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6.82 Baseless Speculation / Hype Thread - Page 14

Forum Index > The Tavern
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evilfatsh1t
Profile Joined October 2010
Australia8632 Posts
September 21 2014 09:29 GMT
#261
just make his crush do more damage. for his only nuke it does piss poor damage. cant even farm with it properly
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
September 21 2014 10:02 GMT
#262
We are gonna soon get into the place of where everything is imbalanced.

The chronosphere definitely needs some sort of nerf. Doom is good as it is since he can be shut down early but can get back in later thanks to his devour. Blink Dagger SHOULD be nerfed somehow. Every single hero can get it and almost every non mobile hero is extremely mobile all of a sudden with no drawbacks at all. Makes a ton of heroes viable and a lot of naturally mobile heroes weaker. Since when do you see "AM, Weaver, Qop etc.." played in real games? Extremely rare if none. Actually that dagger nerf would solve TON of problems we see in pro scene today.
Tomorrow never comes until its too late...
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2014-09-21 11:03:49
September 21 2014 10:52 GMT
#263
What is Void and Tinker winrate in the professional scene?
Aren't their winrate 40%+ or something?
People overrated these heroes and they can be easily dealt with.

The real OP hero is DP,Doom,SS and Lycan(Dire Side).
DP need a movement speed nerf.
Doom need an increase cooldown on his ulti.
Nerf SS wards count.
Lycan Howl needs to be further nerfed sadly. Rekt towers too easily.

Heroes that need to be buffed:
Spirit Breaker
Anti-Mage
Bloodseeker
Medusa
Spectre

Most of them are late-gamers and thats why they fall of the meta.
Hope Icefrog can somehow at least bring them back in some form and make them situational.



Play your best
FHDH
Profile Joined July 2014
United States7023 Posts
September 21 2014 11:24 GMT
#264
Rhasta barely wins more in pro matches in 6.81 than Void.

Meanwhile, TA, barely wins less than Lycan. Where are the TA nerfs?

This according to DatDota. Don't know where you (or anyone else) are getting their "SS is op" from. ~50% winrate at a very high rate of picks. If you have stats that show I'm wrong please let me see them so we can work off the same page.
После драки кулаками не машут (Don't shake your fist when the fight is over)
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
September 21 2014 11:36 GMT
#265
On September 21 2014 19:52 FakeDeath wrote:
What is Void and Tinker winrate in the professional scene?
Aren't their winrate 40%+ or something?
People overrated these heroes and they can be easily dealt with.

The real OP hero is DP,Doom,SS and Lycan(Dire Side).
DP need a movement speed nerf.
Doom need an increase cooldown on his ulti.
Nerf SS wards count.
Lycan Howl needs to be further nerfed sadly. Rekt towers too easily.

Heroes that need to be buffed:
Spirit Breaker
Anti-Mage
Bloodseeker
Medusa
Spectre

Most of them are late-gamers and thats why they fall of the meta.
Hope Icefrog can somehow at least bring them back in some form and make them situational.

their winrate is not the only thing that is important here. of course they can be dealt with but its annoying and requires alot of teamwork and coordination. its very frustrating to play against a tinker who delays a game thats basically over for another 20-30minutes

spectre does not need a buff. shes perfectly fine in my opinion
FTD
Belisarius
Profile Joined November 2010
Australia6225 Posts
Last Edited: 2014-09-21 11:47:43
September 21 2014 11:42 GMT
#266
Just as heroes like WD needed a few rounds of "notice me!" buffs to get used, Tinker really needs a "forget about me!" nerf. He's not particularly strong, he's just annoying when he's in every pub.

Void, I think, needs a genuine nerf. In pubs he's seriously strong and he's still a top pick/ban in pro games regardless of his winrate.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
September 21 2014 12:07 GMT
#267
On September 21 2014 20:42 Belisarius wrote:
Just as heroes like WD needed a few rounds of "notice me!" buffs to get used, Tinker really needs a "forget about me!" nerf. He's not particularly strong, he's just annoying when he's in every pub.

Void, I think, needs a genuine nerf. In pubs he's seriously strong and he's still a top pick/ban in pro games regardless of his winrate.

just nerf him so he isnt hilariously strong in the early game

also PLEASE nerf offlane
11/5/14 CATACLYSM | The South West's worst Falco main
bluzi
Profile Joined May 2011
4703 Posts
September 21 2014 12:13 GMT
#268
On September 21 2014 21:07 Targe wrote:
Show nested quote +
On September 21 2014 20:42 Belisarius wrote:
Just as heroes like WD needed a few rounds of "notice me!" buffs to get used, Tinker really needs a "forget about me!" nerf. He's not particularly strong, he's just annoying when he's in every pub.

Void, I think, needs a genuine nerf. In pubs he's seriously strong and he's still a top pick/ban in pro games regardless of his winrate.

just nerf him so he isnt hilariously strong in the early game

also PLEASE nerf offlane


I wouldnt argue against it , but to me the offlane is stronger now as everyone is going full greed/roaming supports.....
if the safelane farmer + support stay in the lane most if not all the offlaners are shut down ,but teams like to go greedy (junglers of some sort -> enigma/doom/SK/others) or just send the 2 supports roaming looking for kills and leave the "offlaner" in a 1v1 situation .
so its not just that offlane is easier (which it is abit) its the Meta/playstyle that changed.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
September 21 2014 12:16 GMT
#269
couldnt the meta have changed due to the changes
11/5/14 CATACLYSM | The South West's worst Falco main
bluzi
Profile Joined May 2011
4703 Posts
September 21 2014 12:28 GMT
#270
On September 21 2014 21:16 Targe wrote:
couldnt the meta have changed due to the changes


Probably , so you say because it was easier to offlane , they send the support roaming/ jungling ? maybe...
but i still feel (i might be wrong) that when a team chooses to shut down an offlane , they do it , but if its a doom/bat they go jungling to recover.
noire
Profile Joined July 2012
Turkey213 Posts
September 21 2014 12:30 GMT
#271
void need nerf ulti cd or timer and bkb canbe purgeed by diffusal blade thanks and can be refreshed diffusal blade,Disabled blink dagger cant be rearmed
İstanbul
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
September 21 2014 13:31 GMT
#272
RTZ said on strim that tinker was fine

QoP buffs and mb some AM/Invo buffs?
evilfatsh1t
Profile Joined October 2010
Australia8632 Posts
September 21 2014 14:30 GMT
#273
all we need is a gold gain nerf in any form, ideally towers or ganks though. maybe even revert the gold/s change
this will naturally bring ricing heroes back into the game
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
September 21 2014 14:33 GMT
#274
On September 21 2014 22:31 sorrowptoss wrote:
RTZ said on strim that tinker was fine

QoP buffs and mb some AM/Invo buffs?

a known tinker player attesting the balance of tinker? you don't think there's a conflict of interest?
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
September 21 2014 14:51 GMT
#275
On September 21 2014 23:33 beef42 wrote:
Show nested quote +
On September 21 2014 22:31 sorrowptoss wrote:
RTZ said on strim that tinker was fine

QoP buffs and mb some AM/Invo buffs?

a known tinker player attesting the balance of tinker? you don't think there's a conflict of interest?

someone who plays and plays against tinker as well as many other heroes? definitely biased
11/5/14 CATACLYSM | The South West's worst Falco main
JewishOverlord
Profile Joined May 2014
United States36 Posts
September 21 2014 15:11 GMT
#276
I just want void to be nerfed so he can't be an offlaner anymore. I think that is all he needs besides a minor nerf to backtrack.
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
September 21 2014 15:16 GMT
#277
The main hero I'd like to see changed is Void. It's not so much that he's annoying as it is that he's just good at EVERYTHING without needing to be even close to six-slotted. Damage, area control, single target lockdown, escape, evasion-there really isn't another hero that has all that stuff with only mask of madness, and the fact that he's a late-game carry you can offlane is a testament to that. My guess is they change the backtrack dynamic somehow-maybe put it on a cooldown-get rid of the time walk slow, and increase the chrono CD to be more like Warlock or Enigma. Maybe a stats nerf too-something to just make him more reliant either on farm or his allies, and to punish him for careless chronos.

Tinker I think is in a better place than Void, he'll probably get an Int nerf and maybe they will rescale his damage spells. Less mana to cycle through things, harder to last-hit early game, more reliant on farm. Maybe also a BoT price nerf or something.

Would like a Windranger buff-she's very fun but it just doesn't feel like she accomplishes enough with her skill shots to justify picking her over an easier and more effective hero.

It would be interesting to see what would happen if they buff tower hp/armor a bit. Make it so that pushing isn't always better than ganking or farming.
Can someone please explain/how water falls with no rain?
Laserist
Profile Joined September 2011
Turkey4269 Posts
September 21 2014 16:11 GMT
#278
I need a patch so that the new meta will not be a direct result of the changes in the end. And continuously buffing heroes until someone notices how broken that hero is , is not a way of balancing a game.
“Are you with the Cartel? Because you’re definitely an Angel.”
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
September 21 2014 16:13 GMT
#279
On September 22 2014 00:16 RuiBarbO wrote:
The main hero I'd like to see changed is Void. It's not so much that he's annoying as it is that he's just good at EVERYTHING without needing to be even close to six-slotted. Damage, area control, single target lockdown, escape, evasion-there really isn't another hero that has all that stuff with only mask of madness, and the fact that he's a late-game carry you can offlane is a testament to that. My guess is they change the backtrack dynamic somehow-maybe put it on a cooldown-get rid of the time walk slow, and increase the chrono CD to be more like Warlock or Enigma. Maybe a stats nerf too-something to just make him more reliant either on farm or his allies, and to punish him for careless chronos.


Mhmmm, no. Those nerfs would make him Spirit Breaker tier and most are unnecessary anyway.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
FHDH
Profile Joined July 2014
United States7023 Posts
September 21 2014 19:19 GMT
#280
On September 21 2014 22:31 sorrowptoss wrote:
RTZ said on strim that tinker was fine

QoP buffs and mb some AM/Invo buffs?

All due respect to Arteezy as a player, lol at him as the meta sage.
После драки кулаками не машут (Don't shake your fist when the fight is over)
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