Customising Dota 2 - Page 13
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Surprise.820
United Kingdom1276 Posts
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ReignSupreme.
Australia4123 Posts
On March 02 2014 17:47 Gandalf wrote: I'm trying to make hold position work like it did in HoN, where hitting h (or d in my case) would put your hero in passive mode where it wouldn't attack enemy units even with its range. A clicking or right clicking would break this passive mode. In dota 2, I've added the following lines to my autoexec.cfg in an attempt to produce this behavior: //Proper hold position behavior bind "a" "dota_player_units_auto_attack 1;mc_attack" //Attack enters aggressive stance bind "s" "dota_player_units_auto_attack 1;dota_stop" //Stop enters aggressive stance bind "d" "dota_player_units_auto_attack 0;dota_hold" //Hold enters passive stance bind "x" "mc_move" But what seems to happen with these entries is that d will toggle on passive mode, and a will toggle it off. So if I were to hit d once, then right clicking anywhere would maintain the passive mode. A clicking breaks this passive mode, subsequent to which all right clicks will attack enemy heroes within aggro range. So my question, I guess, is how to make right clicking break the passive mode as well. I'm not sure if this would be the exact same as what you're after but couldn't you toggle auto-attack on/off with one button and then just rely on the default hold action? | ||
Gandalf
Pakistan1905 Posts
On March 02 2014 20:34 Surprise.820 wrote: Can you explain the difference between that compared to hold position and stop position? I'm having a hard time understanding that HoN mechanic. I didn't play a lot of HoN, but iirc, stop cancelled animations and hold position entered passive mode (that could be broken by either a moving or right clicking). Later they introduced a "stop and hold" hotkey which did both. | ||
DeltruS
Canada2214 Posts
This uses an item twice. I have two of my item slots bound like this. "Alt + d" is bound to the original functionality of the item. I use it in three ways: 1. To self cast items quickly. It is very important to use Eul's instantly in some situations. Same with force staff. 2. I use it to tread swap. Using this bind, it goes backwards in the swap order. So, I can use "d" to go agi -> int and then use "d" to go agi <- int. It is so much less confusing for me, and it is less keypresses. You can swap very fast. ![]() 3. I use it to armlet toggle quickly. You can get like 99% less time at 1 hp with this script. Overall this script is very very useful and I suggest it to anyone who is very serious about their mechanics. alias "rune" "toprune" alias toprune "dota_camera_setpos -2273 1150 982; alias rune botrune" alias botrune "dota_camera_setpos 3035 -3050 966; alias rune toprune" bind "F1" rune I made this script for 2 in 1 runes a while back and it has been reposted on reddit a few times. Very useful. dota_minimap_creep_scale 2 dota_minimap_hero_size "1065" dota_unit_use_player_color "1"; dota_friendly_color_b "0"; dota_friendly_color_g ".45"; dota_friendly_color_r "1"; dota_enemy_color_b "1"; dota_enemy_color_g ".6"; dota_enemy_color_r "0"; Makes the minimap look amazing. I fiddled with the colors for a long time to get them perfect. The enemy creeps have colors that contrast against their color scheme. ![]() alias "attackSpam" "dota_stop ;mc_attack" alias "leftclick" "+sixense_left_click; -sixense_left_click" bind "s" "attackSpam; leftclick" This combines stop command and attack command into one handy button. I find my mouse hand really gets tired from right clicking so much. I was already spamming S, so I combined the two buttons into one! I find last hitting to be incredibly easy with this. (at least if you have the timing down already). | ||
Moustache Cash Stash
United States222 Posts
Library/Application Support/Steam/SteamApps/Common/Dota 2 Beta/Dota/cfg However, every time I launch Dota 2, the file is deleted and the scripts are not executed. Can anybody help me with this? Currently, I am just copying and pasting the scripts every time I launch Dota. Edit: Fixed the problem on Mac. Converted the text file to plain text from rich text and was able to save it as a .cfg file. | ||
Eriksen
Micronesia720 Posts
On March 06 2014 09:40 DeltruS wrote: dota_minimap_creep_scale 2 dota_minimap_hero_size "1065" dota_unit_use_player_color "1"; dota_friendly_color_b "0"; dota_friendly_color_g ".45"; dota_friendly_color_r "1"; dota_enemy_color_b "1"; dota_enemy_color_g ".6"; dota_enemy_color_r "0"; Makes the minimap look amazing. I fiddled with the colors for a long time to get them perfect. The enemy creeps have colors that contrast against their color scheme. ![]() Hey just wanted to say thanks for the poster. Tweaked the color and love to see Gold versus Blue ![]() | ||
DeltruS
Canada2214 Posts
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theqat
United States2856 Posts
On March 06 2014 09:40 DeltruS wrote: dota_minimap_creep_scale 2 dota_minimap_hero_size "1065" dota_unit_use_player_color "1"; dota_friendly_color_b "0"; dota_friendly_color_g ".45"; dota_friendly_color_r "1"; dota_enemy_color_b "1"; dota_enemy_color_g ".6"; dota_enemy_color_r "0"; Makes the minimap look amazing. I fiddled with the colors for a long time to get them perfect. The enemy creeps have colors that contrast against their color scheme. ![]() Holy crap this looks great. Just tried it out and I'm super happy. Thanks so much. | ||
DeltruS
Canada2214 Posts
bind "F3" "efficientCourier" This script will grab items straight from stash, unlike the normal "courier deliver items" keybinding. The "courier deliver items" button normally runs ALL THE WAY to the shop keeper and back, wasting ~6 seconds of courier time. If the courier isn't within shop range, it will behave like the normal "deliver items" and run all the way to the shopkeeper. As an example, using this script you can position the courier here:+ Show Spoiler + The script will automatically follow your hero after the courier picks up the items. | ||
DeltruS
Canada2214 Posts
alias "-cameraControl" "-cameragrip;-sixense_left_click" bind "space" "+cameraControl" Lets you bind camera grip (normally middle mouse) to another key such as space. S4 and singsing both use camera grip. I think camera grip is superior for me because it is much harder to lose track of your hero, and you can accurately position your camera over teamfights. | ||
DeltruS
Canada2214 Posts
alias shopswitch1 "dota_shop_force_hotkeys 1; toggleshoppanel; toggleshoppanel; shop_nav_to_tab 0; dota_shop_force_hotkeys 0; toggleshoppanel;toggleshoppanel; alias shopswitch shopswitch2" alias shopswitch2 "dota_shop_force_hotkeys 1; toggleshoppanel; toggleshoppanel; shop_nav_to_tab 5; dota_shop_force_hotkeys 0; toggleshoppanel; toggleshoppanel; alias shopswitch shopswitch1" bind "c" shopswitch Hotkey to switch between the two shop tabs. edit; I actually decided not to use this because it sometimes makes me lag, and I can just practice switching fast with my mouse. | ||
Andre
Slovenia3523 Posts
I'm asking because some of them really make certain stuff easy. Great stuff btw. one question, why did you put in "follow hero" movement into the courier delivery script? just seems weird to use, you're usually gonna be focused on the lane and move the camera around and stuff | ||
DeltruS
Canada2214 Posts
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Rainling
United States456 Posts
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Moustache Cash Stash
United States222 Posts
On April 17 2014 15:08 Rainling wrote: Is there an updated thread on Dota 2 customization? This has some outdated stuff, for example "dota_range_display ____" doesn't work anymore. Does the range display command not work anymore? I've been able to use the command inside Dota 2 console, but it doesn't work in the auto exec. Edit: I'm not sure that I actually got it to work in a online match, it might have just been a bot game. | ||
Qbek
Poland12923 Posts
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mnick
Poland2 Posts
alias "bottle" "dota_select_courier;+sixense_right_click;-sixense_right_click;dota_ability_execute 0;dota_ability_execute 5;dota_ability_execute 4;" I've also tried with:
Which in theory is flawless, but it doesn't work ![]() | ||
Maaasta
61 Posts
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Xapti
Canada2473 Posts
How do you edit customized gear and announcers for heroes whilst outside of the game lobby? (such as editing a profile/settings file) | ||
ahswtini
Northern Ireland22208 Posts
On April 30 2014 07:42 Xapti wrote: This probably isn't related to console stuff, but rather some sort of file editing: How do you edit customized gear and announcers for heroes whilst outside of the game lobby? (such as editing a profile/settings file) Not 100% what you mean, but you can go to the Loadout tab in your Armory? | ||
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