Customising Dota 2 - Page 15
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ahswtini
Northern Ireland22208 Posts
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Chewits
Northern Ireland1200 Posts
I press and hold a key and it shows an area, and when I release key it goes back to my hero. That is what I want. Is this not possible? | ||
Sn0_Man
Tebellong44238 Posts
no thats not possible | ||
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TheYango
United States47024 Posts
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zzdd
United States484 Posts
On June 20 2014 05:41 Chewits wrote: I thought it would go bk to your hero when u release key? I press and hold a key and it shows an area, and when I release key it goes back to my hero. That is what I want. Is this not possible? bind "+F4" "dota_camera_setpos -2273 1800" // Top Rune bind "-F4" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow" bind "+F5" "dota_camera_setpos 3035 -2350" // Bot Rune bind "-F5" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow" This should work. | ||
Chewits
Northern Ireland1200 Posts
On June 20 2014 06:18 zzdd wrote: bind "+F4" "dota_camera_setpos -2273 1800" // Top Rune bind "-F4" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow" bind "+F5" "dota_camera_setpos 3035 -2350" // Bot Rune bind "-F5" "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow" This should work. This did nothing. ![]() I get this error in console; "+F4" isn't a valid key "-F4" isn't a valid key "+F5" isn't a valid key "-F5" isn't a valid key | ||
Yoshi-
Germany10227 Posts
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Chewits
Northern Ireland1200 Posts
On June 20 2014 06:32 Yoshi- wrote: Don't think you can use the + and - on keys, try this:
Yeah that is what I thought and got from elsewhere, but it does not go back to hero. Goes to rune but does not go back to hero. Would you not do something like -botrune and make a command that centers hero on screen, IE F1 key or something? Everywhere I read, that dota_Camera_follow line should center on hero, but its not working for me. Has the command changed with patch? Or is there some setting i need to do in autoexe or in my options? | ||
Yoshi-
Germany10227 Posts
Hmm yea. If you do
It will jump back to your hero, but then you are stuck in Follow mode. If you include -dota_camera_follow it seems to happen too fast, so that you don't jump to your hero at all. Dunno if there is a way around it. And afaik it is also not possible to simulate pressing another key(e.g. double tapping f1) Okay, if you do this it will work:
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Chewits
Northern Ireland1200 Posts
I tell a lie. I just have to move screen away slightly from hero for it to work. Little annoying, but still pretty awesome. Thanks So yeah, that commands centers hero on screen and follows untill u move curse to side of screen then it resets. | ||
Yoshi-
Germany10227 Posts
No clue then | ||
Folca
2235 Posts
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zzdd
United States484 Posts
On June 20 2014 06:44 Yoshi- wrote: + Show Spoiler + Hmm yea. If you do
It will jump back to your hero, but then you are stuck in Follow mode. If you include -dota_camera_follow it seems to happen too fast, so that you don't jump to your hero at all. Dunno if there is a way around it. And afaik it is also not possible to simulate pressing another key(e.g. double tapping f1) Okay, if you do this it will work:
Would this work? I am not able to test it. | ||
Chewits
Northern Ireland1200 Posts
On June 20 2014 06:58 Yoshi- wrote: Yea and it also puts you into follow hero mode. So not really ideal. No clue then Its not bad though. Its pretty awesome actually. Idea is to be able to very quickly check a rune and be back at the hero without having to press alot of buttons. So this works perfectly. I tend to move screen about quite a bit anyway, so its not too bad. I will see how ti goes in a real game ![]() | ||
Chewits
Northern Ireland1200 Posts
On June 20 2014 07:00 zzdd wrote:
Would this work? I am not able to test it. No. It goes to area but nothing happens on depress. | ||
Sn0_Man
Tebellong44238 Posts
On June 20 2014 06:59 Folca wrote: Is there a hotkey customization to where we can have Templar Assassin's ultimate to be used the instant that its created, without the animations of the TA? Well TA doesn't use an animation to trap detonate so you could just bind a key to ult followed by trap destroy, I dunno the exact commands. Should work fine. | ||
Chewits
Northern Ireland1200 Posts
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Jotoco
Brazil1342 Posts
I'm pretty sure that there was a command like this in CS or something. wait or pause or somesuch. But I'm pretty newb on console code. | ||
zzdd
United States484 Posts
On June 20 2014 07:38 Jotoco wrote: can't you add a command that "waits" a little, if the problem is that it follows and the unfollows too fast? I'm pretty sure that there was a command like this in CS or something. wait or pause or somesuch. But I'm pretty newb on console code. I believe they disabled the wait command. | ||
Folca
2235 Posts
On June 20 2014 07:06 Sn0_Man wrote: Well TA doesn't use an animation to trap detonate so you could just bind a key to ult followed by trap destroy, I dunno the exact commands. Should work fine. Assuming the D as to activate the nearest trap, yes, Templar Assassin does have an animation to activate the trap. To instantly cast the trap, once again assuming default hotkeys, you click the trap and press Q. I was wondering if theres a bind or a set of customization to where I can just press one button which 1. Sets the trap 2. Clicks the trap 3. Detonates the trap all in one. | ||
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