Customising Dota 2 - Page 4
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Garnet
Vietnam9014 Posts
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ahswtini
Northern Ireland22208 Posts
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rifen
United States4 Posts
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kubkipsot
Thailand4 Posts
On August 16 2012 19:01 tauon wrote: Thanks for the positive feedback ^^. When you load kael.cfg exec kael.cfg, it over-writes some of your hot-keys, at least until you restart. The only way to undo this is to reassign your old hot-keys. The easiest way to do this is to re-run your autoexec file by typing exec autoexec.cfg into the console (or you can bind this to a hotkey). If you have other hot-keys which were assigned through the menu interface but not through the autexec file that are over-written by the invoker script, you also need to reassign them. You can do this by going into the menu and manually rebinding them. Alternatively, you can add the commands to your autoexec.cfg that assign the hot-keys you've over-written with the invoker script. yep I use re exec another cfg but I use legacy key that's a problem. How to make legacy key cfg? Really need advise. | ||
Varpulis
United States2517 Posts
*edit regardless of whether or not it's explicitly flagged as cheating in the client. | ||
tauon
Australia1278 Posts
On August 16 2012 19:42 Garnet wrote: The set avatar command is very outdated. I'll make a note next to that command. On August 17 2012 12:55 rifen wrote: Is there any way to get rid of the sound and message that appears when u spam a key that is cooldown?? I'm not sure, I'll keep a look out and update in this thread if I find out how to do this. It would be a useful thing to know. On August 28 2012 12:56 kubkipsot wrote: yep I use re exec another cfg but I use legacy key that's a problem. How to make legacy key cfg? Really need advise. I'm not sure how to do this. If anyone knows how to do this, please tell me and I'll update the thread. Otherwise you are probably just going to have to reassign them through the menu system. On August 28 2012 13:23 Varpulis wrote: ummm isn't stuff like those invoker macros pretty much cheating? They let you do in 1 keystroke what would take 4/5 for a player without macros to do, giving you a clear and unfair advantage. *edit regardless of whether or not it's explicitly flagged as cheating in the client. I don't think this gives players an unfair advantage. At the moment it's a level playing field, anyone can implement them. If they were to remove them, some people would switch to using 3rd party programs to modify hotkeys and add macros like they did in Dota 1. But I tend to agree with you, Invoker macros are probably not in the `spirit' of Dota but I still don't want to part with my Ghost Walk panic button. Still I think it's easy to exagerate how much macros improve your skill. Invoker would need a total of 22 keys to implement all his spells, reagents, and item slots. I don't think this is practical and I just use the manual way to invoke his spells (except ghost walk ![]() There is a really long discussion about this here: http://dev.dota2.com/showthread.php?t=50605&highlight=cheating Best response from that thread: `I disagree enough to compare it to Luke Skywalker blowing up the Death Star. He had the OPTION to use his targetting computer when aiming at the 2mm exhaust port on the death star, yet he was PRO enough (aka the "force") not to use it. If Luke Skywalker doesn't need no cheesy green arrow showing distances then I don't either! ' | ||
xXAVx
Spain10 Posts
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nosliw
United States2716 Posts
Example: dota_disable_range_finder "0" dota_sf_game_end_delay 0 | ||
Kahzaar
Sweden897 Posts
On August 31 2012 10:27 nosliw wrote: Why do you have "" around some number but not others? Example: dota_disable_range_finder "0" dota_sf_game_end_delay 0 In programming 0 and 1 means true/false, when in quotation marks they're interpreted as actual numbers or at least in this case. So it basically means, dota_disable_range_finder "zero" dota_sf_game_end_delay false/off | ||
tauon
Australia1278 Posts
On August 31 2012 10:27 nosliw wrote: Why do you have "" around some number but not others? Example: dota_disable_range_finder "0" dota_sf_game_end_delay 0 It won't matter whether you write "0" or 0. I should probably stick to one convention. I think the only time quotation marks are needed is when a function/commands takes more than one parameter as an input. eg: bind "x" "commands1;command2" On August 31 2012 10:38 Kahzaar wrote: In programming 0 and 1 means true/false, when in quotation marks they're interpreted as actual numbers or at least in this case. So it basically means, dota_disable_range_finder "zero" dota_sf_game_end_delay false/off I think using/not using quotations only affects the way the command is parsed to the source engine. I wasn't sure at first, but after a few tests I'm pretty sure this is the case. | ||
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739
Bearded Elder29903 Posts
![]() Anyway, haven't played yet but is there a possibility for EU played to play NA servers? And is the lag a big issue? | ||
Varpulis
United States2517 Posts
On August 31 2012 15:55 EatMySpell wrote: Very usefull thread, gonna use it ![]() Anyway, haven't played yet but is there a possibility for EU played to play NA servers? And is the lag a big issue? you can manually select what servers to queue for. I don't know about EU to NA but I'm on the East coast of the US and i don't have noticeably more lag on EU than i do on the NA servers. | ||
fidelity
Sweden410 Posts
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739
Bearded Elder29903 Posts
On August 31 2012 16:03 Varpulis wrote: you can manually select what servers to queue for. I don't know about EU to NA but I'm on the East coast of the US and i don't have noticeably more lag on EU than i do on the NA servers. Thanks a lot, that's what I wanted to know. | ||
YokaY
United States108 Posts
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Sisaroth
Belgium591 Posts
I wished i saw this earlier, not being able to right-click my own creeps for denying is one of the things i hated most about dota1 :p. | ||
Jonoman92
United States9103 Posts
I read a similar, less detailed, thread here. http://dota2.ca/topic/1508-ways-to-optimize-dota-2/ Right now I'm trying to squeeze performance out of a poor laptop. Do you know if the suggestion in that post to run DOTA 2 in directx 9 instead of 11 will bring about a performance increase? I'll try and do testing myself when I can. From what I've researched it sounds like dx11 is supposed to be more efficient with identical settings but that isn't always actually the case. | ||
tauon
Australia1278 Posts
On September 05 2012 06:22 YokaY wrote: Is there a way to show range when an attack is queued to cast? But have it be a ring instead of the arrow thing? Not Really. I don't know of a way of doing this without manually inputting the range of each spell individually and creating cfgs for each individiual hero. On September 05 2012 17:02 Jonoman92 wrote: Thanks for the guide! I read a similar, less detailed, thread here. http://dota2.ca/topic/1508-ways-to-optimize-dota-2/ Right now I'm trying to squeeze performance out of a poor laptop. Do you know if the suggestion in that post to run DOTA 2 in directx 9 instead of 11 will bring about a performance increase? I'll try and do testing myself when I can. From what I've researched it sounds like dx11 is supposed to be more efficient with identical settings but that isn't always actually the case. I can't say definitively which one will give better performance. It varies depending on what settings you enable and what graphics card you run etc. I'm not 100% sure about this but I've been told that dx11 is supposedly faster then dx9 if you use only dx9 features. This isn't always the case so by switching to dx9 you can still get some extra performance. You should even consider trying: -nod3d9ex -high -dxlevel 81 This commands uses dx 8.1 which I've heard works well on some low end pcs. Aside from lowering the graphics settings, the best way to increase FPS is to:
With laptops, the problem can sometimes be attributed to overheating. If you're finding that the performance drops significantly only after you've been playing for about 15 mins - 1 hour, you might need to clean your fan. From what I've read on the dev.dota2.com forum, a lot of people are having trouble with Dota 2 performance are running Windows 7 x64 on a laptop but this is definitely unconfirmed. This seems to have gotten much worse in the last few patches. I've been wanting to create a better performance section but a lot these things seem very hit-and-miss. Please let me know what settings end up working best for you. I've been wanting to create a better performance section but these things seem very hit-and-miss. | ||
BeHave
Germany121 Posts
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Cyborgmatt
United Kingdom50 Posts
Comment: dota_sf_old_heropedia "1" Description: Switches back to using the old learn tab, not the web based one, example screenshot. | ||
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