Bit of an odd question but I can't find an answer by searching the Internet. Just a curiosity question not actually something I want to do.
Is it possible to set up a router so that either non-whitelisted mac addresses have their Internet searches redirected, for example www.google.com goes to team-liquid.net. Or to split the wireless in two, one secure (WPA2) which works normally and on insecure which redirects?
I was playing a game today, and my opponent was having lots of lag/stuttering. I was not experiencing any lag. However, he says that he usually does not have any lag, and was only lagging versus me. I would ignore it, except my computer does have some problems with lag sometimes (but I did not notice any lag then).
Is it possible that I was causing the lag he experienced, but was not noticing any lag myself?
On January 27 2013 12:01 Trfel wrote: Sorry for the stupid question.
I was playing a game today, and my opponent was having lots of lag/stuttering. I was not experiencing any lag. However, he says that he usually does not have any lag, and was only lagging versus me. I would ignore it, except my computer does have some problems with lag sometimes (but I did not notice any lag then).
Is it possible that I was causing the lag he experienced, but was not noticing any lag myself?
Yes. If your internet is bad it causes freezing for others which is commonly not noticed by the person with the bad connection.
On January 26 2013 22:04 Mithriel wrote: I just bought a new laptop which came with Windows 7 Home Premium. For 30Euro i can upgrade to Windows 8 Proffesional.
Is there any reason not to? I mainly use the laptop to watch streams, browse, and perhaps play the occasional game. + Show Spoiler +
INtel I7 3612QM/ 8gb memory, GT630m
I recommend you check out a video previewing Windows 8 to see if you like it(if you haven't seen Windows 8 already). The only performance difference you'll really see when upgrading to windows 8 is in the boot times of your computer. I don't think it's worth it to upgrade when you are coming from windows 7 unless you like the /feel/layout of windows 8.
On January 27 2013 05:16 ghindo wrote: In what cases would it be a good idea to try a water cooling system for your CPU? It appeals to me because it seems like a good, quiet cooling solution, but I'm worried it might be overkill.
Unless you are overclocking you won't see any performance difference between water and air cooled. Water cooling shines when the temperatures get higher because they handle them a lot better than air cooling. You can get quiet fan CPU coolers such as this one
Also doing a full water cooling loop is overkill for most people, a closed pre-done unit is all you would need.
So i want to cut, edit and combine flv videos then upload them to youtube - what is the simplest software to do this kind of stuff ? I have a high end pc if that makes any difference. Thanks in advance.
What is jitter in relation to fps in sc2? Is it recommended to use frameratecap=60 (my monitor has 60Hz maximum)? Or is it recommended to use vertical sync. instead? (Vertical sync vs fpscap)
My fps without frameratecap is around 300 constantly. About 200 in battles. Should I be worrying about tearing or jitter? (What is the difference?)
Does my GPU and my computer in general benefit from me limiting the framerate to 60?
I use 7-zip and cannot seem to open a replay pack of Taeja's i would like to learn from. anyone else encounter a similar problem, any unziping program i need to use for liquid replay packs?
My fps without frameratecap is around 300 constantly. About 200 in battles.
What kind of magical CPU do you have? The 2500k has sub-30fps minimums in 1v1
I don't know why you think my CPU is super strong. But my setup is ok. I got an i7-920 @ 4.5Ghz (Best batch I could find) Sapphire 5870 1GB overclocked to as much as overdrive allows. 6gb 2000MHz Dominator ram SSD for games/os Custom EK liquid cooling that I used a lot of time to get proper pressure and flow.
Every time I shut down my computer or restart, I would often get a flashing green vertical line in the middle of a black screen. It doesn't affect anything since the computer runs fine but I'm wondering if this is a symptom of a defective gpu card? This phenomenon started after I installed a new 7970 gpu.
On January 28 2013 06:20 KAB00000000M wrote: What is jitter in relation to fps in sc2?
Jitter is a deviation from periodicity of a signal. In practical terms for FPS, it means how much the FPS fluctuates. 0 jitter means a perfectly constant FPS. It's not a term that is used often in conjunction with FPS, as almost no game has a constant FPS due to changing scenes. Jitter is mostly used in conjunction with network latency, where a low jitter means a stable latency and high jitter a latency that jumps all over the place.
Is it recommended to use frameratecap=60 (my monitor has 60Hz maximum)? Or is it recommended to use vertical sync. instead? (Vertical sync vs fpscap)
V-sync locks your framerate to the refresh rate of the monitor divided by an integer (1,2,3,...). A 60 Hz monitor will result in framerates of 60, 30, 20, 15, ... FPS with V-sync enabled. The FPS-cap simply sets a maximum. If your FPS is always above 60, it doesn't matter which method you use. If it ever drops below 60, V-sync will cause it to immediately go down to 30, which can be undesirable. So pick the frameratecap instead.
Should I be worrying about tearing or jitter? (What is the difference?)
Tearing is the visual effect where one frame is only partially drawn while the drawing of another frame starts. This can have the effect of 2 frames being on the screen, each taking up part of the screen with a visible "tear" between them. Especially visible in fast action, much less so in games like SC2. Tearing is often not noticable, but if it is, V-sync removes any tearing as dpes setting a framerate cap if your framerate is always above the refresh rate of the monitor. Jitter I described above. It's something completely different.
Does my GPU and my computer in general benefit from me limiting the framerate to 60?
Lower power consumption, which means a slightly quieter machine (since there's less heat produced the fans can rotate more slowly) and lower electricity bills. Though both effects aren't very large.
My fps without frameratecap is around 300 constantly. About 200 in battles.
What kind of magical CPU do you have? The 2500k has sub-30fps minimums in 1v1
I don't know why you think my CPU is super strong. But my setup is ok. I got an i7-920 @ 4.5Ghz (Best batch I could find) Sapphire 5870 1GB overclocked to as much as overdrive allows. 6gb 2000MHz Dominator ram SSD for games/os Custom EK liquid cooling that I used a lot of time to get proper pressure and flow.
4.5ghz 920? Jesus christ man, what kind of voltages do you need for that?
2.66ghz stock to 4.5ghz is really insane.
Regardless, you probably dont have anywhere near the minimum FPS that you think you do, just not benchmarked in the same ways as other people (most people vastly overstate performance in sc2)
Jitter is a deviation from periodicity of a signal. In practical terms for FPS, it means how much the FPS fluctuates. 0 jitter means a perfectly constant FPS. It's not a term that is used often in conjunction with FPS, as almost no game has a constant FPS due to changing scenes. Jitter is mostly used in conjunction with network latency, where a low jitter means a stable latency and high jitter a latency that jumps all over the place.
To expand on this, its used for sub-second frametimes. With a perfect 50fps for example, you would have one frame every 20ms (1000 = 1 sec, divided by 50) so you would have 5 frames within 100 milliseconds - if the first frame took 30ms to render, the second one took 15ms, the third took 40ms and the fourth and fifth took 7.5ms each, you would have a readout of 50fps, but an incredibly stuttery video/game because FPS is an average of frametimes over the last second, a value that you can only truly trust in something like an encoded video where you have perfectly spaced out frames - in a game you will never have that (because you have to render live, and its better to show the result immediately instead of waiting and introducing lag)
See
gtx580 and 590, as you can very clearly see, with SLI/crossfire (the 590 is a multi-gpu card) you sacrifice frametime consistency (add jitter), which shows as stutter, varying amounts of input lag, etc
Do you recommend me putting the fpscap at some higher level of my framerate or just at 60? (eg. 80?)
If you want best performance, minimal input lag etc then dont cap, if you want to eliminate screen tearing or make things more smooth at the cost of the lag if you have a high framerate but microstuttery game or something then you can cap. For any kind of competitive gaming its a pretty big no though
hey guys i play an english version of WoL (and also the english version of HotS beta) but im swiss, so my keyboard is set to (swiss)german. when i play this setting changes sometimes to english. i dont know what triggers it, sometimes it happens after i've played for half an hour, sometimes not at all. do you guys have an idea what could be the problem?
Edit: i've seen this thread klick me but i'm pretty sure its not because of that since i dont use alt ingame =/
Im trying to play as a guest...which I have been doing for 2 years.....and now, I cannot do it. It is dark, and when I put my mouse over it it says:
"All data files must be fully downloaded to play in offline mode"
....
Why? Why is this so? I used to be able to play perfectly. It is with the latest patch that this has changed. Please help, I really want to play as a guest.