed picks and the game will be stagnant again until new patch.
“Are you with the Cartel? Because you’re definitely an Angel.”
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