[G] Customized hotkeys without bugs - Page 2
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3FFA
United States3931 Posts
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MockHamill
Sweden1798 Posts
Being able to customize hotkeys is a standard feature in any modern RTS, it should have been there from day 1. Could someone implement a grid layout for all races and upload it to this site? | ||
Tiler
Russian Federation79 Posts
On March 29 2010 21:33 wimbowaia wrote: I can't seem to find and edit my zerg Larva shortkeys in my editor. Larva is just not to be found in the list. Which kinda sucks because its what produces all my zerg units. W000t?!? It's in It's my 1st release. In future i want to improve it: - add button names; - add tooltips; Blizzard will allow change hotkeys for players 100%! Now if you open GameStrings.txt you can see 3 types of single action, it's: - original SC2 (Example: Stalker=S); - oldstyle SC1 (Example: Stalker_SC1=D); - for lefthanders (Example: Stalker_NRS=L); As you can see on release SC2 in game options we will have to change what type of hotkeys we want to use. Changing hotkeys isn't cheat, it's like to change controls in Quake3, CS, etc... PS: Morrow hello :D | ||
JarL
United States19 Posts
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Tiler
Russian Federation79 Posts
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HappyRoach
Belarus4 Posts
On March 29 2010 23:14 Tiler wrote: As you can see on release SC2 in game options we will have to change what type of hotkeys we want to use. Changing hotkeys isn't cheat, it's like to change controls in Quake3, CS, etc... Agreed. It works the same way in Warcraft 3. There is a file CustomKeys.txt. Just modify it and check a box in options. The only thing we need in SC2 is an adequate in-game GUI to modify it instead of a checkbox and a txt file. | ||
D10
Brazil3409 Posts
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AmstAff
Germany949 Posts
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SubKaiser
Germany68 Posts
On March 29 2010 23:14 Tiler wrote: Hi everyone! (1st of all sorry for bad english) It's in It's my 1st release. In future i want to improve it: - add button names; - add tooltips; Blizzard will allow change hotkeys for players 100%! Now if you open GameStrings.txt you can see 3 types of single action, it's: - original SC2 (Example: Stalker=S); - oldstyle SC1 (Example: Stalker_SC1=D); - for lefthanders (Example: Stalker_NRS=L); As you can see on release SC2 in game options we will have to change what type of hotkeys we want to use. Changing hotkeys isn't cheat, it's like to change controls in Quake3, CS, etc... PS: Morrow hello :D | ||
Paladia
802 Posts
A game simply cannot be released in 2010 without allowing you to switch keys, it would be like playing an FPS with the arrow keys, highly ineffective. I dislike how you call this "without bugs" when it clearly has some bugs that makes it unusable. For example I do not see a way to bind "select all warpgates" (default w), which is one of the most used hotkeys as Protoss. | ||
Tiler
Russian Federation79 Posts
Download SC2Tools v0.81 | ||
Paladia
802 Posts
On March 30 2010 02:04 Tiler wrote: I appreciate your work. Though is there no way to bind the "Select all Warpgates" (w) hotkey?I forgot Larva :\ my fault, i have added it now! Download SC2Tools v0.81 | ||
Tamerlane
Canada424 Posts
On March 29 2010 21:46 Holden Caulfield wrote:and reading the interviews looks like it will never gonna happen. I think it was Dustin Browder (but maybe another Blizzard employee) that said in-game shortcut keys/hotkeys editing was in the long-term plans. He cited the complexity of the task as the main shortcoming and...I was dubious at first, but after doing manual changes myself, I have to admit it's not as simple as it looks. @SubKaiser : could you provide us the updated GameStrings.txt file (the one coming with patch 6) from your client version? That is, if you do use the german version instead of the english version... On March 30 2010 02:33 Paladia wrote:I appreciate your work. Though is there no way to bind the "Select all Warpgates" (w) hotkey? As I wrote in the OP, we haven't found where that hotkey is coded/binded yet... @Tiler : in your next update, you might want to fix the typo about the terrans (it's written "Terrain" instead of "Terran") And do you think it would be possible to have a function that will load the SC1 or NRS settings automatically?? | ||
PraccOrc
Norway16 Posts
Is it possible to alter the spots of the buttons on the grid ? I use grid based key bindings qwert etc... but I want my probes to have the build buttons at the top of the grid, at the "Q" and "W" positions. If you can make this possible, it would have been awesome | ||
Tamerlane
Canada424 Posts
Don't forget to make the changes both ways (if you replace the "move" button with "attack" you have to move the "move" button elsewhere), also that the top row and left column have the value "0" (so, it goes 0,1,2 for rows and 0,1,2,3,4 for columns). Good luck! Oh, btw, for those who are too lazy to read the guide, I made a video guide, just check OP. | ||
SubKaiser
Germany68 Posts
Gamestrings.txt (German version) @Tiler: thanks for your effort! | ||
Tiler
Russian Federation79 Posts
SC2Tools 0.82 | ||
Wishmaster
Malta73 Posts
I am protoss only and this is kind of a disadvantage compared to the other lang. versions. Please keep searching for how to adjust this select all warpgates thing! Would be great for me and all other german users to have the possibility to use this. | ||
iounas
409 Posts
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MockHamill
Sweden1798 Posts
I have gone through the process several times and it seems to work correctly, except when I am in the game the hotkeys are just the default ones. I am using the english EU version of the client. | ||
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