On September 20 2014 00:44 Sn0_Man wrote:
Bwahahaha
*ahem*
"volvo pls buff best hero in dota"
Bwahahaha
*ahem*
"volvo pls buff best hero in dota"
let s agree to disagree there
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Geo.Rion
7377 Posts
On September 20 2014 00:44 Sn0_Man wrote: Bwahahaha *ahem* "volvo pls buff best hero in dota" let s agree to disagree there | ||
llKyonll
Netherlands39 Posts
On September 20 2014 00:20 Slomo wrote: Make Rod of Atos do a tiny bit of dmg to disable blink daggers. I like this idea. Though I guess it's to strong given the range and cooldown. Was it ever possible to Euls an ally? Can I have that plz. *Edit: I am now gonna search how to quote right, gimme a sec. ** Edit: Yeaaaah! | ||
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CosmicSpiral
United States15275 Posts
Rescale Void's Chronosphere CD to its pre-6.80 state. Slightly lower his starting AGI, slightly increase his AGI gain so it reaches the same pre-6.82 point by level 11. Way too much power creep over the last few patches. | ||
Rainling
United States456 Posts
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Jinxed
United States6450 Posts
Void needs a CD increase on his ult. Every 100 seconds is absurd for what is a non channeled black hole with a larger AoE. Skywrath could use less range but shouldnt be hit too hard. People just don't like picking defensive supports and BKB carries aren't in vogue right now. He's a product of the meta more than anything. Razor just needs to not be able to refresh his ult and have it stop when he dies with aegis. Doom could use a change to scorched earth. Its just too good of a spell right now. Nerf SS ward health. Buff CM int gain. Buff Lina LSA range. Buff Darkness level 1. Buff QoP blink. Buff AM. Adjust Rosh pit. This more than anything has to be addressed because with the random timer any time the dire has the lead they are almost guaranteed every rosh in the late game. Adjust Radiant camps/ dire offlane. Nothing extreme, but dire offlane is really hard right now. Not enough room to work. | ||
Laserist
Turkey4269 Posts
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Plansix
United States60190 Posts
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Slomo
Germany7198 Posts
On September 20 2014 01:06 Laserist wrote: Bunker building time increased by 5 seconds. Doom -1 Armor. | ||
Buckyman
1364 Posts
+ Show Spoiler + Brewmaster Primal Split replaces any existing spirits when cast. Broodmother Webs grant free pathing in a slightly larger area when moving towards the center of the web. Trees are considered pathable if any part of the tree is on the web. Doom Devour can no longer grant 'Spell Immunity'. Earthshaker Aftershock required level increased to 2/3/5/7 (was 1/3/5/7) Huskar Life Break cannot be cast during Life Break Storm Spirit Overload required level increased to 2/3/5/7 (was 1/3/5/7) Tuskar Launch Snowball can be autocast. Snowball cannot carry mines. Viper Corrosive Skin is not triggered by Corrosive Skin. Corrosive Skin is not triggered by redirected or reflected damage. Zeus Static Field required level increased to 2/3/5/7 (was 1/3/5/7) Hill Troll Priest Continues to cast Heal after losing aggro. Correctly returns to idle when it runs out of mana or all nearby neutrals are at full health. Bloodstone Cannot reduce respawn time below 1 second. Boots of Travel Cannot target invulnerable units. (Can still target invulnerable buildings) Tranquil Boots Break when dropped. Fountain Attacks disarm for 0.3 seconds. This is an orb effect. Assists In addition to dealing damage, assists are also awarded for placing a disabling debuff. Abandons Abandon timers pause while a player is dead. Abandon timer for not getting Experience is reset for getting an assist. 1v1 Mid A player can win by obtaining 250 Last Hits, in addition to the existing win conditions. Guides If a player chooses a skill other than the recommended one, the guide now suggests the skipped skill point be taken at the next level of the skill chosen instead, rather than at every level until it's taken. | ||
evilfatsh1t
Australia8632 Posts
am i the only one who actually enjoyed 2009 chinese dota so much more fun watching all 10 heroes stacked with items rather than the 3 core bullshit we have now | ||
xAdra
Singapore1858 Posts
On a more serious note I don't think Earth spirit will be buffed or nerfed, rather he should be released into captains mode along with phoenix and maybe brood. Phoenix and Earth will be really OP initially but a subsequent 6.82b patch should be able to tweak matters. I'd just like some new heroes in the meta. | ||
Geo.Rion
7377 Posts
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Zenniv
United States545 Posts
Void will get a base damage nerf. Tinker's march will no longer affect ancients or woods. Lycan is hard to balance. Razor and viper will stay the way they are. | ||
FHDH
United States7023 Posts
Waga suggested decreasing Void armor so he can't offlane any more. I thought this was a decent idea. Mine was to increase cast point on Chrono. The "can't backtrack lethal damage" idea has some merit. I have no idea what you do about Tinker that doesn't remove him from the meta. I think both Tinker and Void should stay, just not be so overpowering. Taking E-blade off of Rearm isn't a bad idea as it eliminates the horrifying "I can kill guys on your team over and over and over again without stopping" aspect of a fully-built Tinker. Already Tinker who is prevented from snowballing is kinda pathetic. Skywrath is clearly overpowered but I don't have any suggestions. | ||
Fwizzz
Philippines4420 Posts
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bluzi
4703 Posts
NERF THEM | ||
BongChambers
Canada591 Posts
also agree with any of the things you've already listed i will seriously lmfao if they buff ursa again tho, i dont know why he keeps getting buffed but i just keep rolling every time it happens lycan and dp need serious nerfs tho, sick of their perm bans tbh | ||
drumandbass
Hungary63 Posts
On September 20 2014 01:15 evilfatsh1t wrote: BRING BACK 4 PROTECT 1 am i the only one who actually enjoyed 2009 chinese dota so much more fun watching all 10 heroes stacked with items rather than the 3 core bullshit we have now You are not. It's never gonna happen but a gold gain nerf would be really nice instead of the current "easy mode" doto. It would also mean that ricing would not actually be totally worthless. More 6-slot AM vs 6-slot Morf pls volvo | ||
DV G
Argentina2339 Posts
We got the fast pace, everyone is bitching, now lets back to the slower pace, so everyone bitchs and we change again, like the circle of life it has to be. Bring back harder carries, more farm and less 10 mins gg because early game makes up for everything and offlaners get waaaay too much. | ||
Fleetfeet
Canada2532 Posts
Revert base magic resist nerf, change graveskeeper's cloak so it doesn't feel like you're less-than-a-hero until you have some points in the skill. Make drow's aura not work, or only work partially, on visage birds. Hero's in a dumb spot, right now. Trilanes aren't that strong, he's only strong in trilanes, but he gets blown up super quick because of his low base armour and basically no magic resist. Also need to fix the drow interactions, because if the hero is reasonably strong in a drow lineup, but weak otherwise... I don't wanna see a visage + drow draft with a visage that's strong even without the drow. | ||
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