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Customising Dota 2 - Page 15

Forum Index > The Tavern
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ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
June 19 2014 20:38 GMT
#281
Why would it go back to the hero? Just double tap your select hero hotkey
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
Last Edited: 2014-06-19 20:46:36
June 19 2014 20:41 GMT
#282
I thought it would go bk to your hero when u release key?

I press and hold a key and it shows an area, and when I release key it goes back to my hero. That is what I want. Is this not possible?
Whats the altitude?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 19 2014 21:02 GMT
#283
wtf?
no thats not possible
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
June 19 2014 21:06 GMT
#284
I'm actually pretty sure it's possible. Source Engine allows you to bind pressing a key to one action and releasing the key to a different action, I just don't remember off the top of my head how to do it.
Moderator
zzdd
Profile Joined December 2010
United States484 Posts
June 19 2014 21:18 GMT
#285
On June 20 2014 05:41 Chewits wrote:
I thought it would go bk to your hero when u release key?

I press and hold a key and it shows an area, and when I release key it goes back to my hero. That is what I want. Is this not possible?


bind "+F4" "dota_camera_setpos -2273 1800" // Top Rune
bind "-F4" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow"

bind "+F5" "dota_camera_setpos 3035 -2350" // Bot Rune
bind "-F5" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow"

This should work.
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
Last Edited: 2014-06-19 21:33:00
June 19 2014 21:31 GMT
#286
On June 20 2014 06:18 zzdd wrote:
Show nested quote +
On June 20 2014 05:41 Chewits wrote:
I thought it would go bk to your hero when u release key?

I press and hold a key and it shows an area, and when I release key it goes back to my hero. That is what I want. Is this not possible?


bind "+F4" "dota_camera_setpos -2273 1800" // Top Rune
bind "-F4" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow"

bind "+F5" "dota_camera_setpos 3035 -2350" // Bot Rune
bind "-F5" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow"

This should work.


This did nothing.

I get this error in console;

"+F4" isn't a valid key
"-F4" isn't a valid key
"+F5" isn't a valid key
"-F5" isn't a valid key
Whats the altitude?
Yoshi-
Profile Joined October 2008
Germany10227 Posts
June 19 2014 21:32 GMT
#287
Don't think you can use the + and - on keys, try this:

alias +botrune "dota_camera_setpos 3035 -2350"
alias -botrune "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow"

bind "F5" +botrune
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
Last Edited: 2014-06-19 21:42:41
June 19 2014 21:36 GMT
#288
On June 20 2014 06:32 Yoshi- wrote:
Don't think you can use the + and - on keys, try this:

alias +botrune "dota_camera_setpos 3035 -2350"
alias -botrune "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow"

bind "F5" +botrune


Yeah that is what I thought and got from elsewhere, but it does not go back to hero. Goes to rune but does not go back to hero. Would you not do something like -botrune and make a command that centers hero on screen, IE F1 key or something?

Everywhere I read, that dota_Camera_follow line should center on hero, but its not working for me. Has the command changed with patch? Or is there some setting i need to do in autoexe or in my options?
Whats the altitude?
Yoshi-
Profile Joined October 2008
Germany10227 Posts
Last Edited: 2014-06-19 21:49:01
June 19 2014 21:44 GMT
#289
+ Show Spoiler +
Hmm yea.

If you do

alias -botrune "+dota_camera_follow; +dota_camera_follow;"


It will jump back to your hero, but then you are stuck in Follow mode. If you include -dota_camera_follow it seems to happen too fast, so that you don't jump to your hero at all. Dunno if there is a way around it.
And afaik it is also not possible to simulate pressing another key(e.g. double tapping f1)



Okay, if you do this it will work:


alias -botrune "dota_camera_center;"


Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
Last Edited: 2014-06-19 21:58:34
June 19 2014 21:53 GMT
#290
Cool. This works to an extent. It works once, but if you try to do it again it does not. However If i select another unit, it will work again, only one time. Also if I have 2 keys, one for top and one for bot rune. If i press one of them the other will then not work, again untill I select another hero/building/creep etc. Any ideas?

I tell a lie. I just have to move screen away slightly from hero for it to work. Little annoying, but still pretty awesome. Thanks

So yeah, that commands centers hero on screen and follows untill u move curse to side of screen then it resets.
Whats the altitude?
Yoshi-
Profile Joined October 2008
Germany10227 Posts
June 19 2014 21:58 GMT
#291
Yea and it also puts you into follow hero mode. So not really ideal.

No clue then
Folca
Profile Blog Joined October 2006
2235 Posts
June 19 2014 21:59 GMT
#292
Is there a hotkey customization to where we can have Templar Assassin's ultimate to be used the instant that its created, without the animations of the TA?
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
zzdd
Profile Joined December 2010
United States484 Posts
June 19 2014 22:00 GMT
#293
On June 20 2014 06:44 Yoshi- wrote:
+ Show Spoiler +
Hmm yea.

If you do

alias -botrune "+dota_camera_follow; +dota_camera_follow;"


It will jump back to your hero, but then you are stuck in Follow mode. If you include -dota_camera_follow it seems to happen too fast, so that you don't jump to your hero at all. Dunno if there is a way around it.
And afaik it is also not possible to simulate pressing another key(e.g. double tapping f1)



Okay, if you do this it will work:


alias -botrune "dota_camera_center;"




alias -botrune "+dota_camera_follow; +dota_camera_follow;-dota_camera_follow"

Would this work? I am not able to test it.
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
Last Edited: 2014-06-19 22:01:21
June 19 2014 22:01 GMT
#294
On June 20 2014 06:58 Yoshi- wrote:
Yea and it also puts you into follow hero mode. So not really ideal.

No clue then


Its not bad though. Its pretty awesome actually. Idea is to be able to very quickly check a rune and be back at the hero without having to press alot of buttons. So this works perfectly. I tend to move screen about quite a bit anyway, so its not too bad. I will see how ti goes in a real game Thanks
Whats the altitude?
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
June 19 2014 22:04 GMT
#295
On June 20 2014 07:00 zzdd wrote:
Show nested quote +
On June 20 2014 06:44 Yoshi- wrote:
+ Show Spoiler +
Hmm yea.

If you do

alias -botrune "+dota_camera_follow; +dota_camera_follow;"


It will jump back to your hero, but then you are stuck in Follow mode. If you include -dota_camera_follow it seems to happen too fast, so that you don't jump to your hero at all. Dunno if there is a way around it.
And afaik it is also not possible to simulate pressing another key(e.g. double tapping f1)



Okay, if you do this it will work:


alias -botrune "dota_camera_center;"




alias -botrune "+dota_camera_follow; +dota_camera_follow;-dota_camera_follow"

Would this work? I am not able to test it.


No. It goes to area but nothing happens on depress.
Whats the altitude?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 19 2014 22:06 GMT
#296
On June 20 2014 06:59 Folca wrote:
Is there a hotkey customization to where we can have Templar Assassin's ultimate to be used the instant that its created, without the animations of the TA?

Well TA doesn't use an animation to trap detonate so you could just bind a key to ult followed by trap destroy, I dunno the exact commands. Should work fine.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
June 19 2014 22:08 GMT
#297
So essentially what Yoshi posted works, but as he says it puts you into follow mode. You have to move cursor to edge of screen to come out of follow mode and for it to work again. If there was a way to automatically take you out of follow mode after your camera centers on hero, then its perfect.
Whats the altitude?
Jotoco
Profile Joined October 2010
Brazil1342 Posts
June 19 2014 22:38 GMT
#298
can't you add a command that "waits" a little, if the problem is that it follows and the unfollows too fast?

I'm pretty sure that there was a command like this in CS or something. wait or pause or somesuch. But I'm pretty newb on console code.
zzdd
Profile Joined December 2010
United States484 Posts
June 19 2014 22:45 GMT
#299
On June 20 2014 07:38 Jotoco wrote:
can't you add a command that "waits" a little, if the problem is that it follows and the unfollows too fast?

I'm pretty sure that there was a command like this in CS or something. wait or pause or somesuch. But I'm pretty newb on console code.

I believe they disabled the wait command.
Folca
Profile Blog Joined October 2006
2235 Posts
June 19 2014 22:55 GMT
#300
On June 20 2014 07:06 Sn0_Man wrote:
Show nested quote +
On June 20 2014 06:59 Folca wrote:
Is there a hotkey customization to where we can have Templar Assassin's ultimate to be used the instant that its created, without the animations of the TA?

Well TA doesn't use an animation to trap detonate so you could just bind a key to ult followed by trap destroy, I dunno the exact commands. Should work fine.


Assuming the D as to activate the nearest trap, yes, Templar Assassin does have an animation to activate the trap. To instantly cast the trap, once again assuming default hotkeys, you click the trap and press Q. I was wondering if theres a bind or a set of customization to where I can just press one button which
1. Sets the trap
2. Clicks the trap
3. Detonates the trap

all in one.
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
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