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Customising Dota 2 - Page 2

Forum Index > The Tavern
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Prev 1 2 3 4 5 15 16 17 Next All
Candadar
Profile Blog Joined July 2011
2049 Posts
May 16 2012 13:46 GMT
#21
On May 16 2012 21:27 Tobberoth wrote:
Show nested quote +
On May 16 2012 20:05 Canas wrote:
On May 16 2012 19:20 Tobberoth wrote:
Wow, that's so useful, being able to deny creeps without attack-moving... surprised it's allowed though, even though it's not a huge deal.


I've never understood why some people think stuff like this is so useful. I attack move for last hitting enemy creeps too, and it doesn't hurt me in any way, shape or form?

Less actions = faster = better.


This

I much prefer just right clicking denies. It's not a huge deal, it hasn't increased efficiency by a gorillion percent, and it hasn't made me a necessarily better player. However, it's made my time easier and it allowed me to get more denies on the fly. It's just up to personal preference.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
May 16 2012 14:04 GMT
#22
Depends on your last hit style and hotkey setup IMO. For me A-clicking isn't a big thing, to the point of when I have played LoL for some time(just to check it out) I was A-clicking my own creeps all the time just to have something to do. I also do most of the stuff with my mouse, having all items bound to the customizable keys, meaning my keyboard hand isn't very busy
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
May 16 2012 14:09 GMT
#23
On May 16 2012 21:27 Tobberoth wrote:
Show nested quote +
On May 16 2012 20:05 Canas wrote:
On May 16 2012 19:20 Tobberoth wrote:
Wow, that's so useful, being able to deny creeps without attack-moving... surprised it's allowed though, even though it's not a huge deal.


I've never understood why some people think stuff like this is so useful. I attack move for last hitting enemy creeps too, and it doesn't hurt me in any way, shape or form?

Less actions = faster = better.

there are not that many actions in dota
myopia
Profile Blog Joined June 2009
United States2928 Posts
May 16 2012 14:32 GMT
#24
some of these are really useful, thanks.
it's my first day
tauon
Profile Blog Joined January 2012
Australia1278 Posts
May 20 2012 09:28 GMT
#25
On May 16 2012 22:46 Candadar wrote:
Show nested quote +
On May 16 2012 21:27 Tobberoth wrote:
On May 16 2012 20:05 Canas wrote:
On May 16 2012 19:20 Tobberoth wrote:
Wow, that's so useful, being able to deny creeps without attack-moving... surprised it's allowed though, even though it's not a huge deal.


I've never understood why some people think stuff like this is so useful. I attack move for last hitting enemy creeps too, and it doesn't hurt me in any way, shape or form?

Less actions = faster = better.


This

I much prefer just right clicking denies. It's not a huge deal, it hasn't increased efficiency by a gorillion percent, and it hasn't made me a necessarily better player. However, it's made my time easier and it allowed me to get more denies on the fly. It's just up to personal preference.


Right click deny was used in HoN so this option is probably popular among people making the transition.
Road to 6sange
Unleashing
Profile Joined March 2011
Denmark14978 Posts
May 20 2012 09:54 GMT
#26
Yea but HoN also allowed mods that are directly game-changing.
Hilarious for a 'competitive' game, even if the mods weren't allowed in tournaments.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Utaheka
Profile Joined May 2011
Denmark124 Posts
May 20 2012 13:05 GMT
#27
[B]On May 15 2012 17:37 tauon wrote:
Command: dota_force_right_click_attack
Description: Can now right-click to deny creeps
Example: dota_force_right_click_attack "1"
Default: "0", right click deny is disabled
Comments: The trade-off with this command is that it will no longer be possible to right click an ally to follow and instead will have to m-click them. This might be good for former HoN players.
I would recommend nobody to use this. First of all, it's not meant to be like that. Secondly this is disabled in tournaments and are illegal (It was in HoN, so I'm guessing it's the same in DotA 2) it gives you a lame advantage that isn't meant to be there. - But I guess that's just my opinion. Play the game as it's meant to be played. --> Attack --> click own creeps.
Utaheka
Profile Joined May 2011
Denmark124 Posts
May 20 2012 13:06 GMT
#28
On May 20 2012 18:28 tauon wrote:
Show nested quote +
On May 16 2012 22:46 Candadar wrote:
On May 16 2012 21:27 Tobberoth wrote:
On May 16 2012 20:05 Canas wrote:
On May 16 2012 19:20 Tobberoth wrote:
Wow, that's so useful, being able to deny creeps without attack-moving... surprised it's allowed though, even though it's not a huge deal.


I've never understood why some people think stuff like this is so useful. I attack move for last hitting enemy creeps too, and it doesn't hurt me in any way, shape or form?

Less actions = faster = better.


This

I much prefer just right clicking denies. It's not a huge deal, it hasn't increased efficiency by a gorillion percent, and it hasn't made me a necessarily better player. However, it's made my time easier and it allowed me to get more denies on the fly. It's just up to personal preference.


Right click deny was used in HoN so this option is probably popular among people making the transition.
It was illegal to use in HoN, was a thirdparty addon.
tauon
Profile Blog Joined January 2012
Australia1278 Posts
Last Edited: 2012-05-20 14:37:34
May 20 2012 14:33 GMT
#29
On May 20 2012 22:06 Utaheka wrote:
Show nested quote +
On May 20 2012 18:28 tauon wrote:
On May 16 2012 22:46 Candadar wrote:
On May 16 2012 21:27 Tobberoth wrote:
On May 16 2012 20:05 Canas wrote:
On May 16 2012 19:20 Tobberoth wrote:
Wow, that's so useful, being able to deny creeps without attack-moving... surprised it's allowed though, even though it's not a huge deal.


I've never understood why some people think stuff like this is so useful. I attack move for last hitting enemy creeps too, and it doesn't hurt me in any way, shape or form?

Less actions = faster = better.


This

I much prefer just right clicking denies. It's not a huge deal, it hasn't increased efficiency by a gorillion percent, and it hasn't made me a necessarily better player. However, it's made my time easier and it allowed me to get more denies on the fly. It's just up to personal preference.


Right click deny was used in HoN so this option is probably popular among people making the transition.
It was illegal to use in HoN, was a thirdparty addon.


For HoN, non-gameplay altering mods were allowed in the public matchmaking but were not used in tournaments.

On May 20 2012 22:05 Utaheka wrote:
Show nested quote +
[B]On May 15 2012 17:37 tauon wrote:
Command: dota_force_right_click_attack
Description: Can now right-click to deny creeps
Example: dota_force_right_click_attack "1"
Default: "0", right click deny is disabled
Comments: The trade-off with this command is that it will no longer be possible to right click an ally to follow and instead will have to m-click them. This might be good for former HoN players.
I would recommend nobody to use this. First of all, it's not meant to be like that. Secondly this is disabled in tournaments and are illegal (It was in HoN, so I'm guessing it's the same in DotA 2) it gives you a lame advantage that isn't meant to be there. - But I guess that's just my opinion. Play the game as it's meant to be played. --> Attack --> click own creeps.


I just want to make this clear: These are perfectly legal and Valve lets you use them in tournaments and on the public matchmaking. Options which they don't want you to use in these games are just disabled and won't activate unless cheat-mode is enabled in a custom game.

There is no chance of being banned for using these or any other console commands. NONE. Valve lets you enable console so you can use it! Just look at any other Valve game (like CS:Source or 1.6) and you will find these commands/options have been used in tournaments.

Please stop spreading misinformation!
Road to 6sange
ilovelings
Profile Joined January 2011
Argentina776 Posts
May 20 2012 14:49 GMT
#30
Hey I don't want to start a discussion but Shadow Blade on drow is not bad.
People is diying.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
Last Edited: 2012-05-20 14:50:08
May 20 2012 14:49 GMT
#31
a lot of this seems like it would constitute as cheating..
like screen not shaking after certain spells?

On May 20 2012 23:49 ilovelings wrote:
Hey I don't want to start a discussion but Shadow Blade on drow is not bad.


yes, yes it is.
When they see MC Probe, all the ladies disrobe.
9lazy9
Profile Joined May 2012
United Kingdom10 Posts
May 20 2012 21:05 GMT
#32
i admit, i do use a script for the courier and auto attack off. these auto exec files are very useful for customising the game. some little tweaks that make quality of life a lot better.
PSIDefenseUp
Profile Joined January 2011
United States251 Posts
Last Edited: 2012-05-21 00:04:20
May 21 2012 00:03 GMT
#33
On May 20 2012 23:49 da_head wrote:
a lot of this seems like it would constitute as cheating..
like screen not shaking after certain spells?


They're really not cheats considering they're not flagged as such in the game.

That, and screen shake is in the game options as well. (Along with some others from the OP)
These things exist for a reason.
EternaLAniMe1991
lifeisgood99
Profile Joined October 2010
Canada915 Posts
May 21 2012 00:18 GMT
#34
I really don't recommend changing to right-click deny as M-clicking, an essential part of dota, is awful mechanically. Plus, you don't want to A-click while running away from an enemy..
Taengoo/Eunji ~ flavourflower.tumblr.com
SQWKZ
Profile Joined February 2011
Finland720 Posts
Last Edited: 2012-05-21 00:46:05
May 21 2012 00:38 GMT
#35
It doesn't actually change your right click to an a-click, unless I misunderstood.

I'd be really baffled, if stopping the screen shaking effect to see what's happening clearly was officially considered cheating... In the end, all of these options are given to you by the developer, so it's kinda hard to appreciate the morality of a-clicking to deny so you can "play the game as it's meant to be played".
So zen.
tauon
Profile Blog Joined January 2012
Australia1278 Posts
Last Edited: 2012-05-21 11:59:20
May 21 2012 11:53 GMT
#36
On May 20 2012 23:49 ilovelings wrote:
Hey I don't want to start a discussion but Shadow Blade on drow is not bad.


I don't want a major discussion either, but here is my right of reply:

When I first started playing, shadow blade (lothars) was quite popular on drow. As soon as dust of appearance was introduced people stopped getting it. In terms of stats, it doesn't give the best value for money so you probably buy it for the active ability. The invis is cheaper to counter and not that useful in team fights. Besides, with shadow blade you're often spending gold to save yourself from situations that better map awareness (which is free) can help correct. That being said, it's not a terrible item imo.

On May 21 2012 09:18 lifeisgood99 wrote:
I really don't recommend changing to right-click deny as M-clicking, an essential part of dota, is awful mechanically. Plus, you don't want to A-click while running away from an enemy..


This is incorrect. This option only changes what right clicking your own creep does and nothing else. It is still right click to move, right click on an enemy to attack.
Road to 6sange
lifeisgood99
Profile Joined October 2010
Canada915 Posts
May 21 2012 15:03 GMT
#37
Alright, my bad then. I guess it only comes down to preference now
Taengoo/Eunji ~ flavourflower.tumblr.com
Skullflower
Profile Joined July 2010
United States3779 Posts
May 21 2012 16:02 GMT
#38
On May 20 2012 23:49 da_head wrote:
a lot of this seems like it would constitute as cheating..
like screen not shaking after certain spells?


You do know that you can turn off screen shaking in the options, right
The ruminations are mine, let the world be yours.
Earll
Profile Blog Joined March 2010
Norway847 Posts
Last Edited: 2012-05-22 17:06:14
May 22 2012 16:50 GMT
#39
I am messing around some with this, the dota_disable_range_finder 0 gives me a green bar towards where I am pointing it though, is it possible to have a green circle of 1200(experience range\blink dagger) when I have not clicked an ability, and have the circle resize itself to the abilitys range if i have an ability selected?

The other range finders does not seem to work on blinks, and is not as clear as the rangecircle is. I guess there is no such thing, ohwell what i have is good enough.
Wat
tauon
Profile Blog Joined January 2012
Australia1278 Posts
May 23 2012 12:31 GMT
#40
On May 23 2012 01:50 Earll wrote:
I am messing around some with this, the dota_disable_range_finder 0 gives me a green bar towards where I am pointing it though, is it possible to have a green circle of 1200(experience range\blink dagger) when I have not clicked an ability, and have the circle resize itself to the abilitys range if i have an ability selected?

The other range finders does not seem to work on blinks, and is not as clear as the rangecircle is. I guess there is no such thing, ohwell what i have is good enough.


Try this adding this to your autoexec.cfg:

alias "+range" "dota_range_display 1100"
alias "-range" "dota_range_display 0"
bind "]" "+range"

It's not exactly what you asked for but, if you press the ] key you will create a circle with the range of a blink dagger. I like to set it to the key next to the key for the item slot where I put my blink dagger.
Road to 6sange
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