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Customising Dota 2 - Page 10

Forum Index > The Tavern
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Prev 1 8 9 10 11 12 17 Next All
drew-chan
Profile Joined July 2009
Malaysia1517 Posts
March 11 2013 04:20 GMT
#181
On March 10 2013 04:45 kl3zero wrote:
I can not get the Space + qwer for items to work. I know its possible since it is mentioned here and in this thread on reddit
http://www.reddit.com/r/DotA2/comments/115pxx/autoexeccfg_space_as_modifier_key/

can anyone help that has this working?



you could always use autohotkey to rebind space into control then set up normal control+key binds
...
kuruptt
Profile Joined August 2012
Canada168 Posts
March 12 2013 23:20 GMT
#182
Hey, does anybody know if there is a way to make the buff icons have timers on them? It is pretty hard to see how long a buff lasts. Is it possible to add a timer inside the icon? People that play WoW will know what I mean!

Taiga.
Profile Joined November 2012
United Kingdom13 Posts
March 14 2013 15:35 GMT
#183
Hi, I'm trying to create a hotkey which will allow me to bring up the reliable and unreliable gold tool tip when the cursor is over the gold display. I've looked into the dota console commands and haven't been able to get anything working to bring the tooltip up, closest I got was I found a reference to "hud_sf_is_element_visible reliable (Visible)" from a console dump. Does anyone know if there is a command to achieve what I want?

Alternatively, any ideas on how else I can achieve this? such as mouse position commands or something? I'd just prefer to be able to use a hotkey to bring this up instead of having to mouse-over the gold all the time.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
Last Edited: 2013-03-14 16:30:16
March 14 2013 16:27 GMT
#184
On March 15 2013 00:35 Taiga. wrote:
Hi, I'm trying to create a hotkey which will allow me to bring up the reliable and unreliable gold tool tip when the cursor is over the gold display. I've looked into the dota console commands and haven't been able to get anything working to bring the tooltip up, closest I got was I found a reference to "hud_sf_is_element_visible reliable (Visible)" from a console dump. Does anyone know if there is a command to achieve what I want?

Alternatively, any ideas on how else I can achieve this? such as mouse position commands or something? I'd just prefer to be able to use a hotkey to bring this up instead of having to mouse-over the gold all the time.


As much as we'd all like certain things to be simpler, I think in this case you are out of luck.

On March 13 2013 08:20 kuruptt wrote:
Hey, does anybody know if there is a way to make the buff icons have timers on them? It is pretty hard to see how long a buff lasts. Is it possible to add a timer inside the icon? People that play WoW will know what I mean!



It would be great, but its not like its hard to work out. If you get tracked, track lasts 30 secs, so its pretty easy to figure out how long is left by the clock swipe gfx on the icon. You just have to know how long they last at full duration and do a little maths.

I genuinely think WoW has spoiled many players with its customisation. Anyone who played Arena competitively would be used to not having timers on their buffs as by default you have to mouse over them in WoW, or atleast you did when I played ;p
When there is nothing left to lose but your dignity, it is already gone.
matiK23
Profile Joined May 2011
United States963 Posts
March 14 2013 16:46 GMT
#185
Sigh I don't understand why humans can't adapt to change but anyways this kid I play with hates that the minimap is on the left side as he's from LoL. Would he use the minimap misclick time command to combat him clicking on the minimap by accident as he's running away radiant side?
Without a paddle up shit creek.
TrattpingviN
Profile Joined May 2010
Sweden9 Posts
March 26 2013 18:41 GMT
#186
Hi

I'm looking for a way to have my tread switches be backwards, so it goes str - agi - int instead of the current str - int - agi... I'm used to that way from HoN and even after 200 dota 2 games I still stumble with the new order. So basically I'm hoping theres some obscure config command to change the order of tread switching?
deroth
Profile Joined August 2010
United States83 Posts
March 26 2013 19:20 GMT
#187
On March 27 2013 03:41 TrattpingviN wrote:
Hi

I'm looking for a way to have my tread switches be backwards, so it goes str - agi - int instead of the current str - int - agi... I'm used to that way from HoN and even after 200 dota 2 games I still stumble with the new order. So basically I'm hoping theres some obscure config command to change the order of tread switching?


You can do that by creating a macro that would toggle your item (boots in this case) twice, and then bind your normal boots key to this macro. You'd have to un-bind that key from the game UI as well.
zazen
Profile Blog Joined April 2009
Brazil695 Posts
March 26 2013 19:43 GMT
#188
Two questions:

1- I use ALT + Q, W, E, A , S or D for items. Is it possible to still use these without pinging the map when I do?
2- I'm 99% the answer is no, but just in case, anyway to increase maximum camera distance? Thanks.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
March 26 2013 21:35 GMT
#189
Yes, just release Alt + Q/W/E/A/S/D when you click to use the item. I often ping the map purely because I'm doing it fast and don't release those keys in time. You don't need the keys held.

You can't change the camera distance unless you're in replay or cheats mode. Expanding your vision would obviously be advantageous to you.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
3772
Profile Joined May 2010
Czech Republic434 Posts
Last Edited: 2013-03-26 22:12:10
March 26 2013 22:11 GMT
#190
dota_range_display 1200
For blinking and also exp range, I guess.
Reap_
Profile Joined September 2011
Brunei Darussalam760 Posts
March 28 2013 11:09 GMT
#191
After applying this

VI Internet Connection

For those located outside North America, lag can be a bit of a problem. I found the following block of code helped fix the problem for me. If these settings lag for you, try the values shown in brackets that are better suited for slower internet speeds.

rate "80000" // Total amount of bandwidth Dota 2 may use (40000)
cl_updaterate "40" // Amount of updates recieved from server per second (20)
cl_cmdrate "40" // Amount of updates sent to server per second (20)
cl_interp "0"
cl_interp_ratio "1"
cl_smoothtime "0.01" // When errors occur smooth display over X time

My ping is now worse. Is there any way to undo this?
www.twitter.com/raginreap | First Departure, Orange, Na`Vi, Mouz and Zenith
Ryder.
Profile Joined January 2011
1117 Posts
April 01 2013 11:48 GMT
#192
I've tried to create an autoexec file to do stuff like enable deny without attack move, have a toggleable range circle etc but I can't seem to get it working. Do I need to do anything before I create this autoexec file? Because I copied the commands straight from this thread so I'm assuming that isn't the problem...
Oakenshield
Profile Joined January 2013
United States347 Posts
April 01 2013 20:12 GMT
#193
That is a lot of things I mostly didn't know, thanks.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 01 2013 20:13 GMT
#194
On April 01 2013 20:48 Ryder. wrote:
I've tried to create an autoexec file to do stuff like enable deny without attack move, have a toggleable range circle etc but I can't seem to get it working. Do I need to do anything before I create this autoexec file? Because I copied the commands straight from this thread so I'm assuming that isn't the problem...


Make sure its saved as "autoexec.cfg" in the correct location. Make sure that it is NOT "autoexec.cfg.txt".
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Ryder.
Profile Joined January 2011
1117 Posts
Last Edited: 2013-04-02 00:42:43
April 02 2013 00:05 GMT
#195
On April 02 2013 05:13 Sn0_Man wrote:
Show nested quote +
On April 01 2013 20:48 Ryder. wrote:
I've tried to create an autoexec file to do stuff like enable deny without attack move, have a toggleable range circle etc but I can't seem to get it working. Do I need to do anything before I create this autoexec file? Because I copied the commands straight from this thread so I'm assuming that isn't the problem...


Make sure its saved as "autoexec.cfg" in the correct location. Make sure that it is NOT "autoexec.cfg.txt".

Edit: Read another guide, some guy told me to simply to copy the cfg file already there, delete the stuff in it, put my stuff in and rename it autoexec (no .cfg) and it works. Cheers
EyeKon
Profile Joined January 2011
Canada129 Posts
Last Edited: 2013-04-04 19:58:29
April 04 2013 19:42 GMT
#196
As far as I can tell I've followed all of the steps
1) creating document
2) double checking location and spelling - it is in the right location


I looked over the sample autoexec.cfg's and didn't see any additional scripts other then the lines themselves, so this is all I'm trying to load:

con_enable "1" // Enables the console
dota_force_right_click_attack "1" //right click deny
dota_minimap_hero_size "800" // larger minimap icons



with all that done, when I load the game none of these changes are in effect and I have to enter them into the console, am I missing anything obvious?

EDIT: Just saw Ryder.'s post above mine, didn't see it before I posted, going to try his solution.
2nd EDIT: It appears right click deny worked but not minimap icon size
playing since Stealth Assassin had Death Ward
Datteln
Profile Joined October 2012
Germany76 Posts
Last Edited: 2013-05-03 23:34:07
May 03 2013 22:28 GMT
#197
Nice post. Everything works fine.

Thank you.
Mada mada dane.
FOAB
Profile Joined June 2012
Germany14 Posts
May 05 2013 09:39 GMT
#198
A nice script by Absolute1337 from Reddit that allows you to use any range display on the fly:

bind "KP_MULTIPLY" "dota_range_display 0"
bind KP_0 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 0";
bind KP_1 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 1";
bind KP_2 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 2";
bind KP_3 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 3";
bind KP_4 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 4";
bind KP_5 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 5";
bind KP_6 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 6";
bind KP_7 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 7";
bind KP_8 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 8";
bind KP_9 "multvar dota_range_display 0 999999 10;incrementvar dota_range_display 0 999999 9";


To use it ingame:
-Press the star (*) key on your numeric keypad.
-Still using the numeric keypad, type in the desired range (e.g. 1653)

http://pastebin.com/kZGw8aYJ
http://de.reddit.com/r/DotA2/comments/1dc72f/choose_any_range_display_without_entering_console/
Datteln
Profile Joined October 2012
Germany76 Posts
May 06 2013 11:56 GMT
#199
Hello!

After i googled my problem without any solution im gonna try it here

i changed the command:

dota_health_per_vertical_marker "250" ===> dota_health_per_vertical_marker "100"

My problem is, that every forth green bar is followed by a black one.
When i have 2000 hitpoints the bar is divided in 5 sections with 400 hp each.
I would like to have 4 sections with 500 hp each, or 2 sections with 1000 hp each.

Is there a command, or anything else to control the position of the black dividing bars???

Greets from Germany gogogogo TLO!!
Mada mada dane.
neSix
Profile Blog Joined November 2004
United States1772 Posts
June 05 2013 05:38 GMT
#200
My autoexec changes don't seem to be working anymore with the latest patch... Anybody have any idea what I can do to get it working again?
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