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Ability Draft Thread - Page 17

Forum Index > The Tavern
Post a Reply
Prev 1 15 16 17 18 19 38 Next All
Atreides
Profile Joined October 2010
United States2393 Posts
February 04 2014 05:51 GMT
#321
On February 04 2014 08:56 Staboteur wrote:
Any full-out woods builds?

I've done a Drow with Enchant + webs + Drow Aura + Drow Ult... and it worked, but mostly because of webs rather than effective use of the woods.


I had reactive armor + counter helix on earth shaker (also had dragontail and borrowed time but they werent really relevant for jungle part obviously) I had VERY efficient jungle, finished treads mek before 9 minutes and just got my team to push with me, tanking everything ezpz. Was very fun had vanguard in few minutes after that, then went shivas into heart. Ult was complete waste but its all that was left.
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
February 04 2014 06:51 GMT
#322
I got qop blink and scream to go with earthshaker ulti and passive on lion, and went like 18-4 with a ton of assists. That was a really good combo.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
iokke
Profile Blog Joined May 2010
United States1179 Posts
February 04 2014 07:39 GMT
#323
Jihada + Enchant Totem + Drow Aura + Drow Ult, on the enemy team Vengeful was pretty dirty.
Came out just one-hit critting for 1500 at lvl 11, somehow we won though, felt great:D Popping blademail vs her was funny.
Oh and I blindly stole Rosh with Pugna using fissue, like a bawss. Only in AD, and ya i was just checking rosh
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
boon2537
Profile Blog Joined October 2010
United States905 Posts
February 04 2014 07:55 GMT
#324
Life Break + Fury Swipes + Berserker's Blood is pretty sick.
kanada
Profile Joined May 2007
Canada255 Posts
February 04 2014 08:10 GMT
#325
I was phantom assasin with Slarks leap, Voodoo restoration, web and slarks ulti.
I had such high HP regen. It wasn't a great build but we won. being on webs counted as being unseen and activated slarks ulti.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34498 Posts
February 04 2014 08:31 GMT
#326
On February 04 2014 15:51 Jaaaaasper wrote:
I got qop blink and scream to go with earthshaker ulti and passive on lion, and went like 18-4 with a ton of assists. That was a really good combo.

Wait what is lion's passive?
Moderator
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
February 04 2014 08:32 GMT
#327
On February 04 2014 17:31 Firebolt145 wrote:
Show nested quote +
On February 04 2014 15:51 Jaaaaasper wrote:
I got qop blink and scream to go with earthshaker ulti and passive on lion, and went like 18-4 with a ton of assists. That was a really good combo.

Wait what is lion's passive?

He meants Earthshaker passive, on Lion
GtC
Profile Joined August 2013
United States546 Posts
February 04 2014 08:34 GMT
#328
He means he had earthshaker's passive on lion.
The Turtle Moves
Firebolt145
Profile Blog Joined May 2010
Lalalaland34498 Posts
February 04 2014 08:49 GMT
#329
Derp of course.
Moderator
Myrddraal
Profile Joined December 2010
Australia937 Posts
Last Edited: 2014-02-04 09:01:36
February 04 2014 08:59 GMT
#330
On February 04 2014 04:40 Sn0_Man wrote:
Show nested quote +
On February 04 2014 04:33 fdsdfg wrote:
Usually heroes are either incredibly overpowered
Thats the whole point
Show nested quote +
On February 04 2014 04:33 fdsdfg wrote:
Most all games I've been in have had a laning phase centered around 'oh I didn't know he had that',
Yeah its hilarious
Show nested quote +
On February 04 2014 04:33 fdsdfg wrote:
into a lategame with a 950 range Mirana,
Hows that different from a 950 range sniper?
Show nested quote +
On February 04 2014 04:33 fdsdfg wrote:
or 1.0 BAT earthshaker,
... So?
Show nested quote +
On February 04 2014 04:33 fdsdfg wrote:
or some crazy passive combo that annihilates everyone.
this is the best kind because it means somebody successfully assembled megatron or whatever. GJ to them!
Show nested quote +
On February 04 2014 04:33 fdsdfg wrote:
I'm sure 8/10 players most games do the initial ability picks, and immediately wish they could go try a new game because they didn't get anything great.
Its true, 8/10 players are pretty fucking stupid and can't figure out how to draft sweet-ass heroes.

I mean, yeah the game isn't infinitely deep like real dota but its got enough replayability that its always good for a laugh IMO.


My main problem seems to be that its always someone on the other team that builds Megatron while the randoms on my team (haven't played it in a full stack yet) almost always end up with useless combinations which don't make any sense and take up otherwise strong ultimates. While I'm stuck with a decent hero (not quite overpowered or at least not as strong as Megatron) and do decently until the laning stage ends when Megatron proceeds to destroy our whole team and by the time the team has realised that we need to focus him down we are already so far behind that it doesn't matter.

Maybe I have just had bad luck or something, I think I'm about 2 wins for 8 losses so far in ability draft.

Edit: I do agree that it's a game mode that should be good for some laughs, but it's kind of discouraging getting crushed so many games in a row.
[stranded]: http://www.indiedb.com/games/stranded
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
February 04 2014 09:22 GMT
#331
I'm noticing how big a deal it is to have dip abilities that work with only one point. If all three of your non-ultimate abilities need to be maxed to be effective, you don't really come into your power until levels 12-14.
My strategy is to fork people.
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
February 04 2014 10:26 GMT
#332
Oh man I just remembered the Earthshaker who had Untouchable and Berserker's Blood. It was the funniest but most frustrating shit ever. COULDN'T DO DAMAGE TO HIM.
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
February 04 2014 10:39 GMT
#333
The only gripe I have with this game mode is that people want to fight waaaay too much.
It seems like once the laning phase is over, our opponents just 5 man push the mid towers for the rest of the game. There's just no time to ever farm up / I get pinged at and insulted constantly cuz I don't sit at the tower for minutes in case something happens.
Otherwise this is a ton of fun. I can't see myself playing this alone tho. If you're with 2 or more friends, the likelyhood of you getting really strong combinations is so much higher.
HorseLime
Profile Joined February 2014
Germany3 Posts
February 04 2014 10:53 GMT
#334
4 days ago i was trying out this mode for the first time. Mainly getting crushed in my games all day. So i decided to talk it up with some teamspeak mates.. and visit tl.net for some insight ^^

Yesterday i played like 7-8 gamez or so. In 1 of those gamez I got tinker in 7th position i think. I was sure im not getting rearm... but hey. Too much good heroes were available. So i took rearm as my first choice. They also allowed me to get the following spells: Overwhelming odds, Press the attack, Curse of the silent.
I was teleporting in, hammered the arrows into the enemies, cursed them fools, healed everyone on my team that needed it. And ported out. It. Was. Fun.

One game erlier i had bane. Gave him the combo sticky napalm and overload. Nice laning i tell you ^^ But that was not all. They let me have rocket flare and ice blast, too. When i wasnt wrecking the lane, i was kill securing(xD) everwhere else. Glorious killing - much fun.

Last game i had dragon knight. I thought to myself, lets gank! xD Got: Ice shards, Flak cannon, Sadist and Elder Dragon Form. I didnt build BKB, cause than it would have been too easy. But the combo Flak Cannon + Ulti was so much dmg....

Ability draft really motivates me to play more dota2. Even though, 9/10 gamez are either "we wreck the enemie team" or the opposite, while 1 game is close and takes at least 45+ minutes.
Me no good at playing. But me trying.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
February 04 2014 11:23 GMT
#335
On February 04 2014 19:39 Mandalor wrote:
The only gripe I have with this game mode is that people want to fight waaaay too much.
It seems like once the laning phase is over, our opponents just 5 man push the mid towers for the rest of the game. There's just no time to ever farm up / I get pinged at and insulted constantly cuz I don't sit at the tower for minutes in case something happens.
Otherwise this is a ton of fun. I can't see myself playing this alone tho. If you're with 2 or more friends, the likelyhood of you getting really strong combinations is so much higher.

Just mute them, ability draft is for fun, you don't have to follow their orders. The reason people do that though, is not surprising, they want to test their ability combos. If they wanted to farm items they would be playing normal dota. I'm sort of the same, I play WAY more aggressive in ability draft, picking nice stun combos and so on. Doesn't mean I'm being an ass to people who want to farm though, so the guys are just being pricks, mute em.
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
February 04 2014 11:28 GMT
#336
On February 04 2014 20:23 Tobberoth wrote:
Show nested quote +
On February 04 2014 19:39 Mandalor wrote:
The only gripe I have with this game mode is that people want to fight waaaay too much.
It seems like once the laning phase is over, our opponents just 5 man push the mid towers for the rest of the game. There's just no time to ever farm up / I get pinged at and insulted constantly cuz I don't sit at the tower for minutes in case something happens.
Otherwise this is a ton of fun. I can't see myself playing this alone tho. If you're with 2 or more friends, the likelyhood of you getting really strong combinations is so much higher.

Just mute them, ability draft is for fun, you don't have to follow their orders. The reason people do that though, is not surprising, they want to test their ability combos. If they wanted to farm items they would be playing normal dota. I'm sort of the same, I play WAY more aggressive in ability draft, picking nice stun combos and so on. Doesn't mean I'm being an ass to people who want to farm though, so the guys are just being pricks, mute em.


Oh I mute people really quickly, too bad you can't mute pings but meh I can ignore that.
I just wish people would pick their fights more intelligently in AD sometimes. I love to go for crit- and/or aoe-heavy passives, a combination that needs +attack speed and a basher since I don't have any stuns. So with a build like that I need a couple of items. At the same time, I don't want to just farm up while seeing my teammates lose in 4v5 scenarios so I often end up not farming and being too late for the fights T_T
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2014-02-04 12:16:01
February 04 2014 12:03 GMT
#337
That's kind of the point with AD though. There's a natural bent towards early aggression, because that's the obvious result of allowing people to choose their skills.

Every hero gets - in theory - even better at what it's supposed to do. For the gankers, teamfighters and pushers, this generally means that they come online sooner and harder and are more difficult to deal with. As a result, everyone is incredibly efficient at killing things and the game moves much faster.

Comparatively, for a multi-passive carry, your 6-slot becomes unreal... but that doesn't help at 15 minutes when the other team's OP wombo combo is in full effect. 4-protect-1 is tough enough in normal dota right now.
ejozl
Profile Joined October 2010
Denmark3463 Posts
February 04 2014 12:07 GMT
#338
Try Sacred Arrow on Brewmaster
His model is slightly skewed to the left of where he walks, meaning the Arrow shot gets skewed. Having to shoot the right amount to the left of where the hero you want to hit is, gives skillshotting an entire new meaning.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Dubzex
Profile Joined October 2010
United States6994 Posts
February 04 2014 12:26 GMT
#339
Just a note: if you play nighstalker and you get aghs, you still get the aoe vision around him even without his normal ult.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
run.at.me
Profile Joined December 2011
Australia550 Posts
February 04 2014 13:14 GMT
#340
is THD's duel breath bugged? seems on synderens stream, the first 'breath' doesn't do damage, whereas the second breath does (from memory, theres 2 higher blasts of dmg then damge over time)

he's zeus, dno if that has any significance,

doesn't look likes synderens picked up on it either.

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