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On October 09 2013 12:12 Jonoman92 wrote: Sorry for not reading through the whole thread, but how do you change mini-map icons to show the hero name or face instead of just the color? Haven't decided which would be better yet between the face icon and the name. There is an option in the menu under -> game -> interface
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Not quite sure if this is a dota2 customisation or if it's somewhere in the options menu.. I've seen people use the mousewheel to say e.g. "Missing QoP". Any idea how they do that? Would be more useful than missing mid/top/bottom imo.
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On October 09 2013 23:01 Mandalor wrote: Not quite sure if this is a dota2 customisation or if it's somewhere in the options menu.. I've seen people use the mousewheel to say e.g. "Missing QoP". Any idea how they do that? Would be more useful than missing mid/top/bottom imo. Alt click the portraits on top
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Is dota_force_right_click_attack 1 allowed in pro games, pro tournaments? Anybody know if any pros use it?
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On October 09 2013 23:06 Qbek wrote:Show nested quote +On October 09 2013 23:01 Mandalor wrote: Not quite sure if this is a dota2 customisation or if it's somewhere in the options menu.. I've seen people use the mousewheel to say e.g. "Missing QoP". Any idea how they do that? Would be more useful than missing mid/top/bottom imo. Alt click the portraits on top
thank you very much!
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On October 17 2013 21:35 woreyour wrote:Show nested quote +On October 09 2013 23:06 Qbek wrote:On October 09 2013 23:01 Mandalor wrote: Not quite sure if this is a dota2 customisation or if it's somewhere in the options menu.. I've seen people use the mousewheel to say e.g. "Missing QoP". Any idea how they do that? Would be more useful than missing mid/top/bottom imo. Alt click the portraits on top thank you very much!
oh yeah, thanks a ton
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On October 17 2013 21:20 Cleaver wrote: Is dota_force_right_click_attack 1 allowed in pro games, pro tournaments? Anybody know if any pros use it? It's allowed. A lot of players openly say they use it.
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can someone please look at my file? i tested and right-click deny is working but pressing c/hold doesn't disable autoattack
bind "a" "dota_player_units_auto_attack 0;mc_attack" //A click enables autoattack bind "s" "dota_player_units_auto_attack 0;dota_stop" //S enables autoattack bind "c" "dota_player_units_auto_attack 1;dota_hold" //C disables autoattack bind "x" "mc_move" //Move click
dota_force_right_click_attack "1" //Deny with right click only dota_disable_range_finder "0" dota_screen_shake "0"
alias "+range" "dota_range_display 700" alias "-range" "dota_range_display 0" bind "[" "+range"
going to test it again
edit: i switched the 1 and 0s around but still doesn't work
edit2: i'm starting with console open and typing exec autoexec.cfg every time but still c does not disable autoattack (and also range alias doesn't work but dont care about that. been like 9 loads waiting for bots now
edit3: i thiknk the problem is i wrote the same commands over each other multiple times. i tried changing bing x mc_move to z, and now both z AND x make a move command. i then renamed my autoexec and loaded dota and both x and z are move commands still. i need to reset it all somehow
although this shouldn't matter coz im just editing those 3 commands (a/s/c)
edit4: ps my file now looks like this:
bind "a" "dota_player_units_auto_attack 1;mc_attack" bind "s" "dota_player_units_auto_attack 1;dota_stop"
bind "c" "dota_player_units_auto_attack 0;dota_hold"
bind "z" "mc_move"
dota_force_right_click_attack "1"
edit5: ok i made some progress. i added
bind "h" "dota_player_units_auto_attack 0;dota_hold"
so the file now looks like : + Show Spoiler + bind "a" "dota_player_units_auto_attack 1;mc_attack" bind "s" "dota_player_units_auto_attack 1;dota_stop"
bind "c" "dota_player_units_auto_attack 0;dota_hold" bind "h" "dota_player_units_auto_attack 0;dota_hold"
bind "x" "mc_move"
dota_force_right_click_attack "1"
now pressing h will turn my autoattack off, but a/s/c do not work or turn it back on. the only difference between h and the others is that h is not set in dota as one of my hotkeys. i will try changing my attack/stop/hold hotkeys to blank or to random unused buttons and see if they start working.
edit: now works.
if your auto-attack toggle autoexec doesn't work, you need to remove your hotkeys for those commands within dota. i set my a-move, stop and hold position hotkeys from a/s/c/h to blank (by setting them to return/enter button one after the other). shit now works...
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United States47024 Posts
DotA loads menu keybinds after it loads autoexec.cfg, so keybinds set in the game menu will overwrite ones set in your autoexec.cfg.
Range display was disabled quite a few patches ago, so that shouldn't work anymore.
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after an hour of that BS i totally dont feel like trying to micro LD anymore
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On May 15 2012 17:37 tauon wrote:VII PerformanceI like to use the following commands: fps_max "60" // Halves the default fps mat_vsync "1" // Stops screen refresh rate exceeding refresh rate of monitor mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)For people with lower spec computers or who prefer lower graphics settings (like me), try the following code to increase performance: dota_cheap_water 1 cl_globallight_shadow_mode 0 r_deferred_height_fog 0 r_deferred_simple_light 1 r_screenspace_aa 0 mat_vsync 0 // Need to delete mat_vsync "1" lineThe following list of commands will use (approximately) the lowest available settings for Dota 2 + Show Spoiler + lower_body "0" r_shadow_half_update_rate "1" r_rainparticledensity "0" cl_particle_fallback_base "4" cl_particle_fallback_multiplier "0" r_flashlightdepthtexture "0" r_shadowrendertotexture "0" r_shadowfromworldlights "0" cl_detaildist "400" cl_detailfade "150" r_drawmodeldecals "0" r_decalstaticprops "0" cl_ragdoll_maxcount "4" ragdoll_sleepaftertime "3" cl_phys_maxticks "3" r_worldlightmin "0.005" props_break_max_pieces "2" z_mob_simple_shadows "2" cl_ragdoll_maxcount_gib "5" cl_ragdoll_maxcount_generic "10" cl_ragdoll_maxcount_special "2" sv_ragdoll_maxcount "4" sv_ragdoll_maxcount_gib "5" sv_ragdoll_maxcount_generic "10" sv_ragdoll_maxcount_special "2" z_infected_decals "0" cl_impacteffects_limit_general "10" cl_impacteffects_limit_exit "3" cl_impacteffects_limit_water "2" cl_ragdoll_self_collision "0" cl_player_max_decal_count "2" cl_footstep_fx "0" r_flashlightinfectedfov "70" r_flashlightinfectedfar "300" r_flashlightinfectedlinear "300" r_worldlights "2" r_decals "512" r_decal_overlap_count "1" mat_bumpmap "0" mat_specular "0" mat_phong "0" mat_grain_enable "0" mat_local_contrast_enable "0" mat_motion_blur_enabled "0" mat_disablehwmorph "1" r_overlayfademin "1750" r_overlayfademax "2000" mp_usehwmvcds "-1" mp_usehwmmodels "-1" mat_depthfeather_enable "0" mat_force_vertexfog "1" mat_picmip "1"
If I were to use these settings, how would i revert back to the default ones if I found these to be unsuitable? I don't see these settings in my config.cfg file anywhere, so deleting that probably wouldn't reset these settings.
UPDATE (for any idiots with same question): "If at anytime you want to undo these changes, simply delete the autoexec.cfg file."
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Hi is there a command to bind keys with alt? e.g I want to bind item1 on alt Z.
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On January 10 2014 12:39 powerworddie wrote: Hi is there a command to bind keys with alt? e.g I want to bind item1 on alt Z. I might be remembering incorrectly but I think you can do it from the option menu.
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On January 10 2014 13:17 tauon wrote:Show nested quote +On January 10 2014 12:39 powerworddie wrote: Hi is there a command to bind keys with alt? e.g I want to bind item1 on alt Z. I might be remembering incorrectly but I think you can do it from the option menu.
erm actually i am thinking of binding invoker spells with alt ZXCVB. I know options can set item hotkeys btw :D
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Is there anyway to change the middle mouse camera move to operate in a manner similar to Starcraft 2?
In Dota2, the middle mouse option to move the camera doesn't lock the mouse in place. When a player clicks the middle mouse down and moves the camera, the movement stops when the cursor hits the edge of the screen. This stopping at edge of screen is different than the middle mouse key movement in starcraft. When the middle mouse key is pressed the cursor disappears and a player is able to move the camera several screen lengths in any direction very rapidly and accurately.
The biggest downside to middle mouse scrolling is Dota is trying to move the camera up and down. Since the up and down draw distance on the screen is significantly smaller than the left/right direction a player can only move the camera a very small distance for each middle mouse click. This renders the middle mouse click nearly useless.
Is there anyway I can change the middle mouse functionality?
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On January 10 2014 12:39 powerworddie wrote: Hi is there a command to bind keys with alt? e.g I want to bind item1 on alt Z.
You can do it in the options menu. My items are Alt-1, alt-2, alt-3, space, mouse 4, mouse 5.
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So I have a rather silly question...
How do I NOT make this file autoexec.cfg.txt? I can create the file and edit it with notepad but obviously none of my commands work due to the fact it's still a .txt file. :p
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On February 12 2014 09:08 Fake)Plants wrote: So I have a rather silly question...
How do I NOT make this file autoexec.cfg.txt? I can create the file and edit it with notepad but obviously none of my commands work due to the fact it's still a .txt file. :p
Open the folder in your file explorer. Go to tools -> options -> view (or something similar), and uncheck the box that says hide known extensions. Then you should see the file now says autoexec.cfg.txt not just autoexec.cfg. Delete the .txt part. It'll ask if you're sure you want to change the file type, just click ok. Oh yeah, alternatively, when you go to Save As.., where it says Save As Type, click on the dropdown box, and select 'All Files' and just name it .cfg there
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Ah, worked perfectly. Thank you!
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I'm trying to make hold position work like it did in HoN, where hitting h (or d in my case) would put your hero in passive mode where it wouldn't attack enemy units even with its range. A clicking or right clicking would break this passive mode.
In dota 2, I've added the following lines to my autoexec.cfg in an attempt to produce this behavior:
//Proper hold position behavior bind "a" "dota_player_units_auto_attack 1;mc_attack" //Attack enters aggressive stance bind "s" "dota_player_units_auto_attack 1;dota_stop" //Stop enters aggressive stance bind "d" "dota_player_units_auto_attack 0;dota_hold" //Hold enters passive stance bind "x" "mc_move"
But what seems to happen with these entries is that d will toggle on passive mode, and a will toggle it off. So if I were to hit d once, then right clicking anywhere would maintain the passive mode. A clicking breaks this passive mode, subsequent to which all right clicks will attack enemy heroes within aggro range.
So my question, I guess, is how to make right clicking break the passive mode as well.
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