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[G] Customized hotkeys without bugs

Forum Index > Tech Support
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Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-08-10 03:55:35
March 28 2010 22:16 GMT
#1
This version is updated as of [beta] Patch 10 :



Note that the version 0.98 added a functionality to change the UI hotkeys as well, so the manual changes shown in the video are no longer required.

Here are the quick and easy steps to change your control interfance hotkeys (those are the bottom right corner for units and buildings):

ALWAYS MAKE A BACKUP OF THE FILES YOU ARE EDITING (that is, make a copy of the original, if something goes wrong, replace the corrupted/FUBAR file by the original + it is possible the game will not patch over modified MPQ files)

Note: make sure you use a folder name that does not include the patch version in it, here's why:

+ Show Spoiler +
User Clamps found out that if you create a backup folder that has the name of the latest patch inside it (e.g. "Base15343 - backup"), the SC2 client will use the "newer" (ie. backed up) files instead of the ones you modified. It might also be true with specific file(s), we haven't checked this. In any case, just rename the folder to something else => "backup" as always worked for me so far.


0- Make sure SC2 is closed!

1- Download Tiler's tool to customize hotkeys (don't forget to thank him! that's because of this tool that it gets easy to customize) here : http://sc2tools.ucoz.com/load/0-0-0-5-20 (v1.0.2)

[NB. Look up Tiler's lastest posts in this thread, as he updates his software faster than I can keep up linking it]

2- Open up SC2Tools.exe and click "Open from MPQ"

3- Make the changes you want by double-clicking the icon and then pressing the key you want it to be bound to.

NB. Make sure you pick different hotkeys for every "interface" you see, otherwise one hotkey will override the other (for instance : if you set "burrow" and "basic buildings" to Z, whenever you press Z with a Drone you will enter the buildings panel instead of burrowing)

4- Hit "Save to MPQ."

5- Click Exit, run SC2 and make sure you are using the "Standard" profile setting from the Hotkey tab in the Options.

6- ?????????????????

7- Profit


[a.k.a. manual procedure] Here's how to make manual changes to the files [all shown in the video above]:

0- Same as above.

1- Download the appropriate MPQ Editor for your OS here : http://www.zezula.net/en/mpq/download.html

2- Open up your localized version of the file patch-enUS.SC2Archive inside the latest patch directory (e.g. patch 10 = \StarCraft II Beta\Versions\Base15133\ ) and don't forget to set the filetype to " All Files (*.*) " otherwise you will see an empty directory.

3- Uncheck "Open the MPQ in read-only mode" and open the directory tree \Mods\Liberty.SC2Mod\enUS.SC2Data\LocalizedData

4- Right-click on GameHotkeys.txt and hit "Extract" => then select or create a directory different than the installation folder.

5- Open up the file with your favorite .txt editor and make the changes you want, then save.

6- Go back inside the MPQ Editor, right-click in the right area and select "Add file(s)".

7- Browse and select the GameHotkeys.txt you just modified, it "Yes" to replace and "ok/confirm" (don't remember which) on the next screen.

8- Close the MPQ Editor, run SC2 (again, make sure you use the Standard profile in hotkey settings) and enjoy 8D


FAQ


1. What are all those other hotkeys inside GameHotkeys.txt?

These are the hotkeys used by the SC2 client for all the different settings:

_NRS = Normal Right Sided (Standard for Lefties)
_GLS = Grid Left Sided (Grid)
_GRS = Grid Right Sided (Grid for Lefties)
_SC1 = Starcraft 1 (Classic)

Since Tiler's tool modifies the standard settings, that's the one you will have to use inside the game.

Note that _GLS and _GRS tags are absent from these specific files for one simple reason: they use a setting coded elsewhere (see question #2 for further details).

2. All I want to change out of the grid setting is the attack button, do I really have to change ALL the hotkeys?

[edit: actually, it might be possible, it just hit my mind, but I did not try it out yet, see the end of this question to find out what I'm talking about]

I wish I could have told you something to the likes of "of course not!", sadly, I can't. The only thing you can do switch these buttons without having to rebind everything else is by editing some other file manually. Follow the manual editing procedure above, but this time extract the 2_GridLeftSide.SC2Hotkeys (or 3_GridRightSide.SC2Hotkeys if you want to use the leftie settings) out of:

patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\Hotkeys\

Open the file with a .txt editor, you should find something like this:

CommandButton04=T
CommandButton05=A


you can invert these keys or set any other key you prefer, BUT remember these will affect ALL the grid keys.

Now, here's what I thought could be possible to change only a few hotkeys out of the grid system. Again, follow the manual procedure and inside the GameHotkeys.txt file (from the \Mods\Liberty.SC2Mod\enUS.SC2Data\LocalizedData subdirectory) add the line:


Button/Hotkey/Attack_GLS=A

[or any other tag you need - DO NOT replace the current line code - cf. question #1 for all the tags and their meaning]

Do any additional change you want, save the file and replace the file in patch-enUS.SC2Archive

[not up-to-date as of v0.98 of SC2Tools] 3. What if I want to change hotkeys not supported by Tiler's tool, such as: camera location saving (F2-F4), select all warp gates or anything else?

This is shown in the video guide, you will have to follow the manual procedure and open the same file as usual (patch-enUS.SC2archive or your localized version), although this time open up the following subdirectory: \Mods\Core.SC2Mod\enUS.SC2Data\LocalizedData.

Then extract, edit, save and replace...as usual.

The camera saving and recalling are those entries:

+ Show Spoiler +
These are my own settings, I didn't bother editing them:

UI/Hotkey/CameraSave0=Control+F2
UI/Hotkey/CameraSave1=Control+F3
UI/Hotkey/CameraSave2=Control+F4
UI/Hotkey/CameraSave3=Control+F5
UI/Hotkey/CameraSave4=Control+F6
UI/Hotkey/CameraSave5=Control+F7
UI/Hotkey/CameraSave6=Control+F8
UI/Hotkey/CameraSave7=
[...]
UI/Hotkey/CameraView0=F2
UI/Hotkey/CameraView1=F3
UI/Hotkey/CameraView2=F4
UI/Hotkey/CameraView3=F5
UI/Hotkey/CameraView4=F6
UI/Hotkey/CameraView5=F7
UI/Hotkey/CameraView6=F8
UI/Hotkey/CameraView7=

Make sure you don't use conflicting hotkeys, F1 and F9 are used elsewhere!


The Select All Warpgates hotkey is called "WarpIn" and if you want to change any other interface hotkey, this is where you will have to look up.

4. I have my own hotkeys from previous patches, how do I transfer them? / How do I transport my hotkeys to future patch versions?

If you have some old hotkey settings, I strongly recommend that you do them over as the content of the GameHotkeys.txt is not the same as the specific content of the old GameStrings.txt (that is: if you just copy-paste, there will be discrepancies, probably nothing major, but don't take any chance)

In the future, if the GameHotkeys.txt file is stable (that is: if it does not change), all you will have to do is manually replace it inside the .SC2Archive with your previous patch file. Just look up this thread whenever a new patch will come out to find out what to do (of course, you can check the files yourself).

5. What's up with GameStrings.txt file and placing it in the installation directory?

For an unknown reason, it is no longer possible to have files overwrite archived files by simply placing them in the installation folder like we used to. That's why we have to deal with the MPQs.

As for GameStrings.txt => this file no longer contains the game hotkeys, they have been moved to another file called GameHotkeys.txt (although they are located at the same place, and just like GameStrings.txt, there are two of them!)

6. Is this legal?

The golden rule with any law is that it is subject to interpretations, otherwise judges would be out of job. Of course the license to which you had to agree when installing the SC2 beta has provisions against tinkering or reverse engineering any of the game files or functionality.

Nevertheless, modifying hotkeys mean simply tinkering with readily available settings of the game and as you can read in http://www.teamliquid.net/forum/viewmessage.php?topic_id=121072 :

UI/Hotkey adjustments: They are not planning on having a fully customizable UI but they will have customized hotkeys. For advanced players, they can even open a textfile and edit each individual hotkey.


If you consider yourself an advanced player, go ahead, open a textfile and edit each individual hotkey...just like any WC3 noob could do for years.

7. I have tried to use [insert some keyboard key] and it would not work - HALP!!

Not all keyboard keys are supported by Tiler's tool, you will have to use the manual procedure if you want to use anything not supported. You can look up all the available keys in the file GameStrings.txt => the one located in the \Mods\Core.SC2Mod\enUS.SC2Data\Localized Data\

Note that you will have to use the key value BEFORE the equal sign, e.g. Key/NumPad0=Num Pad 0

And remember! If you set hotkeys that are used for something else (while both being "available" at the same time), one hotkey will override the other. For e.g. I tried to set my "select larvae" to "5", but that was used by the entry UI/Hotkey/ObservePlayer4 and my manually changed "select larvae" would not work. What I did to fix this is that I moved the entry at the end of the file containing "select larvae" so that the later would load BEFORE the ObservePlayer4.

One last thing, there are some keys on non-US English keyboards that are considered dead, that is: they require the use of shift/ctrl/alt to be activated. There are also reports of some keys not working at all (even if not dead) and hard coded inside SC2, this might be because of language used for the keyboard (ie. even if you use a non-US standard keyboard, if you use the US English language for it, it might be working).
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-03-30 15:40:34
March 28 2010 22:22 GMT
#2
For those who want to work on their shortcut keys/hotkeys using a grid based layout (for the US keyboard), download this file : http://www.sendspace.com/file/s1z6kv

Just in case that serves anybody, this is the original german GameStrings.txt (post patch 6) file : http://www.sendspace.com/file/bywlta
Tamerlane
Profile Joined July 2009
Canada424 Posts
March 29 2010 01:46 GMT
#3
Ok, so...no replies after 5-6 hours, I'm wondering if it's because so few people are interested in customizing their hotkeys, because the previously available solutions were fine enough or the guide is too long to read??
milly9
Profile Joined May 2007
Canada325 Posts
March 29 2010 01:53 GMT
#4
I really want to make all my workers be the same button. I'm thinking E, but I think thats mule or something? Then I'd put mule to S I guess. Well, this seems like a lot of work... I'll try it out when I'm really bored
then i stick my treasures in a treehole
UnderWorld_Dream
Profile Joined September 2009
Canada219 Posts
March 29 2010 01:57 GMT
#5
i'm pretty much sure this aint legal.
micronesia
Profile Blog Joined July 2006
United States24698 Posts
March 29 2010 01:59 GMT
#6
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...

Either way it's not allowed and I'm sticking to the defaults.
ModeratorThere are animal crackers for people and there are people crackers for animals.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
March 29 2010 02:01 GMT
#7
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...

Either way it's not allowed and I'm sticking to the defaults.


If it was "not allowed," then it wouldn't work simply by putting it in your Starcraft 2 folder.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 29 2010 02:03 GMT
#8
On March 29 2010 11:01 PokePill wrote:
Show nested quote +
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...

Either way it's not allowed and I'm sticking to the defaults.


If it was "not allowed," then it wouldn't work simply by putting it in your Starcraft 2 folder.

....?

so hacks are allowed then? lmao
When they see MC Probe, all the ladies disrobe.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-03-29 02:04:08
March 29 2010 02:03 GMT
#9
On March 29 2010 11:03 da_head wrote:
Show nested quote +
On March 29 2010 11:01 PokePill wrote:
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...

Either way it's not allowed and I'm sticking to the defaults.


If it was "not allowed," then it wouldn't work simply by putting it in your Starcraft 2 folder.

....?

so hacks are allowed then? lmao


Hacks don't work by putting a text file in your starcraft 2 folder... do you know what a .txt file is?
micronesia
Profile Blog Joined July 2006
United States24698 Posts
March 29 2010 02:23 GMT
#10
On March 29 2010 11:01 PokePill wrote:
Show nested quote +
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...

Either way it's not allowed and I'm sticking to the defaults.


If it was "not allowed," then it wouldn't work simply by putting it in your Starcraft 2 folder.

I should be clear and say not allowed in competitive play. There is a precedent set by broodwar until Blizzard announces that they will endorse shortcut key remapping for ladder play.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Alsn
Profile Joined February 2008
Sweden995 Posts
Last Edited: 2010-03-29 02:37:27
March 29 2010 02:35 GMT
#11
On March 29 2010 11:23 micronesia wrote:
Show nested quote +
On March 29 2010 11:01 PokePill wrote:
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...

Either way it's not allowed and I'm sticking to the defaults.


If it was "not allowed," then it wouldn't work simply by putting it in your Starcraft 2 folder.

I should be clear and say not allowed in competitive play. There is a precedent set by broodwar until Blizzard announces that they will endorse shortcut key remapping for ladder play.
While I agree it'd be best to wait until there's official word about it, I believe the precedent in this case should be Warcraft III. Although it wasn't the predecessor to this game, it's engine was in effect an "upgrade"(in the way battle.net and the mechanics of the game worked) of scbw and by default you could change the hotkeys by editing a txt file.
Machina improba! Vel mihi ede potum vel mihi redde nummos meos!
Tamerlane
Profile Joined July 2009
Canada424 Posts
March 29 2010 02:50 GMT
#12
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...


Could you explain the difference? I always thought a keyboard shortcut was the same as a hotkey...


And I don't see how Blizzard could ever find out about the change as the file that is being modified is exactly the same size as before...
micronesia
Profile Blog Joined July 2006
United States24698 Posts
March 29 2010 03:01 GMT
#13
On March 29 2010 11:50 Tamerlane wrote:
Show nested quote +
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...


Could you explain the difference? I always thought a keyboard shortcut was the same as a hotkey...


And I don't see how Blizzard could ever find out about the change as the file that is being modified is exactly the same size as before...

Here's my attempt to explain it...

A shortcut key is a button that you press as a shortcut for performing at action such as 'a' for building a marine or 't' for researching storm etc

A hotkey is a key that you can assign the value of during the game by using control such as selecting 5 marines and then hitting control+1. It's hot because you are changing it.
ModeratorThere are animal crackers for people and there are people crackers for animals.
zealing
Profile Blog Joined January 2009
Canada806 Posts
March 29 2010 03:01 GMT
#14
this would be cool like changing the sounds and other nifty things tl members have made but i try not to fuck with any of the SC settings outsite the game itself for the simple reason of when it comes out blizz is prob gonna say "ya...no..." and i don't wanna get use to BW sounds in SC2 or P for E, etc..
Think you got lag? It took Jesus 3 days to respawn.
heynes
Profile Joined July 2009
Germany201 Posts
March 29 2010 06:50 GMT
#15
Sounds awesome gonna try this as soon as im home.
altough the bug isnt that annoying
TheHof
Profile Joined March 2010
United States92 Posts
March 29 2010 07:12 GMT
#16
I don't want to rain on your parade, but here would be my worry-

If I were blizz and looking to catch hackers, I might cause my application to quickly scan the files in the installation directory and check to see if they have been modified / if there are any extra. I wouldn't want some changes that I've done in there to mark me as a cheater and have my account disabled.

I only skimmed your explanation, but is this a legitimate worry? Or am I just a worry-pants?

Beyond that, though, I find the SC2 hotkeys to be very reasonably set up. I like them a lot, the only thing I'd like to see is probe set off of e, as was mentioned before. s-d and s for the other two races are much more similar in my mind.
"It's so nerve wracking, I'm just crossing my fingers and sayin' c'mooon esports"-Day[9]
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
March 29 2010 07:19 GMT
#17
i think if there would be a program to change the hotkeys people would be more interested. this seems like to much work
after 2 years i reached it = marine icon
wimbowaia
Profile Joined March 2010
Norway20 Posts
March 29 2010 12:33 GMT
#18
I can't seem to find and edit my zerg Larva shortkeys in my editor.
Larva is just not to be found in the list.
Which kinda sucks because its what produces all my zerg units.
W000t?!?
Holden Caulfield
Profile Joined March 2010
102 Posts
Last Edited: 2010-03-29 14:22:06
March 29 2010 12:46 GMT
#19
Good lord, I dont why some guys are so uptight with hotkeys changing. Every thread about it there's someone saying how it's illegal or some shit like that. I'm not from SC community originally, so if someone can explain me what's all the fuzz about it I would appreciate it, maybe I'm missing something.

It DOES NOT give any addtional advatntage to the player. The hotkeys are there and the player just change them to a way he's more confortable with. He is NOT adding anything new in the game so it is NOT a hack in any way, shape or form.

If I want to create my SCV with "V" instead of "S" I should be allowed to it dammit, every game today have an option to change hotkeys, but no, not SC2, and reading the interviews looks like it will never gonna happen.

But bottom line: If anyone want a reason to be angry or complain about illegal or legal of things, they should first be angry and complaining about how BAD hotkeys in this game are. I mean, really, having to scroll the whole screen, find my engbay/armory or whatever among lots of buildings and click to reserach a tech? Are you fucking kidding me. Why not just have a ctrl+letter to find buildings?????? RTS games released in 1998 had better hotkeys than SC2.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-03-29 12:48:45
March 29 2010 12:48 GMT
#20
i think its ok to change hotkeys in sc2, but not in sc1 because sc1 keyboard speed is a big part of the competition while sc2 is really really simple :p
Progamerpls no copy pasterino
3FFA
Profile Blog Joined February 2010
United States3931 Posts
March 29 2010 12:54 GMT
#21
nice job man. When I get SCII i'll use this. Book marked in my SCII links folder
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2010-03-29 13:35:28
March 29 2010 13:34 GMT
#22
Thank you for this!

Being able to customize hotkeys is a standard feature in any modern RTS, it should have been there from day 1. Could someone implement a grid layout for all races and upload it to this site?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
March 29 2010 14:14 GMT
#23
Hi everyone! (1st of all sorry for bad english)

On March 29 2010 21:33 wimbowaia wrote:
I can't seem to find and edit my zerg Larva shortkeys in my editor.
Larva is just not to be found in the list.
Which kinda sucks because its what produces all my zerg units.
W000t?!?


It's in
[image loading]


It's my 1st release. In future i want to improve it:
- add button names;
- add tooltips;

Blizzard will allow change hotkeys for players 100%! Now if you open GameStrings.txt you can see 3 types of single action, it's:
- original SC2 (Example: Stalker=S);
- oldstyle SC1 (Example: Stalker_SC1=D);
- for lefthanders (Example: Stalker_NRS=L);
As you can see on release SC2 in game options we will have to change what type of hotkeys we want to use. Changing hotkeys isn't cheat, it's like to change controls in Quake3, CS, etc...

PS: Morrow hello :D
JarL
Profile Joined January 2003
United States19 Posts
March 29 2010 14:17 GMT
#24
Can you actually rebind 1 through 0 with this method? I would love to rebind 7, 8, 9, and 0 to more comfortable positions on the left hand side of my keyboard.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
March 29 2010 14:30 GMT
#25
JarL no you can't you need to use another program: AutoHotKey.
HappyRoach
Profile Joined March 2010
Belarus4 Posts
March 29 2010 15:11 GMT
#26
On March 29 2010 23:14 Tiler wrote:
As you can see on release SC2 in game options we will have to change what type of hotkeys we want to use. Changing hotkeys isn't cheat, it's like to change controls in Quake3, CS, etc...

Agreed. It works the same way in Warcraft 3. There is a file CustomKeys.txt. Just modify it and check a box in options. The only thing we need in SC2 is an adequate in-game GUI to modify it instead of a checkbox and a txt file.
D10
Profile Blog Joined December 2007
Brazil3409 Posts
March 29 2010 15:13 GMT
#27
Yep, I welcome this addition to the SC series, customing interface is what makes many games great, and if it increases the skill level, the better!
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
March 29 2010 15:18 GMT
#28
is there a gamestring.txt with the european qwert asdfg yxcvb layout? because i would like to change just Attack (actually on T) and Cancel (actually on ESC) because they suck balls and make no sense.
after 2 years i reached it = marine icon
SubKaiser
Profile Joined March 2010
Germany68 Posts
March 29 2010 15:43 GMT
#29
He meant the hotkeys after you selected a larva, i.e. morph into drone, overlord, etc.

On March 29 2010 23:14 Tiler wrote:
Hi everyone! (1st of all sorry for bad english)

Show nested quote +
On March 29 2010 21:33 wimbowaia wrote:
I can't seem to find and edit my zerg Larva shortkeys in my editor.
Larva is just not to be found in the list.
Which kinda sucks because its what produces all my zerg units.
W000t?!?


It's in
[image loading]


It's my 1st release. In future i want to improve it:
- add button names;
- add tooltips;

Blizzard will allow change hotkeys for players 100%! Now if you open GameStrings.txt you can see 3 types of single action, it's:
- original SC2 (Example: Stalker=S);
- oldstyle SC1 (Example: Stalker_SC1=D);
- for lefthanders (Example: Stalker_NRS=L);
As you can see on release SC2 in game options we will have to change what type of hotkeys we want to use. Changing hotkeys isn't cheat, it's like to change controls in Quake3, CS, etc...

PS: Morrow hello :D

Paladia
Profile Joined August 2003
802 Posts
Last Edited: 2010-03-29 16:21:08
March 29 2010 16:14 GMT
#30
Blizzard has even sticked a guide on how to customize hotkeys on their own forums, of course it's allowed, they will even provide an option in game to switch it easier.

A game simply cannot be released in 2010 without allowing you to switch keys, it would be like playing an FPS with the arrow keys, highly ineffective.

I dislike how you call this "without bugs" when it clearly has some bugs that makes it unusable. For example I do not see a way to bind "select all warpgates" (default w), which is one of the most used hotkeys as Protoss.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
March 29 2010 17:04 GMT
#31
I forgot Larva :\ my fault, i have added it now!

Download SC2Tools v0.81

[image loading]
Paladia
Profile Joined August 2003
802 Posts
March 29 2010 17:33 GMT
#32
On March 30 2010 02:04 Tiler wrote:
I forgot Larva :\ my fault, i have added it now!

Download SC2Tools v0.81
I appreciate your work. Though is there no way to bind the "Select all Warpgates" (w) hotkey?
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-03-29 18:20:10
March 29 2010 18:19 GMT
#33
On March 29 2010 21:46 Holden Caulfield wrote:and reading the interviews looks like it will never gonna happen.


I think it was Dustin Browder (but maybe another Blizzard employee) that said in-game shortcut keys/hotkeys editing was in the long-term plans. He cited the complexity of the task as the main shortcoming and...I was dubious at first, but after doing manual changes myself, I have to admit it's not as simple as it looks.

@SubKaiser : could you provide us the updated GameStrings.txt file (the one coming with patch 6) from your client version? That is, if you do use the german version instead of the english version...

On March 30 2010 02:33 Paladia wrote:I appreciate your work. Though is there no way to bind the "Select all Warpgates" (w) hotkey?


As I wrote in the OP, we haven't found where that hotkey is coded/binded yet...


@Tiler : in your next update, you might want to fix the typo about the terrans (it's written "Terrain" instead of "Terran")

And do you think it would be possible to have a function that will load the SC1 or NRS settings automatically??
PraccOrc
Profile Joined March 2010
Norway16 Posts
March 30 2010 05:17 GMT
#34
Thanks for making this program!
Is it possible to alter the spots of the buttons on the grid ?
I use grid based key bindings qwert etc... but I want my probes to have the build buttons at the top of the grid, at the "Q" and "W" positions.
If you can make this possible, it would have been awesome
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-03-30 06:09:56
March 30 2010 06:09 GMT
#35
Yes, I believe that would be possible, you would have to extract the file UnitData.xml from Base.SC2Data > GameData using the MPQ Editor, then look up where the buttons are written in the file and replace the rows and columns with the values you want (I believe the rest is the same procedure).

Don't forget to make the changes both ways (if you replace the "move" button with "attack" you have to move the "move" button elsewhere), also that the top row and left column have the value "0" (so, it goes 0,1,2 for rows and 0,1,2,3,4 for columns).

Good luck!


Oh, btw, for those who are too lazy to read the guide, I made a video guide, just check OP.
SubKaiser
Profile Joined March 2010
Germany68 Posts
March 30 2010 09:21 GMT
#36
@Tamerlane: no problem - here you go (Gamestrings.txt from German client):
Gamestrings.txt (German version)

@Tiler: thanks for your effort!
Tiler
Profile Joined March 2010
Russian Federation79 Posts
March 30 2010 16:26 GMT
#37
Tamerlane i fixed Terran name! And also added button names when you select button.

SC2Tools 0.82
Wishmaster
Profile Joined March 2010
Malta73 Posts
Last Edited: 2010-04-04 16:03:49
April 04 2010 16:02 GMT
#38
really apreaciate your work. Since I use the german version i have this grid thing, which is totally ok for me. The only thing i would adjust is the "select all warpgates" button, which is nonexistent in the german version.

I am protoss only and this is kind of a disadvantage compared to the other lang. versions.

Please keep searching for how to adjust this select all warpgates thing! Would be great for me and all other german users to have the possibility to use this.
iounas
Profile Joined July 2008
409 Posts
April 04 2010 17:08 GMT
#39
this is very handy for unit abilities when playing all races..
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
April 04 2010 19:04 GMT
#40
It does not seem to work anymore. I tried it out before the latest patch and then it worked, but now when I do the same process again it does not work.

I have gone through the process several times and it seems to work correctly, except when I am in the game the hotkeys are just the default ones. I am using the english EU version of the client.
crate
Profile Blog Joined May 2009
United States2474 Posts
April 04 2010 21:46 GMT
#41
On March 29 2010 11:23 micronesia wrote:
Show nested quote +
On March 29 2010 11:01 PokePill wrote:
On March 29 2010 10:59 micronesia wrote:
I know I say this frequently but these are shortcut keys you are customizing... not hotkeys...

Either way it's not allowed and I'm sticking to the defaults.


If it was "not allowed," then it wouldn't work simply by putting it in your Starcraft 2 folder.

I should be clear and say not allowed in competitive play. There is a precedent set by broodwar until Blizzard announces that they will endorse shortcut key remapping for ladder play.

It's 100% undetectable except at LANs or other events where you have other people who can check your computer for it.

If you really want to change your keys there are plenty of ways to do it outside of Starcraft ... I know it's possible to rebind keys via Windows' registry (it'd be a pain if you wanted to just use those keys in Starcraft though since you'd have to change them before and after each time you play). This isn't even modifying Starcraft. Is that not allowed? How about people who use QWERTZ keyboards instead of QWERTY or such? How about dvorak users? If you're knowledgeable enough you can build a keyboard that has your keys in any fucking arrangement you want. Are these any different than rebinding keys on the software level, and if so--why? I'd say they're the same since they have the same end result. The only difference is that it's a hell of a lot easier to just do it by adding a text file to your SC2 directory.

Because it's not detectable and not possible to stop, my opinion is tournaments should allow it. But I'm not the one running them so I don't make the rules.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
MockHamill
Profile Joined March 2010
Sweden1798 Posts
April 05 2010 07:40 GMT
#42
So when will this be updated so that it works with the latest patch?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 06 2010 14:38 GMT
#43
SC2Tools v0.9 Download

What's new:
- added Ultralisk Burrow ability
- fully reworked all icons. Now they in highest quality
- added icons highlighting
- added [Units Analyzer] beta. Not done yet

I have spend many time changing icons so my 2nd project is on beta stage only, but it's usefull.
Read 'About' in program.

P.S: Hope Tamerlane change topic how to not modify original MPQ files and play with your hotkeys without bugs.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 06 2010 14:54 GMT
#44
Hell, It's about time this was added.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 08 2010 15:21 GMT
#45
SC2Tools v0.91 Download

What's new:
- fixed Warp Prism 'Transport Mode' icon
- improved [Units Analyzer]. Still not done
- added 'Research Concussive Shells' in Barracks Tech Lab

Don't work Carrier, Void Ray, Baneling. I'am working on it.
More features as soon as possible...
ShiGu
Profile Joined April 2010
France4 Posts
April 08 2010 23:14 GMT
#46
Actually it seems simple and it's explained quite well in the video also but i can't understand what u mean by backing up the file in base**** folder (if i got that right the number is the last patch i believe)
but i just don't get how i ''backup'' the file, i see it makes a 'backup' file in the video... would u mind explaining to me plz ? i would pretty much like to custom keys like i did in wc3
TadH
Profile Blog Joined February 2010
Canada1846 Posts
April 08 2010 23:31 GMT
#47
I dont use this because I like the original shortcuts/key combos, however it's clear you put a lot of effort into it
good job man
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 08 2010 23:34 GMT
#48
On April 09 2010 08:14 ShiGu wrote:
Actually it seems simple and it's explained quite well in the video also but i can't understand what u mean by backing up the file in base**** folder (if i got that right the number is the last patch i believe)
but i just don't get how i ''backup'' the file, i see it makes a 'backup' file in the video... would u mind explaining to me plz ? i would pretty much like to custom keys like i did in wc3




? you copy paste it?
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 09 2010 03:03 GMT
#49
I just want to make Hold Position S instead of H. I dont see why I'd ever use Stop.

Maybe change the storm key too, idk
Kill the Deathball
Tiler
Profile Joined March 2010
Russian Federation79 Posts
Last Edited: 2010-04-09 05:36:16
April 09 2010 05:34 GMT
#50
I maked video how to play with changed hotkeys without bugs and changes in any game files. Please wait for Tamerlane's exdended video with comments.

Tamerlane
Profile Joined July 2009
Canada424 Posts
April 09 2010 05:49 GMT
#51
Yeah...I've been kind of slacking on this in the last few days, sorry for that.

I am about to record the video and upload it on youtube, should be processed tomorrow.
ShiGu
Profile Joined April 2010
France4 Posts
April 09 2010 09:03 GMT
#52
Okay well it seems like it's working for me except when i chat in game i see gamestringusingAll or so except of just All and the menus have changed also with some weird gameui shit ^^ is it normal or can it be avoided ?
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 09 2010 09:50 GMT
#53
On April 09 2010 18:03 ShiGu wrote:
Okay well it seems like it's working for me except when i chat in game i see gamestringusingAll or so except of just All and the menus have changed also with some weird gameui shit ^^ is it normal or can it be avoided ?


I explained why this happened in the OP:

previously you could simply put GameStrings.txt in the installation folder of SC2, but it would override the loading of another file (totally different in its content) also named GameStrings.txt and that's the source of the bugs that were reported earlier


So, yes, it is normal that you get these problems if you have the content of only one of the 2 files in the GameStrings.txt version that is located in your installation directory.

Until my video is processed by youtube (in the meanwhile you can also watch Tiler's), you can simply download this file: http://www.sendspace.com/file/woffi3 and copy/paste all the Button/Hotkey/ entries of your current GameStrings.txt into the version that you just downloaded. Then place the final product at the same location as your old version of GameStrings.txt

Clear enough?
Blacklizard
Profile Joined May 2007
United States1194 Posts
April 09 2010 19:35 GMT
#54
Personally, I'm a freak about things being able to be done quickly in a game. I completely respect the idea of fair play for competition as well. Having said that, I believe changing shortcut keys around should be allowed. But I guess it's up to Blizzard.

Even more than that, I wish hotkeys (control+1, etc.) were more flexible, too. Such that you could make letters on the keyboard like W through T and X through B hotkeys like hotkeyed numbers. Why? Because not everybody has joints that do this:

http://moviecultists.com/wp-content/uploads/2009/10/wolfman-hand-transformation-fingers-575x335.jpg

I remember an article/clip on TL about one of the pros whose pinky on the Control key basically moved like that in the picture. It was in fact the first thing I thought about when I saw the movie trailer.

Even better would be if ALT could act as Control.

Anything to discourage the use of hotkeying all units to 1 and 2 and all buildings to 3 and 4. I absolutely despise such a low rate of precision being embraced. It's sad. Making hotkeys easier to make on the fly would encourage finer and faster control of units and buildings.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 09 2010 19:37 GMT
#55
So when will this be updated so that it works with the latest patch?


it already does, you just need to follow the youtube video but instead of the patch folder that he goes into, go to the latest one that you have and replace the text file there.
Kill the Deathball
Magi
Profile Joined April 2010
United States5 Posts
April 09 2010 20:00 GMT
#56
Tiler,
Can you please add the ability to use common punctuation/symbols for hotkeys. Such as ',.; This does work as I have tried tested them already. You just have to spell out the name such as:
Button/Hotkey/StimPack=SemiColon
So you should allow those buttons to be pressed in your editor.

Thanks
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 10 2010 00:49 GMT
#57
In follow up from Magi's post, I know Tiler is Russian, so he might need a bit of reference to get the proper name of all the qwerty keyboard punctuation, you can have a look at the wiki article, it's quite complete : http://en.wikipedia.org/wiki/Punctuation (just make sure to avoid using plurals, such as "dashes", "brackets", etc.)
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-04-10 00:57:06
April 10 2010 00:56 GMT
#58
I want to add that with autohotkey you can easily remap fx and the number keys, as well as do some other neat tricks. (For example I have 7-0 mapped to f1-f4 )
It is not enough to conquer; one must learn to seduce.
Magi
Profile Joined April 2010
United States5 Posts
April 10 2010 01:35 GMT
#59
On April 10 2010 09:49 Tamerlane wrote:
In follow up from Magi's post, I know Tiler is Russian, so he might need a bit of reference to get the proper name of all the qwerty keyboard punctuation, you can have a look at the wiki article, it's quite complete : http://en.wikipedia.org/wiki/Punctuation (just make sure to avoid using plurals, such as "dashes", "brackets", etc.)


The following is found in the gamestrings.txt in 'Mods\Core.SC2Mod\enUS.SC2Data'
Under the LocalizedData folder in the mpq

These are just the extra keys that should be enabled:

Key/BackSlash=\
Key/Backspace=Backspace
Key/BracketClose=]
Key/BracketOpen=[
Key/BrowserBack=Browser Back
Key/BrowserForward=Browser Forward
Key/Comma=,
Key/Escape=Escape
Key/Grave=`
Key/Minus=-
Key/NumLock=Num Lock
Key/NumPad0=Num Pad 0
Key/NumPad1=Num Pad 1
Key/NumPad2=Num Pad 2
Key/NumPad3=Num Pad 3
Key/NumPad4=Num Pad 4
Key/NumPad5=Num Pad 5
Key/NumPad6=Num Pad 6
Key/NumPad7=Num Pad 7
Key/NumPad8=Num Pad 8
Key/NumPad9=Num Pad 9
Key/NumPadDecimal=Num Pad .
Key/NumPadDivide=Num Pad /
Key/NumPadEnter=Num Pad Enter
Key/NumPadEquals=Num Pad =
Key/NumPadMinus=Num Pad -
Key/NumPadMultiply=Num Pad *
Key/NumPadPlus=Num Pad +
Key/Period=.
Key/Plus=+
Key/Quote='
Key/SemiColon=;

There are other keys you can bind to by I believe these are the safest. IE you wouldn't want to bind something to enter, space, etc...

Tiler
Profile Joined March 2010
Russian Federation79 Posts
Last Edited: 2010-04-10 02:44:17
April 10 2010 02:42 GMT
#60
Magi please test them first on simple abilities like: Move, Stop, etc. I'am trying to test some buttons and result is:

Works:
Key/SemiColon=;
Key/Quote='
Key/Comma=,
Key/Period=.

Don't work:
Key/Grave=`
Key/Slash=/ - open chat
Key/BackSlash=\
Key/BracketClose=]
Key/BracketOpen=[
Key/Minus=- - down game speed
Key/Plus=+ - up game speed
Key/Backspace=Backspace - select main building

So i can add only: ; ' . , and maybe some Numkeys but is Num was usefull?
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 10 2010 03:48 GMT
#61
@Tiler: I am guessing that keys requiring the use of shift or ctrl+alt/alt group to toggle are the reason why they don't, have you tried pressing the proper keys to toggle brackets, grave or else?

I think Numkeys could be useful to some players, I know some pro players used them in WC3.


Also, do you think it would be possible to active mouse buttons? A lot of them has more than 3 buttons, that could be very useful!
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 10 2010 04:04 GMT
#62
Have you tried pressing the proper keys to toggle brackets, grave or else?
- Yes. You can try it also.

Imho game can understand only keys which are located in Mods\Liberty.SC2Mod\enUS.SC2Data\LocalizedData\GameStrings.txt such as "Key/A=A" etc.
I didnt saw mouse buttons there.

The numkeys and ; ' , . are done now, but i have to work with Units analyzer also :D
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-10 04:34:48
April 10 2010 04:11 GMT
#63
On April 10 2010 13:04 Tiler wrote:
Imho game can understand only keys which are located in Mods\Liberty.SC2Mod\enUS.SC2Data\LocalizedData\GameStrings.txt such as "Key/A=A" etc.


I did not either, but my question is more "if we add keys in this file, will they be supported by the game?"

I guess I could try it myself ^_^


edit: I tried some of the keys you listed as not working, I concur, they don't work either for me, although I found out that my mouse buttons 7 & 8 (which are set to "Cruise up"/"Cruise down" in my mouse properties panel) act like page up / page down inside the game and since the mouse wheel can be activated (in the gameplay options), there must be some place where this is coded in the SC2 files.

I know the page up / page down are in the key list, but what about the wheel? The only thing I found yet is the UI tooltip:

UI/GameplayOptionsTooltips/MouseWheelZoom=<c val="ffff00">Mouse Wheel Zoom:</c><n/>Allows the camera to zoom into or out of the map while using the mouse wheel or Page Up/Down hotkeys. (<c val></c> of course being the color tag of the text)
zazen
Profile Blog Joined April 2009
Brazil695 Posts
April 10 2010 04:39 GMT
#64
I just want to change Immortal hotkey from I to anything else... Q or something.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 10 2010 04:51 GMT
#65
On April 10 2010 13:39 zazen wrote:
I just want to change Immortal hotkey from I to anything else... Q or something.


all you have to do is read the guide...
cedars
Profile Joined April 2010
United Kingdom2 Posts
April 10 2010 10:57 GMT
#66
is it possible to change the keys you use to scroll the camera from arrow keys to wasd

that for me will be the biggest change as then

thanks : )
is a quote real?
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 10 2010 13:10 GMT
#67
you might try changing entries like Key/Down=Down to Key/Down=S or maybe Key/S=Down (and so on for the other arrows), that's the only thing I can think of right now
cedars
Profile Joined April 2010
United Kingdom2 Posts
April 10 2010 14:02 GMT
#68
you might try changing entries like Key/Down=Down to Key/Down=S or maybe Key/S=Down (and so on for the other arrows), that's the only thing I can think of right now


where are those entries? in the gamestrings file i downloaded coz i dont see em there?
is a quote real?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 11 2010 12:31 GMT
#69
SC2Tools v0.92 Download

What's new:
- improved [Units Analyzer]. Added: Time Build, Weapon Names
- greatly improved algorithm of the [Hotkey Changer]. Now it works very quickly
- [Hotkey Changer] now supports new buttons: Quote( ' ), Comma( , ), Period( . ), SemiColon( ; )

For those who do not need the Units Analyzer can remove 'Units' directory and use only exe file.
Jarvs
Profile Joined December 2009
Australia639 Posts
April 11 2010 12:39 GMT
#70
I imagine this isnt the perfect place to ask this, but is there a way to make the middlemouse drag work like it does in War3. Right now, when you drag, the mouse actually moves as well as the screen, where as in War3 the mouse stays where it is and the screen moves (kind of like the cursor grabbing the map and moving it).
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 11 2010 12:44 GMT
#71
@Jarvs.
I really don't know. But i think - no.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 11 2010 12:50 GMT
#72
On April 11 2010 21:39 Jarvs wrote:
Right now, when you drag, the mouse actually moves as well as the screen, where as in War3 the mouse stays where it is and the screen moves (kind of like the cursor grabbing the map and moving it).


what you describe is exactly the behavior I have when scrolling using the third mouse button
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2010-04-11 19:04:56
April 11 2010 18:49 GMT
#73
Some problems about this is that all hotkeys for things like F10 menu disappeared.

Maybe i should tell it worked perfectly the first time i tried it in custom games. But second game in ladder it failed.

Any fix?

[image loading]
-.-
BC.KoRn
Profile Joined February 2003
Canada567 Posts
April 11 2010 19:04 GMT
#74
wow good work man this must of taken awhile !
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 11 2010 21:21 GMT
#75
On April 12 2010 03:49 MeSaber wrote:
Some problems about this is that all hotkeys for things like F10 menu disappeared.

Maybe i should tell it worked perfectly the first time i tried it in custom games. But second game in ladder it failed.

Any fix?


have you followed the procedure written in the guide? what you get is perfectly normal for someone who extracted (or used) only from Liberty.SC2Mod which should not be the case if you downloaded this file: http://www.sendspace.com/file/woffi3 (has is linked in the guide)
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2010-04-12 05:15:12
April 12 2010 05:13 GMT
#76
Whats the difference between that gamestring and the one in the tool?

http://www.sendspace.com/file/woffi3 is this the gamestring that should be used?
-.-
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 12 2010 06:57 GMT
#77
On April 12 2010 14:13 MeSaber wrote:
Whats the difference between that gamestring and the one in the tool?

http://www.sendspace.com/file/woffi3 is this the gamestring that should be used?


the one in the tool?? there's no file named GameStrings.txt in Tiler's SC2Tools

the file I uploaded allows you to skip the first few steps that I showed in the video guide, I also explained in the video how to transfer your current hotkeys to this file
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2010-04-12 09:01:05
April 12 2010 08:59 GMT
#78
On April 11 2010 21:31 Tiler wrote:
SC2Tools v0.92 Download


Includes a GameStrings.txt and thats the one i tried first time and it failed. The one you linked worked through 5 games so far.

[image loading]
-.-
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 12 2010 11:50 GMT
#79
Whats the difference between that gamestring and the one in the tool?

- Tamerlane's GameStrings.txt it full file merged from two files. Use it if you want to change hotkeys.

- My GameStrings.txt in program needs only for Units Analyzer. It get the value names of weapons such as: "Weapon/Name/ReaperD8=D-8 Charges" etc. Don't use it for hotkeys it will bugs in game.

PS: sorry for bad english
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 12 2010 11:56 GMT
#80
On April 12 2010 17:59 MeSaber wrote:
Includes a GameStrings.txt and thats the one i tried first time and it failed. The one you linked worked through 5 games so far.

[image loading]


oh, I had not checked the latest version, sorry about that - but yeah, Tiler answered it all
TheDna
Profile Joined March 2010
Germany577 Posts
Last Edited: 2010-04-13 22:00:21
April 13 2010 21:59 GMT
#81
So i would love to have my german hotkey layout, but i hate the german version of sc2(voices, armornames etc are really bad).
I dont know why the eng version has so different hotkeys, anyways the ger version uses qwertz format keys lie Q=move W=stop T=Attack etc.

Is there any easy way to change the keys like isntalling the eng version and copy pasting the string file of the ger version or something ?

Thanks for this thread btw
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 14 2010 00:52 GMT
#82
@TheDna
If you copy/paste your german "GameStrings.txt" in english "StarCraft II Beta" you will have changed names of values in game on the German values. But it's no problem anyway you can use any "GameStrings.txt" any SC2 lang.
TheDna
Profile Joined March 2010
Germany577 Posts
Last Edited: 2010-04-14 04:20:44
April 14 2010 01:47 GMT
#83
Hotkeys worked tho menu didnt and some text didnt either so yea not good.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 14 2010 04:53 GMT
#84
On April 14 2010 10:47 TheDna wrote:
Hotkeys worked tho menu didnt and some text didnt either so yea not good.


he forgot to mention that you have to merge 2 GameStrings files, easiest to fix this is by downloading the one I posted in OP and copy pasting all your current (german/custom) Button/Hotkey/ entries (inside the .txt file) into the one you downloaded.
TheDna
Profile Joined March 2010
Germany577 Posts
April 14 2010 06:16 GMT
#85
Nice i dled the one in OP and deleted the Button/hotkey lines and pasted the ger ones and its working so far. I just hope it doesnt bug again.

Thanks alot
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 14 2010 06:36 GMT
#86
it won't bug again, I explained many times before why it bugged
zelex
Profile Joined April 2010
Sweden9 Posts
April 14 2010 16:17 GMT
#87
Hi, Im really glad that you guys have made this program. Cheers!

But, i'm playing lefthanded and keyboard with my righthand so I wan't to use the "del, end, pgdown, insert, home etc" buttons above the arrows but it doesn't work. Same goes with the numbad, can't get it to work either.

Something that I can do to enable theese keys?
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-14 16:46:45
April 14 2010 16:45 GMT
#88
Sure! Open the gamestrings.txt and look up the Key/ entries, these are the strings you will have to type down to replace the Button/Hotkey/

For e.g. you want to set burrow to the NumPad +

in the file it says: Key/NumPadPlus=Num Pad +

what you will have to use for your hotkeys is "NumPadPlus", then you change Button/Hotkey/BurrowDown=Z (or whatever what is your current hotkey) to Button/Hotkey/BurrowDown=NumPadPlus

I told Tiler these keys would have been useful for some people, I don't know why he didn't include them.

ALTHOUGH, note that we have tested some keys listed in Key/ and they do not all work so you will have to test them by yourself, but for sure, any key that requires holding shift or alt group will not work

Also, a lot of the camera control hotkeys are bound to insert/delete/etc. and these hotkeys are not listed in that file - so I suggest you don't use those (but you can try it if you wish, some binding will override the other and it might the good one)
zelex
Profile Joined April 2010
Sweden9 Posts
April 14 2010 19:38 GMT
#89
On April 15 2010 01:45 Tamerlane wrote:
Sure! Open the gamestrings.txt and look up the Key/ entries, these are the strings you will have to type down to replace the Button/Hotkey/

For e.g. you want to set burrow to the NumPad +

in the file it says: Key/NumPadPlus=Num Pad +

what you will have to use for your hotkeys is "NumPadPlus", then you change Button/Hotkey/BurrowDown=Z (or whatever what is your current hotkey) to Button/Hotkey/BurrowDown=NumPadPlus

I told Tiler these keys would have been useful for some people, I don't know why he didn't include them.

ALTHOUGH, note that we have tested some keys listed in Key/ and they do not all work so you will have to test them by yourself, but for sure, any key that requires holding shift or alt group will not work

Also, a lot of the camera control hotkeys are bound to insert/delete/etc. and these hotkeys are not listed in that file - so I suggest you don't use those (but you can try it if you wish, some binding will override the other and it might the good one)


Thanks for the fast response Tamerlane. Gonna try it out.
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
April 14 2010 19:40 GMT
#90
If you can't use it in a tournament, then you shouldn't use it in regular gameplay.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 15 2010 01:23 GMT
#91
what SC2 tournament banned the usage of custom hotkeys?
zelex
Profile Joined April 2010
Sweden9 Posts
April 15 2010 08:53 GMT
#92
I'm gonna explain why I need to change the hotkeys personally:

I am lefthanded and I have to use the mouse with my lefhand and the keyboard with my righthand. Why? Because when i was born they pulled my rightarm with to much force so that my righthand is missing some nerve. This mean that i'm not stable with my righthand.

So i can't play with the original starcraft2 hotkeys due to the fact that it takes to long for me to hit the original hotkeys. I'm just playing to slow with this.

Now that i have used the "Tiler's tool & MPQ" program" combinded with the program "autohotkey" i can play with the numpadkeys, delete, end etc. This have improved my gameplay extremly in starcraft 2 and i'm so much faster now. I have the same keys in world of warcraft when i play the arena and i have been at 2200 rating before due to the fact that i could change my hotkeys in world of warcraft options.

Conclusion is that I think and hope Starcraft 2 will have the same option so that you can change your hotkeys just like in world of warcraft. I think it's not fair if a lefthand handicap player can't change the hotkeys for his needs.

Ps. i'm only using the "autohotkey" program to change so that "numpad1" is "w" and etc. Then I change the hotkeys in "tilers program"
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 15 2010 14:14 GMT
#93
Okay i'am here now. I spent 5 day making MPQ support format.

Here is SC2Tools 0.93 Download

What's new:
- added 'Create New' button for create full GameStrings.txt from latest patch
(It does not matter which version you use, the program will automatically
determine the version and extract the necessary files);
- some cosmetic improvements;

Create New works: it search for the last patch and extract from it 2 files GameStrings.txt, merge them into one and saves in SC2 Install folder. If you already have this file will be a question: overwrite?
What about Numpad 1-0... i'll add it later. I can not do everything at once.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 15 2010 16:45 GMT
#94
On April 15 2010 23:14 Tiler wrote:
- added 'Create New' button for create full GameStrings.txt from latest patch
(It does not matter which version you use, the program will automatically
determine the version and extract the necessary files);


WIN

<3 you Tiler
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 15 2010 16:53 GMT
#95
No problem Tamerlane.
Although someone needs my program :D
Bulgogi
Profile Joined March 2010
United States60 Posts
Last Edited: 2010-04-15 23:43:09
April 15 2010 23:42 GMT
#96
Yo, GREAT BIG THANKS TO OP.

I was waiting for someone to get those buggy text files out of my gui forever.
Now that they are gone, Starcraft 2 is like a breath of fresh air.
I can now type correctly.
I can read the tool tips.
I won't have problems messaging other people!

*dance dance*

Oh and Tiler too.
Punk
Profile Joined April 2010
United States35 Posts
April 16 2010 18:53 GMT
#97
Okay time to figure out the best layout for a random player, it sucks the hot keys are so different for each race right now.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 16 2010 19:54 GMT
#98
SC2Tools v0.94 Download

What's new:
- improved scan speed [Units Analyzer]
- [Units Analyzer] is now automatically takes the information from the last patch
- added support NumPad 0-9 buttons
- fixed some bugs
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 17 2010 17:06 GMT
#99
SC2Tools v0.95 Download

What's new:
- now correctly shows text if UTF-8 format for non-English languages
- fixed some possible bugs when working with MPQ format
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 19 2010 05:01 GMT
#100
SC2Tools v0.96 Download

What's new:
- added support for multi-language versions in which more than one lang
(You can choose lang by clicking on the language in statusbar. This only affects
the work of the button 'Create New' )
- added short game info in [About] tab which shows installed langs and patches
- fixed some possible bugs (program more stable now)
zelex
Profile Joined April 2010
Sweden9 Posts
April 19 2010 07:26 GMT
#101
On April 17 2010 04:54 Tiler wrote:
SC2Tools v0.94 Download

What's new:
- improved scan speed [Units Analyzer]
- [Units Analyzer] is now automatically takes the information from the last patch
- added support NumPad 0-9 buttons
- fixed some bugs


yay the num-pads are working! Really appreciate the things you are doing Is it possible in the future that it also support the "del, end, arrows" keys?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 19 2010 10:34 GMT
#102
On April 19 2010 16:26 zelex wrote:
yay the num-pads are working! Really appreciate the things you are doing Is it possible in the future that it also support the "del, end, arrows" keys?


These buttons are assigned to the game by default. arrow keys - move camera, etc. I do not even want to understand how to change them, sorry. You also can use AutoHotkey.
Erucious
Profile Joined March 2010
Norway393 Posts
April 19 2010 12:50 GMT
#103
not sure why there is a need to change hotkeys when almost all em are now on the left side of your keyboard...
I'm Norwegian/Dutch. Just the awesome parts of them though :D
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-19 17:03:47
April 19 2010 17:03 GMT
#104
It's ok Erucious, you don't really have to know...


Or was that a question? ;P
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 20 2010 07:42 GMT
#105
SC2Tools v0.96.1 Download

What's new:
- added 'Shadows' options which allows you to change the shadows,
regardless of other games settings
(Change this when the game is not running or it will not work)

If "Shaders = Low" then you can't change "Shadows" options it always on Low.
If "Shaders >= Medium" you can't select "Shadows" Low.
My tool solve this problem :D. And btw static shadows greatly improve FPS. So it's usefull when you play on high settings.

You can see how it works on this video
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-22 23:40:32
April 22 2010 23:23 GMT
#106
There's a bug with the Void Ray (I could not tell if it was introduced by the new patch) :

Floating point division by 0


Also, and more importantly: all the hotkeys have been moved to new files:

patch-enUS.SC2Archive\Mods\Core.SC2Mod\enUS.SC2Data\LocalizedData

and

patch-enUS.SC2Archive\Mods\Liberty.SC2Mod\enUS.SC2Data\LocalizedData

they are both named GameHotkeys.txt (so we'll have to keep using the extraction merging)


and if you want to implement loading of the default hotkeys, the directory :

Mods\Core.SC2Mod\Base.SC2Data\UI\Hotkeys

contains all the files (the .SC2Hotkeys filetype is openable with notepad) that directs which setting goes with which suffix, here's the list :

Default=[nothing] (that would be the Normal Left Side)
Suffix=_NRS = Normal Right Side (for lefties)
Suffix=_GLS = Grid Left Side
Suffix=_GRS = Grid Right Side (for lefties)
Suffix=_SC1 = Classic
TheDna
Profile Joined March 2010
Germany577 Posts
Last Edited: 2010-04-22 23:34:20
April 22 2010 23:33 GMT
#107
nvm. Gonna post once patch is live on EU and i tested stuff myself.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 22 2010 23:46 GMT
#108
I don't know if that was what you wanted to try, but it's possible to manually extract the GameHotkeys.txt files, merge them and rename them GameStrings.txt => Tiler's tool will still work with that file.

Then you can most probably rename the file back to GameHotkeys.txt and run it just like it was before.

Can't wait for Tiler to add the new hotkeys to his software :D
CagedMind
Profile Joined February 2010
United States506 Posts
April 23 2010 03:32 GMT
#109
Seems as though there's is now text for hotkey groups in core text file.
your micro has been depleted
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-23 03:47:37
April 23 2010 03:46 GMT
#110
On April 23 2010 12:32 CagedMind wrote:
Seems as though there's is now text for hotkey groups in core text file.


yeah I wrote about that couple hours ago (if you got something new, let us know)

after a few tests, it turns out that leaving the file GameHotkeys.txt in the main directory doesn't work (as it used to with GameStrings.txt)

although overwriting the files inside the MPQ archives do work, so far I found out that my numbered shortcut keys do not work
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 23 2010 04:16 GMT
#111
Has anybody found out how to make this work with the latest patch? I'd be extremely grateful as my fingers hurt when reaching too far for keys
Kill the Deathball
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-23 06:26:41
April 23 2010 06:25 GMT
#112
yeah, you just have to do the extracting steps shown in the video and then replace the files inside the archives (you can see how in my old video, it's still on my youtube page, it's also still in the OP)

or you can wait for Tiler's tool or you can use Blizzard's grid config (look in the options)
Ruthless
Profile Joined August 2008
United States492 Posts
Last Edited: 2010-04-23 08:15:32
April 23 2010 07:08 GMT
#113
How do you change the hotkeys for spawnlarva for example. Some of them just are not on the gamehotkeys.txt

EDIT: After examining the xml files the Ability inject larva is actually "morphmorphalisk" I thought it was morphmutalisk when I searched for "=V" so i kept passing it over T.T.

Button/Hotkey/MorphMorphalisk=V

should be Button/Hotkey/MorphMorphalisk=R
Keyamoon
Profile Joined April 2010
31 Posts
April 23 2010 08:46 GMT
#114
Here's how i successfully changed the hotkeys for the latest patch:

1-Use the MPQ editor to open StarCraft II Beta_US\Versions\Base15097\patch-enUS.SC2Archive
2-Go to Mods\Liberty.SC2Mod\LocalizedData and extract GameHotkeys.txt anywhere you prefer.
3-You can either edit GameHotkeys.txt using a text editor or use Tiler's tool.
(Note: if you wanna use Tiler's tool, you'll need to rename that file to GameStrings.txt first and then change it back after applying the changes)
4-After applying your changes to GameHotkeys.txt, drag and drop it inside the MPQeditor where you extracted it from. Replace it with the original file and you're good to go.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
Last Edited: 2010-04-23 11:36:25
April 23 2010 11:30 GMT
#115
SC2Tools 0.97 Download

What's new:
- fully reworked [Hotkey Changer] buttons. Now it works only with 0.11.0.15097 patch
(Attention: if you click on 'Save to MPQ' it will change original MPQ file 'patch-enUS.SC2Archive' from latest patch. Make sure you have copy of this file. Modified buttons only fully affect on profile 'Standart')
- [Video Options] not done yet
- some small improvements

If someone finds a way to change the buttons without changing the files write about it here.
PS: I am surprised that someone need to change hotkeys. I can't test all my work online because i don't have fu***ng key. Can someone give me key?
Mios
Profile Joined April 2010
United States686 Posts
April 23 2010 11:55 GMT
#116
On April 23 2010 17:46 Keyamoon wrote:
Here's how i successfully changed the hotkeys for the latest patch:

1-Use the MPQ editor to open StarCraft II Beta_US\Versions\Base15097\patch-enUS.SC2Archive
2-Go to Mods\Liberty.SC2Mod\LocalizedData and extract GameHotkeys.txt anywhere you prefer.
3-You can either edit GameHotkeys.txt using a text editor or use Tiler's tool.
(Note: if you wanna use Tiler's tool, you'll need to rename that file to GameStrings.txt first and then change it back after applying the changes)
4-After applying your changes to GameHotkeys.txt, drag and drop it inside the MPQeditor where you extracted it from. Replace it with the original file and you're good to go.


I made a thread about this exact method and was told that modifying MPQ files is bannable and the thread was deleted. It was different before because all you had to do was put GameStrings.txt in the sc2 directory and that would take priority, but I don't think that works with GameHotkeys.txt.

SWIM used this method too and it works great. Just be careful.
no LAN and intercontinental bnet = T_T
NeroVendict
Profile Joined April 2010
Canada1 Post
April 23 2010 20:57 GMT
#117
Well I downloaded the tool, all the hot-keys work, BUT I can't chat (enter key) or put units into control groups. Is this normal or did I miss something? Btw, great job on this program. Blizzards preset hot-keys are not good at all.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 24 2010 03:04 GMT
#118
On April 24 2010 05:57 NeroVendict wrote:
Well I downloaded the tool, all the hot-keys work, BUT I can't chat (enter key) or put units into control groups. Is this normal or did I miss something? Btw, great job on this program. Blizzards preset hot-keys are not good at all.

What are you exactly doing?

My tool opens "GameHotkeys.txt" from file "Versions\Base15097\patch-enUS.SC2Archive".
(Path in archive: "Mods\Liberty.SC2Mod\enUS.SC2Data\LocalizedData\GameHotkeys.txt")

And on "Save to MPQ" it saves "GameHotkeys.txt" in archive. Thats all.
Are you sure that you use profile 'Standart' from Hotkeys options in game?
TheDna
Profile Joined March 2010
Germany577 Posts
April 24 2010 06:28 GMT
#119
I used my old button/hotkey lines for the gamehotkeys.txt and everything works fine so far
darkmare
Profile Joined March 2010
Germany29 Posts
April 24 2010 08:30 GMT
#120
guys if i change my hotkeys over the new option menu..
to grid..
my hotkeys acutally won t change.. any reasons why?

Can sb help?
NoW is all there is.. all there was.. and all that ever will be.
TM
Profile Joined April 2010
Croatia26 Posts
April 24 2010 08:51 GMT
#121
i am curious how many top players are using modficated hotkeys? i think most of them are using standard hotkeys.
Dav_
Profile Joined June 2009
Hungary236 Posts
April 24 2010 09:34 GMT
#122
On April 24 2010 17:30 darkmare wrote:
guys if i change my hotkeys over the new option menu..
to grid..
my hotkeys acutally won t change.. any reasons why?

Can sb help?


same here. looks like a bug
DoDgy
Profile Joined April 2010
Belgium18 Posts
April 24 2010 10:15 GMT
#123
To have custom hotkeys is there any other solution than modifying the mpq actually or not ? Because before we could just extract the gamestrings.txt file to the sc2 folder and modity it directly but now it seems for me this way doesnt work and the only one which works atm is to use the tilers tool, load mpq, make modifications and then save mpq
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
April 24 2010 10:16 GMT
#124
On April 24 2010 19:15 DoDgy wrote:
To have custom hotkeys is there any other solution than modifying the mpq actually or not ? Because before we could just extract the gamestrings.txt file to the sc2 folder and modity it directly but now it seems for me this way doesnt work and the only one which works atm is to use the tilers tool, load mpq, make modifications and then save mpq


would like to know that too.

want my grid but T as attack just sucks
life of lively to live to life of full life thx to shield battery
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-24 10:20:04
April 24 2010 10:18 GMT
#125
On April 24 2010 17:30 darkmare wrote:
guys if i change my hotkeys over the new option menu..
to grid..
my hotkeys acutally won t change.. any reasons why?

Can sb help?


Tiler's tool modifies the "standard" setting of hotkeys, if you switch to some other settings inside the bnet menu you should be able to use the Blizzard-defined hotkeys (now, if these don't work, maybe you should post on the official forums?) If you want to use custom hotkeys, make sure you use the standard setting in the Hotkeys panel...

On April 24 2010 19:15 DoDgy wrote:
To have custom hotkeys is there any other solution than modifying the mpq actually or not ? Because before we could just extract the gamestrings.txt file to the sc2 folder and modity it directly but now it seems for me this way doesnt work and the only one which works atm is to use the tilers tool, load mpq, make modifications and then save mpq


we haven't found any other way of using custom hotkeys yet, sorry
MrRey
Profile Blog Joined February 2009
183 Posts
April 24 2010 10:21 GMT
#126
I've been wondering if we'll be able to choose which keyboard to use.
I got an azerty keyboard, but an english (UK) version of the game.

Will I be set qwerty by default? Will I be able to change between qwer/azer?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 24 2010 10:26 GMT
#127
Have there been any official statements whether it is legal to modify GameHotkeys.txt? Or do I really run the risk of getting banned if I do?

I'd really love to optimize my hotkeys, especially since the removal of cast on wireframe, but I don't want to do anything if it isn't officially and explicitly allowed to do so.
If you have a good reason to disagree with the above, please tell me. Thank you.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-04-24 10:54:20
April 24 2010 10:51 GMT
#128
On April 24 2010 19:18 Tamerlane wrote:
Show nested quote +
On April 24 2010 17:30 darkmare wrote:
guys if i change my hotkeys over the new option menu..
to grid..
my hotkeys acutally won t change.. any reasons why?

Can sb help?


Tiler's tool modifies the "standard" setting of hotkeys, if you switch to some other settings inside the bnet menu you should be able to use the Blizzard-defined hotkeys (now, if these don't work, maybe you should post on the official forums?) If you want to use custom hotkeys, make sure you use the standard setting in the Hotkeys panel...



doesnt work for me. neither my old .txt nor a extracted and edited one seem to change anything ingame.

grid would be ok for me if only attack wasnt on T...
life of lively to live to life of full life thx to shield battery
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 24 2010 11:20 GMT
#129
SC2Tools v0.97.1 Download

What's new:
- fixed all buttons positions
- replaced 3 icons (zerg upgrades)
- added 2 new Terran's buttons (Halt, CancelBuilding)
- [Video options] still on beta stage. At the moment it just shows your current video options

@All peoples: If you find a bug or something don't work please make a video or write in detail what you did. And once again: i can not check the work of my tool online, I use the loader for my tests and for me all works fine!
PS: more features as soon as possible.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 24 2010 11:41 GMT
#130
On April 24 2010 19:26 spinesheath wrote:
Have there been any official statements whether it is legal to modify GameHotkeys.txt? Or do I really run the risk of getting banned if I do?

I'd really love to optimize my hotkeys, especially since the removal of cast on wireframe, but I don't want to do anything if it isn't officially and explicitly allowed to do so.


Last time I formally asked Blizzard on the legality of using some artwork in the fansite kit (for a soon-to-be registered corporation) I did not get any answer... You really think they will ask their lawyers to see if modifying their files for such use should be an exception to the EULA? Of course not, they don't want you to change any of their files, period.

As for being banned, well, I don't think Blizzard will scan the hash values of all their files whenever the game starts, because that's the only way I can see for them to detect the changes that were done.

On April 24 2010 19:51 BeMannerDuPenner wrote:
doesnt work for me. neither my old .txt nor a extracted and edited one seem to change anything ingame.


did you "Save to MPQ" from Tiler's SC2tools?

if you did not, and did not replace the files manually, it will obviously not work
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-04-24 12:07:21
April 24 2010 11:43 GMT
#131
On April 24 2010 20:41 Tamerlane wrote:


Show nested quote +
On April 24 2010 19:51 BeMannerDuPenner wrote:
doesnt work for me. neither my old .txt nor a extracted and edited one seem to change anything ingame.


did you "Save to MPQ" from Tiler's SC2tools?

/edit fixed. with the new tool dircetly to mpq it worked fine.

dunno what i did wrong.. maybe even edited the mpq of my backup folder or sumthing stupid like that...
life of lively to live to life of full life thx to shield battery
MrRey
Profile Blog Joined February 2009
183 Posts
April 24 2010 12:26 GMT
#132
It does not work for me.
I open from mpq, and then save from mpq but it doesn't work.
It reads: GameHotkeys.txt enGB etc etc.
When in the file it's GameStrings... I guess the problem comes from here.

I'd like to do it manually and modify the gamestring.txt thingy by myself but I just can't open it with the tool. I can only open directly from the mpq.
BsK
Profile Joined April 2010
France18 Posts
April 24 2010 12:31 GMT
#133
Thx a lot for your program Tiler
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 24 2010 12:41 GMT
#134
For all who fear the ban please answer the question: Will blizzard ban for this?

NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
April 24 2010 12:45 GMT
#135
On April 24 2010 21:41 Tiler wrote:
For all who fear the ban please answer the question: Will blizzard ban for this?

http://www.youtube.com/watch?v=o-tCgFfYND0


In the interview at Blizzard HQ
UI/Hotkey adjustments: They are not planning on having a fully customizable UI but they will have customized hotkeys. For advanced players, they can even open a textfile and edit each individual hotkey.


FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 24 2010 13:18 GMT
#136
On April 24 2010 21:45 NuKedUFirst wrote:
In the interview at Blizzard HQ
Show nested quote +
UI/Hotkey adjustments: They are not planning on having a fully customizable UI but they will have customized hotkeys. For advanced players, they can even open a textfile and edit each individual hotkey.


This would sound good enough if it would work with just putting the file outside of the .mpq, but this doesn't work with the latest patch, does it?
If you have a good reason to disagree with the above, please tell me. Thank you.
MrRey
Profile Blog Joined February 2009
183 Posts
April 24 2010 13:19 GMT
#137
On April 24 2010 21:26 MrRey wrote:
It does not work for me.
I open from mpq, and then save from mpq but it doesn't work.
It reads: GameHotkeys.txt enGB etc etc.
When in the file it's GameStrings... I guess the problem comes from here.

I'd like to do it manually and modify the gamestring.txt thingy by myself but I just can't open it with the tool. I can only open directly from the mpq.


Anyone knows where the problem comes from?
Cause I like the fact that the "grid" works with azerty keyboards, but using the key "T" to attack is so lame...
MrRey
Profile Blog Joined February 2009
183 Posts
April 24 2010 13:40 GMT
#138
On April 24 2010 19:18 Tamerlane wrote:

Tiler's tool modifies the "standard" setting of hotkeys, if you switch to some other settings inside the bnet menu you should be able to use the Blizzard-defined hotkeys (now, if these don't work, maybe you should post on the official forums?) If you want to use custom hotkeys, make sure you use the standard setting in the Hotkeys panel...


Sorry I did not read that...
I'm so bad...

So yeah: if you wanna use that tool, select the "standard" hotkey or it just won't work.
And if you wanna use a forum successfully, read all the post before posting some stupid question like I just dit ...
Lelios
Profile Joined April 2010
Denmark4 Posts
April 24 2010 15:52 GMT
#139
thx this will help a lot, hopes it is legal ..
daarkside
Profile Joined July 2005
Germany56 Posts
April 24 2010 17:06 GMT
#140
i would rather use a third party program then changing the mpqs in any way

autohotkey for example, allow u to remap UR keybord hotkeys, everytime u put A on ur keyboard, it will put T ingame

i use this tool for some system related key bindings, awesome tool with great tutorial and many opportunitiys, remaping keys being the easiest and most unspectecular


i found T very strange at the beginning, but get used to it, as it always is with new games and keys.
iam perfectly fine with grid keys now


the only problem i had were the warpgates, german tasta layout + enGB sc2 version = everytime u press Y(and have warpgates on the field) it select them istead of casting the spell(feedback chrono forcef)
just changed my tasta layout to EN and am perfectly fine right now
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 24 2010 17:16 GMT
#141
SC2Tools v0.97.2 Download

What's new:
- finished [Video options]. How it works read above
(I do not recommend changing everything until you understand what parameter is responsible for what. I don't know what affects most of these parameters. This is simply a list of all variables is that you can change)

[Video Options]
Allows to view/change video options which are in Variables.txt
Gray comboboxes is just what you see in the game options
Index with the text [Nothing] means that this value is not provided in the game. But you can change the way you want
Attention: options are not linked ! You can change the options separately

PS: i don't add 'Phisics' and 'Textures' from game video options. Also 'portraitsOff=' and 'useLowqualitymodels=' does not affect the game options but i'll add them separately.
Seomon
Profile Joined February 2010
Austria5 Posts
April 24 2010 21:39 GMT
#142
I can't change my hotkeys with this programm nor can i change them anywhere else so how do you Really change them did anyone find the correct hotkey.txt?
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-04-24 21:57:49
April 24 2010 21:50 GMT
#143
does this work in 15133?
On April 24 2010 20:41 Tamerlane wrote:
Show nested quote +
On April 24 2010 19:26 spinesheath wrote:
Have there been any official statements whether it is legal to modify GameHotkeys.txt? Or do I really run the risk of getting banned if I do?

I'd really love to optimize my hotkeys, especially since the removal of cast on wireframe, but I don't want to do anything if it isn't officially and explicitly allowed to do so.


As for being banned, well, I don't think Blizzard will scan the hash values of all their files whenever the game starts, because that's the only way I can see for them to detect the changes that were done.

Show nested quote +
On April 24 2010 19:51 BeMannerDuPenner wrote:
doesnt work for me. neither my old .txt nor a extracted and edited one seem to change anything ingame.


Yeah exactly. It really should be safe.. Anyway, my APM has dropped like 40 points since the new hotkeys.
It is not enough to conquer; one must learn to seduce.
GoStyle
Profile Joined April 2010
United Kingdom95 Posts
Last Edited: 2010-04-24 22:22:36
April 24 2010 22:20 GMT
#144
If i use this will i get the Game/string bug after 1 match? I used to get it with older versions but im not sure if it still applys to new patch?

I currently use the GRID keys available from sc2 game but all i want to change is Attack = A

atm its attack = T

If the gamestring bug still exists ill just get used to T for attack... if it doesnt, can someone just alter the one key for me (attack = A) and upload the gamestrings plz? Im not too confident in changing all of that kinda stuff
JoeDoe
Profile Joined April 2010
Switzerland6 Posts
April 24 2010 22:29 GMT
#145
Can u please add a way to customize the Key for selecting all Warpgates for Protoss?
in this patch, its "W". and it screws up my custom keys

thx alot!
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 25 2010 03:39 GMT
#146
On April 25 2010 06:50 cartoon]x wrote:
does this work in 15133?

- Yes it does. It works from v0.11.0.15097 and above.

On April 25 2010 07:20 GoStyle wrote:
If i use this will i get the Game/string bug after 1 match?

- It dosn't bug.

On April 25 2010 07:29 JoeDoe wrote:
Can u please add a way to customize the Key for selecting all Warpgates for Protoss?

- I add it as soon as possible!
TacoSupreme
Profile Joined March 2010
United States26 Posts
Last Edited: 2010-04-25 06:08:07
April 25 2010 06:07 GMT
#147
On April 25 2010 07:20 GoStyle wrote:
... if it doesnt, can someone just alter the one key for me (attack = A) and upload the gamestrings plz? Im not too confident in changing all of that kinda stuff

http://dl.dropbox.com/u/3862290/GameHotkeys.txt

Here is my gamehotkeys.txt that has been altered to have A as attack. Some other small alterations had to be used when a unit had both attack and something in the A slot (Usually I just moved it over to S).

Also I changed the zerg extractor to E, since I play random I like my gas all being on the same button.

WARNING: Warpgates are still W, I couldn't find any way to change that. In the OP they said that the keys you bind to W would take over your warpgates, however that doesn't seem to be the case. Anytime I hit W with at least 1 warpgate built it will select the gate instead of doing what it was susposed to do on W. I don't think I can use these hotkeys myself until we find a way to rebind the select all warpgates button. It should work fine for terran and zerg.

spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-04-25 07:47:19
April 25 2010 07:35 GMT
#148
After looking through GameHotkeys.txt, it looks like it is impossible to change tab (for cycling through groups), backspace (for cycling through hatch/CC/nex) and the F-keys. Has anyone come up with a solution to this yet?

Oh and control groups aren't listed in GameHotkeys.txt either.
If you have a good reason to disagree with the above, please tell me. Thank you.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 25 2010 08:18 GMT
#149
I will make [UI Changer] in 1-2 days, be patient please.
GoStyle
Profile Joined April 2010
United Kingdom95 Posts
April 25 2010 11:44 GMT
#150
On April 25 2010 15:07 TacoSupreme wrote:
Show nested quote +
On April 25 2010 07:20 GoStyle wrote:
... if it doesnt, can someone just alter the one key for me (attack = A) and upload the gamestrings plz? Im not too confident in changing all of that kinda stuff

http://dl.dropbox.com/u/3862290/GameHotkeys.txt

Here is my gamehotkeys.txt that has been altered to have A as attack. Some other small alterations had to be used when a unit had both attack and something in the A slot (Usually I just moved it over to S).

Also I changed the zerg extractor to E, since I play random I like my gas all being on the same button.

WARNING: Warpgates are still W, I couldn't find any way to change that. In the OP they said that the keys you bind to W would take over your warpgates, however that doesn't seem to be the case. Anytime I hit W with at least 1 warpgate built it will select the gate instead of doing what it was susposed to do on W. I don't think I can use these hotkeys myself until we find a way to rebind the select all warpgates button. It should work fine for terran and zerg.



i just looked at the txt file and im seeing a lot of "L" and "G" binded etc ?
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-25 12:40:35
April 25 2010 12:37 GMT
#151
@Tacosupreme: OP is completely outdated, so unless you need pinpointers on how to work with MPQ archives, you can forget about the rest...

On April 25 2010 16:35 spinesheath wrote:
After looking through GameHotkeys.txt, it looks like it is impossible to change tab (for cycling through groups), backspace (for cycling through hatch/CC/nex) and the F-keys. Has anyone come up with a solution to this yet?

Oh and control groups aren't listed in GameHotkeys.txt either.


You have to look at GameHotkeys.txt located inside the Core.SC2Mod directory - all the other hotkeys are in there.

@GoStyle: if the keys you are referring to have the _GRS or _NRS tags, that is perfectly normal as these hotkey settings are for lefties (that will use the Right Side of the keyboard).
GoStyle
Profile Joined April 2010
United Kingdom95 Posts
Last Edited: 2010-04-25 13:56:09
April 25 2010 13:10 GMT
#152
On April 25 2010 21:37 Tamerlane wrote:
@Tacosupreme: OP is completely outdated, so unless you need pinpointers on how to work with MPQ archives, you can forget about the rest...

Show nested quote +
On April 25 2010 16:35 spinesheath wrote:
After looking through GameHotkeys.txt, it looks like it is impossible to change tab (for cycling through groups), backspace (for cycling through hatch/CC/nex) and the F-keys. Has anyone come up with a solution to this yet?

Oh and control groups aren't listed in GameHotkeys.txt either.


You have to look at GameHotkeys.txt located inside the Core.SC2Mod directory - all the other hotkeys are in there.

@GoStyle: if the keys you are referring to have the _GRS or _NRS tags, that is perfectly normal as these hotkey settings are for lefties (that will use the Right Side of the keyboard).



ahh ok

so let me see if i got this straight... if i make a copy of the gamestrings u just posted and put into main archive i will use the blizzard default GRID keys but it will change Attack = A?

If so, thanks a lot man, i appreciate ur time


**EDIT**

after reviewing the file again, would that be ALL i need to copy as i remember seeing one before with loads of alias commands and such, in the file u linked it only shows button/hotkey

and what should i call the file exactly? and wher to place it? thanks
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2010-04-25 13:57:18
April 25 2010 13:36 GMT
#153
Is there an option in the sctool to use a specific gamestrings file and save it NOT into the MPQ?
The program doesnt recognize my patch 10 and i now have to look where it put the hotkeys i edited.



nvm it works now, thanks for the program
onmach
Profile Blog Joined March 2009
United States1241 Posts
April 25 2010 13:59 GMT
#154
Thank you tiler. You've made zerg usable again.
z1ggy
Profile Joined April 2010
Slovenia5 Posts
April 25 2010 14:27 GMT
#155
hey tnx Tiler and also Tamerlane

maybe a request: could you make space, esc, alt,crtl, etc useable for binding?

they can be used if you edit gamestrings file directly, at least thats what i had in previous patches, but SC2Tools v0.97.2 dont support them, only letters and numbers

anyways tnx for this again
indianaduga
Profile Joined April 2010
France3 Posts
April 25 2010 14:46 GMT
#156
WARNING: Warpgates are still W, I couldn't find any way to change that. In the OP they said that the keys you bind to W would take over your warpgates, however that doesn't seem to be the case. Anytime I hit W with at least 1 warpgate built it will select the gate instead of doing what it was susposed to do on W. I don't think I can use these hotkeys myself until we find a way to rebind the select all warpgates button. It should work fine for terran and zerg.


i have same problem, it's implayable with protoss :/
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 25 2010 15:01 GMT
#157
In the GameHotkeys.txt in Core.SC2Mod is a line UI/Hotkey/WarpIn=W, I guess that one is the Warpgate hotkey. I haven't verified that though.
If you have a good reason to disagree with the above, please tell me. Thank you.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 25 2010 15:19 GMT
#158
Ok here is first release of [UI Changer]

SC2Tools v0.98 Download

What's new:
- added [UI Changer]
(Attention: if you click on 'Save to MPQ' it will change original MPQ file 'patch-enUS.SC2Archive' from latest patch. Make sure you have copy of this file. Modified buttons only fully affect on profile 'Standart')
(Command Buttons don't work because the variables are missing in GameHotkeys.txt)

PS: this modul also works with MPQ and changes original archive (btw same as [Hotkey Changer]). All who search for "Select All Warpgates" button it names "WarpIn". Also modifyed UI will work on 'Standart' profile.
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-25 15:22:48
April 25 2010 15:21 GMT
#159
OP IS NOW UPDATED


I have also added a FAQ to answer a lot of the questions you guys could have, go read it!

=> About the warpgates, it's question #3, about GameStrings.txt (or anything related) it's question #5


If you have further concerns or problems afterwards, let me know, but I believe everything is in there!


edit: damnit Tiler, every time I record a video you release another version of your software within a few hours

just teasing you buddy, keep up!
SebaZ
Profile Joined April 2010
Italy223 Posts
April 25 2010 15:48 GMT
#160
This program works great for changing most of the hotkeys, but is there a way to change the hotkey for queuing commands (default: Shift) and the hotkey to make groups (default: Ctrl)?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
Last Edited: 2010-04-25 16:02:57
April 25 2010 16:00 GMT
#161
On April 26 2010 00:21 Tamerlane wrote:
edit: damnit Tiler, every time I record a video you release another version of your software within a few hours
just teasing you buddy, keep up!

No problem mate :D

On April 26 2010 00:48 SebaZ wrote:
This program works great for changing most of the hotkeys, but is there a way to change the hotkey for queuing commands (default: Shift) and the hotkey to make groups (default: Ctrl)?

About queuing commands (default: Shift) i don't know now, but hotkey to make groups (default: Ctrl) here
[image loading]
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
April 25 2010 16:03 GMT
#162
Am I able to change the hotkey for idle workers? I'd like it to be tilde (~) and change my F keys from F5-F8 to F1-F4
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 25 2010 16:09 GMT
#163
On April 26 2010 01:03 Whiplash wrote:
Am I able to change the hotkey for idle workers? I'd like it to be tilde (~) and change my F keys from F5-F8 to F1-F4

That should work with the newest version, via UI Changer.
If you have a good reason to disagree with the above, please tell me. Thank you.
SubKaiser
Profile Joined March 2010
Germany68 Posts
April 25 2010 16:55 GMT
#164
On April 26 2010 01:09 spinesheath wrote:
Show nested quote +
On April 26 2010 01:03 Whiplash wrote:
Am I able to change the hotkey for idle workers? I'd like it to be tilde (~) and change my F keys from F5-F8 to F1-F4

That should work with the newest version, via UI Changer.


For me it doesn't work. At least I don't know how to change the camera keys.
I'm not sure if I am allowed to change keys at all using this great tool (thx again) without risking being banned.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2010-04-25 17:15:35
April 25 2010 17:10 GMT
#165
is there a way to change "go to last event" away from space?
Or did i miss it in the UI changer?

i want to use a grouping hotkey for space and bind the "go to event" to something else i can then access with my mouse buttons.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 25 2010 17:11 GMT
#166
On April 26 2010 01:55 SubKaiser wrote:
For me it doesn't work. At least I don't know how to change the camera keys.
I'm not sure if I am allowed to change keys at all using this great tool (thx again) without risking being banned.


what hotkey change did you try? and did you remember to save to MPQ as well?

as for the legality of this, I added something to the FAQ (cf. OP) about it
LonGSworD
Profile Joined March 2010
Canada174 Posts
Last Edited: 2010-04-25 18:52:58
April 25 2010 17:38 GMT
#167
ok when I open sc2tools and i hit open mpq I check my hotkeys that i previously set and they are fine . but then I click on UI changer and the window gets a little smaller and when i click i.e. warpgate or anyother option I can change the hotkey "grey" .

But I did manage to change them using MPQeditor after watching the video on the first page
SubKaiser
Profile Joined March 2010
Germany68 Posts
Last Edited: 2010-04-25 17:58:35
April 25 2010 17:54 GMT
#168
On April 26 2010 02:11 Tamerlane wrote:
Show nested quote +
On April 26 2010 01:55 SubKaiser wrote:
For me it doesn't work. At least I don't know how to change the camera keys.
I'm not sure if I am allowed to change keys at all using this great tool (thx again) without risking being banned.


what hotkey change did you try? and did you remember to save to MPQ as well?

as for the legality of this, I added something to the FAQ (cf. OP) about it


I tried it in Starcraft 2 only, but that seems to be not implemented yet. But I think I'll try your method.
And yes I did that for War3/TFT since it was implemented. Thx

Edit:
I still not get why Blizzard doesn't implement since the beginning. They know this since DoxStar for Starcraft and KeyCraft for War3. In every shooter u can customize your hotkeys. I know they said something like it is complicated but I mean if they had it planned since beginning i doubt it.
SubKaiser
Profile Joined March 2010
Germany68 Posts
April 25 2010 18:31 GMT
#169
On April 25 2010 02:06 daarkside wrote:
i would rather use a third party program then changing the mpqs in any way

autohotkey for example, allow u to remap UR keybord hotkeys, everytime u put A on ur keyboard, it will put T ingame

i use this tool for some system related key bindings, awesome tool with great tutorial and many opportunitiys, remaping keys being the easiest and most unspectecular


i found T very strange at the beginning, but get used to it, as it always is with new games and keys.
iam perfectly fine with grid keys now


the only problem i had were the warpgates, german tasta layout + enGB sc2 version = everytime u press Y(and have warpgates on the field) it select them istead of casting the spell(feedback chrono forcef)
just changed my tasta layout to EN and am perfectly fine right now


I had nearly the same prob you described. (German Keyboard Layout, enGB SC2 version):
as soon as I had warpgates on field and wanted to build with a probe (standard building, i.e. a Pylon),
I clicked the probe, hit y (coressponds to buttom left on grid) the warpgates got selected
My question is how can changing layout to EN help in this case? It simply means, that y and z are swapped, or?!
indianaduga
Profile Joined April 2010
France3 Posts
April 25 2010 18:34 GMT
#170
this is easy and very good, real thx to you tiler
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 25 2010 18:35 GMT
#171
GER to US is changed by holding ALT and SHIFT for a bit.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 25 2010 21:15 GMT
#172
In the UI changer, there is "G, H, I, G, K, L", so "J" is replaced with "G".
If you have a good reason to disagree with the above, please tell me. Thank you.
SebaZ
Profile Joined April 2010
Italy223 Posts
Last Edited: 2010-04-25 23:27:18
April 25 2010 22:59 GMT
#173
Show nested quote +
On April 26 2010 00:48 SebaZ wrote:
This program works great for changing most of the hotkeys, but is there a way to change the hotkey for queuing commands (default: Shift) and the hotkey to make groups (default: Ctrl)?

About queuing commands (default: Shift) i don't know now, but hotkey to make groups (default: Ctrl) here
http://s16.radikal.ru/i191/1004/82/953b945cc8f5.jpg

Thanks. Does the program also allow you to remap the action that is usually assigned to Space?

By the way, is there a homepage for this program, or a website where I can keep track of the updates?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 26 2010 03:19 GMT
#174
SC2Tools v0.98.1 Download

What's new:
- [Hotkey Changer] changed 'Quote' to 'Apostrophe'
- [UI Changer] added all possible buttons
- added 'Alert Recall'
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 26 2010 03:23 GMT
#175
On April 26 2010 07:59 SebaZ wrote:
By the way, is there a homepage for this program, or a website where I can keep track of the updates?

No i havn't any site, dont even know how to create one. So this thread is official site
Artisan
Profile Joined February 2010
United States336 Posts
April 26 2010 03:24 GMT
#176
welcome back intelligent larva hotkey
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
April 26 2010 09:24 GMT
#177
Is there a way to add the unburrow command to units other than lings? Right now I can have 'w' burrow but then 'r' is still unburrow for other units.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 26 2010 13:36 GMT
#178
On April 26 2010 18:24 guitarizt wrote:
Is there a way to add the unburrow command to units other than lings? Right now I can have 'w' burrow but then 'r' is still unburrow for other units.

No, until blizzard make different commands for units.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 26 2010 13:37 GMT
#179
SC2Tools v0.98.2 Download

What's new:
- [UI Changer] fixed double 'G' and added 'Period'

PS: thanks for reporting. I can't check all myself so sometimes i will miss something :S
GoStyle
Profile Joined April 2010
United Kingdom95 Posts
April 26 2010 14:16 GMT
#180
Ok iv tried Step 2 as listed on the opening post (All i want is to change Attack = A from grid key)

But when i use this MPQ editor and follow the steps i dont see Hotkey.txt file. Below is all i can see;


patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\fonts\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\flash\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\layouts\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\fontstyles.SC2Style

I really am not too confident when it comes to doing this kind of stuff. Will anyone be so kind as to change the file for me? I use GRID (right handed), but want attack = A, that is all. and finally can u tell me where to put the file and what to call it exactly?

Thanks guys, hopefully someone can help

LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 26 2010 14:56 GMT
#181
- [UI Changer] added all possible buttons
- added 'Alert Recall'



i love you
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 26 2010 15:54 GMT
#182
On April 26 2010 23:16 GoStyle wrote:
Ok iv tried Step 2 as listed on the opening post (All i want is to change Attack = A from grid key)

But when i use this MPQ editor and follow the steps i dont see Hotkey.txt file. Below is all i can see;


patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\fonts\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\flash\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\layouts\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\fontstyles.SC2Style

I really am not too confident when it comes to doing this kind of stuff. Will anyone be so kind as to change the file for me? I use GRID (right handed), but want attack = A, that is all. and finally can u tell me where to put the file and what to call it exactly?

Thanks guys, hopefully someone can help



you didn't open the right file, you opened patch.SC2Archive, you needed to open patch-enUS.SC2Archive (it may be different than "enUS", it depends what version of SC2 you have)

but since you only want to change some command interface hotkeys, you should use Tiler's tool and set all the hotkeys you want - it's gonna be much more simple
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 26 2010 17:30 GMT
#183
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?
If you have a good reason to disagree with the above, please tell me. Thank you.
Daeger
Profile Joined April 2010
United States2 Posts
Last Edited: 2010-04-27 00:16:58
April 26 2010 23:15 GMT
#184
Since you can't assign command buttons with the standard profile, why not try to duplicate the behavior by having a Grid-style preset?

Better yet, a binding tool that binds all the unit abilities in a specific grid position all at once.

Edit: Darn, didn't get this edit in before Tamerlane replied to the thread. Read it again if you see this.
Tamerlane
Profile Joined July 2009
Canada424 Posts
April 27 2010 00:12 GMT
#185
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 27 2010 04:12 GMT
#186
SC2Tools v0.98.3 Download

What's new:
- [Video Options] added 'Textures' and 'Phisics' groupboxes
(Some parameters in 'Textures' read-only)
cloaked
Profile Joined February 2010
United States32 Posts
April 27 2010 04:14 GMT
#187
Small bug: It doesn't work on windows medium font (125%). default is 100%, but many people increase it when they use big resolutions. The 'load/save to mpq' buttons disappear on this font size.

on win 7 (and prolly vista):
Control Panel\Appearance and Personalization\Display > change text scaling
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 27 2010 04:23 GMT
#188
On April 27 2010 13:14 cloaked wrote:
Small bug: It doesn't work on windows medium font (125%). default is 100%, but many people increase it when they use big resolutions. The 'load/save to mpq' buttons disappear on this font size.

on win 7 (and prolly vista):
Control Panel\Appearance and Personalization\Display > change text scaling

Please post screenshot because i can't imagine how it looks. I'am use XP perfomance edition SP3
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 27 2010 08:26 GMT
#189
On April 27 2010 09:12 Tamerlane wrote:
Show nested quote +
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.
Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\


I searched for control+s in all the *.txt files in patch-enGB.SC2Archive but couldn't find anything. I suspect it's hardcoded.
If you have a good reason to disagree with the above, please tell me. Thank you.
Fate77
Profile Joined April 2010
Hungary31 Posts
April 27 2010 09:54 GMT
#190
On April 26 2010 02:38 StaR.Sun wrote:
ok when I open sc2tools and i hit open mpq I check my hotkeys that i previously set and they are fine . but then I click on UI changer and the window gets a little smaller and when i click i.e. warpgate or anyother option I can change the hotkey "grey" .

But I did manage to change them using MPQeditor after watching the video on the first page


I have exactly the same problem, and i dont want to mess with mpq files.
Daeger
Profile Joined April 2010
United States2 Posts
April 27 2010 12:20 GMT
#191
On April 27 2010 09:12 Tamerlane wrote:
Show nested quote +
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\

There is a line in GameHotkeys.txt that looks suspect

UI/Sound_Hotkey=S
cloaked
Profile Joined February 2010
United States32 Posts
Last Edited: 2010-04-27 13:54:37
April 27 2010 13:50 GMT
#192
On April 27 2010 13:23 Tiler wrote:
Show nested quote +
On April 27 2010 13:14 cloaked wrote:
Small bug: It doesn't work on windows medium font (125%). default is 100%, but many people increase it when they use big resolutions. The 'load/save to mpq' buttons disappear on this font size.

on win 7 (and prolly vista):
Control Panel\Appearance and Personalization\Display > change text scaling

Please post screenshot because i can't imagine how it looks. I'am use XP perfomance edition SP3

Font/text scaling is available in xp as well, and I'm sure it will yield the exact same bug. Basically, the text gets bigger, but the window don't resize. So after you click on one of the tabs at the top, the load/save buttons disappear under the application's window. I have tested this on normal font and larger font to confirm the cause.

In xp:
"Right-click on a blank area of your Windows desktop (in other words, not on an icon) and select Properties from the context menu that appears. Or go to Control Panel, Display.

In the Display Properties screen, click on the tab that says Settings. Look at the Font Size box in the lower half of the screen. [You may also need to click an "Advanced" button] By default, Windows is set to Small Fonts, which use 96 pixels per inch to draw themselves. If your fonts generally look too small to you, change it to Large Fonts, which use 120 pixels per inch to display. Large Fonts are at 125% of the normal font size. You will have to restart Windows for the change to take effect."
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 27 2010 15:20 GMT
#193
On April 27 2010 21:20 Daeger wrote:
Show nested quote +
On April 27 2010 09:12 Tamerlane wrote:
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\

There is a line in GameHotkeys.txt that looks suspect

UI/Sound_Hotkey=S


That's the hotkey to switch to the sound tab in the options menu, I just tried it out.
If you have a good reason to disagree with the above, please tell me. Thank you.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 27 2010 15:44 GMT
#194
SC2Tools v0.98.4 Download

What's new:
- added 'waterflipbook' and 'texSpace' variables to [Video Options]
- fixed scaling problem
- fixed some small bugs

For all who have DPI > 96 please tell me if it bugs.
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-04-27 15:55:42
April 27 2010 15:54 GMT
#195
On April 27 2010 17:26 spinesheath wrote:
I searched for control+s in all the *.txt files in patch-enGB.SC2Archive but couldn't find anything. I suspect it's hardcoded.


did you check the files in patch.SC2Archive as well?

and by the way, there is nothing "hardcoded" in SC2, except inside executables => all the content is inside common filetypes, such as .swf, .dds, .xml (and of course .txt)
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 27 2010 16:13 GMT
#196
On April 28 2010 00:54 Tamerlane wrote:
Show nested quote +
On April 27 2010 17:26 spinesheath wrote:
I searched for control+s in all the *.txt files in patch-enGB.SC2Archive but couldn't find anything. I suspect it's hardcoded.


did you check the files in patch.SC2Archive as well?

and by the way, there is nothing "hardcoded" in SC2, except inside executables => all the content is inside common filetypes, such as .swf, .dds, .xml (and of course .txt)

I just skimmed over that archive, didn't find any files that seemed worth looking into. The few *.txt were for other stuff and I wouldn't want to touch the other files anyways. Not because I'm scared of breaking anything, but because Blizzard only stated that we could modify some *.txt file.

Ya I would guess that there is no real hardcoding. It probably is in a file that we are not supposed to modify though. A file where it shouldn't be or else it wouldn't also be in GameHotkeys.txt (it's duplicated).
If you have a good reason to disagree with the above, please tell me. Thank you.
darkmare
Profile Joined March 2010
Germany29 Posts
April 27 2010 16:35 GMT
#197
guys u all so good at figuring things out..

what could be the problem if the preset hotkeys don t work?


i deleted variables.txt but no effect.. first time i deleted variables.txt it worked.. i could play with grid hotkeys.. today somehow.. it changed back to normal hotkeys.. without me doing anything.. now deleting variables.txt in the starcraft II beta folder.. doesn t work anymore

some ideas from guys that are really into things here ^^?

would be great.

Greets
NoW is all there is.. all there was.. and all that ever will be.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 28 2010 03:37 GMT
#198
SC2Tools v0.98.5 Download

What's new:
- completely solved the problem with scaling
- changed parent font from 'MS Sans Serif' to 'Tahoma'

Screenshots with 144 dpi

[image loading]

[image loading]
Gunhed
Profile Blog Joined April 2010
Germany11 Posts
Last Edited: 2010-04-29 20:06:04
April 29 2010 19:49 GMT
#199
Hello there ! Thx for this great tool, I wanted to know is it possible to change auto casting for "charge" from activate to deactivate in the gamestrings or hotkeys.txt !

LastVillaiN
Profile Joined April 2010
Sweden3 Posts
April 30 2010 16:30 GMT
#200
Being able to change the hotkey for Zerg egg rally points would be awesome for the next update.
briann
Profile Joined December 2009
United States121 Posts
May 01 2010 15:54 GMT
#201
On May 01 2010 01:30 LastVillaiN wrote:
Being able to change the hotkey for Zerg egg rally points would be awesome for the next update.



you can click zerg>buildings>hatchery there is an icon for set worker rally point
Re-Play-
Profile Blog Joined September 2007
Dominican Republic825 Posts
May 01 2010 17:27 GMT
#202
thnks for this man, i only wanted to change F2-F4 like in BW
P1: Best rank? P2:1st time iccup, P1:really? P1 looks at the account of P2 WOW B+ last season ^^
baeracaed
Profile Blog Joined June 2009
United States604 Posts
Last Edited: 2010-05-01 22:16:25
May 01 2010 22:12 GMT
#203
I downloaded to mess with the video options, but I can't use anything on that tab. Nothing except exit reacts to my mouse clicks. Thanks for the work on the program.

Edit: NVM I just had to click the "Get" button and ignore the error it gives me.
(☞゚ヮ゚)☞ Cookies! ☜(゚ヮ゚☜)
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-05-03 23:05:11
May 03 2010 23:04 GMT
#204
On May 01 2010 01:30 LastVillaiN wrote:
Being able to change the hotkey for Zerg egg rally points would be awesome for the next update.


you can o_O

just open up Zerg => Buildings => Hatchery
faithy
Profile Joined May 2010
Germany2 Posts
Last Edited: 2010-05-04 15:19:58
May 04 2010 13:21 GMT
#205
i got a problem. my build reactor key didnt work anymore.

when i tried to fix that with the tool, the tool says "No Key" which makes it impossible to change it via the tool.(is that and error ?)

then i tried the other way...extract mpq bla bla...change gamehotkeys.txt...saved it back to the mpq and...NOTHING changed in game. i thought i made a fault so i extracted the txt file again..i showed X as hotkey for BuildReactor but in game it doesnt work...


am i doing something wrong?


hmm,nvm....putting the game to left grid fixed it for me...still strange.
PeterDoe
Profile Joined March 2010
United Kingdom53 Posts
May 05 2010 09:43 GMT
#206
Well, thx for your updating.

well , I got error occurs when I use Units Analyzer function.

An error windown pop out when I click on the unit names.


"number,number" is not a valid floting point Value.



(but when I click on Medivac and Raven, infestor,overload,HT,OB,and wrap Prism~ no errors)


So I think the error caused by DPS caculation( this value sometimes is negative of some unit)

I play in euBN, SC2 works fine in high setting, win7 OS, erverything is fine, maybe it's my problem? what should I do to fix it?
When there's a shadow, you follow the sun.When there is love, then you look for the one. And for the promises, there is the sky. And for the heavens are those who can fly.
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-05-05 20:12:38
May 05 2010 20:11 GMT
#207
On May 04 2010 22:21 faithy wrote:
hmm,nvm....putting the game to left grid fixed it for me...still strange.


the grid option will obviously set the hotkey for build reactor on "X" as that is the icon location in the interfance...

although if you used something else than "standard" before, the SC2Tools changes will not work

since you tried the manual change and it still did not work, I see only 2 possibilities : there was a conflict with another hotkey or you did something wrong somewhere


@PeterDoe: it's probably a coding bug, just wait for Tiler to fix it
Chaoz
Profile Joined March 2010
United States507 Posts
Last Edited: 2010-05-05 23:16:15
May 05 2010 23:06 GMT
#208
I want to change the townhall from backspace to ` (the button above tab). How do I do that?`

Edit: I changed the camera views to F1-F4 and now the game takes really long to load. Can someone upload the original mpq file please? I must've backed up the wrong one.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 06 2010 13:00 GMT
#209
SC2Tools v0.99 Download

What's new:
- solved the problem with decimal separator
- some small fixes
heynes
Profile Joined July 2009
Germany201 Posts
May 06 2010 13:01 GMT
#210
Your da man Tiler, keep it up
scvrush-
Profile Joined April 2010
United States31 Posts
May 06 2010 21:30 GMT
#211
Can someone give me a copy of the Base 15133 original GameHotkeys.txt

I lost the original and I cannot update to the new patch. Thanks =D
Scvrush GO GO!
zelex
Profile Joined April 2010
Sweden9 Posts
May 06 2010 21:38 GMT
#212
I can't patch now, is it because of the edited gamehotkeys.txt?
scvrush-
Profile Joined April 2010
United States31 Posts
May 06 2010 21:48 GMT
#213
Zelex: yeah, u need the original hotkey it seems,
Scvrush GO GO!
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-05-06 23:34:53
May 06 2010 23:33 GMT
#214
On May 07 2010 06:30 scvrush- wrote:
Can someone give me a copy of the Base 15133 original GameHotkeys.txt

I lost the original and I cannot update to the new patch. Thanks =D


same.

some1 pls up it somewhere . or tell us another way to fix it >.<

life of lively to live to life of full life thx to shield battery
fAnts
Profile Joined May 2010
Spain2 Posts
May 06 2010 23:43 GMT
#215
reinstall
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 06 2010 23:45 GMT
#216
On May 07 2010 08:43 fAnts wrote:
reinstall

and go throu 12 patches to fix something which most likely can be fixed by replacing one file.

think you can understand why people would rather go for the 2nd option...


terrible 1st post btw : P
life of lively to live to life of full life thx to shield battery
TacoSupreme
Profile Joined March 2010
United States26 Posts
May 06 2010 23:57 GMT
#217
On May 07 2010 08:33 BeMannerDuPenner wrote:
Show nested quote +
On May 07 2010 06:30 scvrush- wrote:
Can someone give me a copy of the Base 15133 original GameHotkeys.txt

I lost the original and I cannot update to the new patch. Thanks =D


same.

some1 pls up it somewhere . or tell us another way to fix it >.<



Here you go: http://dl.dropbox.com/u/3862290/GameHotkeys.txt
Haathen
Profile Joined April 2010
Hungary40 Posts
Last Edited: 2010-05-07 00:03:56
May 07 2010 00:03 GMT
#218
I don't think replacing the key files helps, I had the original ones in my US client, overwrote them in the GB one, it didn't work.

You can download all patches from here, it's a lot faster:
http://www.blizzblues.com/us/patch-mirrors-19-24038734094.html

Just make sure you backup your hotkey files so you can reapply them after the install.
Also bakcup your original patch mpq this time :p

BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 07 2010 00:10 GMT
#219
yep, thx for trying mr taco :>

but doesnt work. will now try to get my patch9 whole gamefolder backup to work. should do the trick ,almost forgot about it .

what are the "patch files" btw? already downloaded the files with my current client but isnt patchable. the old client is now downloading them again but at super slow speed :/
life of lively to live to life of full life thx to shield battery
Haathen
Profile Joined April 2010
Hungary40 Posts
May 07 2010 00:23 GMT
#220
Well, I meant backup patch-enGB.SC2Archive, the one you modify, before you do it.

If you download the files from the link I posted, you'll never have to redownload them again from bnet, just unpack them to C:\Program Files (x86)\StarCraft II Beta\Updates (or your path respectively)
Mios
Profile Joined April 2010
United States686 Posts
May 07 2010 00:44 GMT
#221
lmao it works, but the file has to be IDENTICAL to the original. i remembered there was an extra line in gamehotkeys.txt, but i wasnt sure if it was at the beginning or the end of the file. i put a line at the beginning and it didnt work. i was gonna give up but i decided to put an extra line at the end just for kicks, and lo and behold it worked!
all you have to do is use that link to make a new gamehotkeys.txt and press enter to make a new line at the very end of the file, replace the modified one in the mpq with this one and it will patch no problem.
no LAN and intercontinental bnet = T_T
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 07 2010 01:08 GMT
#222
finally got it to work. forgot to revert the camera hotkeys <.<
life of lively to live to life of full life thx to shield battery
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-05-07 02:03:34
May 07 2010 02:03 GMT
#223
I see that a lot of you didn't follow my guide in OP, I didn't type out in capitals & bold to make a backup of the files for nothing
SirNeb
Profile Blog Joined April 2008
United States243 Posts
May 07 2010 02:46 GMT
#224
well, I was going to backup but I'm pretty sure it didn't say which file to backup..
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-05-07 08:12:33
May 07 2010 08:11 GMT
#225
it said any file you are modifying, if you can't figure out which one(s) by reading the guide, I am wondering what is your major malfunction o_O

(in any case, you can simply backup the .SC2Archive file altogether if you're too lazy to backup all the .txt files, like I am)
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
May 07 2010 08:13 GMT
#226
Be like me and not back it up.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 07 2010 08:49 GMT
#227
SC2Tools v0.99.1 Download

What's new:
- up to patch 0.13.0.15250
- [Hotkey Changer] added 'Roach: Burrowed' with 'StopRoachBurrowed' ability
(Changing buttons 'Research 250mm Strike Cannons' and 'Evolve Neural Parasite' works, but don't affect the game because there is another file with the highest priority in which 3 lines)
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 07 2010 08:53 GMT
#228
On May 07 2010 17:49 Tiler wrote:
SC2Tools v0.99.1 Download

What's new:
- up to patch 0.13.0.15250
- [Hotkey Changer] added 'Roach: Burrowed' with 'StopRoachBurrowed' ability
(Changing buttons 'Research 250mm Strike Cannons' and 'Evolve Neural Parasite' works, but don't affect the game because there is another file with the highest priority in which 3 lines)


Your last sentence is kind of incomplete I guess, but if I understood it correctly, they have implemented ANOTHER hotkey that is overwritten by another file? Just like Toggle Sound?

They really mess a lot of stuff up...
If you have a good reason to disagree with the above, please tell me. Thank you.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 07 2010 09:04 GMT
#229
Ok, open 'StarCraft II Beta\Versions\Base15250\patch-enGB.SC2Archive' with MPQ editor

There is file with all hotkeys (not UI) with which program works
'Mods\Liberty.SC2Mod\enGB.SC2Data\LocalizedData\GameHotkeys.txt'
This file includes this variables:
- ResearchStrikeCannons (Research 250mm Strike Cannons)
- ResearchNeuralParasite (Evolve Neural Parasite)

There is another file (program not work with this file)
'Mods\LibertyMulti.SC2Mod\enGB.SC2Data\LocalizedData\GameHotkeys.txt'
This file also includes this variables:
- ResearchStrikeCannons (Research 250mm Strike Cannons)
- ResearchNeuralParasite (Evolve Neural Parasite)

2nd file has higher priority than 1st, so if you want to change this 2 buttons you can do it manually.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 07 2010 09:12 GMT
#230
Eh guess I understand...
Blizzard separated the Single Player and Multi Player versions of the game.

Liberty.SC2Mod holds the data for Single Player,
LibertyMulti.SC2Mod holds the data for Multi Player.

So I guess working with the Multi version should be the way to go.
If you have a good reason to disagree with the above, please tell me. Thank you.
fAnts
Profile Joined May 2010
Spain2 Posts
May 07 2010 10:52 GMT
#231
On May 07 2010 08:45 BeMannerDuPenner wrote:
Show nested quote +
On May 07 2010 08:43 fAnts wrote:
reinstall

and go throu 12 patches to fix something which most likely can be fixed by replacing one file.

think you can understand why people would rather go for the 2nd option...


terrible 1st post btw : P


who cares about posts? anyways, i just reinstalled the game because yesterday i went to sleep and while i sleep the game install the patchs, etc..
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 07 2010 13:52 GMT
#232
Did anyone already use SC2Tools in patch 11?

I changed some stuff and hit save. But the changes aren't there in the new patch files. For some reason they are saved to the old patch files, even though I renamed that folder (to test if SC2 would complain if I delete this unused 900MB folder).
The changes are also loaded correctly, but again from the old file.
If you have a good reason to disagree with the above, please tell me. Thank you.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 07 2010 14:22 GMT
#233
@spinesheath it can't be like you said. Program loads/saves files from latest patch only.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 07 2010 14:32 GMT
#234
Ok, seems to work when I revert the Base15133 folder to its normal name.
I assume that SC2Tools looks for a folder that matches a certain pattern and my renamed patch 10 folder messed with that.
If you have a good reason to disagree with the above, please tell me. Thank you.
tYsopz
Profile Joined July 2009
Norway215 Posts
May 07 2010 15:32 GMT
#235
The patch "enGB\Mods\Core.SC2Mod\enGB.SC2Data\LocalizedData\GameHotkeys.txt" could not be applied. (Invalid source file size: expected 13615, actual 18787.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate:TCApply)


Can't seem to get it work, copypasted the one linked in here, but still no go.
"I'm going to send them to a far far distant place called Disneyland. Safe and sound at their own convenience, at the fastest and cheapest rate." - Lee Sung Eun
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 07 2010 15:33 GMT
#236
On May 08 2010 00:32 tYsopz wrote:
Show nested quote +
The patch "enGB\Mods\Core.SC2Mod\enGB.SC2Data\LocalizedData\GameHotkeys.txt" could not be applied. (Invalid source file size: expected 13615, actual 18787.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate:TCApply)


Can't seem to get it work, copypasted the one linked in here, but still no go.


revert any changes you did to warpgate hotkey,camera etc

did it for me.
life of lively to live to life of full life thx to shield battery
tYsopz
Profile Joined July 2009
Norway215 Posts
Last Edited: 2010-05-07 15:40:42
May 07 2010 15:39 GMT
#237
I don't know how the original is supposed to look like.

EDIT:
I can't remember all changes I did, but I guess I'll have to try and fail.

Could anyone upload the valid file?
(the one with camera options, I only changed f2-f5
"I'm going to send them to a far far distant place called Disneyland. Safe and sound at their own convenience, at the fastest and cheapest rate." - Lee Sung Eun
tYsopz
Profile Joined July 2009
Norway215 Posts
May 07 2010 15:44 GMT
#238
YES, I finally got it working!
"I'm going to send them to a far far distant place called Disneyland. Safe and sound at their own convenience, at the fastest and cheapest rate." - Lee Sung Eun
indianaduga
Profile Joined April 2010
France3 Posts
May 07 2010 18:23 GMT
#239
hello, maybe, if we can return to the orginal config in one clic, because i have the same problem that tYsopz,
i must reinstall SCII because i have forget the original
(sorry for my poor english)
Geval
Profile Joined September 2004
788 Posts
May 07 2010 18:42 GMT
#240
On May 08 2010 03:23 indianaduga wrote:
hello, maybe, if we can return to the orginal config in one clic, because i have the same problem that tYsopz,
i must reinstall SCII because i have forget the original
(sorry for my poor english)

if this make you feel better, you are not the only one. Just finishing dl patches from beginning (wtf 3 Gb of patch??!!!)
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 07 2010 19:09 GMT
#241
Backup patch-enGB.SC2Archive. Or enUS or whatever your language code is.
Restore the file from the backup before patching.
If you have a good reason to disagree with the above, please tell me. Thank you.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 14 2010 10:34 GMT
#242
It looks like Blizzard is improving the custom hotkey support. I was able to install patch 12 without restoring my backed up archive. My custom hotkeys were transferred to the new version.

It could be a coincidence (like randomly having the same file size with different content).
If you have a good reason to disagree with the above, please tell me. Thank you.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 14 2010 10:36 GMT
#243
On May 14 2010 19:34 spinesheath wrote:
It looks like Blizzard is improving the custom hotkey support. I was able to install patch 12 without restoring my backed up archive. My custom hotkeys were transferred to the new version.

It could be a coincidence (like randomly having the same file size with different content).


ya was a nice surprise.
life of lively to live to life of full life thx to shield battery
Fisheeeh
Profile Joined April 2010
Sweden17 Posts
May 14 2010 12:50 GMT
#244
what version do you change options in now?
trancey_
Profile Joined May 2010
Germany729 Posts
May 14 2010 14:53 GMT
#245
is there a tool where i can change the GridLeft profile for hotkeys?
the tool only supports the default profile.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 14 2010 14:57 GMT
#246
On May 14 2010 23:53 trancey_ wrote:
is there a tool where i can change the GridLeft profile for hotkeys?
the tool only supports the default profile.

You have to do that manually by opening the archive, extracting the files, modifying them and putting them back into the archive.
If you have a good reason to disagree with the above, please tell me. Thank you.
Tamerlane
Profile Joined July 2009
Canada424 Posts
May 14 2010 15:16 GMT
#247
yeah, it would be very nice if Tiler would add something to load up the other settings (even if it still saves to the standard hotkeys)
Magi
Profile Joined April 2010
United States5 Posts
May 14 2010 15:58 GMT
#248
I would still be careful and do proper backup/restores. I had edited the mpq in patch 9. When patch 10 came out, it also copied my custom hotkeys. However once patch 11 came out thats when everyone had the checksum problems.

When a new patch comes out I would suggest:
restore original patch
update sc2
backup new patch
change your hotkeys

better safe than sorry.

It would be nice if sc2tools could automate some of this. backup and restore mpqs. save your hotkeys outside of the mpq, so you can load them up next patch.
Tamerlane
Profile Joined July 2009
Canada424 Posts
May 14 2010 16:36 GMT
#249
Totally agree with Magi's entire post!
trancey_
Profile Joined May 2010
Germany729 Posts
May 14 2010 16:42 GMT
#250
If the source code was released i could help.
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2010-05-14 17:45:24
May 14 2010 17:42 GMT
#251
Working great for me. I've mapped most of the keys to qwe (for upgrades and spells and such). I know this isn't the HALP! me!!1 thread, but has anyone else had this problem? I'll try tinkering with it.

Edit: just saw Tiler's post on p12. Looks like this is unchangeable
Teching to hive too quickly isn't just a risk: it's an ultrarisk
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 14 2010 18:08 GMT
#252
On May 15 2010 02:42 Lobotomist wrote:
Working great for me. I've mapped most of the keys to qwe (for upgrades and spells and such). I know this isn't the HALP! me!!1 thread, but has anyone else had this problem? I'll try tinkering with it.

Edit: just saw Tiler's post on p12. Looks like this is unchangeable


what problem? oO




life of lively to live to life of full life thx to shield battery
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 14 2010 19:19 GMT
#253
On May 15 2010 00:58 Magi wrote:
It would be nice if sc2tools could automate some of this. backup and restore mpqs. save your hotkeys outside of the mpq, so you can load them up next patch.

- From patch to patch a list of hotkeys in GameHotkeys.txt may vary, so the import file is not the best option.
- Blizzard has not yet made available and legal method of changing hotkeys, a lot of derbis in MPQ archives, hotkeys are splited in different files, and from patch to patch this changes. I don't want to change program every month added new method of grabbing hotkeys from different files etc... I'll wait for Blizzard when they form the normal hotkeys.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
Last Edited: 2010-05-15 12:49:46
May 15 2010 12:45 GMT
#254
SC2Tools v0.99.2 Download

What's new:
- up to patch 0.14.0.15343
- [Units Analyzer] fixed error with minerals and vespene values. Now it takes from 'AbilData.xml' not from 'UnitData.xml'
Seomon
Profile Joined February 2010
Austria5 Posts
May 15 2010 22:41 GMT
#255
this changer doesn't work for me i tried rebooting afterwards but it just doesn't save the changes
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-05-16 01:16:28
May 16 2010 01:16 GMT
#256
On May 16 2010 07:41 Seomon wrote:
this changer doesn't work for me i tried rebooting afterwards but it just doesn't save the changes


have you read the guide? there's about 78 reasons why it would not work, and 2 of them are not mentioned in the guide (also, I don't know what they are, I'm just expecting there are unknown issues)
Seomon
Profile Joined February 2010
Austria5 Posts
May 16 2010 10:10 GMT
#257
where can i read this guide oO?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 16 2010 10:14 GMT
#258
On May 16 2010 19:10 Seomon wrote:
where can i read this guide oO?

First post in this thread...
If you have a good reason to disagree with the above, please tell me. Thank you.
Seomon
Profile Joined February 2010
Austria5 Posts
May 16 2010 12:28 GMT
#259
Oh so the first post(the guide) gets updated? And i should be able to change my hotkeys with this guide now?
Tamerlane
Profile Joined July 2009
Canada424 Posts
May 16 2010 21:04 GMT
#260
It has been updated as of patch 10 I believe, not much changed since then (except Tiler added a functionality to change the UI hotkeys), but since I added both "how-to's" and a FAQ, there is little thing not covered there
TzTz
Profile Blog Joined April 2010
Germany511 Posts
May 17 2010 01:53 GMT
#261
So i have german keyboard here. How can I use the ^ or the < Key? Just typing it in won't work and i dont know how they are called
TriniMasta
Profile Joined December 2009
United States1323 Posts
May 17 2010 02:04 GMT
#262
wow finally, thanks a lot for this!
정명훈 FIGHTING!!! Play both T and P.
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-05-17 03:16:07
May 17 2010 03:14 GMT
#263
On May 17 2010 10:53 TzTz wrote:
So i have german keyboard here. How can I use the ^ or the < Key? Just typing it in won't work and i dont know how they are called


some keys will not work even if they are codded in by Blizzard (pretty much every non-alphanumeric and F keys...but obviously some will work, ctrl/shift/alt/etc., just not a lot of them) - I would really like to find out a workaround myself, sadly it seems the problem is beyond out capacities

On May 17 2010 11:04 TriniMasta[wD] wrote:
wow finally, thanks a lot for this!


finally?? it's been around for over a month, you must not be checking the forum regularly...
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 17 2010 06:28 GMT
#264
On May 17 2010 10:53 TzTz wrote:
So i have german keyboard here. How can I use the ^ or the < Key? Just typing it in won't work and i dont know how they are called


On a German keyboard ^ doesn't work because it is a "dead key" which means that it does nothing without another key. < probably isn't available as an input key. Do you use the German version of the game or an English one?

I have switched my default keyboard layout to US standard both for SC2 and because it is more useful for programming. I'm still not perfectly used to it, but it definitely allows me to remap my hotkeys more freely.
If you have a good reason to disagree with the above, please tell me. Thank you.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
May 17 2010 14:30 GMT
#265
using german, because on this PC it works... changed to US on my other one though. I might consider switching though. For the moment my Town Camera is F1 and the Camera Save F2 to F9. I'd like the Towncamera to be something else though...
Clamps
Profile Joined May 2010
66 Posts
Last Edited: 2010-05-17 20:33:55
May 17 2010 20:31 GMT
#266
VERY IMPORTANT: Don't back up your patch folders in the same folder they live in.

Symptom: Neither Tiler's tool nor manual MPQ editing is able to change the hotkeys to be anything other than the defaults.

Here's something I learned the hard way. I think it's a bug in the SC2's ability to read MPQs. Let's say that the current build is 12345 and you decide to back up your patch files before using Tiler's tool or an MPQ editor as you always should. Now lets say you back up the current patch 12345 folder just making a copy in the versions folder called "12345 - Copy" or something.

Well here's what might happen, as it happened to me. SC2 will see the new folder "12345 - Copy", see that it's newer and look in THERE for the hotkeys file. Since it's a backup, it will find the original hotkeys and use that.

The effect is that no matter what you do, SC2 keeps using the default keys. Tiler's tool can't change them, manual MPQ manipulation can't change them, nothing. I hunted and search all the MPQs for anything remotely related to hotkeys, I tried editing the grid layout keys, NOTHING would work. Then on a hunch, I moved my backup out of the versions folder, to the desktop and POOF! Like magic, all the keys I had been trying to configure for hours just started to work and has ever since.

So moral of the story:
Back up your files, but back them up OUTSIDE of the SC2 install folder.


Monzterg
Profile Joined July 2009
Sweden257 Posts
May 18 2010 09:03 GMT
#267
Thanks alot for this post, helped me out a ton!!

Also I have to disagree with MorroW. Changing hotkeys should be okay for both Starcraft 1 and 2.

I do understand that arrangers for big events arent going to allow hotkeys to be changed but I think thats more for practical reasons and to avoid complications. There is no manner issue with changing your hotkeys and controlls in either game.

People have very different hands and whatever blizzards decides to be a good way to setup might not work at all for some people. Wich would make playing the game much harder for those then the ones that just happen to think that blizzards keymapping feels good.

Ive made a personal adjustment in swiching out the CTRL and Capslock mappings on my keyboard. I simple wanted to have control and shift closer to 1234567 to make binding easier and quicker with my small hands. I have also made the button to the left of 1 work as 0 so its now bindable.

Now after reading this thread I will also set up the F keys to work like in good old broodwar.
Tamerlane
Profile Joined July 2009
Canada424 Posts
May 18 2010 09:33 GMT
#268
@Clamps : thanks for the info, although I have use a folder named "backup" in the same directory as the patch was and it worked fine (note that I did not backup the entire folder, only the .SC2Archive file), but I'll add a note about this in my guide

@Montzerg : well done on moving the shift/ctrl keys higher, I have to admit I hate the awkward position I have to place my hand to hit ctrl+F1 to select all idle workers... I think I'll try what you did

papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2010-05-18 09:43:33
May 18 2010 09:41 GMT
#269
Just stopping by to show appreciation for all the work you guys have done to make this happen. After seeing

UI/Hotkey adjustments: They are not planning on having a fully customizable UI but they will have customized hotkeys. For advanced players, they can even open a textfile and edit each individual hotkey.


I feel confident that blizz won't ban people for changing the textfile. I can finally change the hotkeys!!!!!!

Also I agree with previous posters. Why should this be a bad thing? How is it bad that I have a keyboard layout suited for me and not one that is decided by blizz. One might argue that blizz layout give advantage to some players and disadvantage to others so the argument "its same for everyone" doesn't quite hold.

The only time "it's same for everyone" if everyone has a keyboard layout that suits their hands.
Monzterg
Profile Joined July 2009
Sweden257 Posts
Last Edited: 2010-05-19 04:30:47
May 19 2010 04:22 GMT
#270
Some other advice id like to share!

If you have a razer mice then you can download the drivers from www.razerzone.com and set up some cool stuff in there.

Personaly I think that button 9 and 0 are bothersome to use ingame so ive made a adjustment with these razer drivers.

In the drivers I have opted to have my scrollwheel working as button clicks. So my scrollwheel-up works as a click on 0 and scrollwheel-down as a click on 9.

So what I do with this is: My first two queens are bound to the scrollwheel as Z (as im currently playing Zerg). I simply bind it by holding CTRL and scroll my mousewheel up/down, and its then saved on these buttons.
Another benefit with this is that when I scroll-up for my first queen, the scrollwheel spams so ill automatically get moved the the queens possition on the map and I can then instantly press V and click my hatchery to spawn larvas. Then proceed to scroll-down spawn larva on the other hatchery. I spawn larvas on my 2 first hatcherys in a time under 1 second by using this method.

I also think this would be great if I was playing protoss and wanted to hotkey some pylons for Warpin possitions. Id just scroll wheel up to get to my possition and start warping. Whats good about having it on the scrollwheel instead of a regular binding is that your keyboard hand can get ready for your keyboard actions while you are scrolling with ur other hand and basically preform the two tasks simultaniously.

Works great, try it out!
On a sidenote ill just go ahead and post my current keybindings as Zerg.

1-3 for units.
4 for all hatcherys
Mousewheel up/down as well as 5, 6, 7 and 8 are for my queens.

Ive also adjusted my CameraSave and CameraView to work with F1-F4 instead of F5-F8, and moved the select idle worker and select hero bindings to F5-F8 instead. This is how it was in good old BroodWar and im so used to these keys. Must have in my opinion.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 19 2010 08:05 GMT
#271
I personally would not want to rely on mouse/keyboard drivers or button mappings on the OS side. At least not if you want to be able to play "offline" tourneys. We obviously don't know the rules of these tourneys yet, but if I were an organizer of such a tourney I wouldn't allow the installation of programs or changes in the registry...

I use the US standard keyboard layout and a very unconventional hotkey setup instead (still optimizing it). As an example: My control group for queens currently is 'A'.
If you have a good reason to disagree with the above, please tell me. Thank you.
baeracaed
Profile Blog Joined June 2009
United States604 Posts
May 21 2010 09:23 GMT
#272
Thanks, I only use the video options tab but it's helped me test so many things out.
(☞゚ヮ゚)☞ Cookies! ☜(゚ヮ゚☜)
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
May 21 2010 09:46 GMT
#273
anyone knows if sc2tools will be updated for the patch 13? particularly assigning hotkeys to new abilities
Began Starcraft journey on 5th May 2009
heynes
Profile Joined July 2009
Germany201 Posts
May 21 2010 11:08 GMT
#274
i don´t know for sure, but i bet that Tiler will start working on the new version immediatly.

He´s super fast and normally 1 day after the patch the updated version of his tool is in here.
No patch 13 in germany yet.
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
Last Edited: 2010-05-21 12:10:35
May 21 2010 12:09 GMT
#275
:D long live Tiler, I hope blizzard hires him.
Began Starcraft journey on 5th May 2009
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 21 2010 13:31 GMT
#276
I didn't know about patch 13, coz when i connect to Battle.net it will not update to new patch. It mean i can play with 0.14.0.15392 patch o_O, but can't update to new patch. Don't know what to do :S
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
May 21 2010 22:00 GMT
#277
The patch "enUS\Mods\Liberty.SC2Mod\enUS.SC2Data\LocalizedData\GameHotkeys.txt" could not be applied. (CRC mismatch: expected 0x478a1536, actual 0x3c2a5ca9.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate:TCApply)

Where can we download an original file?
Kyruel
Profile Joined April 2010
United States91 Posts
May 22 2010 03:27 GMT
#278
On May 21 2010 22:31 Tiler wrote:
I didn't know about patch 13, coz when i connect to Battle.net it will not update to new patch. It mean i can play with 0.14.0.15392 patch o_O, but can't update to new patch. Don't know what to do :S


they didnt install the patch until the 22nd, can you please get on this i need it for a tournament in 14 hours :/
earthling
Profile Joined April 2010
Germany4 Posts
May 22 2010 06:04 GMT
#279
can someone share the original GameHotkeys.txt from the base Base15392 pls?
abcd878787
Profile Joined May 2010
France29 Posts
Last Edited: 2010-05-22 06:36:53
May 22 2010 06:18 GMT
#280
On May 22 2010 15:04 earthling wrote:
can someone share the original GameHotkeys.txt from the base Base15392 pls?


I would like this aswell :'( I would have to reinstall the game and patch all over again


If you want to help --

// you have to go to this directory :
StarCraft II Beta\Versions\Base15392

// open this file with a MPQ editor ( http://www.zezula.net/en/mpq/download.html ) :
patch-enGB.SC2Archive (or patch-enUS.SC2Archive)

go to :

Mods\Core.SC2Mod\enGB.SC2Data\LocalizedData\
AND
Mods\Liberty.SC2Mod\enGB.SC2Data\LocalizedData\


Extract the 2 "GameHotkeys.txt"

Could you upload it to us ?

Thanks you
heishe
Profile Blog Joined June 2009
Germany2284 Posts
May 22 2010 07:12 GMT
#281
yeah i'd need the original one too. can't update the game now.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
Last Edited: 2010-05-22 09:25:23
May 22 2010 09:06 GMT
#282
I'm having lots of problems with other files and errors so I'm reinstalling the game but hopefully these files work for people. This is from a euro install.

[url blocked]
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
AveiMil
Profile Joined May 2010
Norway138 Posts
May 22 2010 09:15 GMT
#283
Thanks guitarizt, replacing the GameHotkeys.txt files with the ones you uploaded solved the problem for me (EU client).
ilve
ShiGu
Profile Joined April 2010
France4 Posts
May 22 2010 09:26 GMT
#284
So basically what do i have to do with this file, i mean how do i replace the gamehotkeys.tx files >_<
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-05-22 09:31:18
May 22 2010 09:29 GMT
#285
Read the first post of this thread, there is a guide for the "manual procedure", this is what you have to do. The video might cover part of it too.

EDIT: So whenever Blizzard notices that their original hotkeys are messed up, we won't be able to patch without having to restore our backups?
If you have a good reason to disagree with the above, please tell me. Thank you.
AveiMil
Profile Joined May 2010
Norway138 Posts
Last Edited: 2010-05-22 09:44:06
May 22 2010 09:43 GMT
#286
Just to add my experience, after patching with the default GameHotkeys.txt's I went ahead and replaced them again with my customized files from patch 12. I've only tested a game vs AI but all my previous hotkey configuration items appear to be working just fine (WASD camera movement and all).
ilve
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
May 22 2010 10:13 GMT
#287
had no problems at all. patch went fine and i still have my hotkeys. lucky me? or why did someguys have probs and i did nott.
life of lively to live to life of full life thx to shield battery
uberjules
Profile Joined May 2010
8 Posts
May 22 2010 12:04 GMT
#288
hey there,

i can't localize my gamehotkeys.txt - i even used windows search but it is nowhere to be found. where should it be originally located? I can't play and I really don't feel like going through all the patching again.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 22 2010 12:19 GMT
#289
SC2Tools v0.99.3 Download

What's new:
- up to patch 0.15.0.15449
- [Video Options] removed 'Portraits Off' variable
Shadowswifter
Profile Joined April 2010
Australia1 Post
May 22 2010 12:40 GMT
#290
Hi guys,

I'm using the hotkey changing tool, before making any changes, I'm just wondering which file do I need to back up and where do I find it in the SC2 folder?

Thanks
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
May 22 2010 12:54 GMT
#291
On May 22 2010 21:19 Tiler wrote:
SC2Tools v0.99.3 Download

What's new:
- up to patch 0.15.0.15449
- [Video Options] removed 'Portraits Off' variable


Thank you Tiler
Began Starcraft journey on 5th May 2009
minimalx
Profile Joined May 2010
Tonga1 Post
Last Edited: 2010-05-22 14:27:43
May 22 2010 14:25 GMT
#292
Hi there,

I'am having a problem with the sc2tool since patch13. I can't define a hotkey for building reactor on my rax or researching Thor's hammer in the factory's techlab, also the starports techlab hotkey.
Can anyone tell me where i can modify the "standard" setting of hotkeys manually? or a little update of the sc2tool would be great

Thanks
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 22 2010 16:15 GMT
#293
For any hotkeys that are available in or don't work properly with just SC2Tools, use the "manual procedure" described in the first post of this thread.
There are 3 gamehotkeys.txt in total, the commands in the multiplayer mod version of gamehotkeys.txt overwrite the respective commands in the singleplayer (liberty) mod version of that file.
If you have a good reason to disagree with the above, please tell me. Thank you.
Mios
Profile Joined April 2010
United States686 Posts
May 23 2010 00:25 GMT
#294
On May 22 2010 18:06 guitarizt wrote:
I'm having lots of problems with other files and errors so I'm reinstalling the game but hopefully these files work for people. This is from a euro install.

[url blocked]


Would like to confirm that the GameHotkeys.txt from this link works for the US version. I don't know if replacing the entire Mods folder will work, but replacing gamehotkeys.txt worked fine.
no LAN and intercontinental bnet = T_T
Hoot
Profile Joined May 2010
United Kingdom8 Posts
May 23 2010 07:09 GMT
#295
On May 22 2010 21:19 Tiler wrote:
SC2Tools v0.99.3 Download

What's new:
- up to patch 0.15.0.15449
- [Video Options] removed 'Portraits Off' variable


Dude, you are a true legend. Safe to say without your efforts I wouldn't enjoy Sc2 half as much. If Blizzard don't have Hotkey Remapping by the time we get to retail, I hope you continue your work!!
Tiler
Profile Joined March 2010
Russian Federation79 Posts
May 23 2010 09:42 GMT
#296
On May 23 2010 16:09 Hoot wrote:
Dude, you are a true legend. Safe to say without your efforts I wouldn't enjoy Sc2 half as much. If Blizzard don't have Hotkey Remapping by the time we get to retail, I hope you continue your work!!

Thank you
AveiMil
Profile Joined May 2010
Norway138 Posts
May 24 2010 14:32 GMT
#297
On May 23 2010 16:09 Hoot wrote:
Show nested quote +
On May 22 2010 21:19 Tiler wrote:
SC2Tools v0.99.3 Download

What's new:
- up to patch 0.15.0.15449
- [Video Options] removed 'Portraits Off' variable


Dude, you are a true legend. Safe to say without your efforts I wouldn't enjoy Sc2 half as much. If Blizzard don't have Hotkey Remapping by the time we get to retail, I hope you continue your work!!


I agree, you are awsome and the work is very appreciated!
ilve
papaz
Profile Joined December 2009
Sweden4149 Posts
May 24 2010 15:04 GMT
#298
I can honestly say this is the biggest thing that is making SC2 enjoyable right now.

The direction blizz has taken with this game (control, control, more control of what players should do/ how to play etc.. feels like they are baby sitting the fans) I am glad someone gives me the freedom to choose how I want to play this game.

Big thanks!
treason
Profile Joined February 2009
Germany72 Posts
May 25 2010 12:32 GMT
#299
Could anyone post the GameHotkeys.txt from patch 13? I'd like to add Overseer spells and frenzy hotkeys to my custom setting.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
May 25 2010 17:10 GMT
#300
weird, the latest version doesnt work for me (patch 13). when I load & save my customized hotkeys to the mpq, it shows everything as changed( even when loading it new), but ingame I still have the standard keys. why could that be?
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
trancey_
Profile Joined May 2010
Germany729 Posts
May 26 2010 08:33 GMT
#301
Tiler can you let us change the other Hotkey-Layouts (especially GridLeft layout) with your software?
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
May 26 2010 12:51 GMT
#302
I tried to change the spore colony to D but it doesn't change.
Began Starcraft journey on 5th May 2009
Skrag
Profile Joined May 2010
United States643 Posts
Last Edited: 2010-05-26 15:34:45
May 26 2010 15:33 GMT
#303
If anybody cares, I just verified that trying to move buttons around on the grid does still cause a desync when you try to play against another player on patch 13.

Hopefully Blizzard will pull the command grid locations out of the critical gameplay file they currently reside in, so that we can move buttons around, since it seems obvious that they're not going to implement full keyboard remapping before release.
"Just go *@#$ing kill him!" -- Day[9] "Thanks for being a jackass though! Enjoy your time on the forums!" - Artosis
abcd878787
Profile Joined May 2010
France29 Posts
June 02 2010 00:19 GMT
#304
Tiler thanks you so much for your program, it's SOOOO usefull. I hope a new version for the patch 14 is on his way !

Thanks you again !!
Tiler
Profile Joined March 2010
Russian Federation79 Posts
June 02 2010 05:19 GMT
#305
SC2Tools v0.99.4 Download

What's new:
- up to patch 0.16.0.15580
- [Video Options] added button 'Open Variables.txt'


Hotkeys that don't change by this tool (they are in another file):

Drone Build -> Mutate into Spore Crawler
Button/Hotkey/SporeCrawler=A

Infestation Pit -> Evolve Neural Parasite
Button/Hotkey/ResearchNeuralParasite=E

Factory Tech Lab -> Research 250mm Strike Cannons
Button/Hotkey/ResearchStrikeCannons=C
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 02 2010 07:56 GMT
#306
On May 26 2010 21:51 Gunman_csz wrote:
I tried to change the spore colony to D but it doesn't change.

Iirc The spore colony has to be done manually. It is in the Multi.SC2Mod folder, which overwrites the files that Tiler's tool modifies.
If you have a good reason to disagree with the above, please tell me. Thank you.
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
June 02 2010 09:41 GMT
#307
On June 02 2010 14:19 Tiler wrote:
SC2Tools v0.99.4 Download

What's new:
- up to patch 0.16.0.15580
- [Video Options] added button 'Open Variables.txt'


Hotkeys that don't change by this tool (they are in another file):

Drone Build -> Mutate into Spore Crawler
Button/Hotkey/SporeCrawler=A

Infestation Pit -> Evolve Neural Parasite
Button/Hotkey/ResearchNeuralParasite=E

Factory Tech Lab -> Research 250mm Strike Cannons
Button/Hotkey/ResearchStrikeCannons=C


I love you Tiler.

Your tool is so so so SO appreciated. <3
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
XGDragon
Profile Joined September 2008
Netherlands61 Posts
June 02 2010 11:45 GMT
#308
This is so awesome. Best program ever!
My current qq: TvT hellions are boring to watch :(
Tiler
Profile Joined March 2010
Russian Federation79 Posts
June 02 2010 18:35 GMT
#309
SC2Tools v0.99.5 Download

What's new:
- reworked [Hotkey Changer]. Now it can work with external TXT file
- added [Game Info]

PS: it dosnt matter how to name external txt file program searches only variables in it
abcd878787
Profile Joined May 2010
France29 Posts
June 03 2010 21:21 GMT
#310
<3 thanks
heishe
Profile Blog Joined June 2009
Germany2284 Posts
June 04 2010 18:14 GMT
#311
are there any updates coming for current patches?
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
abcd878787
Profile Joined May 2010
France29 Posts
June 07 2010 14:35 GMT
#312
@Heishe : My SC2Tools (0.99.5) is working with the lastest SC2 Patch (Patch 15 version 0.17.0.15623)
cloaked
Profile Joined February 2010
United States32 Posts
June 08 2010 22:02 GMT
#313
Does starcraft 2 see the external TXT file and pick up the custom keys from it? or is that just to keep a backup of your hotkeys?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
June 09 2010 00:46 GMT
#314
On June 09 2010 07:02 cloaked wrote:
Does starcraft 2 see the external TXT file and pick up the custom keys from it? or is that just to keep a backup of your hotkeys?

Starcraft 2 don't pick up custom keys from any external file so it's just backup
Vernam7
Profile Joined May 2010
Afghanistan6 Posts
June 15 2010 07:54 GMT
#315
hi all and thanks Tiler for this amazing tool, nice to see the txt update i was looking for.

anyway the custome HotKays txt files you create can be loaded in your game easy using my Launcher (latest version) by simply puting those file in the proper directory (read my change log) and check the checkbox in the options tab.
[image loading]
Download the launcher from http://sc2.nibbits.com/assets/starcrack-allin1/http://sc2.nibbits.com/assets/starcrack-allin1/

This Business Is Binary. You are a 1 or a 0. Alive or Dead.-
abcd878787
Profile Joined May 2010
France29 Posts
Last Edited: 2010-07-07 13:39:42
July 07 2010 13:32 GMT
#316
From the newest patch :

The patch "enGB\Mods\Liberty.SC2Mod\enGB.SC2Data\LocalizedData\GameHotkeys.txt" could not be applied. (CRC mismatch: expected 0x5371d0b4, actual 0xdd63f45b.)(PTCApply_BSDiff failed.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate:TCApply)


Can someone has a clean (non customized from Base15655) GameHotkeys.txt for me ?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 07 2010 13:40 GMT
#317
This one should work I guess.

So they upgraded from checking the filesize to checking the CRC. Where's the point in checking files that are going to be replaced, anyways? This is so retarded...
If you have a good reason to disagree with the above, please tell me. Thank you.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 07 2010 15:01 GMT
#318
since someone deleted/closed the other thread im gonna ask here again


need a working enGB hotkey .txt please
life of lively to live to life of full life thx to shield battery
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
July 07 2010 15:07 GMT
#319
yea, I didn't backup my old files, and now I can't update to the latest version..
Began Starcraft journey on 5th May 2009
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 07 2010 15:10 GMT
#320
What do you think, does this Tool still work with the new patch?
fickazzz
Profile Joined June 2009
Germany152 Posts
July 07 2010 15:14 GMT
#321
i hope so... cause i dont wanna attack with T lol :/
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 07 2010 15:16 GMT
#322
The file I linked a few posts above is from an enGB installation (abcd didn't specify), though I think it's a slightly older version. But you should just try it, I think there weren't any hotkey changes since then.

Yeah, I think this toll will work. It detects the newest version files and the file format probably hasn't changed. But I can't guarantee anything, make sure to back your files up. The manual labor method from the OP will definitley work.
If you have a good reason to disagree with the above, please tell me. Thank you.
krell
Profile Joined July 2010
United States109 Posts
Last Edited: 2010-07-07 15:23:25
July 07 2010 15:22 GMT
#323
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available
"you've got to change the world and use this time to be heard"
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 07 2010 15:29 GMT
#324
On July 08 2010 00:16 spinesheath wrote:
The file I linked a few posts above is from an enGB installation (abcd didn't specify), though I think it's a slightly older version. But you should just try it, I think there weren't any hotkey changes since then.



tried it but didnt work. maybe cause of my fail but i cant redownload atm to double check... (site now just refreshes when i try to dl...)

its possible that there is a bit more wrong with my client cause i didnt edit the latest file but instead my hotkey changes from patch ~12 carried over till the latest ones. if thats the case i only can reinstall. but ofc id like a file that works 100% to test before i scrap the whole install :/
life of lively to live to life of full life thx to shield battery
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-07-07 15:43:42
July 07 2010 15:37 GMT
#325
I was able to patch just fine with that file. I'll upload the new file, maybe that one works.
Also did you modify any other files than the one that tiler's tool modifies? And did you make sure you replaced the right htkeys file (there are 3 total)?


file

Here's a copy/paste of the file contents if that helps, notice that there is a newline at the end of the very last text line; you might have to add that manually.
+ Show Spoiler [actual file contents] +
Button/Hotkey/250mmStrikeCannons=C
Button/Hotkey/250mmStrikeCannons_NRS=I
Button/Hotkey/AWrp=C
Button/Hotkey/AWrp_NRS=N
Button/Hotkey/AcquireMove=A
Button/Hotkey/AcquireMove_NRS=K
Button/Hotkey/Archon=N
Button/Hotkey/ArchonHallucination=N
Button/Hotkey/ArchonHallucination_SC1=R
Button/Hotkey/ArchonWarpTarget=C
Button/Hotkey/Armory=A
Button/Hotkey/Armory_NRS=M
Button/Hotkey/AssaultMode=D
Button/Hotkey/AssaultMode_NRS=U
Button/Hotkey/Assimilator=A
Button/Hotkey/Assimilator_NRS=I
Button/Hotkey/Attack=A
Button/Hotkey/AttackBuilding=A
Button/Hotkey/AttackBuilding_NRS=K
Button/Hotkey/AttackWarpPrism=A
Button/Hotkey/AttackWarpPrism_NRS=K
Button/Hotkey/Attack_NRS=K
Button/Hotkey/AutoTurret=T
Button/Hotkey/AutoTurret_NRS=U
Button/Hotkey/Baneling=E
Button/Hotkey/BanelingFromZerglingBurrowed=E
Button/Hotkey/BanelingFromZerglingBurrowed_NRS=B
Button/Hotkey/BanelingFromZerglingBurrowed_SC1=B
Button/Hotkey/BanelingNest=B
Button/Hotkey/Baneling_NRS=B
Button/Hotkey/Baneling_SC1=B
Button/Hotkey/Banshee=E
Button/Hotkey/Banshee_NRS=N
Button/Hotkey/Barracks=B
Button/Hotkey/Battlecruiser=B
Button/Hotkey/Blink=B
Button/Hotkey/BroodLord=B
Button/Hotkey/BroodLord_SC1=G
Button/Hotkey/BuildCreepTumor=C
Button/Hotkey/BuildCreepTumor_NRS=I
Button/Hotkey/BuildTechLabBarracks=X
Button/Hotkey/BuildTechLabBarracks_NRS=L
Button/Hotkey/BuildTechLabBarracks_SC1=Z
Button/Hotkey/BuildTechLabFactory=X
Button/Hotkey/BuildTechLabFactory_NRS=L
Button/Hotkey/BuildTechLabFactory_SC1=Z
Button/Hotkey/BuildTechLabStarport=X
Button/Hotkey/BuildTechLabStarport_NRS=L
Button/Hotkey/BuildTechLabStarport_SC1=Z
Button/Hotkey/Bunker=U
Button/Hotkey/BunkerLoad=L
Button/Hotkey/BunkerLoad_NRS=A
Button/Hotkey/BunkerUnloadAll=D
Button/Hotkey/BunkerUnloadAll_SC1=U
Button/Hotkey/BurrowDown=R
Button/Hotkey/BurrowDown_NRS=U
Button/Hotkey/BurrowDown_SC1=U
Button/Hotkey/BurrowUp=R
Button/Hotkey/BurrowUp_NRS=U
Button/Hotkey/BurrowUp_SC1=U
Button/Hotkey/CalldownMULE=E
Button/Hotkey/CalldownMULE_NRS=U
Button/Hotkey/Cancel=Escape
Button/Hotkey/CancelBuilding=Escape
Button/Hotkey/CancelBuilding_GRS=F12,Escape
Button/Hotkey/CancelBuilding_NRS=F12,Escape
Button/Hotkey/CancelSlot=Escape
Button/Hotkey/CancelSlot_GRS=F12,Escape
Button/Hotkey/CancelSlot_NRS=F12,Escape
Button/Hotkey/Cancel_GLS=B,Escape
Button/Hotkey/Cancel_GRS=Slash,F12,Escape
Button/Hotkey/Cancel_NRS=F12,Escape
Button/Hotkey/Carrier=C
Button/Hotkey/Carrier_NRS=I
Button/Hotkey/Charge=C
Button/Hotkey/Charge_NRS=G
Button/Hotkey/CloakOff=D
Button/Hotkey/CloakOff_NRS=SemiColon
Button/Hotkey/CloakOff_SC1=C
Button/Hotkey/CloakOn=C
Button/Hotkey/CloakOnBanshee=C
Button/Hotkey/CloakOnBanshee_NRS=L
Button/Hotkey/CloakOnGhost=C
Button/Hotkey/CloakOnGhost_NRS=L
Button/Hotkey/CloakOn_NRS=L
Button/Hotkey/CloakingField=
Button/Hotkey/Colossus=C
Button/Hotkey/ColossusHallucination=C
Button/Hotkey/ColossusHallucination_NRS=K
Button/Hotkey/ColossusHallucination_SC1=V
Button/Hotkey/Colossus_NRS=L
Button/Hotkey/Colossus_SC1=V
Button/Hotkey/CommandCenter=C
Button/Hotkey/CommandCenterLoad=O
Button/Hotkey/CommandCenterLoad_NRS=A
Button/Hotkey/Contaminate=E
Button/Hotkey/Contaminate_NRS=T
Button/Hotkey/CorruptionAbility=C
Button/Hotkey/CorruptionAbility_NRS=I
Button/Hotkey/Corruptor=C
Button/Hotkey/Corruptor_NRS=P
Button/Hotkey/CreepTumor=C
Button/Hotkey/CreepTumor_NRS=N
Button/Hotkey/CyberneticsCore=Y
Button/Hotkey/DarkShrine=D
Button/Hotkey/DarkShrine_NRS=K
Button/Hotkey/DarkShrine_SC1=K
Button/Hotkey/DarkTemplar=D
Button/Hotkey/DarkTemplar_NRS=K
Button/Hotkey/DarkTemplar_SC1=K
Button/Hotkey/Disguise=None
Button/Hotkey/Drone=D
Button/Hotkey/Drone_NRS=N
Button/Hotkey/EMP=E
Button/Hotkey/EMP_NRS=U
Button/Hotkey/EngineeringBay=E
Button/Hotkey/EngineeringBay_NRS=N
Button/Hotkey/EvolutionChamber=V
Button/Hotkey/EvolveAnabolicSynthesis2=A
Button/Hotkey/EvolveCentrificalHooks=C
Button/Hotkey/EvolveChitinousPlating=C
Button/Hotkey/EvolveGlialRegeneration=G
Button/Hotkey/EvolveInfestorEnergyUpgrade=G
Button/Hotkey/EvolveInfestorEnergyUpgrade_SC1=M
Button/Hotkey/EvolveOrganicCarapace=O
Button/Hotkey/EvolveOrganicCarapace_NRS=P
Button/Hotkey/EvolvePeristalsis=P
Button/Hotkey/EvolveTunnelingClaws=T
Button/Hotkey/EvolveVentralSacks=E
Button/Hotkey/EvolveVentralSacks_NRS=V
Button/Hotkey/EvolveVentralSacks_SC1=V
Button/Hotkey/Explode=X
Button/Hotkey/Explode_NRS=L
Button/Hotkey/Extractor=E
Button/Hotkey/Extractor_NRS=K
Button/Hotkey/Factory=F
Button/Hotkey/Factory_NRS=O
Button/Hotkey/Feedback=F
Button/Hotkey/Feedback_NRS=L
Button/Hotkey/FighterMode=E
Button/Hotkey/FighterMode_NRS=I
Button/Hotkey/FleetBeacon=F
Button/Hotkey/FleetBeacon_NRS=L
Button/Hotkey/ForceField=F
Button/Hotkey/ForceField_NRS=I
Button/Hotkey/Forge=F
Button/Hotkey/Forge_NRS=O
Button/Hotkey/Frenzy=Y
Button/Hotkey/Frenzy_NRS=J
Button/Hotkey/FungalGrowth=F
Button/Hotkey/FungalGrowth_NRS=L
Button/Hotkey/FusionCore=C
Button/Hotkey/FusionCore_NRS=U
Button/Hotkey/Gateway=G
Button/Hotkey/Gather=G
Button/Hotkey/GatherMULE=G
Button/Hotkey/GatherProt=G
Button/Hotkey/GatherTerr=G
Button/Hotkey/GatherZerg=G
Button/Hotkey/GenerateCreep=G
Button/Hotkey/Ghost=G
Button/Hotkey/GhostAcademy=G
Button/Hotkey/GhostHoldFire=F
Button/Hotkey/GravitonBeam=G
Button/Hotkey/GravitonBeam_NRS=I
Button/Hotkey/GreaterSpire=G
Button/Hotkey/GuardianShield=G
Button/Hotkey/Hallucination=C
Button/Hotkey/Hallucination_NRS=L
Button/Hotkey/Hallucination_SC1=L
Button/Hotkey/Halt=T
Button/Hotkey/HardenedShield=None
Button/Hotkey/Hatchery=H
Button/Hotkey/Heal=E
Button/Hotkey/Heal_NRS=L
Button/Hotkey/Hellion=E
Button/Hotkey/Hellion_NRS=H
Button/Hotkey/Hellion_SC1=V
Button/Hotkey/HighTemplar=T
Button/Hotkey/HighTemplarHallucination=T
Button/Hotkey/HighTemplarHallucination_NRS=H
Button/Hotkey/HighTemplar_NRS=H
Button/Hotkey/Hive=H
Button/Hotkey/HoldFire=F
Button/Hotkey/HunterSeekerMissile=R
Button/Hotkey/HunterSeekerMissile_NRS=L
Button/Hotkey/Hydralisk=H
Button/Hotkey/HydraliskDen=H
Button/Hotkey/HydraliskDen_SC1=D
Button/Hotkey/Immortal=I
Button/Hotkey/ImmortalHallucination=I
Button/Hotkey/Infestation=T
Button/Hotkey/InfestationPit=I
Button/Hotkey/InfestedTerrans=T
Button/Hotkey/InfestedTerrans_NRS=I
Button/Hotkey/InfestedTerrans_SC1=I
Button/Hotkey/Infestor=F
Button/Hotkey/Infestor_NRS=I
Button/Hotkey/Interceptor=I
Button/Hotkey/Lair=L
Button/Hotkey/Lair_NRS=H
Button/Hotkey/Land=L
Button/Hotkey/Land_NRS=F
Button/Hotkey/Larva=S
Button/Hotkey/Larva_NRS=L
Button/Hotkey/Leech=Y
Button/Hotkey/Lift=L
Button/Hotkey/Lift_NRS=F
Button/Hotkey/Load=L
Button/Hotkey/Load_NRS=A
Button/Hotkey/Lower=R
Button/Hotkey/Lower_NRS=O
Button/Hotkey/Marauder=D
Button/Hotkey/Marauder_NRS=U
Button/Hotkey/Marauder_SC1=F
Button/Hotkey/Marine=A
Button/Hotkey/Marine_NRS=M
Button/Hotkey/Marine_SC1=M
Button/Hotkey/MassRecall=R
Button/Hotkey/MassRecall_NRS=L
Button/Hotkey/Medivac=D
Button/Hotkey/MedivacLoad=L
Button/Hotkey/MedivacLoad_NRS=A
Button/Hotkey/MedivacUnloadAll=D
Button/Hotkey/MedivacUnloadAll_SC1=U
Button/Hotkey/Medivac_NRS=M
Button/Hotkey/MissileTurret=T
Button/Hotkey/MissileTurret_NRS=M
Button/Hotkey/MorphBackToGateway=M
Button/Hotkey/MorphBackToGateway_NRS=A
Button/Hotkey/MorphMorphalisk=V
Button/Hotkey/MorphMorphalisk_NRS=L
Button/Hotkey/MorphToOverseer=V
Button/Hotkey/Mothership=M
Button/Hotkey/Move=M
Button/Hotkey/MoveHoldPosition=H
Button/Hotkey/MovePatrol=P
Button/Hotkey/Mutalisk=T
Button/Hotkey/Mutalisk_NRS=M
Button/Hotkey/Mutalisk_SC1=M
Button/Hotkey/NeuralParasite=E
Button/Hotkey/NeuralParasite_NRS=N
Button/Hotkey/Nexus=N
Button/Hotkey/NukeArm=N
Button/Hotkey/NukeCalldown=N
Button/Hotkey/NydusCanal=N
Button/Hotkey/NydusCanalLoad=L
Button/Hotkey/NydusCanalLoad_NRS=A
Button/Hotkey/NydusCanalUnloadAll=D
Button/Hotkey/NydusCanalUnloadAll_SC1=U
Button/Hotkey/NydusCanal_SC1=N
Button/Hotkey/NydusNetwork=N
Button/Hotkey/Observer=B
Button/Hotkey/Observer_NRS=O
Button/Hotkey/Observer_SC1=O
Button/Hotkey/ObverseIncubation=B
Button/Hotkey/OrbitalCommand=B
Button/Hotkey/OrbitalCommand_NRS=O
Button/Hotkey/OrbitalCommand_SC1=C
Button/Hotkey/Overlord=V
Button/Hotkey/OverlordTransportLoad=L
Button/Hotkey/OverlordTransportLoad_NRS=A
Button/Hotkey/OverlordTransportUnload=D
Button/Hotkey/OverlordTransportUnload_SC1=U
Button/Hotkey/Overlord_NRS=O
Button/Hotkey/Overlord_SC1=O
Button/Hotkey/OverseerMut=V
Button/Hotkey/OverseerMut_NRS=I
Button/Hotkey/OverseerMut_SC1=O
Button/Hotkey/PhaseShift=E
Button/Hotkey/PhasingMode=E
Button/Hotkey/PhasingMode_NRS=I
Button/Hotkey/Phoenix=X
Button/Hotkey/PhoenixHallucination=X
Button/Hotkey/PhoenixHallucination_NRS=P
Button/Hotkey/PhoenixHallucination_SC1=S
Button/Hotkey/Phoenix_NRS=P
Button/Hotkey/Phoenix_SC1=S
Button/Hotkey/PhotonCannon=C
Button/Hotkey/PhotonCannon_NRS=H
Button/Hotkey/PlanetaryFortress=P
Button/Hotkey/PlanetaryFortressLoad=O
Button/Hotkey/PlanetaryFortressLoad_NRS=A
Button/Hotkey/PointDefenseDrone=D
Button/Hotkey/PointDefenseDrone_NRS=I
Button/Hotkey/Probe=E
Button/Hotkey/ProbeHallucination=E
Button/Hotkey/ProbeHallucination_NRS=B
Button/Hotkey/ProbeHallucination_SC1=P
Button/Hotkey/Probe_NRS=P
Button/Hotkey/Probe_SC1=P
Button/Hotkey/ProtossAirArmorLevel1=A
Button/Hotkey/ProtossAirArmorLevel1_NRS=A
Button/Hotkey/ProtossAirArmorLevel2=A
Button/Hotkey/ProtossAirArmorLevel2_NRS=A
Button/Hotkey/ProtossAirArmorLevel3=A
Button/Hotkey/ProtossAirArmorLevel3_NRS=A
Button/Hotkey/ProtossAirWeaponsLevel1=E
Button/Hotkey/ProtossAirWeaponsLevel1_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel1_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel2=E
Button/Hotkey/ProtossAirWeaponsLevel2_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel2_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel3=E
Button/Hotkey/ProtossAirWeaponsLevel3_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel3_SC1=W
Button/Hotkey/ProtossBuild=B
Button/Hotkey/ProtossBuildAdvanced=V
Button/Hotkey/ProtossBuildAdvanced_NRS=N
Button/Hotkey/ProtossGroundArmorLevel1=A
Button/Hotkey/ProtossGroundArmorLevel2=A
Button/Hotkey/ProtossGroundArmorLevel3=A
Button/Hotkey/ProtossGroundWeaponsLevel1=G
Button/Hotkey/ProtossGroundWeaponsLevel1_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel2=G
Button/Hotkey/ProtossGroundWeaponsLevel2_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel3=G
Button/Hotkey/ProtossGroundWeaponsLevel3_SC1=W
Button/Hotkey/ProtossShieldsLevel1=S
Button/Hotkey/ProtossShieldsLevel2=S
Button/Hotkey/ProtossShieldsLevel3=S
Button/Hotkey/PsiStorm=T
Button/Hotkey/PsiStorm_NRS=I
Button/Hotkey/Pylon=E
Button/Hotkey/Pylon_NRS=P
Button/Hotkey/Pylon_SC1=P
Button/Hotkey/Queen=Q
Button/Hotkey/Queen_NRS=U
Button/Hotkey/Queen_SC1=E
Button/Hotkey/Raise=R
Button/Hotkey/Raise_NRS=O
Button/Hotkey/Rally=Y
Button/Hotkey/RallyEgg=G
Button/Hotkey/RallyEgg_SC1=W
Button/Hotkey/Rally_SC1=R
Button/Hotkey/Raven=R
Button/Hotkey/Raven_NRS=V
Button/Hotkey/Raven_SC1=V
Button/Hotkey/Reactor=C
Button/Hotkey/Reactor_NRS=SemiColon
Button/Hotkey/Reactor_SC1=X
Button/Hotkey/Reaper=R
Button/Hotkey/ReaperSpeed=N
Button/Hotkey/Reaper_NRS=P
Button/Hotkey/Reaper_SC1=E
Button/Hotkey/Refinery=R
Button/Hotkey/Refinery_NRS=I
Button/Hotkey/Repair=R
Button/Hotkey/Repair_NRS=I
Button/Hotkey/ResearchBansheeCloak=C
Button/Hotkey/ResearchBansheeCloak_NRS=L
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade=B
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade_SC1=C
Button/Hotkey/ResearchBattlecruiserSpecializations=R
Button/Hotkey/ResearchBattlecruiserSpecializations_SC1=Y
Button/Hotkey/ResearchBurrow=B
Button/Hotkey/ResearchCharge=C
Button/Hotkey/ResearchCharge_SC1=L
Button/Hotkey/ResearchDurableMaterials=D
Button/Hotkey/ResearchDurableMaterials_SC1=M
Button/Hotkey/ResearchExtendedThermalLance=E
Button/Hotkey/ResearchExtendedThermalLance_NRS=T
Button/Hotkey/ResearchExtendedThermalLance_SC1=T
Button/Hotkey/ResearchGhostEnergyUpgrade=M
Button/Hotkey/ResearchGraviticBooster=B
Button/Hotkey/ResearchGraviticBooster_SC1=G
Button/Hotkey/ResearchGraviticDrive=G
Button/Hotkey/ResearchGraviticDrive_SC1=D
Button/Hotkey/ResearchHallucination=H
Button/Hotkey/ResearchHiSecAutoTracking=H
Button/Hotkey/ResearchHighCapacityBarrels=I
Button/Hotkey/ResearchHighTemplarEnergyUpgrade=K
Button/Hotkey/ResearchIncreasedRange=Z
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade=G
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade_SC1=C
Button/Hotkey/ResearchJotunBoosters=E
Button/Hotkey/ResearchMedivacEnergyUpgrade=A
Button/Hotkey/ResearchMedivacEnergyUpgrade_SC1=D
Button/Hotkey/ResearchNeosteelFrame=N
Button/Hotkey/ResearchNeuralParasite=E
Button/Hotkey/ResearchNeuralParasite_NRS=N
Button/Hotkey/ResearchPersonalCloaking=C
Button/Hotkey/ResearchPersonalCloaking_NRS=L
Button/Hotkey/ResearchPsiStorm=T
Button/Hotkey/ResearchPsiStorm_NRS=I
Button/Hotkey/ResearchPsiStorm_SC1=P
Button/Hotkey/ResearchPunisherGrenades=G
Button/Hotkey/ResearchRavenEnergyUpgrade=T
Button/Hotkey/ResearchSeekerMissile=R
Button/Hotkey/ResearchSeekerMissile_NRS=K
Button/Hotkey/ResearchShieldWall=C
Button/Hotkey/ResearchSiegeTech=S
Button/Hotkey/ResearchStalkerTeleport=B
Button/Hotkey/ResearchStrikeCannons=C
Button/Hotkey/ResearchVoidRaySpeedUpgrade=F
Button/Hotkey/ResearchVoidRaySpeedUpgrade_SC1=G
Button/Hotkey/ResearchWarpGate=G
Button/Hotkey/ReturnCargo=C
Button/Hotkey/Roach=R
Button/Hotkey/RoachWarren=R
Button/Hotkey/RoachWarren_NRS=N
Button/Hotkey/Roach_NRS=K
Button/Hotkey/RoboticsBay=B
Button/Hotkey/RoboticsFacility=R
Button/Hotkey/RoboticsFacility_NRS=O
Button/Hotkey/SCV=S
Button/Hotkey/SCV_NRS=J
Button/Hotkey/Salvage=V
Button/Hotkey/SapStructure=C
Button/Hotkey/SapStructure_NRS=I
Button/Hotkey/Scan=C
Button/Hotkey/Scan_NRS=N
Button/Hotkey/SelectBuilder=E
Button/Hotkey/SensorTower=N
Button/Hotkey/SensorTower_NRS=O
Button/Hotkey/Sentry=E
Button/Hotkey/Sentry_NRS=N
Button/Hotkey/SetBunkerRallyPoint=Y
Button/Hotkey/SetBunkerRallyPoint_SC1=R
Button/Hotkey/SetRallyPoint=Y
Button/Hotkey/SetRallyPoint2=Y
Button/Hotkey/SetRallyPoint2_SC1=R
Button/Hotkey/SetRallyPoint_SC1=R
Button/Hotkey/SiegeMode=E
Button/Hotkey/SiegeMode_NRS=I
Button/Hotkey/SiegeMode_SC1=O
Button/Hotkey/SiegeTank=S
Button/Hotkey/SiegeTank_NRS=I
Button/Hotkey/SiegeTank_SC1=T
Button/Hotkey/Siphon=E
Button/Hotkey/Snipe=R
Button/Hotkey/Snipe_NRS=I
Button/Hotkey/SpawnChangeling=C
Button/Hotkey/SpawnChangeling_NRS=N
Button/Hotkey/SpawningPool=S
Button/Hotkey/SpawningPool_NRS=P
Button/Hotkey/SpineCrawler=C
Button/Hotkey/SpineCrawlerRoot=R
Button/Hotkey/SpineCrawlerRoot_NRS=U
Button/Hotkey/SpineCrawlerRoot_SC1=U
Button/Hotkey/SpineCrawlerUproot=R
Button/Hotkey/SpineCrawlerUproot_NRS=U
Button/Hotkey/SpineCrawlerUproot_SC1=U
Button/Hotkey/SpineCrawler_NRS=I
Button/Hotkey/Spire=S
Button/Hotkey/Spire_NRS=P
Button/Hotkey/SporeCrawler=A
Button/Hotkey/SporeCrawlerRoot=R
Button/Hotkey/SporeCrawlerRoot_NRS=U
Button/Hotkey/SporeCrawlerRoot_SC1=U
Button/Hotkey/SporeCrawlerUproot=R
Button/Hotkey/SporeCrawlerUproot_NRS=U
Button/Hotkey/SporeCrawlerUproot_SC1=U
Button/Hotkey/SporeCrawler_NRS=O
Button/Hotkey/SporeCrawler_SC1=O
Button/Hotkey/Stalker=S
Button/Hotkey/StalkerHallucination=S
Button/Hotkey/StalkerHallucination_NRS=L
Button/Hotkey/StalkerHallucination_SC1=D
Button/Hotkey/Stalker_NRS=L
Button/Hotkey/Stalker_SC1=D
Button/Hotkey/Stargate=S
Button/Hotkey/Stargate_NRS=G
Button/Hotkey/Starport=S
Button/Hotkey/Starport_NRS=P
Button/Hotkey/Stim=T
Button/Hotkey/Stim_NRS=I
Button/Hotkey/StimMarauder=T
Button/Hotkey/StimMarauder_NRS=I
Button/Hotkey/StimPack=T
Button/Hotkey/StimPack_NRS=I
Button/Hotkey/Stimpack=T
Button/Hotkey/StimRedirect=T
Button/Hotkey/StimRedirect_NRS=I
Button/Hotkey/Stop=S
Button/Hotkey/StopGenerateCreep=C
Button/Hotkey/StopGenerateCreep_NRS=T
Button/Hotkey/StopGenerateCreep_SC1=G
Button/Hotkey/StopPlanetaryFortress=P
Button/Hotkey/StopRoachBurrowed=S
Button/Hotkey/StopSpecial=S
Button/Hotkey/Stop_NRS=O
Button/Hotkey/SummonNydusWorm=N
Button/Hotkey/SummonNydusWorm_SC1=N
Button/Hotkey/SupplyDepot=S
Button/Hotkey/SupplyDepot_NRS=P
Button/Hotkey/SupplyDrop=X
Button/Hotkey/SupplyDrop_NRS=L
Button/Hotkey/TechLabBarracks=X
Button/Hotkey/TechLabBarracks_NRS=L
Button/Hotkey/TechLabBarracks_SC1=Z
Button/Hotkey/TechLabFactory=X
Button/Hotkey/TechLabFactory_NRS=L
Button/Hotkey/TechLabFactory_SC1=Z
Button/Hotkey/TechLabStarport=X
Button/Hotkey/TechLabStarport_NRS=L
Button/Hotkey/TechLabStarport_SC1=Z
Button/Hotkey/TemplarArchive=T
Button/Hotkey/TemplarArchive_NRS=P
Button/Hotkey/TemporalRift=R
Button/Hotkey/TerranBuild=B
Button/Hotkey/TerranBuildAdvanced=V
Button/Hotkey/TerranBuildAdvanced_NRS=N
Button/Hotkey/TerranInfantryArmorLevel1=A
Button/Hotkey/TerranInfantryArmorLevel2=A
Button/Hotkey/TerranInfantryArmorLevel3=A
Button/Hotkey/TerranInfantryWeaponsLevel1=E
Button/Hotkey/TerranInfantryWeaponsLevel1_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel1_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel2=E
Button/Hotkey/TerranInfantryWeaponsLevel2_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel2_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel3=E
Button/Hotkey/TerranInfantryWeaponsLevel3_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel3_SC1=W
Button/Hotkey/TerranShipPlatingLevel1=P
Button/Hotkey/TerranShipPlatingLevel1_SC1=H
Button/Hotkey/TerranShipPlatingLevel2=P
Button/Hotkey/TerranShipPlatingLevel2_SC1=H
Button/Hotkey/TerranShipPlatingLevel3=P
Button/Hotkey/TerranShipPlatingLevel3_SC1=H
Button/Hotkey/TerranShipWeaponsLevel1=S
Button/Hotkey/TerranShipWeaponsLevel2=S
Button/Hotkey/TerranShipWeaponsLevel3=S
Button/Hotkey/TerranVehiclePlatingLevel1=V
Button/Hotkey/TerranVehiclePlatingLevel1_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel2=V
Button/Hotkey/TerranVehiclePlatingLevel2_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel3=V
Button/Hotkey/TerranVehiclePlatingLevel3_SC1=P
Button/Hotkey/TerranVehicleWeaponsLevel1=E
Button/Hotkey/TerranVehicleWeaponsLevel1_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel1_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel2=E
Button/Hotkey/TerranVehicleWeaponsLevel2_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel2_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel3=E
Button/Hotkey/TerranVehicleWeaponsLevel3_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel3_SC1=W
Button/Hotkey/Thor=T
Button/Hotkey/Thor_NRS=O
Button/Hotkey/Thor_SC1=G
Button/Hotkey/TimeWarp=C
Button/Hotkey/TimeWarp_NRS=O
Button/Hotkey/Transfusion=T
Button/Hotkey/TransportMode=T
Button/Hotkey/TransportMode_NRS=N
Button/Hotkey/Turn=T
Button/Hotkey/TwilightCouncil=C
Button/Hotkey/TwilightCouncil_NRS=I
Button/Hotkey/Ultralisk=U
Button/Hotkey/UltraliskCavern=U
Button/Hotkey/Ultralisk_NRS=T
Button/Hotkey/Unsiege=D
Button/Hotkey/Unsiege_NRS=U
Button/Hotkey/Unsiege_SC1=O
Button/Hotkey/UpgradeBuildingArmorLevel1=B
Button/Hotkey/UpgradeToPlanetaryFortress=P
Button/Hotkey/UpgradeToWarpGate=G
Button/Hotkey/VikingFighter=V
Button/Hotkey/VikingFighter_NRS=K
Button/Hotkey/VikingFighter_SC1=W
Button/Hotkey/VoidRay=V
Button/Hotkey/VoidRayHallucination=V
Button/Hotkey/VoidRayHallucination_SC1=O
Button/Hotkey/VoidRay_NRS=O
Button/Hotkey/VoidRay_SC1=O
Button/Hotkey/Vortex=V
Button/Hotkey/Vortex_NRS=I
Button/Hotkey/WarpPrism=A
Button/Hotkey/WarpPrismHallucination=R
Button/Hotkey/WarpPrismHallucination_NRS=R
Button/Hotkey/WarpPrismHallucination_SC1=M
Button/Hotkey/WarpPrismLoad=L
Button/Hotkey/WarpPrismLoad_NRS=A
Button/Hotkey/WarpPrismUnloadAll=D
Button/Hotkey/WarpPrismUnloadAll_SC1=U
Button/Hotkey/WarpPrism_NRS=P
Button/Hotkey/WarpPrism_SC1=S
Button/Hotkey/WeaponsFree=G
Button/Hotkey/WormholeTransit=T
Button/Hotkey/YamatoGun=Y
Button/Hotkey/Zealot=Z
Button/Hotkey/ZealotHallucination=Z
Button/Hotkey/ZealotHallucination_NRS=O
Button/Hotkey/Zealot_NRS=O
Button/Hotkey/ZergBuild=B
Button/Hotkey/ZergBuildAdvanced=V
Button/Hotkey/ZergBuildAdvanced_NRS=N
Button/Hotkey/Zergling=Z
Button/Hotkey/Zergling_NRS=J
Button/Hotkey/hydraliskspeed=G
Button/Hotkey/overlordspeed=P
Button/Hotkey/overlordspeed_NRS=C
Button/Hotkey/zergflyerarmor1=C
Button/Hotkey/zergflyerarmor2=C
Button/Hotkey/zergflyerarmor3=C
Button/Hotkey/zergflyerattack1=A
Button/Hotkey/zergflyerattack2=A
Button/Hotkey/zergflyerattack3=A
Button/Hotkey/zerggroundarmor1=C
Button/Hotkey/zerggroundarmor2=C
Button/Hotkey/zerggroundarmor3=C
Button/Hotkey/zerglingattackspeed=A
Button/Hotkey/zerglingmovementspeed=M
Button/Hotkey/zergmeleeweapons1=M
Button/Hotkey/zergmeleeweapons2=M
Button/Hotkey/zergmeleeweapons3=M
Button/Hotkey/zergmissileweapons1=A
Button/Hotkey/zergmissileweapons2=A
Button/Hotkey/zergmissileweapons3=A

If you have a good reason to disagree with the above, please tell me. Thank you.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
July 07 2010 15:46 GMT
#326
On July 08 2010 00:22 krell wrote:
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available

Roach always had a melee attack animation when it was the case, just like hydra
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 07 2010 16:43 GMT
#327
The only Problem when i checked my Hotkeys with this Tool after the new patch is that when I want to edit the buildbutton of the sentry, there is "No key" so i can't edit it.

I think the tool needs a little update.
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-07-07 17:00:30
July 07 2010 16:46 GMT
#328
On July 08 2010 01:43 ReasoN- wrote:
The only Problem when i checked my Hotkeys with this Tool after the new patch is that when I want to edit the buildbutton of the sentry, there is "No key" so i can't edit it.

I think the tool needs a little update.


have you checked the specific (.txt) file? (edit: I'm not done installing the patch, so I can't verify myself)

the tool pretty much only loads data and act as an editor, unless the data is moved around, it should still be able to load it

edit #2: I was able to edit the basic and advanced building hotkeys for the probe as well as all the sentry's abilities (I guess you mixed them up here?) so I suggest to use the manual method to open up the files and see for yourself
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 07 2010 17:37 GMT
#329
On July 08 2010 01:46 Tamerlane wrote:
Show nested quote +
On July 08 2010 01:43 ReasoN- wrote:
The only Problem when i checked my Hotkeys with this Tool after the new patch is that when I want to edit the buildbutton of the sentry, there is "No key" so i can't edit it.

I think the tool needs a little update.


have you checked the specific (.txt) file? (edit: I'm not done installing the patch, so I can't verify myself)

the tool pretty much only loads data and act as an editor, unless the data is moved around, it should still be able to load it

edit #2: I was able to edit the basic and advanced building hotkeys for the probe as well as all the sentry's abilities (I guess you mixed them up here?) so I suggest to use the manual method to open up the files and see for yourself


It works for me, to edit the sentry abilities, too. But i can't edit the sentrybuildbutton, which you press when you want to build a sentry in the Warpgate.

However, how can i edit it manually? :D
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 07 2010 18:26 GMT
#330
On July 08 2010 02:37 ReasoN- wrote:
It works for me, to edit the sentry abilities, too. But i can't edit the sentrybuildbutton, which you press when you want to build a sentry in the Warpgate.

However, how can i edit it manually? :D


oh, I see what you mean now : indeed, I have the same problem - the manual procedure in is the OP, although for some reason the MPQ editor is unable to extract the files we need :\
fickazzz
Profile Joined June 2009
Germany152 Posts
July 07 2010 22:01 GMT
#331
everything works execept for the "building sentry button" ?
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 07 2010 22:29 GMT
#332
This program is INCREDIBLE. They should hire you and merge your program into the game. Why in the world are keys not customizable in the interface to begin with...
Terran
Keyamoon
Profile Joined April 2010
31 Posts
July 08 2010 00:23 GMT
#333
On July 07 2010 22:40 spinesheath wrote:
This one should work I guess.

So they upgraded from checking the filesize to checking the CRC. Where's the point in checking files that are going to be replaced, anyways? This is so retarded...



Thanks a lot This file worked for me.
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 08 2010 03:22 GMT
#334
On July 08 2010 07:01 fickazzz wrote:
everything works execept for the "building sentry button" ?


that and the build reactor button, Tiler would have to update his tool, I guess it's only some string to change in the software

although, you can extract the .txt file with SC2Tools and manually change the hotkey if you need to
Mios
Profile Joined April 2010
United States686 Posts
July 08 2010 04:22 GMT
#335
can someone post an unmodified Core.SC2Mod/LocalizedData/GameHotkeys.txt?
I changed some of those hotkeys too (ctrl+F1-F4 and F1-F4 for saving camera spots) and I cant find my backup.

thanks
no LAN and intercontinental bnet = T_T
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 04:36 GMT
#336
Does this tool work with the new beta? I'm still downloading the patch but I can't play without my hotkeys!
Terran
CagedMind
Profile Joined February 2010
United States506 Posts
July 08 2010 04:37 GMT
#337
When I try to touch the gamehotkeys it gives me a error any advice? If i copy paste the old hotkeys it redownloads the patch. Anyone have a copy of the new one so I can edit that and paste it to see if it works.

Is the new ver not possible to use custom hotkeys? Why would blizz prevent that =o
your micro has been depleted
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 04:48 GMT
#338
Any word on phase 2 compatibility or is everyone playing?
Terran
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 05:02 GMT
#339
I got the same error about the gamehotkeys.txt, I downloaded the .txt that was kindly posted above, but I have no idea what directory to put it in. Any help?
Terran
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-07-08 05:04:16
July 08 2010 05:03 GMT
#340
- SC2Tools work with the new patch (although sentry build at gateway and reactor build do not)

- almost nobody is playing, US is up, but quick match works for a selected few

- For the retards among us that did not do a backup of their files: check the OP, I uploaded links to both GameHotkeys.txt files (use the manual procedure to overwrite, it should also work with SC2Tools). Note that if you don't have the Patch 15 (Base15392) folder in your Versions directory and you can't overwrite the files, you are screwed and you need to reinstall.

On July 08 2010 14:02 Sabresandiego wrote:
I got the same error about the gamehotkeys.txt, I downloaded the .txt that was kindly posted above, but I have no idea what directory to put it in. Any help?


Try reading the fucking manual (OP)... If you have further questions, ask away.
Mios
Profile Joined April 2010
United States686 Posts
Last Edited: 2010-07-08 05:19:30
July 08 2010 05:18 GMT
#341
so are you saying we should delete the 15449 15580 15623 15655 version folders and replace the 15392 gamehotkeys files with the ones you gave?

or replace the newest patch (15655) Core.SC2Mod gamehotkeys and Liberty.SC2Mod gamehotkeys files with the ones you gave on the OP? Because this didn't work.
no LAN and intercontinental bnet = T_T
Sabresandiego
Profile Joined July 2010
United States227 Posts
Last Edited: 2010-07-08 05:39:59
July 08 2010 05:32 GMT
#342
I am completely lost. I downloaded the gamehotkeys.txt file (linked on front page as backup mpq for people who did not backup before patch 16) and used the mpq editor to open the enusdata.mpq file. I went to the localized data directory within the mpq and noticed that there was a gamestrings.txt but not gamehotkeys.txt, so I just added the downloaded gamehotkeys.txt from the OP to the mpq. Am testing now, did not work.

The patch "enUS\Mods\Core.SC2Mod\enUS.SC2Data\LocalizedData\GameHotkeys.txt" could not be applied. (CRC mismatch: expected 0x37eccaa7, actual 0xd9a00ce1.)(PTCApply_BSDiff failed.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate:TCApply)

What I am going to do now is open the latest patch versions of the files instead of the mod directory and try applying the fix there. Will post if it works.
Terran
Mios
Profile Joined April 2010
United States686 Posts
July 08 2010 05:40 GMT
#343
Can someone PLEASE post a non-modified GameHotkeys.txt from Core.SC2Mod?!?! It's the one with all the interface hotkeys.

thanks, I really don't want to uninstall ><
no LAN and intercontinental bnet = T_T
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 05:41 GMT
#344
On July 08 2010 14:40 Mios wrote:
Can someone PLEASE post a non-modified GameHotkeys.txt from Core.SC2Mod?!?! It's the one with all the interface hotkeys.

thanks, I really don't want to uninstall ><


Is the one posted on the front page of this thread bogus?
Terran
Mios
Profile Joined April 2010
United States686 Posts
July 08 2010 05:44 GMT
#345
Seems so. If you look through it you can see that it's modified. The CameraView hotkeys are F2-F8 insead of F5-F8 so there's no way it will work. I tried editing it and changing all the keys back to what I thought were their original hotkeys but it still didn't work I must have missed something. Just need the file from someone else. ><
no LAN and intercontinental bnet = T_T
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 05:49 GMT
#346
Lets say we did have the correct gamehotkeys.txt file. How do we go about installing it? Do we open the enus.sc2data mpq file in the mods/core directory and then add the gamehotkeys to it??
Terran
Mios
Profile Joined April 2010
United States686 Posts
July 08 2010 05:54 GMT
#347
starting to reinstall, fuck it. really sad i cant find where i backed up gamehotkeys.txt. i can see my backup for the Liberty one, but I cant find a copy of the Core gamehotkeys... really frustrating. oh well.
no LAN and intercontinental bnet = T_T
Sabresandiego
Profile Joined July 2010
United States227 Posts
Last Edited: 2010-07-08 06:13:10
July 08 2010 05:55 GMT
#348
wait a second, trying one last thing. Will let you know if it works.

By the way, how customized are your hotkeys? Are they different enough from standard hotkeys that playing without your hotkeys would be nearly impossible?

Ok, i even tried replacing the the gamehotkeys in the version 15392 folder in both core and liberty and still got the same error. You must be right, the files posted on the front page are not working.

Im gonna try using the file the spine posted.
Terran
longebane
Profile Joined March 2010
Cook Islands19 Posts
July 08 2010 06:29 GMT
#349
any luck man?
Sabresandiego
Profile Joined July 2010
United States227 Posts
Last Edited: 2010-07-08 06:34:00
July 08 2010 06:33 GMT
#350
No, im doing one last attempt using the files posted in the front page of this thread. I am copying the appropriate gamehotkeys.txt file into the corresponding (core and liberty) mpq directory in the versions 15655 folder. If this doesnt work I am reinstalling. Does anybody know what the fastest and best way to reinstall is without having to re-download all the patches and the beta over again?
Terran
longebane
Profile Joined March 2010
Cook Islands19 Posts
Last Edited: 2010-07-08 06:36:46
July 08 2010 06:34 GMT
#351
don't give up man. you're my only hope

I tried doing it your way too earlier and I don't think that's gonna work. I used SC2tools to open the gamehotkeys.txt from the mpq and it exists, so us adding it manually into the mpq ain't right.
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 06:42 GMT
#352
I've tried everything now. No luck. How do I reinstall without having to download the game again? Can I just delete the beta folder?
Terran
longebane
Profile Joined March 2010
Cook Islands19 Posts
July 08 2010 06:43 GMT
#353
NO! Don't you EVER give up
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 06:46 GMT
#354
Technically I'm not giving up. Im changing the solution from replacing the gamehotkeys.txt file to reinstalling. Ofcourse the second solution is much more drastic, unfortunately the first solution did not work.

Do you know the best way to reinstall? Im about to delete my starcraft 2 beta folder.
Terran
fickazzz
Profile Joined June 2009
Germany152 Posts
July 08 2010 06:49 GMT
#355
no chance of fixing the tool so that it works completly for phase2?
Mios
Profile Joined April 2010
United States686 Posts
Last Edited: 2010-07-08 07:48:50
July 08 2010 07:33 GMT
#356
Fully reinstalled, took about an hour.
If you still have the 1.5gigs of data in your "Starcraft II Beta enUS Installer" folder right next to your Starcraft II Beta folder then you will save a lot of time.
I just deleted the Starcraft II folder and reinstalled from the Starcraft II Beta enUS Installer folder, sat through a 900mb patch, and I'm now able to log on.

Trying to access gamehotkeys.txt in this new version brings up an error message (unable to extract), it seems like Blizzard is trying to prevent us from doing so. =/

EDIT: It seems like using the latest version of SC2Tools works for changing hotkeys, but manually doing it isnt possible now. Sentry hotkey is bugged or something but I am happy everything works now :D

LOL I said not able to log on I meant NOW able to log on. So yea it's working for me.
no LAN and intercontinental bnet = T_T
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 07:46 GMT
#357
does the game work after re-installing? have you tried using the sc2tools to change your hotkeys?
Terran
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-07-08 08:38:16
July 08 2010 08:37 GMT
#358
hmmm, sorry for misleading you guys with the .txt files - I have indeed screwed up and uploaded modified versions

although I don't know what are the version numbers mentioned by Mios and Sabersandiego, in my old SC2 install I have 14 "Base" directories and the latest is 15392, my only guess would be that they are some intermediary patches from Blizzard, from the down period

in any case, you can try the enGB files that were hosted by some guy a few pages back (and you have to overwrite them in the appropriate patch-enUS.SC2Archive directory - or use SC2Tools to load with "Work with file" and then save to MPQ), I would normally send you the Base15976 files, except I can't extract them :\

On July 08 2010 15:49 fickazzz wrote:
no chance of fixing the tool so that it works completly for phase2?


gotta wait for Tiler's input on this one

Sabresandiego
Profile Joined July 2010
United States227 Posts
July 08 2010 08:44 GMT
#359
Do we know yet if Blizzard plans on allowing full custom hotkeys in the retail version (as in depth as sctools)?

Also I am curious how many people have trained themselves, as I have, to their own custom set of hotkeys and are adapted to that instead of standard hotkeys.
Terran
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 08 2010 12:56 GMT
#360
I'll update program when EU battle.net will be up, at the moment i can't test all hotkeys
Killver
Profile Joined May 2010
Austria88 Posts
July 08 2010 15:30 GMT
#361
Any way to change the hotkeys with new patch?
abcd878787
Profile Joined May 2010
France29 Posts
July 08 2010 15:32 GMT
#362
On July 08 2010 21:56 Tiler wrote:
I'll update program when EU battle.net will be up, at the moment i can't test all hotkeys


Lol, you are so great and so fast.

Can a friendly american player lend an account to Tiler for testing his great program ?
iAmSoniK
Profile Joined May 2010
Canada246 Posts
July 08 2010 18:14 GMT
#363
On July 09 2010 00:32 abcd878787 wrote:
Show nested quote +
On July 08 2010 21:56 Tiler wrote:
I'll update program when EU battle.net will be up, at the moment i can't test all hotkeys


Lol, you are so great and so fast.

Can a friendly american player lend an account to Tiler for testing his great program ?


I PMed him
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
July 08 2010 18:49 GMT
#364
Did somebody still need a hotkeys file?

I did a fresh install today, and am on US beta. Haven't touched my hotkeys.

Just let me know specifically which core/mod file (by path\name) to extract it from. I know how, just don't know which (if any) you need.
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Mios
Profile Joined April 2010
United States686 Posts
July 08 2010 18:56 GMT
#365
On July 09 2010 00:30 Killver wrote:
Any way to change the hotkeys with new patch?


Yes you have to use SC2Tools, can't do it manually.
no LAN and intercontinental bnet = T_T
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
July 08 2010 19:35 GMT
#366
On July 09 2010 03:49 InfiniteIce wrote:
Did somebody still need a hotkeys file?

I did a fresh install today, and am on US beta. Haven't touched my hotkeys.

Just let me know specifically which core/mod file (by path\name) to extract it from. I know how, just don't know which (if any) you need.


PM me if you need it.
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Palm
Profile Joined May 2010
Australia18 Posts
July 08 2010 19:37 GMT
#367
Here is the contents of both GameHotkeys.txt files (Core > Data > Localized & Liberty > Data > Localized) from the US version just before the recent phase 2 patch (though I suspect the contents are the same for any English version of the same patch). I have also added a link to a .rar file with both .txt files.

+ Show Spoiler +
Button/Hotkey/Taunt=T
UI/Accept_Hotkey=A
UI/Apply_Hotkey=A
UI/Back_Hotkey=B
UI/BattleNet_Hotkey=B
UI/Campaign_Hotkey=C
UI/CampaignPanelContinue_Hotkey=C
UI/CampaignPanelLoad_Hotkey=L
UI/CampaignPanelNewCampaign_Hotkey=N
UI/CampaignPanelTutorial_Hotkey=T
UI/ScreenReplayBack_Hotkey=B
UI/ScreenReplayLoad_Hotkey=L
UI/ScreenSingleChallenge_Hotkey=H
UI/ScreenSingleCustomGame_Hotkey=U
UI/ChallengePanelBack_Hotkey=B
UI/ChallengePanelPlay_Hotkey=P
UI/CancelMulti_Hotkey=A
UI/Cancel_Hotkey=C
UI/Challenge_Hotkey=C
UI/Chat_Hotkey=C
UI/Clan_Hotkey=L
UI/Close_Hotkey=C
UI/Continue_Hotkey=C
UI/CreateGame_Hotkey=C
UI/Credits_Hotkey=E
UI/CustomGame_Hotkey=G
UI/DebugMap_Hotkey=D
UI/Defaults_Hotkey=D
UI/Delete_Hotkey=D
UI/DropPlayers_Hotkey=D
UI/ExitDialog_No_Hotkey=N
UI/ExitDialog_Yes_Hotkey=Y
UI/GameMenuAbortMission_Hotkey=A
UI/GameMenuAccept_Hotkey=A
UI/GameMenuCancel_Hotkey=C
UI/GameMenuClose_Hotkey=C
UI/GameMenuDefault_Hotkey=D
UI/GameMenuDelete_Hotkey=D
UI/GameMenuExitProgram_Hotkey=E
UI/GameMenuGameplay_Hotkey=M
UI/GameMenuGraphics_Hotkey=G
UI/GameMenuLoad_Hotkey=L
UI/GameMenuLoadLast_Hotkey=S
UI/GameMenuOptions_Hotkey=O
UI/GameMenuPause_Hotkey=P
UI/GameMenuQuitCampaign_Hotkey=Q
UI/GameMenuQuitReplay_Hotkey=Q
UI/GameMenuQuit_Hotkey=Q
UI/GameMenuReplay_Hotkey=P
UI/GameMenuRestart_Hotkey=R
UI/GameMenuResume_Hotkey=U
UI/GameMenuReturn_Hotkey=G
UI/GameMenuSave_Hotkey=S
UI/GameMenuScoreScreen_Hotkey=S
UI/GameMenuSound_Hotkey=S
UI/GameMenuSurrender_Hotkey=N
UI/GameMenuVideo_Hotkey=R
UI/GameMenuVoice_Hotkey=V
UI/Gameplay_Hotkey=M
UI/Graph_Hotkey=G
UI/Graphics_Hotkey=G
UI/Hotkeys_Hotkey=H
UI/JoinGame_Hotkey=J
UI/Ladder_Hotkey=L
UI/Load_Hotkey=L
UI/Login_Hotkey=L
UI/Mail_Hotkey=M
UI/Multiplayer_Hotkey=M
UI/New_Hotkey=N
UI/News_Hotkey=N
UI/Ok_Hotkey=O
UI/Options_Hotkey=O
UI/Overview_Hotkey=O
UI/PlanetPanelLaunch_Hotkey=L
UI/PlayGame_Hotkey=P
UI/Play_Hotkey=P
UI/Profile_Hotkey=O
UI/Quit_Hotkey=Q
UI/Ready_Hotkey=R
UI/Replay_Hotkey=R
UI/Resources_Hotkey=R
UI/SaveReplay_Hotkey=S
UI/Save_Hotkey=S
UI/SendChat_Hotkey=S
UI/Singleplayer_Hotkey=S
UI/Skirmish_Hotkey=S
UI/Social_Hotkey=I
UI/Sound_Hotkey=S
UI/StandardDialog_Cancel_Hotkey=C
UI/StandardDialog_No_Hotkey=N
UI/StandardDialog_Ok_Hotkey=O
UI/StandardDialog_Yes_Hotkey=Y
UI/StartGame_Hotkey=S
UI/Structures_Hotkey=S
UI/Table_Hotkey=T
UI/Units_Hotkey=U
UI/VictoryPanelContinue_Hotkey=C
UI/VictoryPanelPlay_Again_Hotkey=P
UI/Video_Hotkey=R
UI/ViewReplay_Hotkey=V
UI/Voice_Hotkey=V
UI/Hotkey/AICommunication=Apostrophe
UI/Hotkey/AIAssault=A
UI/Hotkey/AICancel=Escape
UI/Hotkey/AIDefend=D
UI/Hotkey/AIDetect=T
UI/Hotkey/AIExpand=E
UI/Hotkey/AIHarass=H
UI/Hotkey/AIRally=Y
UI/Hotkey/AIScout=S
UI/Hotkey/AIMinerals=R
UI/Hotkey/AIVespene=V
UI/Hotkey/AlertRecall=Space
UI/Hotkey/CameraCenter=Control+F
UI/Hotkey/CameraFollow=
UI/Hotkey/CameraMoveDown=Down
UI/Hotkey/CameraMoveLeft=Left
UI/Hotkey/CameraMoveRight=Right
UI/Hotkey/CameraMoveUp=Up
UI/Hotkey/CameraSave0=Control+F5
UI/Hotkey/CameraSave1=Control+F6
UI/Hotkey/CameraSave2=Control+F7
UI/Hotkey/CameraSave3=Control+F8
UI/Hotkey/CameraSave4=
UI/Hotkey/CameraSave5=
UI/Hotkey/CameraSave6=
UI/Hotkey/CameraSave7=
UI/Hotkey/CameraTurnLeft=Insert
UI/Hotkey/CameraTurnRight=Delete
UI/Hotkey/CameraView0=F5
UI/Hotkey/CameraView1=F6
UI/Hotkey/CameraView2=F7
UI/Hotkey/CameraView3=F8
UI/Hotkey/CameraView4=
UI/Hotkey/CameraView5=
UI/Hotkey/CameraView6=
UI/Hotkey/CameraView7=
UI/Hotkey/CameraZoomFirst=Home
UI/Hotkey/CameraZoomLast=End
UI/Hotkey/CameraZoomNext=PageDown
UI/Hotkey/CameraZoomPrev=PageUp
UI/Hotkey/ChatAll=Shift+Enter,Shift+Slash
UI/Hotkey/ChatAll_NRS=Shift+Tab
UI/Hotkey/ChatAll_GRS=Shift+Tab
UI/Hotkey/ChatAllies=Control+Enter,Control+Slash
UI/Hotkey/ChatAllies_NRS=Control+Tab
UI/Hotkey/ChatAllies_GRS=Control+Tab
UI/Hotkey/ChatCancel=Escape
UI/Hotkey/ChatCancel_NRS=Escape,F12
UI/Hotkey/ChatCancel_GRS=Escape,F12,Slash
UI/Hotkey/ChatDefault=Enter,Slash
UI/Hotkey/ChatDefault_NRS=Tab,Slash
UI/Hotkey/ChatDefault_GRS=Tab
UI/Hotkey/ChatIndividual=Alt+Enter,Alt+Slash
UI/Hotkey/ChatIndividual_NRS=Alt+Slash
UI/Hotkey/ChatRecipient=Tab
UI/Hotkey/ChatSend=Enter
UI/Hotkey/CinematicSkip=Escape
UI/Hotkey/CinematicSkip_NRS=F12,Escape
UI/Hotkey/CinematicSkip_GRS=F12,Escape
UI/Hotkey/ControlGroupAppend1=Shift+1
UI/Hotkey/ControlGroupAppend1_NRS=Shift+3
UI/Hotkey/ControlGroupAppend1_GRS=Shift+3
UI/Hotkey/ControlGroupAppend2=Shift+2
UI/Hotkey/ControlGroupAppend2_NRS=Shift+4
UI/Hotkey/ControlGroupAppend2_GRS=Shift+4
UI/Hotkey/ControlGroupAppend3=Shift+3
UI/Hotkey/ControlGroupAppend3_NRS=Shift+5
UI/Hotkey/ControlGroupAppend3_GRS=Shift+5
UI/Hotkey/ControlGroupAppend4=Shift+4
UI/Hotkey/ControlGroupAppend4_NRS=Shift+6
UI/Hotkey/ControlGroupAppend4_GRS=Shift+6
UI/Hotkey/ControlGroupAppend5=Shift+5
UI/Hotkey/ControlGroupAppend5_NRS=Shift+7
UI/Hotkey/ControlGroupAppend5_GRS=Shift+7
UI/Hotkey/ControlGroupAppend6=Shift+6
UI/Hotkey/ControlGroupAppend6_NRS=Shift+8
UI/Hotkey/ControlGroupAppend6_GRS=Shift+8
UI/Hotkey/ControlGroupAppend7=Shift+7
UI/Hotkey/ControlGroupAppend7_NRS=Shift+9
UI/Hotkey/ControlGroupAppend7_GRS=Shift+9
UI/Hotkey/ControlGroupAppend8=Shift+8
UI/Hotkey/ControlGroupAppend8_NRS=Shift+0
UI/Hotkey/ControlGroupAppend8_GRS=Shift+0
UI/Hotkey/ControlGroupAppend9=Shift+9
UI/Hotkey/ControlGroupAppend9_NRS=Shift+Minus
UI/Hotkey/ControlGroupAppend9_GRS=Shift+Minus
UI/Hotkey/ControlGroupAppend0=Shift+0
UI/Hotkey/ControlGroupAppend0_NRS=Shift+Equals
UI/Hotkey/ControlGroupAppend0_GRS=Shift+Equals
UI/Hotkey/ControlGroupAssign1=Control+1
UI/Hotkey/ControlGroupAssign1_NRS=Control+3
UI/Hotkey/ControlGroupAssign1_GRS=Control+3
UI/Hotkey/ControlGroupAssign2=Control+2
UI/Hotkey/ControlGroupAssign2_NRS=Control+4
UI/Hotkey/ControlGroupAssign2_GRS=Control+4
UI/Hotkey/ControlGroupAssign3=Control+3
UI/Hotkey/ControlGroupAssign3_NRS=Control+5
UI/Hotkey/ControlGroupAssign3_GRS=Control+5
UI/Hotkey/ControlGroupAssign4=Control+4
UI/Hotkey/ControlGroupAssign4_NRS=Control+6
UI/Hotkey/ControlGroupAssign4_GRS=Control+6
UI/Hotkey/ControlGroupAssign5=Control+5
UI/Hotkey/ControlGroupAssign5_NRS=Control+7
UI/Hotkey/ControlGroupAssign5_GRS=Control+7
UI/Hotkey/ControlGroupAssign6=Control+6
UI/Hotkey/ControlGroupAssign6_NRS=Control+8
UI/Hotkey/ControlGroupAssign6_GRS=Control+8
UI/Hotkey/ControlGroupAssign7=Control+7
UI/Hotkey/ControlGroupAssign7_NRS=Control+9
UI/Hotkey/ControlGroupAssign7_GRS=Control+9
UI/Hotkey/ControlGroupAssign8=Control+8
UI/Hotkey/ControlGroupAssign8_NRS=Control+0
UI/Hotkey/ControlGroupAssign8_GRS=Control+0
UI/Hotkey/ControlGroupAssign9=Control+9
UI/Hotkey/ControlGroupAssign9_NRS=Control+Minus
UI/Hotkey/ControlGroupAssign9_GRS=Control+Minus
UI/Hotkey/ControlGroupAssign0=Control+0
UI/Hotkey/ControlGroupAssign0_NRS=Control+Equals
UI/Hotkey/ControlGroupAssign0_GRS=Control+Equals
UI/Hotkey/ControlGroupRecall1=1
UI/Hotkey/ControlGroupRecall1_NRS=3
UI/Hotkey/ControlGroupRecall1_GRS=3
UI/Hotkey/ControlGroupRecall2=2
UI/Hotkey/ControlGroupRecall2_NRS=4
UI/Hotkey/ControlGroupRecall2_GRS=4
UI/Hotkey/ControlGroupRecall3=3
UI/Hotkey/ControlGroupRecall3_NRS=5
UI/Hotkey/ControlGroupRecall3_GRS=5
UI/Hotkey/ControlGroupRecall4=4
UI/Hotkey/ControlGroupRecall4_NRS=6
UI/Hotkey/ControlGroupRecall4_GRS=6
UI/Hotkey/ControlGroupRecall5=5
UI/Hotkey/ControlGroupRecall5_NRS=7
UI/Hotkey/ControlGroupRecall5_GRS=7
UI/Hotkey/ControlGroupRecall6=6
UI/Hotkey/ControlGroupRecall6_NRS=8
UI/Hotkey/ControlGroupRecall6_GRS=8
UI/Hotkey/ControlGroupRecall7=7
UI/Hotkey/ControlGroupRecall7_NRS=9
UI/Hotkey/ControlGroupRecall7_GRS=9
UI/Hotkey/ControlGroupRecall8=8
UI/Hotkey/ControlGroupRecall8_NRS=0
UI/Hotkey/ControlGroupRecall8_GRS=0
UI/Hotkey/ControlGroupRecall9=9
UI/Hotkey/ControlGroupRecall9_NRS=Minus
UI/Hotkey/ControlGroupRecall9_GRS=Minus
UI/Hotkey/ControlGroupRecall0=0
UI/Hotkey/ControlGroupRecall0_NRS=Equals
UI/Hotkey/ControlGroupRecall0_GRS=Equals
UI/Hotkey/ConversationSkipAll=Escape
UI/Hotkey/ConversationSkipAll_NRS=F12,Escape
UI/Hotkey/ConversationSkipAll_GRS=F12,Escape
UI/Hotkey/ConversationSkipOne=Space
UI/Hotkey/DialogDismiss=Escape
UI/Hotkey/DialogDismiss_NRS=F12,Escape
UI/Hotkey/DialogDismiss_GRS=F12,Escape
UI/Hotkey/GameSpeedDec=
UI/Hotkey/GameSpeedInc=
UI/Hotkey/HeroSelect0=F2
UI/Hotkey/HeroSelect0_NRS=F9
UI/Hotkey/HeroSelect0_GRS=F9
UI/Hotkey/HeroSelect1=F3
UI/Hotkey/HeroSelect1_NRS=F10
UI/Hotkey/HeroSelect1_GRS=F10
UI/Hotkey/HeroSelect2=F4
UI/Hotkey/HeroSelect2_NRS=F11
UI/Hotkey/HeroSelect2_GRS=F11
UI/Hotkey/HeroSelect3=F5
UI/Hotkey/HeroSelect4=F6
UI/Hotkey/HeroSelect5=F7
UI/Hotkey/HeroSelect6=F8
UI/Hotkey/HeroSelect7=
UI/Hotkey/IdleWorker=F1
UI/Hotkey/IdleWorker_NRS=Backspace
UI/Hotkey/IdleWorker_GRS=Backspace
UI/Hotkey/InventoryButtonAlt0=Alt+NumPad0
UI/Hotkey/InventoryButtonAlt1=Alt+NumPad1
UI/Hotkey/InventoryButtonAlt2=Alt+NumPad2
UI/Hotkey/InventoryButtonAlt3=Alt+NumPad3
UI/Hotkey/InventoryButtonAlt4=Alt+NumPad4
UI/Hotkey/InventoryButtonAlt5=Alt+NumPad5
UI/Hotkey/InventoryButtonAlt6=Alt+NumPad6
UI/Hotkey/InventoryButtonAlt7=Alt+NumPad7
UI/Hotkey/InventoryButtonUse0=NumPad0
UI/Hotkey/InventoryButtonUse1=NumPad1
UI/Hotkey/InventoryButtonUse2=NumPad2
UI/Hotkey/InventoryButtonUse3=NumPad3
UI/Hotkey/InventoryButtonUse4=NumPad4
UI/Hotkey/InventoryButtonUse5=NumPad5
UI/Hotkey/InventoryButtonUse6=NumPad6
UI/Hotkey/InventoryButtonUse7=NumPad7
UI/Hotkey/LeaderAPM=M
UI/Hotkey/LeaderArmy=A
UI/Hotkey/LeaderIncome=I
UI/Hotkey/LeaderNone=N
UI/Hotkey/LeaderProduction=D
UI/Hotkey/LeaderResources=R
UI/Hotkey/LeaderSpending=S
UI/Hotkey/LeaderUnits=U
UI/Hotkey/LeaderUnitsLost=L
UI/Hotkey/MenuAchievements=F9
UI/Hotkey/MenuAchievements_NRS=F1
UI/Hotkey/MenuAchievements_GRS=F1
UI/Hotkey/MenuGame=F10
UI/Hotkey/MenuGame_NRS=F2
UI/Hotkey/MenuGame_GRS=F2
UI/Hotkey/MenuMessages=F11
UI/Hotkey/MenuMessages_NRS=F3
UI/Hotkey/MenuMessages_GRS=F3
UI/Hotkey/MenuHelp=F12
UI/Hotkey/MenuHelp_NRS=F4
UI/Hotkey/MenuHelp_GRS=F4
UI/Hotkey/MinimapColors=Alt+F
UI/Hotkey/MinimapPing=Alt+G
UI/Hotkey/MinimapPing_NRS=Alt+P
UI/Hotkey/MinimapTerrain=Alt+T
UI/Hotkey/Music=Control+M
UI/Hotkey/ObserveAllPlayers=Control+E
UI/Hotkey/ObserveAutoCamera=Control+C
UI/Hotkey/ObserveCenterCamera=Control+F
UI/Hotkey/ObserveClearSelection=Escape
UI/Hotkey/ObserveClearSelection_NRS=F12,Escape
UI/Hotkey/ObserveClearSelection_GRS=F12,Escape
UI/Hotkey/ObserveCommentator=T
UI/Hotkey/ObservePlayer0=1
UI/Hotkey/ObservePlayer0_NRS=1
UI/Hotkey/ObservePlayer0_GRS=1
UI/Hotkey/ObservePlayer1=2
UI/Hotkey/ObservePlayer1_NRS=2
UI/Hotkey/ObservePlayer1_GRS=2
UI/Hotkey/ObservePlayer2=3
UI/Hotkey/ObservePlayer2_NRS=3
UI/Hotkey/ObservePlayer2_GRS=3
UI/Hotkey/ObservePlayer3=4
UI/Hotkey/ObservePlayer3_NRS=4
UI/Hotkey/ObservePlayer3_GRS=4
UI/Hotkey/ObservePlayer4=5
UI/Hotkey/ObservePlayer4_NRS=5
UI/Hotkey/ObservePlayer4_GRS=5
UI/Hotkey/ObservePlayer5=6
UI/Hotkey/ObservePlayer5_NRS=6
UI/Hotkey/ObservePlayer5_GRS=6
UI/Hotkey/ObservePlayer6=7
UI/Hotkey/ObservePlayer6_NRS=7
UI/Hotkey/ObservePlayer6_GRS=7
UI/Hotkey/ObservePlayer7=8
UI/Hotkey/ObservePlayer7_NRS=8
UI/Hotkey/ObservePlayer7_GRS=8
UI/Hotkey/ObservePlayer8=Control+1
UI/Hotkey/ObservePlayer8_NRS=Control+1
UI/Hotkey/ObservePlayer8_GRS=Control+1
UI/Hotkey/ObservePlayer9=Control+2
UI/Hotkey/ObservePlayer9_NRS=Control+2
UI/Hotkey/ObservePlayer9_GRS=Control+2
UI/Hotkey/ObservePlayer10=Control+3
UI/Hotkey/ObservePlayer10_NRS=Control+3
UI/Hotkey/ObservePlayer10_GRS=Control+3
UI/Hotkey/ObservePlayer11=Control+4
UI/Hotkey/ObservePlayer11_NRS=Control+4
UI/Hotkey/ObservePlayer11_GRS=Control+4
UI/Hotkey/ObservePlayer12=Control+5
UI/Hotkey/ObservePlayer12_NRS=Control+5
UI/Hotkey/ObservePlayer12_GRS=Control+5
UI/Hotkey/ObservePlayer13=Control+6
UI/Hotkey/ObservePlayer13_NRS=Control+6
UI/Hotkey/ObservePlayer13_GRS=Control+6
UI/Hotkey/ObservePlayer14=Control+7
UI/Hotkey/ObservePlayer14_NRS=Control+7
UI/Hotkey/ObservePlayer14_GRS=Control+7
UI/Hotkey/ObservePlayer15=Control+8
UI/Hotkey/ObservePlayer15_NRS=Control+8
UI/Hotkey/ObservePlayer15_GRS=Control+8
UI/Hotkey/ObservePreview=V
UI/Hotkey/ObserveSelected=W
UI/Hotkey/ObserveStatusBars=H
UI/Hotkey/ReplayPause=P,MediaPause,MediaPlayPause
UI/Hotkey/ReplayPlay=P,MediaPlay,MediaPlayPause
UI/Hotkey/ReplayRestart=R
UI/Hotkey/ReplaySkipBack=B,MediaPrevTrack
UI/Hotkey/ReplaySkipNext=F,MediaNextTrack
UI/Hotkey/ReplaySpeedDec=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedDec_NRS=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedDec_GRS=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedInc=Equals,NumPadPlus
UI/Hotkey/ReplaySpeedInc_NRS=Equals,NumPadPlus
UI/Hotkey/ReplaySpeedInc_GRS=Equals,NumPadPlus
UI/Hotkey/ReplayStop=MediaStop
UI/Hotkey/Screenshot=PrintScreen
UI/Hotkey/SelectionCancelDrag=Escape
UI/Hotkey/SelectionCancelDrag_NRS=F12,Escape
UI/Hotkey/SelectionCancelDrag_GRS=F12,Escape
UI/Hotkey/Sound=Control+S
UI/Hotkey/StatusAll=Alt
UI/Hotkey/StatusOwner=BackSlash
UI/Hotkey/StatusOwner_NRS=Q
UI/Hotkey/StatusOwner_GRS=Q
UI/Hotkey/StatusEnemy=BracketClose
UI/Hotkey/StatusEnemy_NRS=W
UI/Hotkey/StatusEnemy_GRS=W
UI/Hotkey/StatusAlly=BracketOpen
UI/Hotkey/StatusAlly_NRS=E
UI/Hotkey/StatusAlly_GRS=E
UI/Hotkey/SubgroupNext=Tab
UI/Hotkey/SubgroupNext_NRS=BackSlash
UI/Hotkey/SubgroupNext_GRS=BackSlash
UI/Hotkey/SubgroupPrev=Shift+Tab
UI/Hotkey/SubgroupPrev_NRS=Shift+BackSlash
UI/Hotkey/SubgroupPrev_GRS=Shift+BackSlash
UI/Hotkey/TeamResources=Control+F12
UI/Hotkey/TownCamera=Backspace
UI/Hotkey/TownCamera_NRS=F1
UI/Hotkey/TownCamera_GRS=F1
UI/Hotkey/VideoRecord=Control+F11
UI/Hotkey/WarpIn=W
UI/Hotkey/WarpIn_NRS=BracketOpen
UI/Hotkey/WarpIn_GRS=Y
UI/Hotkey/WarpIn_GLS=Y
UI/Hotkey/WarpIn_SC1=Q


+ Show Spoiler +
Button/Hotkey/250mmStrikeCannons=C
Button/Hotkey/250mmStrikeCannons_NRS=I
Button/Hotkey/AWrp=C
Button/Hotkey/AWrp_NRS=N
Button/Hotkey/AWrp_SC1=R
Button/Hotkey/AcidSpores=D
Button/Hotkey/AcquireMove=A
Button/Hotkey/AcquireMove_NRS=K
Button/Hotkey/AnabolicSynthesis=A
Button/Hotkey/Archon=N
Button/Hotkey/ArchonHallucination=N
Button/Hotkey/ArchonWarpTarget=C
Button/Hotkey/Armory=A
Button/Hotkey/Armory_NRS=M
Button/Hotkey/AssaultMode=D
Button/Hotkey/AssaultMode_NRS=U
Button/Hotkey/Assimilator=A
Button/Hotkey/Assimilator_NRS=I
Button/Hotkey/Attack=A
Button/Hotkey/AttackBuilding=A
Button/Hotkey/AttackBuilding_NRS=K
Button/Hotkey/AttackWarpPrism=A
Button/Hotkey/AttackWarpPrism_NRS=K
Button/Hotkey/Attack_NRS=K
Button/Hotkey/AutoTurret=T
Button/Hotkey/AutoTurret_NRS=U
Button/Hotkey/Baneling=E
Button/Hotkey/BanelingFromZerglingBurrowed=E
Button/Hotkey/BanelingFromZerglingBurrowed_NRS=B
Button/Hotkey/BanelingFromZerglingBurrowed_SC1=B
Button/Hotkey/BanelingNest=B
Button/Hotkey/Baneling_NRS=B
Button/Hotkey/Baneling_SC1=B
Button/Hotkey/Banshee=E
Button/Hotkey/Banshee_NRS=N
Button/Hotkey/Barracks=B
Button/Hotkey/Battlecruiser=B
Button/Hotkey/Blink=B
Button/Hotkey/BroodLord=B
Button/Hotkey/BroodLord_SC1=G
Button/Hotkey/BuildCreepTumor=C
Button/Hotkey/BuildCreepTumor_NRS=I
Button/Hotkey/BuildTechLabBarracks=X
Button/Hotkey/BuildTechLabBarracks_NRS=L
Button/Hotkey/BuildTechLabBarracks_SC1=Z
Button/Hotkey/BuildTechLabFactory=X
Button/Hotkey/BuildTechLabFactory_NRS=L
Button/Hotkey/BuildTechLabFactory_SC1=Z
Button/Hotkey/BuildTechLabStarport=X
Button/Hotkey/BuildTechLabStarport_NRS=L
Button/Hotkey/BuildTechLabStarport_SC1=Z
Button/Hotkey/Bunker=U
Button/Hotkey/BunkerLoad=L
Button/Hotkey/BunkerLoad_NRS=A
Button/Hotkey/BunkerUnloadAll=D
Button/Hotkey/BunkerUnloadAll_SC1=U
Button/Hotkey/BurrowDown=R
Button/Hotkey/BurrowDown_NRS=U
Button/Hotkey/BurrowDown_SC1=U
Button/Hotkey/BurrowUp=R
Button/Hotkey/BurrowUp_NRS=U
Button/Hotkey/BurrowUp_SC1=U
Button/Hotkey/CalldownMULE=E
Button/Hotkey/CalldownMULE_NRS=U
Button/Hotkey/Cancel=Escape
Button/Hotkey/CancelBuilding=Escape
Button/Hotkey/CancelBuilding_GRS=F12,Escape
Button/Hotkey/CancelBuilding_NRS=F12,Escape
Button/Hotkey/CancelSlot=Escape
Button/Hotkey/CancelSlot_GRS=F12,Escape
Button/Hotkey/CancelSlot_NRS=F12,Escape
Button/Hotkey/Cancel_GRS=F12,Escape
Button/Hotkey/Cancel_NRS=F12,Escape
Button/Hotkey/Carrier=C
Button/Hotkey/Carrier_NRS=I
Button/Hotkey/Charge=C
Button/Hotkey/Charge_NRS=G
Button/Hotkey/ChitinousPlating=C
Button/Hotkey/CloakOff=D
Button/Hotkey/CloakOff_NRS=SemiColon
Button/Hotkey/CloakOff_SC1=C
Button/Hotkey/CloakOn=C
Button/Hotkey/CloakOnBanshee=C
Button/Hotkey/CloakOnBanshee_NRS=L
Button/Hotkey/CloakOnGhost=C
Button/Hotkey/CloakOnGhost_NRS=L
Button/Hotkey/CloakOn_NRS=L
Button/Hotkey/CloakingField=
Button/Hotkey/Colossus=C
Button/Hotkey/ColossusHallucination=C
Button/Hotkey/ColossusHallucination_NRS=K
Button/Hotkey/Colossus_NRS=L
Button/Hotkey/Colossus_SC1=V
Button/Hotkey/CommandCenter=C
Button/Hotkey/CommandCenterLoad=O
Button/Hotkey/CommandCenterLoad_NRS=A
Button/Hotkey/Contaminate=E
Button/Hotkey/Contaminate_NRS=T
Button/Hotkey/CorruptionAbility=C
Button/Hotkey/CorruptionAbility_NRS=I
Button/Hotkey/Corruptor=C
Button/Hotkey/Corruptor_NRS=P
Button/Hotkey/CreepTumor=C
Button/Hotkey/CreepTumor_NRS=N
Button/Hotkey/CyberneticsCore=Y
Button/Hotkey/DarkShrine=D
Button/Hotkey/DarkShrine_NRS=K
Button/Hotkey/DarkShrine_SC1=K
Button/Hotkey/DarkTemplar=D
Button/Hotkey/DarkTemplar_NRS=K
Button/Hotkey/DarkTemplar_SC1=K
Button/Hotkey/Disguise=None
Button/Hotkey/Disruptor=E
Button/Hotkey/Disruptor_NRS=N
Button/Hotkey/Drone=D
Button/Hotkey/Drone_NRS=N
Button/Hotkey/EMP=E
Button/Hotkey/EMP_NRS=U
Button/Hotkey/EngineeringBay=E
Button/Hotkey/EngineeringBay_NRS=N
Button/Hotkey/EvolutionChamber=V
Button/Hotkey/EvolveAnabolicSynthesis2=A
Button/Hotkey/EvolveCentrificalHooks=C
Button/Hotkey/EvolveChitinousPlating=C
Button/Hotkey/EvolveGlialRegeneration=G
Button/Hotkey/EvolveInfestorEnergyUpgrade=G
Button/Hotkey/EvolveInfestorEnergyUpgrade_SC1=M
Button/Hotkey/EvolveOrganicCarapace=O
Button/Hotkey/EvolveOrganicCarapace_NRS=P
Button/Hotkey/EvolvePeristalsis=P
Button/Hotkey/EvolveTunnelingClaws=T
Button/Hotkey/EvolveVentralSacks=E
Button/Hotkey/EvolveVentralSacks_SC1=V
Button/Hotkey/Explode=X
Button/Hotkey/Explode_NRS=L
Button/Hotkey/Extractor=E
Button/Hotkey/Extractor_NRS=K
Button/Hotkey/Factory=F
Button/Hotkey/Factory_NRS=O
Button/Hotkey/Feedback=F
Button/Hotkey/Feedback_NRS=L
Button/Hotkey/FighterMode=E
Button/Hotkey/FighterMode_NRS=I
Button/Hotkey/FleetBeacon=F
Button/Hotkey/FleetBeacon_NRS=L
Button/Hotkey/ForceField=F
Button/Hotkey/ForceField_NRS=I
Button/Hotkey/Forge=F
Button/Hotkey/Forge_NRS=O
Button/Hotkey/Frenzy=Y
Button/Hotkey/Frenzy_NRS=J
Button/Hotkey/FungalGrowth=F
Button/Hotkey/FungalGrowth_NRS=L
Button/Hotkey/FusionCore=C
Button/Hotkey/FusionCore_NRS=U
Button/Hotkey/Gateway=G
Button/Hotkey/Gather=G
Button/Hotkey/GatherMULE=G
Button/Hotkey/GatherProt=G
Button/Hotkey/GatherTerr=G
Button/Hotkey/GatherZerg=G
Button/Hotkey/GenerateCreep=G
Button/Hotkey/Ghost=G
Button/Hotkey/GhostAcademy=G
Button/Hotkey/GhostHoldFire=F
Button/Hotkey/GravitonBeam=G
Button/Hotkey/GravitonBeam_NRS=I
Button/Hotkey/GreaterSpire=G
Button/Hotkey/GuardianShield=G
Button/Hotkey/Hallucination=C
Button/Hotkey/Hallucination_NRS=L
Button/Hotkey/Hallucination_SC1=L
Button/Hotkey/Halt=T
Button/Hotkey/HardenedShield=None
Button/Hotkey/Hatchery=H
Button/Hotkey/Heal=E
Button/Hotkey/Heal_SC1=A
Button/Hotkey/Hellion=E
Button/Hotkey/Hellion_NRS=H
Button/Hotkey/Hellion_SC1=V
Button/Hotkey/HighTemplar=T
Button/Hotkey/HighTemplarHallucination=T
Button/Hotkey/HighTemplarHallucination_NRS=H
Button/Hotkey/HighTemplar_NRS=H
Button/Hotkey/Hive=H
Button/Hotkey/HoldFire=F
Button/Hotkey/HunterSeekerMissile=R
Button/Hotkey/HunterSeekerMissile_NRS=L
Button/Hotkey/Hydralisk=H
Button/Hotkey/HydraliskDen=H
Button/Hotkey/HydraliskDen_SC1=D
Button/Hotkey/Immortal=I
Button/Hotkey/ImmortalHallucination=I
Button/Hotkey/Infestation=T
Button/Hotkey/InfestationPit=I
Button/Hotkey/InfestedTerrans=T
Button/Hotkey/InfestedTerrans_NRS=I
Button/Hotkey/InfestedTerrans_SC1=I
Button/Hotkey/Infestor=F
Button/Hotkey/Infestor_NRS=I
Button/Hotkey/Interceptor=I
Button/Hotkey/Lair=L
Button/Hotkey/Lair_NRS=H
Button/Hotkey/Land=L
Button/Hotkey/Land_NRS=F
Button/Hotkey/Larva=S
Button/Hotkey/Larva_NRS=L
Button/Hotkey/Lift=L
Button/Hotkey/Lift_NRS=F
Button/Hotkey/Load=L
Button/Hotkey/Load_NRS=A
Button/Hotkey/Lower=R
Button/Hotkey/Lower_NRS=O
Button/Hotkey/Marauder=D
Button/Hotkey/Marauder_NRS=U
Button/Hotkey/Marauder_SC1=F
Button/Hotkey/Marine=A
Button/Hotkey/Marine_NRS=M
Button/Hotkey/Marine_SC1=M
Button/Hotkey/MassRecall=R
Button/Hotkey/MassRecall_NRS=L
Button/Hotkey/Medivac=D
Button/Hotkey/MedivacLoad=L
Button/Hotkey/MedivacLoad_NRS=A
Button/Hotkey/MedivacUnloadAll=D
Button/Hotkey/MedivacUnloadAll_SC1=U
Button/Hotkey/Medivac_NRS=M
Button/Hotkey/MissileTurret=T
Button/Hotkey/MissileTurret_NRS=M
Button/Hotkey/MorphBackToGateway=M
Button/Hotkey/MorphBackToGateway_NRS=A
Button/Hotkey/MorphBackToGateway_SC1=G
Button/Hotkey/MorphMorphalisk=V
Button/Hotkey/MorphMorphalisk_NRS=L
Button/Hotkey/MorphToOverseer=V
Button/Hotkey/Mothership=M
Button/Hotkey/Move=M
Button/Hotkey/MoveHoldPosition=H
Button/Hotkey/MovePatrol=P
Button/Hotkey/Mutalisk=T
Button/Hotkey/Mutalisk_NRS=M
Button/Hotkey/Mutalisk_SC1=M
Button/Hotkey/NeuralParasite=E
Button/Hotkey/NeuralParasite_NRS=N
Button/Hotkey/Nexus=N
Button/Hotkey/NuclearReactor=C
Button/Hotkey/NuclearReactor_NRS=SemiColon
Button/Hotkey/NukeArm=N
Button/Hotkey/NukeCalldown=N
Button/Hotkey/NydusCanal=N
Button/Hotkey/NydusCanalLoad=L
Button/Hotkey/NydusCanalLoad_NRS=A
Button/Hotkey/NydusCanalUnloadAll=D
Button/Hotkey/NydusCanalUnloadAll_SC1=U
Button/Hotkey/NydusCanal_SC1=N
Button/Hotkey/NydusNetwork=N
Button/Hotkey/Observer=B
Button/Hotkey/Observer_NRS=O
Button/Hotkey/Observer_SC1=O
Button/Hotkey/ObverseIncubation=B
Button/Hotkey/OrbitalCommand=B
Button/Hotkey/OrbitalCommand_NRS=O
Button/Hotkey/OrbitalCommand_SC1=C
Button/Hotkey/Overlord=V
Button/Hotkey/OverlordTransportLoad=L
Button/Hotkey/OverlordTransportLoad_NRS=A
Button/Hotkey/OverlordTransportUnload=D
Button/Hotkey/OverlordTransportUnload_SC1=U
Button/Hotkey/Overlord_NRS=O
Button/Hotkey/Overlord_SC1=O
Button/Hotkey/OverseerMut=V
Button/Hotkey/OverseerMut_NRS=I
Button/Hotkey/OverseerMut_SC1=O
Button/Hotkey/PhaseShift=E
Button/Hotkey/PhasingMode=E
Button/Hotkey/PhasingMode_NRS=I
Button/Hotkey/Phoenix=X
Button/Hotkey/PhoenixHallucination=X
Button/Hotkey/PhoenixHallucination_NRS=P
Button/Hotkey/Phoenix_NRS=P
Button/Hotkey/Phoenix_SC1=S
Button/Hotkey/PhotonCannon=C
Button/Hotkey/PhotonCannon_NRS=H
Button/Hotkey/PlanetaryFortress=P
Button/Hotkey/PlanetaryFortressLoad=O
Button/Hotkey/PlanetaryFortressLoad_NRS=A
Button/Hotkey/PointDefenseDrone=D
Button/Hotkey/PointDefenseDrone_NRS=I
Button/Hotkey/Probe=E
Button/Hotkey/ProbeHallucination=E
Button/Hotkey/ProbeHallucination_NRS=B
Button/Hotkey/Probe_NRS=P
Button/Hotkey/Probe_SC1=P
Button/Hotkey/ProtossAirArmorLevel1=A
Button/Hotkey/ProtossAirArmorLevel2=A
Button/Hotkey/ProtossAirArmorLevel3=A
Button/Hotkey/ProtossAirWeaponsLevel1=E
Button/Hotkey/ProtossAirWeaponsLevel1_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel2=E
Button/Hotkey/ProtossAirWeaponsLevel2_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel3=E
Button/Hotkey/ProtossAirWeaponsLevel3_SC1=W
Button/Hotkey/ProtossBuild=B
Button/Hotkey/ProtossBuildAdvanced=V
Button/Hotkey/ProtossBuildAdvanced_NRS=N
Button/Hotkey/ProtossGroundArmorLevel1=A
Button/Hotkey/ProtossGroundArmorLevel2=A
Button/Hotkey/ProtossGroundArmorLevel3=A
Button/Hotkey/ProtossGroundWeaponsLevel1=G
Button/Hotkey/ProtossGroundWeaponsLevel1_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel2=G
Button/Hotkey/ProtossGroundWeaponsLevel2_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel3=G
Button/Hotkey/ProtossGroundWeaponsLevel3_SC1=W
Button/Hotkey/ProtossShieldsLevel1=S
Button/Hotkey/ProtossShieldsLevel2=S
Button/Hotkey/ProtossShieldsLevel3=S
Button/Hotkey/PsiStorm=T
Button/Hotkey/PsiStorm_NRS=I
Button/Hotkey/Pylon=E
Button/Hotkey/Pylon_NRS=P
Button/Hotkey/Pylon_SC1=P
Button/Hotkey/Queen=Q
Button/Hotkey/QueenEgg=E
Button/Hotkey/Queen_NRS=U
Button/Hotkey/Raise=R
Button/Hotkey/Rally=Y
Button/Hotkey/RallyEgg=G
Button/Hotkey/RallyEgg_SC1=W
Button/Hotkey/Rally_SC1=R
Button/Hotkey/Raven=R
Button/Hotkey/Raven_NRS=V
Button/Hotkey/Raven_SC1=V
Button/Hotkey/Reactor=C
Button/Hotkey/Reactor_NRS=SemiColon
Button/Hotkey/Reactor_SC1=X
Button/Hotkey/Reaper=R
Button/Hotkey/ReaperSpeed=N
Button/Hotkey/ReaperSpeed_NRS=T
Button/Hotkey/Reaper_NRS=P
Button/Hotkey/Reaper_SC1=E
Button/Hotkey/Refinery=R
Button/Hotkey/Refinery_NRS=I
Button/Hotkey/Repair=R
Button/Hotkey/Repair_NRS=I
Button/Hotkey/ResearchBansheeCloak=C
Button/Hotkey/ResearchBansheeCloak_NRS=L
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade=B
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade_SC1=C
Button/Hotkey/ResearchBattlecruiserSpecializations=R
Button/Hotkey/ResearchBattlecruiserSpecializations_SC1=Y
Button/Hotkey/ResearchBurrow=B
Button/Hotkey/ResearchCharge=C
Button/Hotkey/ResearchCharge_SC1=L
Button/Hotkey/ResearchDurableMaterials=D
Button/Hotkey/ResearchDurableMaterials_SC1=M
Button/Hotkey/ResearchExtendedThermalLance=E
Button/Hotkey/ResearchExtendedThermalLance_SC1=T
Button/Hotkey/ResearchGhostEnergyUpgrade=M
Button/Hotkey/ResearchGraviticBooster=B
Button/Hotkey/ResearchGraviticBooster_SC1=G
Button/Hotkey/ResearchGraviticDrive=G
Button/Hotkey/ResearchGraviticDrive_SC1=D
Button/Hotkey/ResearchHallucination=H
Button/Hotkey/ResearchHiSecAutoTracking=H
Button/Hotkey/ResearchHighCapacityBarrels=I
Button/Hotkey/ResearchHighTemplarEnergyUpgrade=K
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade=G
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade_SC1=C
Button/Hotkey/ResearchJotunBoosters=E
Button/Hotkey/ResearchMedivacEnergyUpgrade=A
Button/Hotkey/ResearchMedivacEnergyUpgrade_SC1=D
Button/Hotkey/ResearchNeosteelFrame=N
Button/Hotkey/ResearchNeuralParasite=E
Button/Hotkey/ResearchPersonalCloaking=C
Button/Hotkey/ResearchPersonalCloaking_NRS=L
Button/Hotkey/ResearchPsiStorm=T
Button/Hotkey/ResearchPsiStorm_NRS=I
Button/Hotkey/ResearchPsiStorm_SC1=P
Button/Hotkey/ResearchPunisherGrenades=G
Button/Hotkey/ResearchRavenEnergyUpgrade=T
Button/Hotkey/ResearchSeekerMissile=R
Button/Hotkey/ResearchSeekerMissile_NRS=K
Button/Hotkey/ResearchShieldWall=C
Button/Hotkey/ResearchSiegeTech=S
Button/Hotkey/ResearchStalkerTeleport=B
Button/Hotkey/ResearchStrikeCannons=C
Button/Hotkey/ResearchVoidRaySpeedUpgrade=F
Button/Hotkey/ResearchVoidRaySpeedUpgrade_SC1=G
Button/Hotkey/ResearchWarpGate=G
Button/Hotkey/ReturnCargo=C
Button/Hotkey/Roach=R
Button/Hotkey/RoachWarren=R
Button/Hotkey/RoachWarren_NRS=N
Button/Hotkey/Roach_NRS=K
Button/Hotkey/RoboticsBay=B
Button/Hotkey/RoboticsFacility=R
Button/Hotkey/RoboticsFacility_NRS=O
Button/Hotkey/SCV=S
Button/Hotkey/SCV_NRS=J
Button/Hotkey/Salvage=V
Button/Hotkey/SapStructure=C
Button/Hotkey/SapStructure_NRS=I
Button/Hotkey/Scan=C
Button/Hotkey/Scan_NRS=N
Button/Hotkey/SelectBuilder=E
Button/Hotkey/SensorTower=N
Button/Hotkey/SensorTower_NRS=O
Button/Hotkey/Sentry=E
Button/Hotkey/Sentry_NRS=N
Button/Hotkey/SetBunkerRallyPoint=Y
Button/Hotkey/SetBunkerRallyPoint_SC1=R
Button/Hotkey/SetRallyPoint=Y
Button/Hotkey/SetRallyPoint2=Y
Button/Hotkey/SetRallyPoint2_SC1=R
Button/Hotkey/SetRallyPoint_SC1=R
Button/Hotkey/SiegeMode=E
Button/Hotkey/SiegeMode_NRS=I
Button/Hotkey/SiegeMode_SC1=O
Button/Hotkey/SiegeTank=S
Button/Hotkey/SiegeTank_NRS=I
Button/Hotkey/SiegeTank_SC1=T
Button/Hotkey/Siphon=E
Button/Hotkey/Snipe=R
Button/Hotkey/Snipe_NRS=I
Button/Hotkey/SpawnChangeling=C
Button/Hotkey/SpawnChangeling_NRS=N
Button/Hotkey/SpawningPool=S
Button/Hotkey/SpawningPool_NRS=P
Button/Hotkey/SpineCrawler=C
Button/Hotkey/SpineCrawlerRoot=R
Button/Hotkey/SpineCrawlerRoot_NRS=U
Button/Hotkey/SpineCrawlerRoot_SC1=U
Button/Hotkey/SpineCrawlerUproot=R
Button/Hotkey/SpineCrawlerUproot_NRS=U
Button/Hotkey/SpineCrawlerUproot_SC1=U
Button/Hotkey/SpineCrawler_NRS=I
Button/Hotkey/Spire=S
Button/Hotkey/Spire_NRS=P
Button/Hotkey/SporeCrawler=W
Button/Hotkey/SporeCrawlerRoot=R
Button/Hotkey/SporeCrawlerRoot_NRS=U
Button/Hotkey/SporeCrawlerRoot_SC1=U
Button/Hotkey/SporeCrawlerUproot=R
Button/Hotkey/SporeCrawlerUproot_NRS=U
Button/Hotkey/SporeCrawlerUproot_SC1=U
Button/Hotkey/SporeCrawler_NRS=O
Button/Hotkey/SporeCrawler_SC1=O
Button/Hotkey/Stalker=S
Button/Hotkey/StalkerHallucination=S
Button/Hotkey/StalkerHallucination_NRS=L
Button/Hotkey/Stalker_NRS=L
Button/Hotkey/Stalker_SC1=D
Button/Hotkey/Stargate=S
Button/Hotkey/Stargate_NRS=G
Button/Hotkey/Starport=S
Button/Hotkey/Starport_NRS=P
Button/Hotkey/Stim=T
Button/Hotkey/StimMarauder=T
Button/Hotkey/StimMarauder_NRS=I
Button/Hotkey/StimPack=T
Button/Hotkey/StimPack_NRS=I
Button/Hotkey/Stim_NRS=I
Button/Hotkey/Stimpack=T
Button/Hotkey/Stop=S
Button/Hotkey/StopGenerateCreep=C
Button/Hotkey/StopGenerateCreep_NRS=T
Button/Hotkey/StopGenerateCreep_SC1=G
Button/Hotkey/StopPlanetaryFortress=P
Button/Hotkey/StopRoachBurrowed=S
Button/Hotkey/StopSpecial=S
Button/Hotkey/Stop_NRS=O
Button/Hotkey/SummonNydusWorm=N
Button/Hotkey/SummonNydusWorm_SC1=N
Button/Hotkey/SupplyDepot=S
Button/Hotkey/SupplyDepot_NRS=P
Button/Hotkey/SupplyDrop=X
Button/Hotkey/SupplyDrop_NRS=L
Button/Hotkey/TechLabBarracks=X
Button/Hotkey/TechLabBarracks_NRS=L
Button/Hotkey/TechLabBarracks_SC1=Z
Button/Hotkey/TechLabFactory=X
Button/Hotkey/TechLabFactory_NRS=L
Button/Hotkey/TechLabFactory_SC1=Z
Button/Hotkey/TechLabStarport=X
Button/Hotkey/TechLabStarport_NRS=L
Button/Hotkey/TechLabStarport_SC1=Z
Button/Hotkey/TemplarArchive=T
Button/Hotkey/TemplarArchive_NRS=L
Button/Hotkey/TemporalRift=R
Button/Hotkey/TerranBuild=B
Button/Hotkey/TerranBuildAdvanced=V
Button/Hotkey/TerranBuildAdvanced_NRS=N
Button/Hotkey/TerranInfantryArmorLevel1=A
Button/Hotkey/TerranInfantryArmorLevel2=A
Button/Hotkey/TerranInfantryArmorLevel3=A
Button/Hotkey/TerranInfantryWeaponsLevel1=E
Button/Hotkey/TerranInfantryWeaponsLevel1_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel2=E
Button/Hotkey/TerranInfantryWeaponsLevel2_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel3=E
Button/Hotkey/TerranInfantryWeaponsLevel3_SC1=W
Button/Hotkey/TerranShipPlatingLevel1=P
Button/Hotkey/TerranShipPlatingLevel1_SC1=H
Button/Hotkey/TerranShipPlatingLevel2=P
Button/Hotkey/TerranShipPlatingLevel2_SC1=H
Button/Hotkey/TerranShipPlatingLevel3=P
Button/Hotkey/TerranShipPlatingLevel3_SC1=H
Button/Hotkey/TerranShipWeaponsLevel1=S
Button/Hotkey/TerranShipWeaponsLevel2=S
Button/Hotkey/TerranShipWeaponsLevel3=S
Button/Hotkey/TerranVehiclePlatingLevel1=V
Button/Hotkey/TerranVehiclePlatingLevel1_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel2=V
Button/Hotkey/TerranVehiclePlatingLevel2_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel3=V
Button/Hotkey/TerranVehiclePlatingLevel3_SC1=P
Button/Hotkey/TerranVehicleWeaponsLevel1=E
Button/Hotkey/TerranVehicleWeaponsLevel1_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel2=E
Button/Hotkey/TerranVehicleWeaponsLevel2_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel3=E
Button/Hotkey/TerranVehicleWeaponsLevel3_SC1=W
Button/Hotkey/Thor=T
Button/Hotkey/Thor_NRS=O
Button/Hotkey/Thor_SC1=G
Button/Hotkey/TimeWarp=C
Button/Hotkey/TimeWarp_NRS=O
Button/Hotkey/Transfusion=T
Button/Hotkey/TransportMode=T
Button/Hotkey/TransportMode_NRS=N
Button/Hotkey/Turn=T
Button/Hotkey/TwilightCouncil=C
Button/Hotkey/TwilightCouncil_NRS=I
Button/Hotkey/Ultralisk=U
Button/Hotkey/Ultralisk_NRS=T
Button/Hotkey/UltraliskCavern=U
Button/Hotkey/Unsiege=D
Button/Hotkey/Unsiege_NRS=U
Button/Hotkey/Unsiege_SC1=O
Button/Hotkey/UpgradeBuildingArmorLevel1=B
Button/Hotkey/UpgradeToPlanetaryFortress=P
Button/Hotkey/UpgradeToWarpGate=G
Button/Hotkey/VikingFighter=V
Button/Hotkey/VikingFighter_NRS=K
Button/Hotkey/VikingFighter_SC1=W
Button/Hotkey/VoidRay=V
Button/Hotkey/VoidRayHallucination=V
Button/Hotkey/VoidRay_NRS=O
Button/Hotkey/VoidRay_SC1=O
Button/Hotkey/Vortex=V
Button/Hotkey/Vortex_NRS=I
Button/Hotkey/WarpPrism=A
Button/Hotkey/WarpPrismHallucination=R
Button/Hotkey/WarpPrismHallucination_NRS=R
Button/Hotkey/WarpPrismLoad=L
Button/Hotkey/WarpPrismLoad_NRS=A
Button/Hotkey/WarpPrismUnloadAll=D
Button/Hotkey/WarpPrismUnloadAll_SC1=U
Button/Hotkey/WarpPrism_NRS=P
Button/Hotkey/WarpPrism_SC1=S
Button/Hotkey/WeaponsFree=G
Button/Hotkey/WormholeTransit=T
Button/Hotkey/YamatoGun=Y
Button/Hotkey/Zealot=Z
Button/Hotkey/ZealotHallucination=Z
Button/Hotkey/ZealotHallucination_NRS=O
Button/Hotkey/Zealot_NRS=O
Button/Hotkey/ZergBuild=B
Button/Hotkey/ZergBuildAdvanced=V
Button/Hotkey/ZergBuildAdvanced_NRS=N
Button/Hotkey/Zergling=Z
Button/Hotkey/Zergling_NRS=J
Button/Hotkey/hydraliskspeed=G
Button/Hotkey/overlordspeed=P
Button/Hotkey/overlordspeed_NRS=C
Button/Hotkey/zergflyerarmor1=C
Button/Hotkey/zergflyerarmor2=C
Button/Hotkey/zergflyerarmor3=C
Button/Hotkey/zergflyerattack1=A
Button/Hotkey/zergflyerattack2=A
Button/Hotkey/zergflyerattack3=A
Button/Hotkey/zerggroundarmor1=C
Button/Hotkey/zerggroundarmor2=C
Button/Hotkey/zerggroundarmor3=C
Button/Hotkey/zerglingattackspeed=A
Button/Hotkey/zerglingmovementspeed=M
Button/Hotkey/zergmeleeweapons1=M
Button/Hotkey/zergmeleeweapons2=M
Button/Hotkey/zergmeleeweapons3=M
Button/Hotkey/zergmissileweapons1=A
Button/Hotkey/zergmissileweapons2=A
Button/Hotkey/zergmissileweapons3=A


http://www.mediafire.com/?ozqikmqyddq

Simply download an MPQ editor like the one linked in the OP (http://www.zezula.net/en/mpq/download.html). Extract the .exe from the zip/rar file to any location on your computer and run it. Once running, either click the folder icon in the top left called "Open MPQ" or select File > Open MPQ. Navigate to your Starcraft 2 Beta > Versions folder, and open the "Base" folder that corresponds to your version (Most likely the "Base" folder with the highest number, sorry I can't give you a specific name as I have updated to the new version myself and no longer remember the exact folder number, but it should be at the bottom of the list just before the shader folders).

Inside this Folder should be a file called "patch-enUS.SC2Archive", open it. Minimise the MPQ editor for a minute. If you are using the text files contained in the rar file then extract the files from the rar to two separate folders (to avoid naming conflicts) and rename the one called "GameHotkeys02" to "GameHotkeys" minus quotes. So we don't get confused as to which text file is which, I will refer to them as "your first and second .txt files", the second being the one we just renamed. If you have not downloaded the rar with the .txt files and are instead just using the contents of the spoilers then create two new empty .txt files anywhere on your computer named "GameHotkeys" minus quotes (once again in separate folders to avoid naming conflicts). In the first text file, copy in the contents of the first "spoiler", and for the second file copy the contents of the second "spoiler".

Maximise the MPQ editor again and use it to navigate to the Mods > Core.SC2Mod > enUS.SC2Data > LocalizedData folder. Inside this folder should be a number of text files (Errors, GameHotkeys, GameStrings, ObjectStrings etc etc).

Right-click in the empty space under the list of text files and select "Add File(s)" or go to Operations > Add File(s) at the top left. In the new window that comes up, navigate to the first of your new .txt files, the one containing the contents of the first spoiler, or if you are using the downloaded files, the one we did NOT rename. Select it and add it to the MPQ file by hitting open. A "Rules for adding files to MPQ" window will come up, just click OK to that and click Yes or Yes All to the "File already exists in the archive" window that is displayed next.

Now for the second file. Navigate to the folder Mods > Liberty.SC2Mod > enUS.SC2Data > LocalizedData. Inside this folder should be a number of .txt files. Once again, select Add File(s) like we did before and locate the second of your new .txt files, the one containing the contents of the second "spoiler", or the one we DID rename, add it, OK the first window and Yes or Yes All to overwrite, just like before.

Done. You should now be able to update to the new phase 2 patch without any problems.

Yes you have to use SC2Tools, can't do it manually.


Unless something has changed in phase 2, you should be able to simply open the text files I have been talking about adding to the MPQ file and alter the values manually, just as we have always been able to do. All SC2Tools does is open the MPQ for us and presents the values on a GUI to simplify the process. Saves us searching through hundreds of lines in a text file to find the hot key bind we want, but it is in no way the only way to do it.
CagedMind
Profile Joined February 2010
United States506 Posts
July 08 2010 20:41 GMT
#368
You can't manually open it for some reason blizzard is preventing custom hotkeys.
your micro has been depleted
Palm
Profile Joined May 2010
Australia18 Posts
July 08 2010 21:49 GMT
#369
You can't manually open it for some reason blizzard is preventing custom hotkeys.


Hmm, strange. Seems to be working fine for me. I can't 100% test if the modifications I'm making are having an effect right now as I'm unable to even log in (Pre-paid time error), but as far as manipulating the MPQ files are concerned, that all works like it used to. Where exactly are you experiencing the problem? Are any alterations you made not showing up in game?
Nexic
Profile Blog Joined May 2010
United States729 Posts
July 09 2010 04:35 GMT
#370
For Tiler although maybe he can find this info easily, I can't assign a key to build a reactor for terran buildings in SC2 tools. Maybe someone else can confirm/deny.
fickazzz
Profile Joined June 2009
Germany152 Posts
July 09 2010 11:12 GMT
#371
ye, reactor and building sentry key's are not working
but as he statet above: "I'll update program when EU battle.net will be up, at the moment i can't test all hotkeys"
so we have hope xD
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 09 2010 11:17 GMT
#372
On July 09 2010 06:49 Palm wrote:
Show nested quote +
You can't manually open it for some reason blizzard is preventing custom hotkeys.


Hmm, strange. Seems to be working fine for me. I can't 100% test if the modifications I'm making are having an effect right now as I'm unable to even log in (Pre-paid time error), but as far as manipulating the MPQ files are concerned, that all works like it used to. Where exactly are you experiencing the problem? Are any alterations you made not showing up in game?


When I try to extract the relevant files out of the original patch-enUS.SC2Archive file, I get this error :

[image loading]

When I try to extract the exact same file (same sub-directory, etc.) out of an edited (with Tiler's program) version of patch-enUS, it works fine, just as it did before.
Killver
Profile Joined May 2010
Austria88 Posts
July 09 2010 11:52 GMT
#373
Manually editing the files is perfectly working for me.
abcd878787
Profile Joined May 2010
France29 Posts
July 09 2010 14:18 GMT
#374
Is there an easy way to edit the "T" for attack-move to the "A" with the pre-set Grid Hotkey ?

Or should I modify the standard Hotkey to a Grid based Hotkey (with the A for attack-move) ?
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 09 2010 16:30 GMT
#375
On July 09 2010 23:18 abcd878787 wrote:
Is there an easy way to edit the "T" for attack-move to the "A" with the pre-set Grid Hotkey ?

Or should I modify the standard Hotkey to a Grid based Hotkey (with the A for attack-move) ?


not yet, as far as I know, that's one of the features I resquested to Tiler for quite some time already

what I suggest you to do is created a folder with all your edited files, when a new patch comes around you just have to overwrite them with these - of course make sure that any patch-induced change (such as added/removed ability) will translate into the new files

that was more of a hassle in the earlier patches as there were near constant reorganization of those files, but I think they will become much more stable now



on another subject, not wanting to put undue pressure on Tiler, but I sent him a PM giving him access to my account today, he said he'd work on an update - hopefully he's gonna be able to release it today
abcd878787
Profile Joined May 2010
France29 Posts
July 09 2010 17:20 GMT
#376
On July 10 2010 01:30 Tamerlane wrote:
Show nested quote +
On July 09 2010 23:18 abcd878787 wrote:
Is there an easy way to edit the "T" for attack-move to the "A" with the pre-set Grid Hotkey ?

Or should I modify the standard Hotkey to a Grid based Hotkey (with the A for attack-move) ?


not yet, as far as I know, that's one of the features I resquested to Tiler for quite some time already

what I suggest you to do is created a folder with all your edited files, when a new patch comes around you just have to overwrite them with these - of course make sure that any patch-induced change (such as added/removed ability) will translate into the new files

that was more of a hassle in the earlier patches as there were near constant reorganization of those files, but I think they will become much more stable now



on another subject, not wanting to put undue pressure on Tiler, but I sent him a PM giving him access to my account today, he said he'd work on an update - hopefully he's gonna be able to release it today


EU Beta is still down, it's very kind to share your account to Tiler !
CagedMind
Profile Joined February 2010
United States506 Posts
July 09 2010 23:24 GMT
#377
Can someone that has access to txt after phase 2 post a unedited file of it? That way I could edit it and import the file in.
your micro has been depleted
Palm
Profile Joined May 2010
Australia18 Posts
July 10 2010 00:47 GMT
#378
Can someone that has access to txt after phase 2 post a unedited file of it? That way I could edit it and import the file in.


Here you go, both text files from the US version of patch 16 (phase 2 patch) - http://www.mediafire.com/?ntyizzddjdx

GameHotkeys.txt is the file from Core > Data > Localized, while GameHotkeys_Unit.txt is from Liberty > Data > Localized. If you don't want to download the files, here they are in spoilers.

(Core > Data > Localized)
+ Show Spoiler +
Button/Hotkey/Taunt=T
UI/Accept_Hotkey=A
UI/Apply_Hotkey=A
UI/Back_Hotkey=B
UI/BattleNet_Hotkey=B
UI/Campaign_Hotkey=C
UI/CampaignPanelContinue_Hotkey=C
UI/CampaignPanelLoad_Hotkey=L
UI/CampaignPanelNewCampaign_Hotkey=N
UI/CampaignPanelTutorial_Hotkey=T
UI/ScreenReplayBack_Hotkey=B
UI/ScreenReplayLoad_Hotkey=L
UI/ScreenSingleChallenge_Hotkey=H
UI/ScreenSingleCustomGame_Hotkey=U
UI/ChallengePanelBack_Hotkey=B
UI/ChallengePanelPlay_Hotkey=P
UI/CancelMulti_Hotkey=A
UI/Cancel_Hotkey=C
UI/Challenge_Hotkey=C
UI/Chat_Hotkey=C
UI/Clan_Hotkey=L
UI/Close_Hotkey=C
UI/Continue_Hotkey=C
UI/CreateGame_Hotkey=C
UI/Credits_Hotkey=E
UI/CustomGame_Hotkey=G
UI/DebugMap_Hotkey=D
UI/Defaults_Hotkey=D
UI/Delete_Hotkey=D
UI/DropPlayers_Hotkey=D
UI/ExitDialog_No_Hotkey=N
UI/ExitDialog_Yes_Hotkey=Y
UI/GameMenuAbortMission_Hotkey=A
UI/GameMenuAccept_Hotkey=A
UI/GameMenuCancel_Hotkey=C
UI/GameMenuClose_Hotkey=C
UI/GameMenuDefault_Hotkey=D
UI/GameMenuDelete_Hotkey=D
UI/GameMenuExitProgram_Hotkey=E
UI/GameMenuGameplay_Hotkey=M
UI/GameMenuGraphics_Hotkey=G
UI/GameMenuLoad_Hotkey=L
UI/GameMenuLoadLast_Hotkey=S
UI/GameMenuOptions_Hotkey=O
UI/GameMenuPause_Hotkey=P
UI/GameMenuQuitCampaign_Hotkey=Q
UI/GameMenuQuitReplay_Hotkey=Q
UI/GameMenuQuit_Hotkey=Q
UI/GameMenuReplay_Hotkey=P
UI/GameMenuRestart_Hotkey=R
UI/GameMenuResume_Hotkey=U
UI/GameMenuReturn_Hotkey=G
UI/GameMenuSave_Hotkey=S
UI/GameMenuScoreScreen_Hotkey=S
UI/GameMenuSound_Hotkey=S
UI/GameMenuSurrender_Hotkey=N
UI/GameMenuVideo_Hotkey=R
UI/GameMenuVoice_Hotkey=V
UI/Gameplay_Hotkey=M
UI/Graph_Hotkey=G
UI/Graphics_Hotkey=G
UI/Hotkeys_Hotkey=H
UI/JoinGame_Hotkey=J
UI/Ladder_Hotkey=L
UI/Load_Hotkey=L
UI/Login_Hotkey=L
UI/Mail_Hotkey=M
UI/MercenaryPanelClose_Hotkey=C
UI/Multiplayer_Hotkey=M
UI/New_Hotkey=N
UI/News_Hotkey=N
UI/Ok_Hotkey=O
UI/Options_Hotkey=O
UI/Overview_Hotkey=O
UI/PlanetPanelLaunch_Hotkey=L
UI/PlayGame_Hotkey=P
UI/Play_Hotkey=P
UI/Profile_Hotkey=O
UI/Quit_Hotkey=Q
UI/Ready_Hotkey=R
UI/Replay_Hotkey=R
UI/Resources_Hotkey=R
UI/SaveReplay_Hotkey=S
UI/Save_Hotkey=S
UI/SendChat_Hotkey=S
UI/Singleplayer_Hotkey=S
UI/Skirmish_Hotkey=S
UI/Social_Hotkey=B
UI/Sound_Hotkey=S
UI/StandardDialog_Cancel_Hotkey=C
UI/StandardDialog_No_Hotkey=N
UI/StandardDialog_Ok_Hotkey=O
UI/StandardDialog_Yes_Hotkey=Y
UI/StartGame_Hotkey=S
UI/Structures_Hotkey=S
UI/Table_Hotkey=T
UI/Units_Hotkey=U
UI/VictoryPanelContinue_Hotkey=C
UI/VictoryPanelPlay_Again_Hotkey=P
UI/Video_Hotkey=R
UI/ViewReplay_Hotkey=V
UI/Voice_Hotkey=V
UI/WaitingForServerSurrender_Hotkey=S
UI/Hotkey/AICommunication=Apostrophe
UI/Hotkey/AIAssault=A
UI/Hotkey/AICancel=Escape
UI/Hotkey/AIDefend=D
UI/Hotkey/AIDetect=T
UI/Hotkey/AIExpand=E
UI/Hotkey/AIHarass=H
UI/Hotkey/AIRally=Y
UI/Hotkey/AIScout=S
UI/Hotkey/AIMinerals=R
UI/Hotkey/AIVespene=V
UI/Hotkey/AlertRecall=Space
UI/Hotkey/CameraCenter=Control+F
UI/Hotkey/CameraFollow=Control+Shift+F
UI/Hotkey/CameraMoveDown=Down
UI/Hotkey/CameraMoveLeft=Left
UI/Hotkey/CameraMoveRight=Right
UI/Hotkey/CameraMoveUp=Up
UI/Hotkey/CameraSave0=Control+F8
UI/Hotkey/CameraSave1=Control+F9
UI/Hotkey/CameraSave2=Control+F10
UI/Hotkey/CameraSave3=Control+F11
UI/Hotkey/CameraSave4=
UI/Hotkey/CameraSave5=
UI/Hotkey/CameraSave6=
UI/Hotkey/CameraSave7=
UI/Hotkey/CameraTurnLeft=Insert
UI/Hotkey/CameraTurnRight=Delete
UI/Hotkey/CameraView0=F8
UI/Hotkey/CameraView1=F9
UI/Hotkey/CameraView2=F10
UI/Hotkey/CameraView3=F11
UI/Hotkey/CameraView4=
UI/Hotkey/CameraView5=
UI/Hotkey/CameraView6=
UI/Hotkey/CameraView7=
UI/Hotkey/CameraZoomFirst=Home
UI/Hotkey/CameraZoomLast=End
UI/Hotkey/CameraZoomNext=PageDown
UI/Hotkey/CameraZoomPrev=PageUp
UI/Hotkey/ChatAll=Shift+Enter,Shift+Slash
UI/Hotkey/ChatAll_NRS=Shift+Tab
UI/Hotkey/ChatAll_GRS=Shift+Tab
UI/Hotkey/ChatAllies=Control+Enter,Control+Slash
UI/Hotkey/ChatAllies_NRS=Control+Tab
UI/Hotkey/ChatAllies_GRS=Control+Tab
UI/Hotkey/ChatCancel=Escape
UI/Hotkey/ChatCancel_NRS=Escape,F12
UI/Hotkey/ChatCancel_GRS=Escape,F12,Slash
UI/Hotkey/ChatDefault=Enter,Slash
UI/Hotkey/ChatDefault_NRS=Tab,Slash
UI/Hotkey/ChatDefault_GRS=Tab
UI/Hotkey/ChatIndividual=Alt+Enter,Alt+Slash
UI/Hotkey/ChatIndividual_NRS=Alt+Slash
UI/Hotkey/ChatRecipient=Tab
UI/Hotkey/ChatSend=Enter
UI/Hotkey/CinematicSkip=Escape
UI/Hotkey/CinematicSkip_NRS=F12,Escape
UI/Hotkey/CinematicSkip_GRS=F12,Escape
UI/Hotkey/ControlGroupAppend1=Shift+1
UI/Hotkey/ControlGroupAppend1_NRS=Shift+3
UI/Hotkey/ControlGroupAppend1_GRS=Shift+3
UI/Hotkey/ControlGroupAppend2=Shift+2
UI/Hotkey/ControlGroupAppend2_NRS=Shift+4
UI/Hotkey/ControlGroupAppend2_GRS=Shift+4
UI/Hotkey/ControlGroupAppend3=Shift+3
UI/Hotkey/ControlGroupAppend3_NRS=Shift+5
UI/Hotkey/ControlGroupAppend3_GRS=Shift+5
UI/Hotkey/ControlGroupAppend4=Shift+4
UI/Hotkey/ControlGroupAppend4_NRS=Shift+6
UI/Hotkey/ControlGroupAppend4_GRS=Shift+6
UI/Hotkey/ControlGroupAppend5=Shift+5
UI/Hotkey/ControlGroupAppend5_NRS=Shift+7
UI/Hotkey/ControlGroupAppend5_GRS=Shift+7
UI/Hotkey/ControlGroupAppend6=Shift+6
UI/Hotkey/ControlGroupAppend6_NRS=Shift+8
UI/Hotkey/ControlGroupAppend6_GRS=Shift+8
UI/Hotkey/ControlGroupAppend7=Shift+7
UI/Hotkey/ControlGroupAppend7_NRS=Shift+9
UI/Hotkey/ControlGroupAppend7_GRS=Shift+9
UI/Hotkey/ControlGroupAppend8=Shift+8
UI/Hotkey/ControlGroupAppend8_NRS=Shift+0
UI/Hotkey/ControlGroupAppend8_GRS=Shift+0
UI/Hotkey/ControlGroupAppend9=Shift+9
UI/Hotkey/ControlGroupAppend9_NRS=Shift+Minus
UI/Hotkey/ControlGroupAppend9_GRS=Shift+Minus
UI/Hotkey/ControlGroupAppend0=Shift+0
UI/Hotkey/ControlGroupAppend0_NRS=Shift+Equals
UI/Hotkey/ControlGroupAppend0_GRS=Shift+Equals
UI/Hotkey/ControlGroupAssign1=Control+1
UI/Hotkey/ControlGroupAssign1_NRS=Control+3
UI/Hotkey/ControlGroupAssign1_GRS=Control+3
UI/Hotkey/ControlGroupAssign2=Control+2
UI/Hotkey/ControlGroupAssign2_NRS=Control+4
UI/Hotkey/ControlGroupAssign2_GRS=Control+4
UI/Hotkey/ControlGroupAssign3=Control+3
UI/Hotkey/ControlGroupAssign3_NRS=Control+5
UI/Hotkey/ControlGroupAssign3_GRS=Control+5
UI/Hotkey/ControlGroupAssign4=Control+4
UI/Hotkey/ControlGroupAssign4_NRS=Control+6
UI/Hotkey/ControlGroupAssign4_GRS=Control+6
UI/Hotkey/ControlGroupAssign5=Control+5
UI/Hotkey/ControlGroupAssign5_NRS=Control+7
UI/Hotkey/ControlGroupAssign5_GRS=Control+7
UI/Hotkey/ControlGroupAssign6=Control+6
UI/Hotkey/ControlGroupAssign6_NRS=Control+8
UI/Hotkey/ControlGroupAssign6_GRS=Control+8
UI/Hotkey/ControlGroupAssign7=Control+7
UI/Hotkey/ControlGroupAssign7_NRS=Control+9
UI/Hotkey/ControlGroupAssign7_GRS=Control+9
UI/Hotkey/ControlGroupAssign8=Control+8
UI/Hotkey/ControlGroupAssign8_NRS=Control+0
UI/Hotkey/ControlGroupAssign8_GRS=Control+0
UI/Hotkey/ControlGroupAssign9=Control+9
UI/Hotkey/ControlGroupAssign9_NRS=Control+Minus
UI/Hotkey/ControlGroupAssign9_GRS=Control+Minus
UI/Hotkey/ControlGroupAssign0=Control+0
UI/Hotkey/ControlGroupAssign0_NRS=Control+Equals
UI/Hotkey/ControlGroupAssign0_GRS=Control+Equals
UI/Hotkey/ControlGroupRecall1=1
UI/Hotkey/ControlGroupRecall1_NRS=3
UI/Hotkey/ControlGroupRecall1_GRS=3
UI/Hotkey/ControlGroupRecall2=2
UI/Hotkey/ControlGroupRecall2_NRS=4
UI/Hotkey/ControlGroupRecall2_GRS=4
UI/Hotkey/ControlGroupRecall3=3
UI/Hotkey/ControlGroupRecall3_NRS=5
UI/Hotkey/ControlGroupRecall3_GRS=5
UI/Hotkey/ControlGroupRecall4=4
UI/Hotkey/ControlGroupRecall4_NRS=6
UI/Hotkey/ControlGroupRecall4_GRS=6
UI/Hotkey/ControlGroupRecall5=5
UI/Hotkey/ControlGroupRecall5_NRS=7
UI/Hotkey/ControlGroupRecall5_GRS=7
UI/Hotkey/ControlGroupRecall6=6
UI/Hotkey/ControlGroupRecall6_NRS=8
UI/Hotkey/ControlGroupRecall6_GRS=8
UI/Hotkey/ControlGroupRecall7=7
UI/Hotkey/ControlGroupRecall7_NRS=9
UI/Hotkey/ControlGroupRecall7_GRS=9
UI/Hotkey/ControlGroupRecall8=8
UI/Hotkey/ControlGroupRecall8_NRS=0
UI/Hotkey/ControlGroupRecall8_GRS=0
UI/Hotkey/ControlGroupRecall9=9
UI/Hotkey/ControlGroupRecall9_NRS=Minus
UI/Hotkey/ControlGroupRecall9_GRS=Minus
UI/Hotkey/ControlGroupRecall0=0
UI/Hotkey/ControlGroupRecall0_NRS=Equals
UI/Hotkey/ControlGroupRecall0_GRS=Equals
UI/Hotkey/ConversationSkipAll=Escape
UI/Hotkey/ConversationSkipAll_NRS=F12,Escape
UI/Hotkey/ConversationSkipAll_GRS=F12,Escape
UI/Hotkey/ConversationSkipOne=Space
UI/Hotkey/DialogDismiss=Escape
UI/Hotkey/DialogDismiss_NRS=F12,Escape
UI/Hotkey/DialogDismiss_GRS=F12,Escape
UI/Hotkey/GameSpeedDec=
UI/Hotkey/GameSpeedInc=
UI/Hotkey/HeroSelect0=F2
UI/Hotkey/HeroSelect0_NRS=F5
UI/Hotkey/HeroSelect0_GRS=F5
UI/Hotkey/HeroSelect1=F3
UI/Hotkey/HeroSelect1_NRS=F6
UI/Hotkey/HeroSelect1_GRS=F6
UI/Hotkey/HeroSelect2=F4
UI/Hotkey/HeroSelect2_NRS=F7
UI/Hotkey/HeroSelect2_GRS=F7
UI/Hotkey/HeroSelect3=F5
UI/Hotkey/HeroSelect3_NRS=F8
UI/Hotkey/HeroSelect3_GRS=F8
UI/Hotkey/HeroSelect4=F6
UI/Hotkey/HeroSelect4_NRS=F9
UI/Hotkey/HeroSelect4_GRS=F9
UI/Hotkey/HeroSelect5=F7
UI/Hotkey/HeroSelect5_NRS=F10
UI/Hotkey/HeroSelect5_GRS=F10
UI/Hotkey/HeroSelect6=F8
UI/Hotkey/HeroSelect6_NRS=F11
UI/Hotkey/HeroSelect6_GRS=F11
UI/Hotkey/HeroSelect7=
UI/Hotkey/IdleWorker=F1
UI/Hotkey/IdleWorker_NRS=Backspace
UI/Hotkey/IdleWorker_GRS=Backspace
UI/Hotkey/InventoryButtonAlt0=Alt+NumPad0
UI/Hotkey/InventoryButtonAlt1=Alt+NumPad1
UI/Hotkey/InventoryButtonAlt2=Alt+NumPad2
UI/Hotkey/InventoryButtonAlt3=Alt+NumPad3
UI/Hotkey/InventoryButtonAlt4=Alt+NumPad4
UI/Hotkey/InventoryButtonAlt5=Alt+NumPad5
UI/Hotkey/InventoryButtonAlt6=Alt+NumPad6
UI/Hotkey/InventoryButtonAlt7=Alt+NumPad7
UI/Hotkey/InventoryButtonUse0=NumPad0
UI/Hotkey/InventoryButtonUse1=NumPad1
UI/Hotkey/InventoryButtonUse2=NumPad2
UI/Hotkey/InventoryButtonUse3=NumPad3
UI/Hotkey/InventoryButtonUse4=NumPad4
UI/Hotkey/InventoryButtonUse5=NumPad5
UI/Hotkey/InventoryButtonUse6=NumPad6
UI/Hotkey/InventoryButtonUse7=NumPad7
UI/Hotkey/LeaderAPM=M
UI/Hotkey/LeaderArmy=A
UI/Hotkey/LeaderIncome=I
UI/Hotkey/LeaderNone=N
UI/Hotkey/LeaderProduction=D
UI/Hotkey/LeaderResources=R
UI/Hotkey/LeaderSpending=S
UI/Hotkey/LeaderUnits=U
UI/Hotkey/LeaderUnitsLost=L
UI/Hotkey/MenuAchievements=F9
UI/Hotkey/MenuAchievements_NRS=F1
UI/Hotkey/MenuAchievements_GRS=F1
UI/Hotkey/MenuGame=F10
UI/Hotkey/MenuGame_NRS=F2
UI/Hotkey/MenuGame_GRS=F2
UI/Hotkey/MenuMessages=F11
UI/Hotkey/MenuMessages_NRS=F3
UI/Hotkey/MenuMessages_GRS=F3
UI/Hotkey/MenuHelp=F12
UI/Hotkey/MenuHelp_NRS=F4
UI/Hotkey/MenuHelp_GRS=F4
UI/Hotkey/MinimapColors=Alt+F
UI/Hotkey/MinimapPing=Alt+G
UI/Hotkey/MinimapPing_NRS=Alt+P
UI/Hotkey/MinimapTerrain=Alt+T
UI/Hotkey/Music=Control+M
UI/Hotkey/ObserveAllPlayers=E
UI/Hotkey/ObserveAutoCamera=C
UI/Hotkey/ObserveCenterCamera=Control+F
UI/Hotkey/ObserveClearSelection=Escape
UI/Hotkey/ObserveClearSelection_NRS=F12,Escape
UI/Hotkey/ObserveClearSelection_GRS=F12,Escape
UI/Hotkey/ObserveCommentator=O
UI/Hotkey/ObservePlayer0=1
UI/Hotkey/ObservePlayer0_NRS=1
UI/Hotkey/ObservePlayer0_GRS=1
UI/Hotkey/ObservePlayer1=2
UI/Hotkey/ObservePlayer1_NRS=2
UI/Hotkey/ObservePlayer1_GRS=2
UI/Hotkey/ObservePlayer2=3
UI/Hotkey/ObservePlayer2_NRS=3
UI/Hotkey/ObservePlayer2_GRS=3
UI/Hotkey/ObservePlayer3=4
UI/Hotkey/ObservePlayer3_NRS=4
UI/Hotkey/ObservePlayer3_GRS=4
UI/Hotkey/ObservePlayer4=5
UI/Hotkey/ObservePlayer4_NRS=5
UI/Hotkey/ObservePlayer4_GRS=5
UI/Hotkey/ObservePlayer5=6
UI/Hotkey/ObservePlayer5_NRS=6
UI/Hotkey/ObservePlayer5_GRS=6
UI/Hotkey/ObservePlayer6=7
UI/Hotkey/ObservePlayer6_NRS=7
UI/Hotkey/ObservePlayer6_GRS=7
UI/Hotkey/ObservePlayer7=8
UI/Hotkey/ObservePlayer7_NRS=8
UI/Hotkey/ObservePlayer7_GRS=8
UI/Hotkey/ObservePlayer8=Control+1
UI/Hotkey/ObservePlayer8_NRS=Control+1
UI/Hotkey/ObservePlayer8_GRS=Control+1
UI/Hotkey/ObservePlayer9=Control+2
UI/Hotkey/ObservePlayer9_NRS=Control+2
UI/Hotkey/ObservePlayer9_GRS=Control+2
UI/Hotkey/ObservePlayer10=Control+3
UI/Hotkey/ObservePlayer10_NRS=Control+3
UI/Hotkey/ObservePlayer10_GRS=Control+3
UI/Hotkey/ObservePlayer11=Control+4
UI/Hotkey/ObservePlayer11_NRS=Control+4
UI/Hotkey/ObservePlayer11_GRS=Control+4
UI/Hotkey/ObservePlayer12=Control+5
UI/Hotkey/ObservePlayer12_NRS=Control+5
UI/Hotkey/ObservePlayer12_GRS=Control+5
UI/Hotkey/ObservePlayer13=Control+6
UI/Hotkey/ObservePlayer13_NRS=Control+6
UI/Hotkey/ObservePlayer13_GRS=Control+6
UI/Hotkey/ObservePlayer14=Control+7
UI/Hotkey/ObservePlayer14_NRS=Control+7
UI/Hotkey/ObservePlayer14_GRS=Control+7
UI/Hotkey/ObservePlayer15=Control+8
UI/Hotkey/ObservePlayer15_NRS=Control+8
UI/Hotkey/ObservePlayer15_GRS=Control+8
UI/Hotkey/ObservePreview=V
UI/Hotkey/ObserveSelected=W
UI/Hotkey/ObserveStatusBars=H
UI/Hotkey/ReplayPause=P,MediaPause,MediaPlayPause
UI/Hotkey/ReplayPlay=P,MediaPlay,MediaPlayPause
UI/Hotkey/ReplayRestart=T
UI/Hotkey/ReplaySkipBack=B,MediaPrevTrack
UI/Hotkey/ReplaySkipNext=F,MediaNextTrack
UI/Hotkey/ReplaySpeedDec=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedDec_NRS=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedDec_GRS=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedInc=Equals,NumPadPlus
UI/Hotkey/ReplaySpeedInc_NRS=Equals,NumPadPlus
UI/Hotkey/ReplaySpeedInc_GRS=Equals,NumPadPlus
UI/Hotkey/ReplayStop=MediaStop
UI/Hotkey/Screenshot=PrintScreen
UI/Hotkey/SelectionCancelDrag=Escape
UI/Hotkey/SelectionCancelDrag_NRS=F12,Escape
UI/Hotkey/SelectionCancelDrag_GRS=F12,Escape
UI/Hotkey/Sound=Control+S
UI/Hotkey/StatusAll=Alt
UI/Hotkey/StatusOwner=BackSlash
UI/Hotkey/StatusOwner_NRS=Q
UI/Hotkey/StatusOwner_GRS=Q
UI/Hotkey/StatusEnemy=BracketClose
UI/Hotkey/StatusEnemy_NRS=W
UI/Hotkey/StatusEnemy_GRS=W
UI/Hotkey/StatusAlly=BracketOpen
UI/Hotkey/StatusAlly_NRS=E
UI/Hotkey/StatusAlly_GRS=E
UI/Hotkey/SubgroupNext=Tab
UI/Hotkey/SubgroupNext_NRS=BackSlash
UI/Hotkey/SubgroupNext_GRS=BackSlash
UI/Hotkey/SubgroupPrev=Shift+Tab
UI/Hotkey/SubgroupPrev_NRS=Shift+BackSlash
UI/Hotkey/SubgroupPrev_GRS=Shift+BackSlash
UI/Hotkey/TeamResources=Control+F12
UI/Hotkey/TownCamera=Backspace
UI/Hotkey/TownCamera_NRS=F1
UI/Hotkey/TownCamera_GRS=F1
UI/Hotkey/VideoRecord=Control+F11
UI/Hotkey/VideoRecord_NRS=Control+Shift+V
UI/Hotkey/VideoRecord_GRS=Control+Shift+V
UI/Hotkey/WarpIn=W
UI/Hotkey/WarpIn_NRS=BracketOpen
UI/Hotkey/WarpIn_GRS=Y
UI/Hotkey/WarpIn_GLS=Y
UI/Hotkey/WarpIn_SC1=Q


(Liberty > Data > Localized)
+ Show Spoiler +
Button/Hotkey/250mmStrikeCannons=C
Button/Hotkey/250mmStrikeCannons_NRS=I
Button/Hotkey/AWrp=C
Button/Hotkey/AWrp_NRS=N
Button/Hotkey/AcquireMove=A
Button/Hotkey/AcquireMove_NRS=K
Button/Hotkey/Archon=N
Button/Hotkey/ArchonHallucination=N
Button/Hotkey/ArchonHallucination_SC1=R
Button/Hotkey/ArchonWarpTarget=C
Button/Hotkey/Armory=A
Button/Hotkey/Armory_NRS=M
Button/Hotkey/AssaultMode=D
Button/Hotkey/AssaultMode_NRS=U
Button/Hotkey/Assimilator=A
Button/Hotkey/Assimilator_NRS=I
Button/Hotkey/Attack=A
Button/Hotkey/AttackBuilding=A
Button/Hotkey/AttackBuilding_NRS=K
Button/Hotkey/AttackWarpPrism=A
Button/Hotkey/AttackWarpPrism_NRS=K
Button/Hotkey/Attack_NRS=K
Button/Hotkey/AutoTurret=T
Button/Hotkey/AutoTurret_NRS=U
Button/Hotkey/Baneling=E
Button/Hotkey/BanelingFromZerglingBurrowed=E
Button/Hotkey/BanelingFromZerglingBurrowed_NRS=B
Button/Hotkey/BanelingFromZerglingBurrowed_SC1=B
Button/Hotkey/BanelingNest=B
Button/Hotkey/Baneling_NRS=B
Button/Hotkey/Baneling_SC1=B
Button/Hotkey/Banshee=E
Button/Hotkey/Banshee_NRS=N
Button/Hotkey/Barracks=B
Button/Hotkey/Battlecruiser=B
Button/Hotkey/Blink=B
Button/Hotkey/BroodLord=B
Button/Hotkey/BroodLord_SC1=G
Button/Hotkey/BuildCreepTumor=C
Button/Hotkey/BuildCreepTumor_NRS=I
Button/Hotkey/BuildTechLabBarracks=X
Button/Hotkey/BuildTechLabBarracks_NRS=L
Button/Hotkey/BuildTechLabBarracks_SC1=Z
Button/Hotkey/BuildTechLabFactory=X
Button/Hotkey/BuildTechLabFactory_NRS=L
Button/Hotkey/BuildTechLabFactory_SC1=Z
Button/Hotkey/BuildTechLabStarport=X
Button/Hotkey/BuildTechLabStarport_NRS=L
Button/Hotkey/BuildTechLabStarport_SC1=Z
Button/Hotkey/Bunker=U
Button/Hotkey/BunkerLoad=L
Button/Hotkey/BunkerLoad_NRS=A
Button/Hotkey/BunkerUnloadAll=D
Button/Hotkey/BunkerUnloadAll_SC1=U
Button/Hotkey/BurrowDown=R
Button/Hotkey/BurrowDown_NRS=U
Button/Hotkey/BurrowDown_SC1=U
Button/Hotkey/BurrowUp=R
Button/Hotkey/BurrowUp_NRS=U
Button/Hotkey/BurrowUp_SC1=U
Button/Hotkey/CalldownMULE=E
Button/Hotkey/CalldownMULE_NRS=U
Button/Hotkey/Cancel=Escape
Button/Hotkey/CancelBuilding=Escape
Button/Hotkey/CancelBuilding_GRS=F12,Escape
Button/Hotkey/CancelBuilding_NRS=F12,Escape
Button/Hotkey/CancelSlot=Escape
Button/Hotkey/CancelSlot_GRS=F12,Escape
Button/Hotkey/CancelSlot_NRS=F12,Escape
Button/Hotkey/Cancel_GLS=B,Escape
Button/Hotkey/Cancel_GRS=Slash,F12,Escape
Button/Hotkey/Cancel_NRS=F12,Escape
Button/Hotkey/Carrier=C
Button/Hotkey/Carrier_NRS=I
Button/Hotkey/Charge=C
Button/Hotkey/Charge_NRS=G
Button/Hotkey/CloakOff=D
Button/Hotkey/CloakOff_NRS=SemiColon
Button/Hotkey/CloakOff_SC1=C
Button/Hotkey/CloakOn=C
Button/Hotkey/CloakOnBanshee=C
Button/Hotkey/CloakOnBanshee_NRS=L
Button/Hotkey/CloakOnGhost=C
Button/Hotkey/CloakOnGhost_NRS=L
Button/Hotkey/CloakOn_NRS=L
Button/Hotkey/CloakingField=
Button/Hotkey/Colossus=C
Button/Hotkey/ColossusHallucination=C
Button/Hotkey/ColossusHallucination_NRS=K
Button/Hotkey/ColossusHallucination_SC1=V
Button/Hotkey/Colossus_NRS=L
Button/Hotkey/Colossus_SC1=V
Button/Hotkey/CommandCenter=C
Button/Hotkey/CommandCenterLoad=O
Button/Hotkey/CommandCenterLoad_NRS=A
Button/Hotkey/Contaminate=E
Button/Hotkey/Contaminate_NRS=T
Button/Hotkey/CorruptionAbility=C
Button/Hotkey/CorruptionAbility_NRS=I
Button/Hotkey/Corruptor=C
Button/Hotkey/Corruptor_NRS=P
Button/Hotkey/CreepTumor=C
Button/Hotkey/CreepTumor_NRS=N
Button/Hotkey/CyberneticsCore=Y
Button/Hotkey/DarkShrine=D
Button/Hotkey/DarkShrine_NRS=K
Button/Hotkey/DarkShrine_SC1=K
Button/Hotkey/DarkTemplar=D
Button/Hotkey/DarkTemplar_NRS=K
Button/Hotkey/DarkTemplar_SC1=K
Button/Hotkey/Disguise=None
Button/Hotkey/Drone=D
Button/Hotkey/Drone_NRS=N
Button/Hotkey/EMP=E
Button/Hotkey/EMP_NRS=U
Button/Hotkey/EngineeringBay=E
Button/Hotkey/EngineeringBay_NRS=N
Button/Hotkey/EvolutionChamber=V
Button/Hotkey/EvolveAnabolicSynthesis2=A
Button/Hotkey/EvolveCentrificalHooks=C
Button/Hotkey/EvolveChitinousPlating=C
Button/Hotkey/EvolveGlialRegeneration=G
Button/Hotkey/EvolveInfestorEnergyUpgrade=G
Button/Hotkey/EvolveInfestorEnergyUpgrade_SC1=M
Button/Hotkey/EvolveOrganicCarapace=O
Button/Hotkey/EvolveOrganicCarapace_NRS=P
Button/Hotkey/EvolvePeristalsis=P
Button/Hotkey/EvolveTunnelingClaws=T
Button/Hotkey/EvolveVentralSacks=E
Button/Hotkey/EvolveVentralSacks_NRS=V
Button/Hotkey/EvolveVentralSacks_SC1=V
Button/Hotkey/Explode=X
Button/Hotkey/Explode_NRS=L
Button/Hotkey/Extractor=E
Button/Hotkey/Extractor_NRS=K
Button/Hotkey/Factory=F
Button/Hotkey/Factory_NRS=O
Button/Hotkey/Feedback=F
Button/Hotkey/Feedback_NRS=L
Button/Hotkey/FighterMode=E
Button/Hotkey/FighterMode_NRS=I
Button/Hotkey/FleetBeacon=F
Button/Hotkey/FleetBeacon_NRS=L
Button/Hotkey/ForceField=F
Button/Hotkey/ForceField_NRS=I
Button/Hotkey/Forge=F
Button/Hotkey/Forge_NRS=O
Button/Hotkey/Frenzy=Y
Button/Hotkey/Frenzy_NRS=J
Button/Hotkey/FungalGrowth=F
Button/Hotkey/FungalGrowth_NRS=L
Button/Hotkey/FusionCore=C
Button/Hotkey/FusionCore_NRS=U
Button/Hotkey/Gateway=G
Button/Hotkey/Gather=G
Button/Hotkey/GatherMULE=G
Button/Hotkey/GatherProt=G
Button/Hotkey/GatherTerr=G
Button/Hotkey/GatherZerg=G
Button/Hotkey/GenerateCreep=G
Button/Hotkey/Ghost=G
Button/Hotkey/GhostAcademy=G
Button/Hotkey/GhostHoldFire=F
Button/Hotkey/GravitonBeam=G
Button/Hotkey/GravitonBeam_NRS=I
Button/Hotkey/GreaterSpire=G
Button/Hotkey/GuardianShield=G
Button/Hotkey/Hallucination=C
Button/Hotkey/Hallucination_NRS=L
Button/Hotkey/Hallucination_SC1=L
Button/Hotkey/Halt=T
Button/Hotkey/HardenedShield=None
Button/Hotkey/Hatchery=H
Button/Hotkey/Heal=E
Button/Hotkey/Heal_NRS=L
Button/Hotkey/Hellion=E
Button/Hotkey/Hellion_NRS=H
Button/Hotkey/Hellion_SC1=V
Button/Hotkey/HighTemplar=T
Button/Hotkey/HighTemplarHallucination=T
Button/Hotkey/HighTemplarHallucination_NRS=H
Button/Hotkey/HighTemplar_NRS=H
Button/Hotkey/Hive=H
Button/Hotkey/HoldFire=F
Button/Hotkey/HunterSeekerMissile=R
Button/Hotkey/HunterSeekerMissile_NRS=L
Button/Hotkey/Hydralisk=H
Button/Hotkey/HydraliskDen=H
Button/Hotkey/HydraliskDen_SC1=D
Button/Hotkey/Immortal=I
Button/Hotkey/ImmortalHallucination=I
Button/Hotkey/Infestation=T
Button/Hotkey/InfestationPit=I
Button/Hotkey/InfestedTerrans=T
Button/Hotkey/InfestedTerrans_NRS=I
Button/Hotkey/InfestedTerrans_SC1=I
Button/Hotkey/Infestor=F
Button/Hotkey/Infestor_NRS=I
Button/Hotkey/Interceptor=I
Button/Hotkey/Lair=L
Button/Hotkey/Lair_NRS=H
Button/Hotkey/Land=L
Button/Hotkey/Land_NRS=F
Button/Hotkey/Larva=S
Button/Hotkey/Larva_NRS=L
Button/Hotkey/Leech=Y
Button/Hotkey/Lift=L
Button/Hotkey/Lift_NRS=F
Button/Hotkey/Load=L
Button/Hotkey/Load_NRS=A
Button/Hotkey/Lower=R
Button/Hotkey/Lower_NRS=O
Button/Hotkey/Marauder=D
Button/Hotkey/Marauder_NRS=U
Button/Hotkey/Marauder_SC1=F
Button/Hotkey/Marine=A
Button/Hotkey/Marine_NRS=M
Button/Hotkey/Marine_SC1=M
Button/Hotkey/MassRecall=R
Button/Hotkey/MassRecall_NRS=L
Button/Hotkey/Medivac=D
Button/Hotkey/MedivacLoad=L
Button/Hotkey/MedivacLoad_NRS=A
Button/Hotkey/MedivacUnloadAll=D
Button/Hotkey/MedivacUnloadAll_SC1=U
Button/Hotkey/Medivac_NRS=M
Button/Hotkey/MissileTurret=T
Button/Hotkey/MissileTurret_NRS=M
Button/Hotkey/MorphBackToGateway=M
Button/Hotkey/MorphBackToGateway_NRS=A
Button/Hotkey/MorphMorphalisk=V
Button/Hotkey/MorphMorphalisk_NRS=L
Button/Hotkey/MorphToOverseer=V
Button/Hotkey/Mothership=M
Button/Hotkey/Move=M
Button/Hotkey/MoveHoldPosition=H
Button/Hotkey/MovePatrol=P
Button/Hotkey/Mutalisk=T
Button/Hotkey/Mutalisk_NRS=M
Button/Hotkey/Mutalisk_SC1=M
Button/Hotkey/NeuralParasite=E
Button/Hotkey/NeuralParasite_NRS=N
Button/Hotkey/Nexus=N
Button/Hotkey/NukeArm=N
Button/Hotkey/NukeCalldown=N
Button/Hotkey/NydusCanal=N
Button/Hotkey/NydusCanalLoad=L
Button/Hotkey/NydusCanalLoad_NRS=A
Button/Hotkey/NydusCanalUnloadAll=D
Button/Hotkey/NydusCanalUnloadAll_SC1=U
Button/Hotkey/NydusCanal_SC1=N
Button/Hotkey/NydusNetwork=N
Button/Hotkey/Observer=B
Button/Hotkey/Observer_NRS=O
Button/Hotkey/Observer_SC1=O
Button/Hotkey/ObverseIncubation=B
Button/Hotkey/OrbitalCommand=B
Button/Hotkey/OrbitalCommand_NRS=O
Button/Hotkey/OrbitalCommand_SC1=C
Button/Hotkey/Overlord=V
Button/Hotkey/OverlordTransportLoad=L
Button/Hotkey/OverlordTransportLoad_NRS=A
Button/Hotkey/OverlordTransportUnload=D
Button/Hotkey/OverlordTransportUnload_SC1=U
Button/Hotkey/Overlord_NRS=O
Button/Hotkey/Overlord_SC1=O
Button/Hotkey/OverseerMut=V
Button/Hotkey/OverseerMut_NRS=I
Button/Hotkey/OverseerMut_SC1=O
Button/Hotkey/PhaseShift=E
Button/Hotkey/PhasingMode=E
Button/Hotkey/PhasingMode_NRS=I
Button/Hotkey/Phoenix=X
Button/Hotkey/PhoenixHallucination=X
Button/Hotkey/PhoenixHallucination_NRS=P
Button/Hotkey/PhoenixHallucination_SC1=S
Button/Hotkey/Phoenix_NRS=P
Button/Hotkey/Phoenix_SC1=S
Button/Hotkey/PhotonCannon=C
Button/Hotkey/PhotonCannon_NRS=H
Button/Hotkey/PlanetaryFortress=P
Button/Hotkey/PlanetaryFortressLoad=O
Button/Hotkey/PlanetaryFortressLoad_NRS=A
Button/Hotkey/PointDefenseDrone=D
Button/Hotkey/PointDefenseDrone_NRS=I
Button/Hotkey/Probe=E
Button/Hotkey/ProbeHallucination=E
Button/Hotkey/ProbeHallucination_NRS=B
Button/Hotkey/ProbeHallucination_SC1=P
Button/Hotkey/Probe_NRS=P
Button/Hotkey/Probe_SC1=P
Button/Hotkey/ProtossAirArmorLevel1=A
Button/Hotkey/ProtossAirArmorLevel1_NRS=A
Button/Hotkey/ProtossAirArmorLevel2=A
Button/Hotkey/ProtossAirArmorLevel2_NRS=A
Button/Hotkey/ProtossAirArmorLevel3=A
Button/Hotkey/ProtossAirArmorLevel3_NRS=A
Button/Hotkey/ProtossAirWeaponsLevel1=E
Button/Hotkey/ProtossAirWeaponsLevel1_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel1_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel2=E
Button/Hotkey/ProtossAirWeaponsLevel2_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel2_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel3=E
Button/Hotkey/ProtossAirWeaponsLevel3_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel3_SC1=W
Button/Hotkey/ProtossBuild=B
Button/Hotkey/ProtossBuildAdvanced=V
Button/Hotkey/ProtossBuildAdvanced_NRS=N
Button/Hotkey/ProtossGroundArmorLevel1=A
Button/Hotkey/ProtossGroundArmorLevel2=A
Button/Hotkey/ProtossGroundArmorLevel3=A
Button/Hotkey/ProtossGroundWeaponsLevel1=G
Button/Hotkey/ProtossGroundWeaponsLevel1_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel2=G
Button/Hotkey/ProtossGroundWeaponsLevel2_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel3=G
Button/Hotkey/ProtossGroundWeaponsLevel3_SC1=W
Button/Hotkey/ProtossShieldsLevel1=S
Button/Hotkey/ProtossShieldsLevel2=S
Button/Hotkey/ProtossShieldsLevel3=S
Button/Hotkey/PsiStorm=T
Button/Hotkey/PsiStorm_NRS=I
Button/Hotkey/Pylon=E
Button/Hotkey/Pylon_NRS=P
Button/Hotkey/Pylon_SC1=P
Button/Hotkey/Queen=Q
Button/Hotkey/Queen_NRS=U
Button/Hotkey/Queen_SC1=E
Button/Hotkey/Raise=R
Button/Hotkey/Raise_NRS=O
Button/Hotkey/Rally=Y
Button/Hotkey/RallyEgg=G
Button/Hotkey/RallyEgg_SC1=W
Button/Hotkey/Rally_SC1=R
Button/Hotkey/Raven=R
Button/Hotkey/Raven_NRS=V
Button/Hotkey/Raven_SC1=V
Button/Hotkey/Reactor=C
Button/Hotkey/Reactor_NRS=SemiColon
Button/Hotkey/Reactor_SC1=X
Button/Hotkey/Reaper=R
Button/Hotkey/ReaperSpeed=N
Button/Hotkey/Reaper_NRS=P
Button/Hotkey/Reaper_SC1=E
Button/Hotkey/Refinery=R
Button/Hotkey/Refinery_NRS=I
Button/Hotkey/Repair=R
Button/Hotkey/Repair_NRS=I
Button/Hotkey/ResearchBansheeCloak=C
Button/Hotkey/ResearchBansheeCloak_NRS=L
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade=B
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade_SC1=C
Button/Hotkey/ResearchBattlecruiserSpecializations=R
Button/Hotkey/ResearchBattlecruiserSpecializations_SC1=Y
Button/Hotkey/ResearchBurrow=B
Button/Hotkey/ResearchCharge=C
Button/Hotkey/ResearchCharge_SC1=L
Button/Hotkey/ResearchDurableMaterials=D
Button/Hotkey/ResearchDurableMaterials_SC1=M
Button/Hotkey/ResearchExtendedThermalLance=E
Button/Hotkey/ResearchExtendedThermalLance_NRS=T
Button/Hotkey/ResearchExtendedThermalLance_SC1=T
Button/Hotkey/ResearchGhostEnergyUpgrade=M
Button/Hotkey/ResearchGraviticBooster=B
Button/Hotkey/ResearchGraviticBooster_SC1=G
Button/Hotkey/ResearchGraviticDrive=G
Button/Hotkey/ResearchGraviticDrive_SC1=D
Button/Hotkey/ResearchHallucination=H
Button/Hotkey/ResearchHiSecAutoTracking=H
Button/Hotkey/ResearchHighCapacityBarrels=I
Button/Hotkey/ResearchHighTemplarEnergyUpgrade=K
Button/Hotkey/ResearchIncreasedRange=Z
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade=G
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade_SC1=C
Button/Hotkey/ResearchJotunBoosters=E
Button/Hotkey/ResearchMedivacEnergyUpgrade=A
Button/Hotkey/ResearchMedivacEnergyUpgrade_SC1=D
Button/Hotkey/ResearchNeosteelFrame=N
Button/Hotkey/ResearchNeuralParasite=E
Button/Hotkey/ResearchNeuralParasite_NRS=N
Button/Hotkey/ResearchPersonalCloaking=C
Button/Hotkey/ResearchPersonalCloaking_NRS=L
Button/Hotkey/ResearchPsiStorm=T
Button/Hotkey/ResearchPsiStorm_NRS=I
Button/Hotkey/ResearchPsiStorm_SC1=P
Button/Hotkey/ResearchPunisherGrenades=G
Button/Hotkey/ResearchRavenEnergyUpgrade=T
Button/Hotkey/ResearchSeekerMissile=R
Button/Hotkey/ResearchSeekerMissile_NRS=K
Button/Hotkey/ResearchShieldWall=C
Button/Hotkey/ResearchSiegeTech=S
Button/Hotkey/ResearchStalkerTeleport=B
Button/Hotkey/ResearchStrikeCannons=C
Button/Hotkey/ResearchVoidRaySpeedUpgrade=F
Button/Hotkey/ResearchVoidRaySpeedUpgrade_SC1=G
Button/Hotkey/ResearchWarpGate=G
Button/Hotkey/ReturnCargo=C
Button/Hotkey/Roach=R
Button/Hotkey/RoachWarren=R
Button/Hotkey/RoachWarren_NRS=N
Button/Hotkey/Roach_NRS=K
Button/Hotkey/RoboticsBay=B
Button/Hotkey/RoboticsFacility=R
Button/Hotkey/RoboticsFacility_NRS=O
Button/Hotkey/SCV=S
Button/Hotkey/SCV_NRS=J
Button/Hotkey/Salvage=V
Button/Hotkey/SapStructure=C
Button/Hotkey/SapStructure_NRS=I
Button/Hotkey/Scan=C
Button/Hotkey/Scan_NRS=N
Button/Hotkey/SelectBuilder=E
Button/Hotkey/SensorTower=N
Button/Hotkey/SensorTower_NRS=O
Button/Hotkey/Sentry=E
Button/Hotkey/Sentry_NRS=N
Button/Hotkey/SetBunkerRallyPoint=Y
Button/Hotkey/SetBunkerRallyPoint_SC1=R
Button/Hotkey/SetRallyPoint=Y
Button/Hotkey/SetRallyPoint2=Y
Button/Hotkey/SetRallyPoint2_SC1=R
Button/Hotkey/SetRallyPoint_SC1=R
Button/Hotkey/SiegeMode=E
Button/Hotkey/SiegeMode_NRS=I
Button/Hotkey/SiegeMode_SC1=O
Button/Hotkey/SiegeTank=S
Button/Hotkey/SiegeTank_NRS=I
Button/Hotkey/SiegeTank_SC1=T
Button/Hotkey/Siphon=E
Button/Hotkey/Snipe=R
Button/Hotkey/Snipe_NRS=I
Button/Hotkey/SpawnChangeling=C
Button/Hotkey/SpawnChangeling_NRS=N
Button/Hotkey/SpawningPool=S
Button/Hotkey/SpawningPool_NRS=P
Button/Hotkey/SpineCrawler=C
Button/Hotkey/SpineCrawlerRoot=R
Button/Hotkey/SpineCrawlerRoot_NRS=U
Button/Hotkey/SpineCrawlerRoot_SC1=U
Button/Hotkey/SpineCrawlerUproot=R
Button/Hotkey/SpineCrawlerUproot_NRS=U
Button/Hotkey/SpineCrawlerUproot_SC1=U
Button/Hotkey/SpineCrawler_NRS=I
Button/Hotkey/Spire=S
Button/Hotkey/Spire_NRS=P
Button/Hotkey/SporeCrawler=A
Button/Hotkey/SporeCrawlerRoot=R
Button/Hotkey/SporeCrawlerRoot_NRS=U
Button/Hotkey/SporeCrawlerRoot_SC1=U
Button/Hotkey/SporeCrawlerUproot=R
Button/Hotkey/SporeCrawlerUproot_NRS=U
Button/Hotkey/SporeCrawlerUproot_SC1=U
Button/Hotkey/SporeCrawler_NRS=O
Button/Hotkey/SporeCrawler_SC1=O
Button/Hotkey/Stalker=S
Button/Hotkey/StalkerHallucination=S
Button/Hotkey/StalkerHallucination_NRS=L
Button/Hotkey/StalkerHallucination_SC1=D
Button/Hotkey/Stalker_NRS=L
Button/Hotkey/Stalker_SC1=D
Button/Hotkey/Stargate=S
Button/Hotkey/Stargate_NRS=G
Button/Hotkey/Starport=S
Button/Hotkey/Starport_NRS=P
Button/Hotkey/Stim=T
Button/Hotkey/Stim_NRS=I
Button/Hotkey/StimMarauder=T
Button/Hotkey/StimMarauder_NRS=I
Button/Hotkey/StimPack=T
Button/Hotkey/StimPack_NRS=I
Button/Hotkey/Stimpack=T
Button/Hotkey/StimRedirect=T
Button/Hotkey/StimRedirect_NRS=I
Button/Hotkey/Stop=S
Button/Hotkey/StopGenerateCreep=C
Button/Hotkey/StopGenerateCreep_NRS=T
Button/Hotkey/StopGenerateCreep_SC1=G
Button/Hotkey/StopPlanetaryFortress=P
Button/Hotkey/StopRoachBurrowed=S
Button/Hotkey/StopSpecial=S
Button/Hotkey/Stop_NRS=O
Button/Hotkey/SummonNydusWorm=N
Button/Hotkey/SummonNydusWorm_SC1=N
Button/Hotkey/SupplyDepot=S
Button/Hotkey/SupplyDepot_NRS=P
Button/Hotkey/SupplyDrop=X
Button/Hotkey/SupplyDrop_NRS=L
Button/Hotkey/TechLabBarracks=X
Button/Hotkey/TechLabBarracks_NRS=L
Button/Hotkey/TechLabBarracks_SC1=Z
Button/Hotkey/TechLabFactory=X
Button/Hotkey/TechLabFactory_NRS=L
Button/Hotkey/TechLabFactory_SC1=Z
Button/Hotkey/TechLabStarport=X
Button/Hotkey/TechLabStarport_NRS=L
Button/Hotkey/TechLabStarport_SC1=Z
Button/Hotkey/TemplarArchive=T
Button/Hotkey/TemplarArchive_NRS=P
Button/Hotkey/TemporalRift=R
Button/Hotkey/TerranBuild=B
Button/Hotkey/TerranBuildAdvanced=V
Button/Hotkey/TerranBuildAdvanced_NRS=N
Button/Hotkey/TerranInfantryArmorLevel1=A
Button/Hotkey/TerranInfantryArmorLevel2=A
Button/Hotkey/TerranInfantryArmorLevel3=A
Button/Hotkey/TerranInfantryWeaponsLevel1=E
Button/Hotkey/TerranInfantryWeaponsLevel1_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel1_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel2=E
Button/Hotkey/TerranInfantryWeaponsLevel2_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel2_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel3=E
Button/Hotkey/TerranInfantryWeaponsLevel3_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel3_SC1=W
Button/Hotkey/TerranShipPlatingLevel1=P
Button/Hotkey/TerranShipPlatingLevel1_SC1=H
Button/Hotkey/TerranShipPlatingLevel2=P
Button/Hotkey/TerranShipPlatingLevel2_SC1=H
Button/Hotkey/TerranShipPlatingLevel3=P
Button/Hotkey/TerranShipPlatingLevel3_SC1=H
Button/Hotkey/TerranShipWeaponsLevel1=S
Button/Hotkey/TerranShipWeaponsLevel2=S
Button/Hotkey/TerranShipWeaponsLevel3=S
Button/Hotkey/TerranVehiclePlatingLevel1=V
Button/Hotkey/TerranVehiclePlatingLevel1_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel2=V
Button/Hotkey/TerranVehiclePlatingLevel2_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel3=V
Button/Hotkey/TerranVehiclePlatingLevel3_SC1=P
Button/Hotkey/TerranVehicleWeaponsLevel1=E
Button/Hotkey/TerranVehicleWeaponsLevel1_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel1_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel2=E
Button/Hotkey/TerranVehicleWeaponsLevel2_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel2_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel3=E
Button/Hotkey/TerranVehicleWeaponsLevel3_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel3_SC1=W
Button/Hotkey/Thor=T
Button/Hotkey/Thor_NRS=O
Button/Hotkey/Thor_SC1=G
Button/Hotkey/TimeWarp=C
Button/Hotkey/TimeWarp_NRS=O
Button/Hotkey/Transfusion=T
Button/Hotkey/TransportMode=T
Button/Hotkey/TransportMode_NRS=N
Button/Hotkey/Turn=T
Button/Hotkey/TwilightCouncil=C
Button/Hotkey/TwilightCouncil_NRS=I
Button/Hotkey/Ultralisk=U
Button/Hotkey/UltraliskCavern=U
Button/Hotkey/Ultralisk_NRS=T
Button/Hotkey/Unsiege=D
Button/Hotkey/Unsiege_NRS=U
Button/Hotkey/Unsiege_SC1=O
Button/Hotkey/UpgradeBuildingArmorLevel1=B
Button/Hotkey/UpgradeToPlanetaryFortress=P
Button/Hotkey/UpgradeToWarpGate=G
Button/Hotkey/VikingFighter=V
Button/Hotkey/VikingFighter_NRS=K
Button/Hotkey/VikingFighter_SC1=W
Button/Hotkey/VoidRay=V
Button/Hotkey/VoidRayHallucination=V
Button/Hotkey/VoidRayHallucination_SC1=O
Button/Hotkey/VoidRay_NRS=O
Button/Hotkey/VoidRay_SC1=O
Button/Hotkey/Vortex=V
Button/Hotkey/Vortex_NRS=I
Button/Hotkey/WarpPrism=A
Button/Hotkey/WarpPrismHallucination=R
Button/Hotkey/WarpPrismHallucination_NRS=R
Button/Hotkey/WarpPrismHallucination_SC1=M
Button/Hotkey/WarpPrismLoad=L
Button/Hotkey/WarpPrismLoad_NRS=A
Button/Hotkey/WarpPrismUnloadAll=D
Button/Hotkey/WarpPrismUnloadAll_SC1=U
Button/Hotkey/WarpPrism_NRS=P
Button/Hotkey/WarpPrism_SC1=S
Button/Hotkey/WeaponsFree=G
Button/Hotkey/WormholeTransit=T
Button/Hotkey/YamatoGun=Y
Button/Hotkey/Zealot=Z
Button/Hotkey/ZealotHallucination=Z
Button/Hotkey/ZealotHallucination_NRS=O
Button/Hotkey/Zealot_NRS=O
Button/Hotkey/ZergBuild=B
Button/Hotkey/ZergBuildAdvanced=V
Button/Hotkey/ZergBuildAdvanced_NRS=N
Button/Hotkey/Zergling=Z
Button/Hotkey/Zergling_NRS=J
Button/Hotkey/hydraliskspeed=G
Button/Hotkey/overlordspeed=P
Button/Hotkey/overlordspeed_NRS=C
Button/Hotkey/zergflyerarmor1=C
Button/Hotkey/zergflyerarmor2=C
Button/Hotkey/zergflyerarmor3=C
Button/Hotkey/zergflyerattack1=A
Button/Hotkey/zergflyerattack2=A
Button/Hotkey/zergflyerattack3=A
Button/Hotkey/zerggroundarmor1=C
Button/Hotkey/zerggroundarmor2=C
Button/Hotkey/zerggroundarmor3=C
Button/Hotkey/zerglingattackspeed=A
Button/Hotkey/zerglingmovementspeed=M
Button/Hotkey/zergmeleeweapons1=M
Button/Hotkey/zergmeleeweapons2=M
Button/Hotkey/zergmeleeweapons3=M
Button/Hotkey/zergmissileweapons1=A
Button/Hotkey/zergmissileweapons2=A
Button/Hotkey/zergmissileweapons3=A



Hoot
Profile Joined May 2010
United Kingdom8 Posts
July 10 2010 10:27 GMT
#379
Man, I simply CANNOT play Sc2 without your Tools, man. The standard grid-keys are just balls. The EU server is up, albeit it takes you about 15 mins to login and create a character. Once you're in its fine though.

Please Tiler! For the love of all that is good, release the new tools soon!
BLASTekSi
Profile Joined July 2010
France13 Posts
July 10 2010 10:31 GMT
#380
Plz man, i cant play with the fucking bug W warp gate, PLZ TILER save us !
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 10 2010 11:47 GMT
#381
SC2Tools v0.99.6 Download

What's new:
- up to patch 0.19.0.15976
- [Units Analyzer] fixed minerals and vespene values. Now it takes from 'UnitData.xml' again

PS: there is bug with [Units Analyzer] (damage, etc) i will fix it later, coz you all need hotkeys. Fixed all icons and hotkey strings.

Special thanks to Tamerlane and Dukke for their US accounts.
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
July 10 2010 11:50 GMT
#382
On July 10 2010 20:47 Tiler wrote:
SC2Tools v0.99.6 Download

What's new:
- up to patch 0.19.0.15976
- [Units Analyzer] fixed minerals and vespene values. Now it takes from 'UnitData.xml' again

PS: there is bug with [Units Analyzer] (damage, etc) i will fix it later, coz you all need hotkeys. Fixed all icons and hotkey strings.

Special thanks to Tamerlane and Dukke for their US accounts.


Ooooh I love you. THANKS!
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
raid3n666
Profile Joined July 2010
Poland3 Posts
July 10 2010 11:57 GMT
#383
DAMN IT , i got a problem and i don't know how is this possible but i'm changing hotkeys with sc2tools saving it to mpq and its all good. But when i login in and start to play i got fucking defoult hotkeys again , and yes i got it on standard [i didnt even change it] . WTF
and when i use sc2tools again and load data form mpq its all there laike i saved it before so files are changed but i dont get it in SC . HOW THE FUCK :<
plx some help , Tiler maby?
qwe
Queequeg
Profile Joined September 2003
Germany263 Posts
July 10 2010 12:01 GMT
#384
The patch "enGB\Mods\Core.SC2Mod\enGB.SC2Data\LocalizedData\GameHotkeys.txt" could not be applied. (CRC mismatch: expected 0x37eccaa7, actual 0xf007855b.)(PTCApply_BSDiff failed.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate:TCApply)

Does anyone have the GameHotkeys.txt for enGB? I just tried it with the enUS version from Palm, but it still fails. Thanks.
raid3n666
Profile Joined July 2010
Poland3 Posts
July 10 2010 12:03 GMT
#385
even more amazing crap ive made a copy of sc2 before applying hotkeys after reinstall, and when i copy the orginal "versions" folder into my current sc2folder and open sc2tools and load mpq it still have my own bindings?! wtf im lost. and path from the sc2tools goes correctly to my program files(86) folder :E
qwe
BLASTekSi
Profile Joined July 2010
France13 Posts
July 10 2010 12:05 GMT
#386
Anyone know if bug with W warp gate is resolved with new version ? Anw thanks Tiler !
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 10 2010 12:08 GMT
#387
On July 10 2010 21:03 raid3n666 wrote:
even more amazing crap ive made a copy of sc2 before applying hotkeys after reinstall, and when i copy the orginal "versions" folder into my current sc2folder and open sc2tools and load mpq it still have my own bindings?! wtf im lost. and path from the sc2tools goes correctly to my program files(86) folder :E

If you have your backup saved in the same folder as the other game version folders then the tool might falsely detect your backup folder as the most recent patch.
If you have a good reason to disagree with the above, please tell me. Thank you.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 10 2010 12:16 GMT
#388
On July 10 2010 21:05 ekSi wrote:
Anyone know if bug with W warp gate is resolved with new version ? Anw thanks Tiler !


bug?

you can change the warpgate hotkey to evrything you want under ui controls (afair)
life of lively to live to life of full life thx to shield battery
raid3n666
Profile Joined July 2010
Poland3 Posts
July 10 2010 12:16 GMT
#389
no its on another drive even , this is amazing , i'm starting to think im crazy coz when i copy default versions folder [which i checked with mpq editor to see if its really orginal not mine] into my program files sc2 folder and open it there with mpq editor it has my binds again. can some1 explain this? what the heck this is crazy.
qwe
Hoot
Profile Joined May 2010
United Kingdom8 Posts
July 10 2010 12:21 GMT
#390
The warp gate bug was fixed AGES ago. You simply change the "Select All Wargates" button from W to Minus/Plus/Tilde/Whatever and the problem is gone.

2nd Tab, option is there.

Also, THANKS TILER!
BLASTekSi
Profile Joined July 2010
France13 Posts
July 10 2010 12:24 GMT
#391
Hoot explain plz
BLASTekSi
Profile Joined July 2010
France13 Posts
July 10 2010 12:48 GMT
#392
Where is the mpq who change sc2 tools when i play with EU version.
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
Last Edited: 2010-07-10 12:52:25
July 10 2010 12:50 GMT
#393
On July 10 2010 21:05 ekSi wrote:
Anyone know if bug with W warp gate is resolved with new version ? Anw thanks Tiler !


Not a bug. There is even a little button on the right side of your screen once you have warp gates that you can click. It's a purposeful implementation!



Tiler! I have a question. I don't know if this is possible, but if it was I'm sure you could do it since you're fuckin' awesome...

Is it possible to set the modifier for "select all X"? For example...instead of double clicking my zerglings to select them all, you can CTRL+Left click. Would there be a way to change that to ALT+Left click?

I am assuming there might be, since you can change the modifiers for hotkey button combos, but then again, maybe not, since this is a keyboard+mouse click combo.

I find it is far faster for me to hotkey things with Alt + #. Ctrl + # is such an awkward hand angle...

Just thought I would ask

Thank you for your time and seriously this is the tool that I use the most!

i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
BLASTekSi
Profile Joined July 2010
France13 Posts
July 10 2010 12:58 GMT
#394
Ok i found it now when is the hotkeys "Select All Wargates" ? plz
Hoot
Profile Joined May 2010
United Kingdom8 Posts
July 10 2010 13:24 GMT
#395
ekSi, when you start up Tiler's Awesome Tools (Which is how i'll be referring to Sc2Tools from now on) go to the "UI Changer" tab, on the left you should see the "Select All Warpgates" tab. Just open the MPQ, change it to the "Minus" key and then save it to the MPQ.

That's it, Warpgate problem solved.
BLASTekSi
Profile Joined July 2010
France13 Posts
July 10 2010 13:44 GMT
#396
Thanks guy, I love you.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
Last Edited: 2010-07-10 14:20:43
July 10 2010 14:04 GMT
#397
SC2Tools v0.99.7 Download (Link Updated)

What's new:
- [Hotkey Changer] fixed Ghost's Hold Fire ability. Fixed a problem when GameHotkeys.txt has more then one similar lines. Now they are changing all
- [UI Changer] added: 'Chat Cancel', 'Chat Recipient', 'Chat Send', 'Observe Auto Camera', 'Observe Center Camera', 'Observe Status Bars', 'Replay Restart'. Removed: 'Command Buttons', 'Replay Play/Pause'
- [Units Analyzer] is not working properly because there is another file (in LibertyMulti.SC2Mod) with higher priority that my program does not handle

Notice: for everyone who wants to change hotkeys make a backup copy
StarCraft II Beta\Versions\BaseBuild\patch-Lang.SC2Archive
Program works/changes only this file. You will never have problems with game updating
fockenpimpe
Profile Joined July 2010
Austria3 Posts
Last Edited: 2010-07-10 14:13:26
July 10 2010 14:10 GMT
#398
BIG THX tiler

link doesnt work :/
Rizzelet
Profile Joined February 2008
United States74 Posts
Last Edited: 2010-07-10 14:18:41
July 10 2010 14:18 GMT
#399
Thanks a lot Tiler, but my browser gets a connection error when I try to download the 0.99.7 version of your SC2Tools from Sendspace. I've tried both IE and GChrome Is it just because it was uploaded very recently? Thanks again
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
Last Edited: 2010-07-10 14:38:27
July 10 2010 14:20 GMT
#400
Link has been updated in the post above, use it!
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Rizzelet
Profile Joined February 2008
United States74 Posts
July 10 2010 14:27 GMT
#401
InfiniteIce, you beast. Thanks a lot. Hope Tiler doesn't mind, this helps me so much, I don't know why the link wasn't working for me.
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-07-10 17:12:04
July 10 2010 17:11 GMT
#402
Thank you again Tiler!

Blizzard should give you a job, bnet would be much better...
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
July 10 2010 17:38 GMT
#403
Thanks, I just changed my Fkeys but I want to change idle worker to ~(tilde) from F1 and I can't find it in the drop down list for changeable keys. Is it an option to use the ~ key?
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
July 10 2010 17:40 GMT
#404
On July 11 2010 02:38 Whiplash wrote:
Thanks, I just changed my Fkeys but I want to change idle worker to ~(tilde) from F1 and I can't find it in the drop down list for changeable keys. Is it an option to use the ~ key?


Yea, i did this.

The key you're looking for in the list is "grave". (that's the ` key, the thing under the ~)

^_^
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 10 2010 18:02 GMT
#405
I really like the "work with file" thing, it allows me to easily make some changes that your tool doesn't support directly (like using Space for unit hotkeys, or setting multiple keys for a single unit hotkey).

Could you also include that option for the UI hotkeys? I guess you can just copy/paste a decent chunk of the existing code. Well not necessarily now because I think my settings are fine right now, but you might consider it for the next version.

I also noticed that the Multi-Mod GameHotkeys.txt is now empty (it had a few hotkeys before that overwrote some of the hotkeys that your file changed).
I don't know yet if the "global" toggle sound hotkey still is there (setting something to ctrl+s didn't work because of this).
If you have a good reason to disagree with the above, please tell me. Thank you.
mecra
Profile Joined May 2010
United States83 Posts
July 10 2010 20:02 GMT
#406
What would be the best way to use "[" and "/" in your program? I'm an extreme lefty and so I use the absolute farthest part of the keyboard.

Thanks in advance.
cloaked
Profile Joined February 2010
United States32 Posts
Last Edited: 2010-07-10 20:11:21
July 10 2010 20:05 GMT
#407
On July 11 2010 03:02 spinesheath wrote:
I really like the "work with file" thing, it allows me to easily make some changes that your tool doesn't support directly (like using Space for unit hotkeys, or setting multiple keys for a single unit hotkey).

Could you also include that option for the UI hotkeys? I guess you can just copy/paste a decent chunk of the existing code. Well not necessarily now because I think my settings are fine right now, but you might consider it for the next version.

I also noticed that the Multi-Mod GameHotkeys.txt is now empty (it had a few hotkeys before that overwrote some of the hotkeys that your file changed).
I don't know yet if the "global" toggle sound hotkey still is there (setting something to ctrl+s didn't work because of this).

2nd'ed. I'd also like the work with file option for the UI changer. Mainly because when I restore the backed up mpq file prior to updating sc2, I have to re-add all my custom UI keys manually to the new version of sc2. Having the work with file option for the regular hotkeys saves a lot of time after a patch, and I've got a ton of UI keys changed around.

Also, when you change the repair key, Alt+'new repair key' doesn't auto-cast repair like Alt+R does with the default hotkeys. If you could fix this that would be great.

Spinesheath, I tried to change the the ctrl+s key, but it still turns the sound on/off.
iAmSoniK
Profile Joined May 2010
Canada246 Posts
July 10 2010 20:17 GMT
#408
Thanks Tiler ! quick release as always.
mecra
Profile Joined May 2010
United States83 Posts
Last Edited: 2010-07-10 20:39:42
July 10 2010 20:18 GMT
#409
I made a discovery guys...

If you used the SC2Tools and made all your changes but they don't take in game, use the MPQ editor to see if you have a GameHotkeys.txt in your MPQ file. If you dont, go back to SC2Tools and Save to file your changes, naming it GameHotkeys.txt.

Add that file to your MPQ via the MPQ editor and your settings will be in game.

I had to do this to get the settings to stick.
Nexic
Profile Blog Joined May 2010
United States729 Posts
Last Edited: 2010-07-10 20:25:21
July 10 2010 20:21 GMT
#410
Is caps lock not an assignable key? (UI changer)
mecra
Profile Joined May 2010
United States83 Posts
Last Edited: 2010-07-10 22:05:29
July 10 2010 20:56 GMT
#411
Moral of the story, I need to learn how to read the OP.
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 11 2010 02:33 GMT
#412
On July 11 2010 05:21 Nexic wrote:
Is caps lock not an assignable key? (UI changer)


look up question #7 of the FAQ (in OP)
Zamiel
Profile Blog Joined August 2008
United States211 Posts
July 11 2010 04:41 GMT
#413
Thanks so much for this program, I just remapped all 3 races to be the same hotkeys and my life is soooo much easier. Is there a paypal link for donations?
"Mech is at the store buying groceries and you attack him at home. You burn his house down. And then he comes home and puts out the fire, and then you burn down the grocery store so he can't buy more groceries."
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 11 2010 04:50 GMT
#414
SC2Tools v0.99.8 Download

What's new:
- fixed bug when saved txt file has no extension
- [UI Changer] Added CapsLock button to list. Added open/save to file buttons. Rename 'Warp In' to 'Select All Warp Gates'

@ Zamiel: you are welcome. No link yet, i think about it. I just havn't any web moneys.
Nexic
Profile Blog Joined May 2010
United States729 Posts
July 11 2010 04:53 GMT
#415
Thanks haha ^^
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2010-07-11 21:14:08
July 11 2010 20:52 GMT
#416
I changed the Gamehotkeys.txt in the latest patch mpq but it did nothing. I don't like to use your tool, because I can't let it change the grid layout.

edit: I had to change it in the Core folder, not in Liberty.
violett
Profile Joined July 2007
Germany143 Posts
July 11 2010 23:32 GMT
#417
thx Tiler,
ive set it to a hotkey via ur program, but it still doesnt have a hotkey in sc2 and some buildings(for example rax) have no cancel hotkey, when its in build(i cant set cancel hotkeys in ur program, the double click doesnt work),
Gomas
Profile Blog Joined March 2010
Poland312 Posts
July 11 2010 23:43 GMT
#418
thnx tiler
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 12 2010 04:02 GMT
#419
On July 12 2010 08:32 violett wrote:
thx Tiler,
ive set it to a hotkey via ur program, but it still doesnt have a hotkey in sc2 and some buildings(for example rax) have no cancel hotkey, when its in build(i cant set cancel hotkeys in ur program, the double click doesnt work),


I'm using 0.99.7 and I can double click the cancel icon (and set it to some other hotkey) just fine, are we both talking about the Common > Cancel icon ?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 12 2010 12:16 GMT
#420
On July 11 2010 13:50 Tiler wrote:
SC2Tools v0.99.8 Download

What's new:
- fixed bug when saved txt file has no extension
- [UI Changer] Added CapsLock button to list. Added open/save to file buttons. Rename 'Warp In' to 'Select All Warp Gates'

@ Zamiel: you are welcome. No link yet, i think about it. I just havn't any web moneys.


That was fast. Awesome!

On July 12 2010 08:32 violett wrote:
thx Tiler,
ive set it to a hotkey via ur program, but it still doesnt have a hotkey in sc2 and some buildings(for example rax) have no cancel hotkey, when its in build(i cant set cancel hotkeys in ur program, the double click doesnt work),


In the worst case, safe the file somewhere, open it in some editor, search for cancel and change the hotkeys manually. Then open the hotkey changer again, load from file and save to mpq. Much more convenient than using an mpq editor.
If you have a good reason to disagree with the above, please tell me. Thank you.
fickazzz
Profile Joined June 2009
Germany152 Posts
July 12 2010 13:34 GMT
#421
anyone knows how its gonna be after release? can we still use tools like these, or does blizzard see this a ban reason... ?
and if they ban poeple for using it, what are the options?
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 12 2010 15:22 GMT
#422
On July 12 2010 22:34 fickazzz wrote:
anyone knows how its gonna be after release? can we still use tools like these, or does blizzard see this a ban reason... ?
and if they ban poeple for using it, what are the options?


Start by reading the FAQ in OP (question 6 if I recall correctly) and if you get banned for using such a tool you have the following options :

- Buy a new copy and register a new battle.net account
- Hire a lawyer that will sue Activision-Blizzard
- Whine at a/multiple GM(s) in hope of having the account unlocked


(these options are sorted in descending order of effectiveness to get back playing in a timely manner)
cloaked
Profile Joined February 2010
United States32 Posts
July 12 2010 15:49 GMT
#423
If this isn't actually in the game by the first patch I'll be sad. If I get banned for using a hotkey text editor after blizz dev's claimed months ago "advanced users will be able to edit their hotkeys in a text file", then I will promptly drop sc2 into the trash can and go find a g/f.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 13 2010 15:16 GMT
#424
SC2Tools v0.99.9 Download

What's new:
- [Units Analyzer] fixed 'Sentry'. Added attacking buildings
- [Video Options] removed 'Shaders' Extreme
- [Patch Notes] added unlisted balance changes from forum

PS: [Units Analyzer] makes mistakes at some units because collecting data from one file (not from 2)
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
July 14 2010 06:34 GMT
#425
On July 14 2010 00:16 Tiler wrote:
SC2Tools v0.99.9 Download

What's new:
- [Units Analyzer] fixed 'Sentry'. Added attacking buildings
- [Video Options] removed 'Shaders' Extreme
- [Patch Notes] added unlisted balance changes from forum

PS: [Units Analyzer] makes mistakes at some units because collecting data from one file (not from 2)


I luv you <3 :D

thanks as always
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Peekaboo
Profile Joined May 2010
Canada219 Posts
July 14 2010 22:07 GMT
#426
Being a new Starcraft player who played all three races at the start I naturally chose Grid hotkeys because they are far superior for ease of use. Or so it seemed.

The only problem is they use THE STUPID GRID for casting. So if you accidentally have any other unit (like say a raven) in your group you can't stim. Basically, all the casts are in the same spot in the grid and they use a hierarchy to decide which one will show. So this is fine if you have things nicely organized into groups by unit type, but say you have a ghost in with your marines....you can only hotkey the ghost casts.

And this tool doesn't seem great for messing with Grid hotkeys.

Basically, I want Grid hotkeys but I want default hotkeys for unit casting. Has anyone done this (if so could you email me your file)? Is it possible without spending hours manually recoding all the keys in the game and not knowing whether it will be allowed in Live?

Many thanks if you respond. I cant not use Grid keys now, but they are bad bad.
You loved me as a loser but now you're worried that I just might win. -L. Cohen
scott desu
Profile Joined April 2010
United States34 Posts
July 14 2010 23:33 GMT
#427
I downloaded it and it works very well and is easy to use, thanks

I put camera hotkeys on f2-f8 just like scbw, helps me roflstomp noobs AND keep an eye on my base.

As for if its allowed by Blizzard, I don't think they will ban people for it. They have stated for wow [i know its a different game, but same company, you know?] that rebinding keys on a 1:1 ratio if it works better for you the play is fine. The only thing they are stated as having a problem with is macros, like one key does a series of key strokes that will essentially "do part of the game for you".

But they did say that they would have customizable hot keys, so until then, this isn't really that big of a deal in my eyes.
('x.x)G-(._.Q)
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 15 2010 08:49 GMT
#428
On July 15 2010 07:07 Peekaboo wrote:Basically, I want Grid hotkeys but I want default hotkeys for unit casting. Has anyone done this (if so could you email me your file)? Is it possible without spending hours manually recoding all the keys in the game and not knowing whether it will be allowed in Live?


- I have my own hotkeys which are based on grid, but has a lot of changes for building and unit production... I could send that to you, but my guess is that you will need to rebind your hotkeys one by one (well, those you want to have them use the grid interface, otherwise you just leave them there).

- It really does not take hours to do, maybe half an hour to rebind ALL hotkeys with all 3 races - since this is not your case, I guess you will be done in 15-20min.

- Why would it not be allowed in live play if you go to BYOC events? Sure, if you end up being pro-level and attend events where you don't have to bring your comp, this might be a different issue, although as there are more and more players using custom hotkeys, organizers will allow that.

On July 15 2010 08:33 scott desu wrote:But they did say that they would have customizable hot keys, so until then, this isn't really that big of a deal in my eyes.


So far they have been clear enough they won't offer customization inside the game. What they were referring to when they said will offer customization is the grid, classic and right-side variants.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-07-15 09:09:46
July 15 2010 09:04 GMT
#429
On July 15 2010 07:07 Peekaboo wrote:
Being a new Starcraft player who played all three races at the start I naturally chose Grid hotkeys because they are far superior for ease of use. Or so it seemed.

The only problem is they use THE STUPID GRID for casting. So if you accidentally have any other unit (like say a raven) in your group you can't stim. Basically, all the casts are in the same spot in the grid and they use a hierarchy to decide which one will show. So this is fine if you have things nicely organized into groups by unit type, but say you have a ghost in with your marines....you can only hotkey the ghost casts.

And this tool doesn't seem great for messing with Grid hotkeys.

Basically, I want Grid hotkeys but I want default hotkeys for unit casting. Has anyone done this (if so could you email me your file)? Is it possible without spending hours manually recoding all the keys in the game and not knowing whether it will be allowed in Live?

Many thanks if you respond. I cant not use Grid keys now, but they are bad bad.

Use Tab to switch to a group of casters.


If you are using Grid as a basis then you can't really use the default hotkeys for spells because they will conflict with other hotkeys that are not spells. For example Storm could be on T (is it? I never really played toss in SC2 and now I have fully remapped keys too...), and Attack Move is on T. That won't work.

So to achieve what you want you will have to do this:
1) Identify the grid locations of all the non-spell actions. My first guess would be that they occupy exactly the top and middle row: QWERT/ASDFG.

2) Identify UI hotkeys that could conflict with your remapping. Should only be Warp In. Dunno where that is on Grid. Y?

3) Make a list of the hotkeys that are free for spells: ZXCVBNHUJM etc.

4) Make lists of spells that should not collide. For example a list of all spells for each race. Maybe the Orbital Command spells are free to collide with the Raven spells, so they don't have to be on the same list. But Stim and Auto Turret should not collide, so those have to be on one list.

5) Based on those lists, assign each spell a non-conflicting hotkey.


Btw, would anyone consider something like "D" instead of "Ctrl+3" for assigning a control group a Macro/not a 1 to 1 mapping? (example is arbitrarily chosen, but I use something similar)
Are there some pairs of commands (unit and/or UI hotkeys) that can be placed on the same key which are then executed both if you hit that key? If so, would you consider that legal?

Basically I would consider a legal 1 to 1 mapping everything that you can do with the GameHotkeys.txt files. What do you guys think?
If you have a good reason to disagree with the above, please tell me. Thank you.
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 15 2010 09:50 GMT
#430
On July 15 2010 18:04 spinesheath wrote:Btw, would anyone consider something like "D" instead of "Ctrl+3" for assigning a control group a Macro/not a 1 to 1 mapping? (example is arbitrarily chosen, but I use something similar)


Personnally I am fine with that, it's not so much the number of keys more than the number of "commands" - in this case I consider "ctrl+#" a single command.

On July 15 2010 18:04 spinesheath wrote:Are there some pairs of commands (unit and/or UI hotkeys) that can be placed on the same key which are then executed both if you hit that key? If so, would you consider that legal?


I'm not sure to fully understand this one (I assume it is a difference example than the one above), as I see it : you press one hotkey and 2 commands (e.g. 2 different abilities) are resulted from that?

This is 1-to-2 mapping and that is forbidden.[/QUOTE]
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-07-15 11:35:37
July 15 2010 11:11 GMT
#431
On July 15 2010 18:50 Tamerlane wrote:
Show nested quote +
On July 15 2010 18:04 spinesheath wrote:Are there some pairs of commands (unit and/or UI hotkeys) that can be placed on the same key which are then executed both if you hit that key? If so, would you consider that legal?


I'm not sure to fully understand this one (I assume it is a difference example than the one above), as I see it : you press one hotkey and 2 commands (e.g. 2 different abilities) are resulted from that?

This is 1-to-2 mapping and that is forbidden.

I don't even know if it works (aside from macros through 3rd party software obviously), but let me provide an example to make this clearer:
Set Camera Position 0: mapped to 'A'
Spawn Zergling: mapped to 'A'
So assuming this actually works (I personally doubt it), whenever you have a larva selected and hit A, a zergling would be morphed and and the current camera position would be saved. My assumption is that one of the two overrides the other, but I haven't tried yet. Toggle Sound does override other commands though, so that is a hint. It might be the case that whenever possible, a zergling is morphed, and otherwise the cam position is saved.

I don't have any concrete useful ideas for this yet, and I am not really looking for a good use either, but I'd love to have a simple rule for hotkey remapping:
"Everything that is possible just by modifying the GameHotkeys.txt files is allowed. Nothing else."

This would also exclude operating system keybard mappings, mouse/keyboard driver remappings and other 3rd party remappings. Even if they are 1 to 1.
Of course I am not to decide that, though I feel it would make sense for offline tournaments (and hopefully the GameHotkeys.txt files can be stored on your bnet account in the future) which should be the competitive standard. Allowing other changes is risky and proper mapping is harder to control if you allow such things.
If you have a good reason to disagree with the above, please tell me. Thank you.
Peekaboo
Profile Joined May 2010
Canada219 Posts
July 15 2010 22:41 GMT
#432
Thanks for the input guys, I guess I will bite the bullet and fix it myself as it'll be how I want them. I'll save the instructions. I guess I'll wait until live just to make sure its allowed and stays the same. I don't have to worry playing anywhere from home with my level of skill, lol.

TAB is OK but you have to figure out what is currently selected and you have to stim your marines and mauraders separately. Its really quite slow compared to a simple number-letter spam where there is no unit check involved.
You loved me as a loser but now you're worried that I just might win. -L. Cohen
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-07-15 23:19:56
July 15 2010 23:16 GMT
#433
On July 16 2010 07:41 Peekaboo wrote:TAB is OK but you have to figure out what is currently selected and you have to stim your marines and mauraders separately. Its really quite slow compared to a simple number-letter spam where there is no unit check involved.


you have 2 choice : always add the same composition standards in your group (as the tab-priority will always be the same and you can get used to them) or simply put your casters (such as ghosts, ravens, etc.) in a different group than your MM - as you should do anyway...


@Spinesheath : until Tiler released its tool (and even for some time afterward), I can guarantee you that if 2 hotkeys could apply at the same time they are pressed, one was overriding the other, always

I have not tested if it was the case, but I remember that I had problems in late phase 1 to bind "select larvae" to 5, as this key was used for something else (can't remember what exactly) and the hotkey would simply not activate => I had to either delete the other entry or move it at another location so that "select larvae" would be loaded by the game before it
Hoot
Profile Joined May 2010
United Kingdom8 Posts
July 25 2010 20:26 GMT
#434
Tiler dude, tell me you'll be doing Hotkeys for Retail? You are THE reason I can play SC2 online with halfway decent competency, make it happen dude :D

ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 18:38 GMT
#435
On July 26 2010 05:26 Hoot wrote:
Tiler dude, tell me you'll be doing Hotkeys for Retail? You are THE reason I can play SC2 online with halfway decent competency, make it happen dude :D



Maybe Blizzard will surprise us with a custom key option :D

but when they does not, please Tyler, release a version of this wonderful Tool for the Retailversion.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
July 26 2010 18:55 GMT
#436
Yes please make this work for retail. Blizzard is a great company but sometimes I do not understand how they prioritize: How can facebook integration and "achievements" be more important than basic features such as custom hotkeys. You should have to fight your opponents, not the interface.
ReasoN-
Profile Joined April 2010
Germany145 Posts
Last Edited: 2010-07-26 21:13:44
July 26 2010 20:40 GMT
#437
NOOOOOOOOOOOOOO !!!!

It doesnt work with the Retail Version. Plz, Tiler, upload a new version of this amazing tool as fast as you can :D
Sabresandiego
Profile Joined July 2010
United States227 Posts
Last Edited: 2010-07-26 20:47:08
July 26 2010 20:44 GMT
#438
does anybody know if keys are customizable in retail?

for example i want w to be control group 8 and t to be siege mode
Terran
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 20:48 GMT
#439
On July 27 2010 05:44 Sabresandiego wrote:
does anybody know if keys are customizable in retail?

for example i want w to be control group 8 and t to be siege mode


no, it doesnt work
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 20:53 GMT
#440
wtf, retarded. How does a game in 2010 not have customizable hotkeys. Complete BS. Now I have to manually edit the MPQ files and possibly get banned just so I can play the game.
Terran
Sabresandiego
Profile Joined July 2010
United States227 Posts
Last Edited: 2010-07-26 21:09:28
July 26 2010 21:05 GMT
#441
I cannot play the game without this tool. Looks like its pointless for me to get a midnight launch unless a new version of this is released. I could manually edit the gamehotkeys.txt using an mpq editor but I cannot find the hotkeys for changing command groups and other user interface controls in that file.

Edit: Nevermind, the video at the beginning of this thread shows how to manually change your hotkeys without using the tool. Ofcourse this is with beta, I dont know if you can do it with retail as well.

Also want to point out that the UI keys are in a different txt files than the other hotkeys.
Terran
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 21:07 GMT
#442
On July 27 2010 06:05 Sabresandiego wrote:
I cannot play the game without this tool. Looks like its pointless for me to get a midnight launch unless a new version of this is released. I could manually edit the gamehotkeys.txt using an mpq editor but I cannot find the hotkeys for changing command groups and other user interface controls in that file.


same here. This tool is my life :D
fickazzz
Profile Joined June 2009
Germany152 Posts
July 26 2010 21:14 GMT
#443
not sure if its a good idea to change the mpq file now that were in retail... its truly a fail that we cant change hotkeys as easy as in wc3...
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 21:19 GMT
#444
I PM'ed Tiler. I hope he will update the tool
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 21:22 GMT
#445
On July 27 2010 06:14 fickazzz wrote:
not sure if its a good idea to change the mpq file now that were in retail... its truly a fail that we cant change hotkeys as easy as in wc3...


Whats wrong with changing the mpq file in retail? Do you think they will autoban for altered mpq files? Has anybody tried it? I really doubt you would get banned for changing hotkeys.
Terran
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 21:26 GMT
#446
Could anyone open a thread in the official Battle.net forum, that blizzard should bring the option to change your keys? (because i cant login)

Then, we open a thread here on TL, where we advise the people to protest in this battle.net thread
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 21:29 GMT
#447
It is absurd that hotkey customization is not in retail. Has anybody tried manually editing the mpq files in retail yet to see if it works?
Terran
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 22:06 GMT
#448
Has anybody tried manually editing the mpq files in order to customize hotkeys in the retail version. Would love to know if it worked properly.
Terran
Gomas
Profile Blog Joined March 2010
Poland312 Posts
July 26 2010 22:10 GMT
#449
I've tried but I can't find where the lines containing hotkeys are.
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 22:12 GMT
#450
Tiler where are you ? :D
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 22:20 GMT
#451
Gomas, the video in the first page of this thread shows you. It should be in a similar mpq structure in retail
Terran
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 22:25 GMT
#452
On July 27 2010 07:20 Sabresandiego wrote:
Gomas, the video in the first page of this thread shows you. It should be in a similar mpq structure in retail


believe me. It doesnt work. SC2Tools say: "Starcraft II is not installed"
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 22:27 GMT
#453
On July 27 2010 07:25 ReasoN- wrote:
Show nested quote +
On July 27 2010 07:20 Sabresandiego wrote:
Gomas, the video in the first page of this thread shows you. It should be in a similar mpq structure in retail


believe me. It doesnt work. SC2Tools say: "Starcraft II is not installed"


No, you dont use sc2tools. You use an mpq editor and go into the patchenus.mpq archive and browse through to local and gamehotkeys.txt then you go to core.sc2 also within that patchenus.mpq and edit the UI hotkeys from there.

You have to use an MPQ editor, not sc2tools.
Terran
WCH
Profile Joined June 2010
Canada239 Posts
July 26 2010 22:38 GMT
#454
Editing starcraft default keys is just cheating.
SoJeN
Profile Joined May 2010
Germany17 Posts
July 26 2010 22:42 GMT
#455
gogo Tiler, I also would be very thankful to see a new version in the next ... say 13 hours :-P
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 22:45 GMT
#456
On July 27 2010 07:38 WCH wrote:
Editing starcraft default keys is just cheating.


In WarCraft III everyone does that. Dont understand where is the problem. But Blizzard should just support custom keys. They are able to make such great CGI-movies and such great games. But there dont able to devolope a customkeyoption? oO
Sabresandiego
Profile Joined July 2010
United States227 Posts
Last Edited: 2010-07-26 23:05:44
July 26 2010 22:56 GMT
#457
On July 27 2010 07:38 WCH wrote:
Editing starcraft default keys is just cheating.


No it is not. How does pushing r for stimpack instead of t give you an unfair advantage? Use your head
Terran
Stormi
Profile Joined July 2010
Germany6 Posts
July 26 2010 22:59 GMT
#458
Hey guys, i neeeed costum keys. Oh man blizzard makes such a great game but is not able to support custom keys. wow that sucks i go inactive until i got one i can really not play with the normal crap keys. i don´t know where the prob is why should this be cheating? haha. cmon tiler upgrade the tool
ReasoN-
Profile Joined April 2010
Germany145 Posts
Last Edited: 2010-07-26 23:03:39
July 26 2010 23:01 GMT
#459
gogogogo!!!

write PM's to Tiler :D

edit: funny how my starcraft II carrier is dependent by this one person :D
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 23:06 GMT
#460
Have you tried manually editing mpq files to see if that works? It should, because that is all Tillers tool does, but with an easy to use interface.
Terran
SoJeN
Profile Joined May 2010
Germany17 Posts
July 26 2010 23:11 GMT
#461
I tried but the infinity number of GameHotkeys.txt confused me, couldnt find any of them having my grid hotkeys after opening them with tilers tool (-> Open File). Which .txt is the right one to edit? Why are there so many of them? I just want Attack to go to A :/
Stormi
Profile Joined July 2010
Germany6 Posts
July 26 2010 23:12 GMT
#462
how can i pm tiler cant find him
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 23:17 GMT
#463
http://www.teamliquid.net/forum/profile.php?user=Tiler
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 23:19 GMT
#464
Reason, have you tried manually editing the mpq files?
Terran
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 23:20 GMT
#465
Yes, but i have the same Problem as SoJeN
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 23:22 GMT
#466
The correct gamehotkeys.txt should be gotten to using a mpq editor. If its anything like the beta you just go to your versions folder, then the latest version, then patchenus.mpq

Inside the mpq you go to liberty.sc2.mod and localized and then gamehotkeys.txt

Then, for user interface hotkeys you go to core.sc2.mod and localized and gamehotkeys.txt

Not sure if these are the exact names of the directories but it should be something similar.
Terran
BLASTekSi
Profile Joined July 2010
France13 Posts
July 26 2010 23:37 GMT
#467
i tried it and i cant extract gamehotkeys.txt, error code 1003
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 23:42 GMT
#468
On July 27 2010 08:37 ekSi wrote:
i tried it and i cant extract gamehotkeys.txt, error code 1003


Thats weird. Is blizzard trying to block custom hotkeys or are you doing something wrong? Guess I wont know until I have retail.
Terran
Gomas
Profile Blog Joined March 2010
Poland312 Posts
July 26 2010 23:45 GMT
#469
It works. Just do what the first post says.
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 23:49 GMT
#470
On July 27 2010 08:45 Gomas wrote:
It works. Just do what the first post says.


Awesome, are you now playing with custom hotkeys through manual editing of mpq files as described in the video on the first page of this thread? And are the custom hotkeys working in-game for retail? If yes that is great.
Terran
BLASTekSi
Profile Joined July 2010
France13 Posts
July 26 2010 23:49 GMT
#471
Ok i WON ! Take your gamehotkeys.txt unprotected, (you can find it in Starcraft II\Mods\Liberty.SC2mod\frFR\LocalizedData) open sc2 tools, work with file and choose the gamehotkeys.txt unprotected, change him and save.
After you have to go in versions then base15405 then patch-frFR.SC2Archive (for me). In this folder you should open Mods, Liberty.SC2mod, frFR.SC2data (for me), Localized Data. And now just replace the gamehotkeys.txt protected by your gamehotkeys.txt
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 26 2010 23:54 GMT
#472
could you upload the gamehotkeys.txt.

Because the english version hasn't such a file
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 26 2010 23:54 GMT
#473
On July 27 2010 08:49 ekSi wrote:
Ok i WON ! Take your gamehotkeys.txt unprotected, (you can find it in Starcraft II\Mods\Liberty.SC2mod\frFR\LocalizedData) open sc2 tools, work with file and choose the gamehotkeys.txt unprotected, change him and save.
After you have to go in versions then base15405 then patch-frFR.SC2Archive (for me). In this folder you should open Mods, Liberty.SC2mod, frFR.SC2data (for me), Localized Data. And now just replace the gamehotkeys.txt protected by your gamehotkeys.txt


Are you sure gamehotkeys is protected? That is very strange, does this mean blizz does not want to allow custom hotkeys?
Terran
BLASTekSi
Profile Joined July 2010
France13 Posts
July 27 2010 00:04 GMT
#474
yeah you cant edit gamehotkeys.txt in versions folder with mpq editor
Sabresandiego
Profile Joined July 2010
United States227 Posts
Last Edited: 2010-07-27 00:14:28
July 27 2010 00:14 GMT
#475
so reason says the file doesnt even exist, and eski says that it is protected from being opened by an mpq editor. Gomas on the other hand says everything worked perfectly doing the method described by the video in the original post of this thread.

3 different people with 3 different accounts. Guess I will have to wait until I get retail tonight to find out.
Terran
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 27 2010 00:37 GMT
#476
Anyone else have success doing custom keys?
Terran
BLASTekSi
Profile Joined July 2010
France13 Posts
July 27 2010 00:39 GMT
#477
allo look my post, it's working zzz
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 27 2010 00:50 GMT
#478
Yes excellent
Terran
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
July 27 2010 00:56 GMT
#479
nice article
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 27 2010 00:59 GMT
#480
Hello everybody. First of all I have to download the game client. I need time to change all under the release of the game. It takes at least two days. Please be patient.

Btw can anybody give me acc for testing?
BLASTekSi
Profile Joined July 2010
France13 Posts
July 27 2010 01:07 GMT
#481
Plz help me i need the line in gamehotkeys.txt for bug WARP IN coz in the new gamehotkeys when i open it with sc2tools i cant change WARPIN, i need the line like UI\hotkey= etc ... help me plz
Sabresandiego
Profile Joined July 2010
United States227 Posts
July 27 2010 01:10 GMT
#482
Thanks for coming tiler. I dont have retail yet either, but I am really looking forward to the new sc2tools. I can't play this game without custom keys.
Terran
Reason.SC2
Profile Joined April 2010
Canada1047 Posts
July 27 2010 01:34 GMT
#483
Can't wait for an updated SC2tools. I hate both grid and standard layout... :/
cbt
Profile Joined April 2009
8 Posts
Last Edited: 2010-07-27 02:49:39
July 27 2010 02:31 GMT
#484
I just tried this with the SE Asia/enUS version.

GameHotkeys.txt are in the same places as before and could be edited without any issues. It all worked fine in-game as well.

The only difference I could see was that the hotkeys from LibertyMulti have now been merged in with the Libery ones.

ekSi: The location of "WarpIn" is under core (same as beta)

edit: I was doing this manually before. Just tried with SC2Tools and editing core/.../GameHotkeys.txt does seem to have some issues.
earthling
Profile Joined April 2010
Germany4 Posts
July 27 2010 02:51 GMT
#485
On July 27 2010 10 begin_of_the_skype_highlighting              27 2010 10      end_of_the_skype_highlighting:07 ekSi wrote:
Plz help me i need the line in gamehotkeys.txt for bug WARP IN coz in the new gamehotkeys when i open it with sc2tools i cant change WARPIN, i need the line like UI\hotkey= etc ... help me plz


the line is UI/Hotkey/WarpIn=
its in the core folder
trooth
Profile Joined February 2010
Germany39 Posts
July 27 2010 02:58 GMT
#486
hello,

i've got this bug with double y. means that ''warp in'' and the grid-key-y is double used. Sucks so bad when trying to build a pylon or something by pressing y and get back to my warp gates. Does someone know what to do about it?
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 27 2010 07:08 GMT
#487
gogogo. Give Tiler a Gameaccount, because i donated my 2 keys allready.
Hoot
Profile Joined May 2010
United Kingdom8 Posts
July 27 2010 07:13 GMT
#488
So while Tilers working on the new tools (Legend!) we can still edit the hotkeys using the MPQ editor?

The reason I ask is that last beta patch I saved my changes to a .txt file which is basically just a copy of gamehotkeys.txt so all i would need to do is change the file over in the MPQ editor. Or am I wrong?

As long as no new units/button positions/ability changes have been introduced in retail, I think I should be good to go. That is, once my game arrives.
Palm
Profile Joined May 2010
Australia18 Posts
Last Edited: 2010-07-27 07:36:20
July 27 2010 07:31 GMT
#489
we can still edit the hotkeys using the MPQ editor?


Correct, we can still do everything the same as we could in Beta. Anyone having problems with "protection" is either doing something incorrectly (editing the wrong file perhaps) or there is a problem with their editor or computer. I've personally manually edited both GameHotkeys text files and had it take effect in-game (both singleplayer and multiplayer) with no problems.

I would play it safe and re-edit the new text files for the retail game from scratch, instead of adding the beta text files to the MPQ. Can't hurt to test it though when you get a chance, just as long as you back up the new files you are going to overwrite first.
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 27 2010 07:43 GMT
#490
Ok, i experienced that i made some mistakes during the first time i tryed. Now, it works for me to, its no problem to edit the hotkeys with the mpq-editor. But still SC2Tools is easier to use :D
Killver
Profile Joined May 2010
Austria88 Posts
July 27 2010 08:02 GMT
#491
I just want to change Attack from T to A from the Grid System. I always edited the gridleftside.txt file. So did I know but there are no changes ingame. Any idea?
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 27 2010 08:14 GMT
#492
I hope my account dont get banned for editing mpq.

Its not my intention to waste 40€ :D
ReasoN-
Profile Joined April 2010
Germany145 Posts
July 27 2010 09:15 GMT
#493
mhh, sry for doublepost, but i cant find the button "HoldPosition" in the GameHotkeys.txt
LonGSworD
Profile Joined March 2010
Canada174 Posts
July 27 2010 09:29 GMT
#494
how are you editing the .mpq?? i tried and it doesnt change in game....
Palm
Profile Joined May 2010
Australia18 Posts
Last Edited: 2010-07-27 10:01:19
July 27 2010 09:36 GMT
#495
Starcraft2 folder > Versions > Base15405 > patch-enUS.SC2Archive (substitute enUS with your local language and version) is the MPQ file you need to be editing. Within that MPQ file there are two text files that contain all (or close to) the bindings. Both are called GameHotkeys.txt, and are located in Mods > Core.SC2Mod > enUS.SC2Data > LocalizedData and Liberty.SC2Mod > enUS.SC2Data > LocalizedData respectively.

mhh, sry for doublepost, but i cant find the button "HoldPosition" in the GameHotkeys.txt


Liberty.SC2Mod > enUS.SC2Data > LocalizedData > GameHotkeys.txt

Listed as Button/Hotkey/MoveHoldPosition=
LonGSworD
Profile Joined March 2010
Canada174 Posts
July 27 2010 10:21 GMT
#496
On July 27 2010 18:36 Palm wrote:
Starcraft2 folder > Versions > Base15405 > patch-enUS.SC2Archive (substitute enUS with your local language and version) is the MPQ file you need to be editing. Within that MPQ file there are two text files that contain all (or close to) the bindings. Both are called GameHotkeys.txt, and are located in Mods > Core.SC2Mod > enUS.SC2Data > LocalizedData and Liberty.SC2Mod > enUS.SC2Data > LocalizedData respectively.

Show nested quote +
mhh, sry for doublepost, but i cant find the button "HoldPosition" in the GameHotkeys.txt


Liberty.SC2Mod > enUS.SC2Data > LocalizedData > GameHotkeys.txt

Listed as Button/Hotkey/MoveHoldPosition=


I did but when I save the file it doesn't actually save? I re-open it and the keys are reset back to normal..
ArGo0N
Profile Joined July 2010
Germany4 Posts
Last Edited: 2010-07-27 10:29:08
July 27 2010 10:28 GMT
#497
OMG I need this Tool
I dont understand this shit ....I want to use the "qwert" system but need to change the Attackkey from "T" to "A"
How can i do this?
Tetsujin
Profile Joined July 2010
United States3 Posts
July 27 2010 10:42 GMT
#498
Is in possible to change button posititions like it was in Warcraft 3? I'm using grid hotkeys and I'd like to move the attack button so that it would corespond to letter A instead of T.
Shade_FR
Profile Joined June 2010
France378 Posts
July 27 2010 10:49 GMT
#499
On July 27 2010 19:42 Tetsujin wrote:
Is in possible to change button posititions like it was in Warcraft 3? I'm using grid hotkeys and I'd like to move the attack button so that it would corespond to letter A instead of T.


A lot of people are playing with Grid Hotkeys and wanting A instead of T for attack-move.

Unfortunately for the moment, you have to modify MPQ to change all the default hotkeys to a Grid Hotkey style with A as attack-move.

You can't simply modify the Grid Default Hotkeys...
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Stormi
Profile Joined July 2010
Germany6 Posts
July 27 2010 11:24 GMT
#500
has anybody invite tiler?
Stormi
Profile Joined July 2010
Germany6 Posts
July 27 2010 11:29 GMT
#501
invited i mean
Palm
Profile Joined May 2010
Australia18 Posts
Last Edited: 2010-07-27 12:04:40
July 27 2010 11:48 GMT
#502
I did but when I save the file it doesn't actually save? I re-open it and the keys are reset back to normal..


You need to extract the text files out of the MPQ file, edit them, save, then add them back into the MPQ while overwriting the existing files.

I want to use the "qwert" system but need to change the Attackkey from "T" to "A"


I'm afraid ShadeOfDraG is correct as well. By the looks of things, the only way to change your Attack key from T to A when using the grid preset, is to in fact not use the grid preset and instead change all your standard key bindings to match the grid bindings, then set your standard Attack key to A. A text file containing the grid keybinds does not seem to exist.
Nillinch
Profile Joined July 2010
Poland147 Posts
July 27 2010 12:19 GMT
#503
Does it still work ? Can someone update 1st post if it does please...
¯\_(ツ)_/¯
Tamerlane
Profile Joined July 2009
Canada424 Posts
July 27 2010 12:25 GMT
#504
On July 27 2010 21:19 MrKozi wrote:
Does it still work ? Can someone update 1st post if it does please...


I'll do it myself as soon as :

1- I get my hands on a SC2 copy
2- I get time to do it
3- Tiler releases his latest version of the tools
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 27 2010 12:34 GMT
#505
quick questions:

can i extract my old edited hotkeys.txt from the beta mpq and put it inside the retail mpq?


anyone done a grid with A<->T switched already? if so could you please upload it?
life of lively to live to life of full life thx to shield battery
Winroxx
Profile Joined June 2010
Germany9 Posts
July 27 2010 12:43 GMT
#506
load keytweak and change the "t" with the "a" button on ur keyboard.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 27 2010 13:43 GMT
#507
For all who have MPQEditor an (Error code: 1003) when opening/extracting a file please download a new version of MPQEditor Download

Downloading digital copy of SC2 has been crashed for me so now i download DVD from torrent. It's so boring . If all goes well, tomorrow I will start working on the program.
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
July 27 2010 13:47 GMT
#508
Finally, i'm hating to be forced to play with Latin American hotkeys...
In the beginning there was nothing... and then exploded
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 27 2010 13:53 GMT
#509
k tested it. my hotkeys.txt from the end of beta seems to work fine. just use the new mpqeditor and your old files.
life of lively to live to life of full life thx to shield battery
Seikhor
Profile Joined April 2010
Canada116 Posts
July 27 2010 15:21 GMT
#510
Changing my camera hotkey doesn't work for me
Seikhor
Profile Joined April 2010
Canada116 Posts
July 27 2010 15:30 GMT
#511
I was doing it wrong, it works perfectly now.
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
Last Edited: 2010-07-27 16:14:29
July 27 2010 15:36 GMT
#512
ill make a new blog step by step explaining how to edit the mpq and make it work.
this thread is confusing people, since it started from beta version and SC2tools is not working.

I managed to make it work for the released version.

blog link:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=139014

I have gathered all information from here and put it all in only one blog making it easier for everyone.

if admins think the blog is unnecessary, delete it and post here what I wrote there or even just delete it lol
I'm just trying to help.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 27 2010 15:39 GMT
#513
On July 28 2010 00:36 ilbh wrote:
ill make a new blog step by step explaining how to edit the mpq and make it work.
this thread is confusing people, since it started from beta version.

I managed to make it work for the released version.


dunno if its needed. its pretty much exactly the same except that you need a up2date editor.

but ofc go ahead. it cant hurt eh?
life of lively to live to life of full life thx to shield battery
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
July 27 2010 16:47 GMT
#514
Does anyone know how to change the hotkey for Build Spore Crawler? Changing the obvious line in the MPQ does nothing.
Even a broken clock is right twice a day
SoJeN
Profile Joined May 2010
Germany17 Posts
Last Edited: 2010-07-27 17:50:59
July 27 2010 17:21 GMT
#515
I can confirm that it is quite easy to change the hotkeys (if u know how), you do it in the following way:
1) Go to "Versions/Base15405/patch-enGB.SC2Archive" and then extract the following file using the MPQEditor (newest version): Mods/Liberty.SC2Mod/enGB.SC2Data/LocalizedData/GameHotkeys.txt
2) Open that file with the good (old :-P) Tiler-Tool by using "Open File" and do your changes in the HotKeys.
3) Save the file where you extracted it (-> 1) )

if u want to do changes concerning the UI u have to do the same with the file GameHotkeys.txt found in Mods/Core.SC2Mod/enGB.SC2Data/LocalizedData

thats it - works perfectly

EDIT: Furthermore u have to change in sc2 the Hotkeys to "Standard", not (!) "Grid" or anything else
Hoot
Profile Joined May 2010
United Kingdom8 Posts
July 27 2010 17:46 GMT
#516
So how do the Hotkeys work in Singleplayer if there are different units you can build? Like the Firebat and stuff?

Am I best waiting to finish the Campaign before I edit the keys for multiplayer?
SoJeN
Profile Joined May 2010
Germany17 Posts
July 27 2010 17:55 GMT
#517
I have not played Singeplayer (the Campagne) yet, we just have to try out so we will see how the changes behave, maybe editing the GameHotkeys.txt in the folder ".../Core/..." is useful for singleplayer
StrifeCro
Profile Joined April 2010
United States69 Posts
July 27 2010 17:57 GMT
#518
On July 28 2010 01:47 ZerG~LegenD wrote:
Does anyone know how to change the hotkey for Build Spore Crawler? Changing the obvious line in the MPQ does nothing.


Yeah I'm having this problem too. Also the neural parasite research doesn't seem to work either.
Nexic
Profile Blog Joined May 2010
United States729 Posts
July 27 2010 18:05 GMT
#519
Looks like the GameHotkeys for campaign is in patch-enUS.SC2Archive/Campaigns instead of /Mods, doesn't look like they're all there (mostly new units) so there may be some crossover, I'm not going to mess with it for now. Having 'T' for attack move on grid is so painful though
zionman
Profile Blog Joined April 2009
Belgium149 Posts
July 27 2010 18:41 GMT
#520
Is anybody able to remap the menu items ? f9f10 f11 f12
thx
freakz
earthling
Profile Joined April 2010
Germany4 Posts
July 27 2010 19:22 GMT
#521
if you want to recover the config that you had in the beta, you can do it by extracting the GameHotkeys.txt from the beta with the mpq editror and overwriting the retail GameHotkey.txt
(making a backup is always a good idea xD)
iloevrsg
Profile Joined October 2009
128 Posts
July 27 2010 20:44 GMT
#522
Hey, In SC, you can press shift + F2/F3/F4 to save a location on the map it doesn't seem to work in SC2, is it possible to fix this somehow?
serptico
Profile Joined July 2010
1 Post
July 28 2010 00:53 GMT
#523
I have both Tilers tool and mpq installed but not recognizing starcraft 2 installed? I have installed it in a different drive? but i tried everything to extraxt them in the drive and folder of starcraft 2??
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-07-28 01:46:44
July 28 2010 01:29 GMT
#524
On July 28 2010 09:53 serptico wrote:
I have both Tilers tool and mpq installed but not recognizing starcraft 2 installed? I have installed it in a different drive? but i tried everything to extraxt them in the drive and folder of starcraft 2??


it's more than probable that Tiler's tool is looking for the SC2 Beta directory, not the released one...


here's the content of the files I managed to extract :


\Campaigns\Liberty.SC2Campaign\enUS.SC2Data\LocalizedData [these are obviously the hotkeys you will have to change if you want to customize them for the single player campaign]
+ Show Spoiler +
Button/Hotkey/330mmBarrageCannons=C
Button/Hotkey/330mmBarrageCannons_NRS=I
Button/Hotkey/AberrationSwarm=T
Button/Hotkey/ActivateArtifact=A
Button/Hotkey/AttackAllowsInvulnerable=A
Button/Hotkey/AutomatedRefinery=R
Button/Hotkey/AutomatedRefinery_NRS=I
Button/Hotkey/AutomatedRepair=R
Button/Hotkey/BioPlasmidDischarge=B
Button/Hotkey/BioStasis=T
Button/Hotkey/BiodomeLoad=L
Button/Hotkey/BiodomeUnloadAll=U
Button/Hotkey/BonesHeal=E
Button/Hotkey/BuildAutoTurret=T
Button/Hotkey/BuildAutoTurret_NRS=U
Button/Hotkey/BuildHercules=H
Button/Hotkey/BuildHercules_NRS=H
Button/Hotkey/BuildPerditionTurret_NRS=K
Button/Hotkey/BuildPointDefenseDrone=D
Button/Hotkey/BuildPointDefenseDrone_NRS=I
Button/Hotkey/BuildPsiDisruptor_NRS=T
Button/Hotkey/BuildScienceVessel=S
Button/Hotkey/BuildScienceVessel_NRS=I
Button/Hotkey/BuildScienceVessel_SC1=V
Button/Hotkey/BunkerAttack=A
Button/Hotkey/BunkerFortified=U
Button/Hotkey/CannonTurnLeft=A
Button/Hotkey/CannonTurnRight=D
Button/Hotkey/ChainLightning=C
Button/Hotkey/CheckStationClose=L
Button/Hotkey/CheckStationOpen=R
Button/Hotkey/CloakField=C
Button/Hotkey/CloakField_NRS=L
Button/Hotkey/CloakOnPredator=C
Button/Hotkey/CloakOnPredator_NRS=L
Button/Hotkey/CloakOnSpectre=C
Button/Hotkey/CloakOnSpectre_NRS=L
Button/Hotkey/ColonyInfestation=I
Button/Hotkey/CommandCenterOrbRelay=C
Button/Hotkey/ConsumeDNA=C
Button/Hotkey/Consumption=C
Button/Hotkey/Consumption_NRS=U
Button/Hotkey/D8Charge=G
Button/Hotkey/DeactivateArtifact=D
Button/Hotkey/DeepTunnel=D
Button/Hotkey/DefensiveMatrix=D
Button/Hotkey/DefensiveMatrixSpecialization=D
Button/Hotkey/DefensiveMatrix_NRS=N
Button/Hotkey/Designate=D
Button/Hotkey/DevastatorMissiles=D
Button/Hotkey/Diamondback=D
Button/Hotkey/Diamondback_NRS=M
Button/Hotkey/Domination=D
Button/Hotkey/Domination_NRS=T
Button/Hotkey/Dragoon=D
Button/Hotkey/DualFusionRepair=R
Button/Hotkey/DutchPlaceTurret=T
Button/Hotkey/DutchPlaceTurret_NRS=I
Button/Hotkey/EggPop=E
Button/Hotkey/EnergyNova=V
Button/Hotkey/EquipPlasmaGun=V
Button/Hotkey/ExperimentalPlasmaGun=G
Button/Hotkey/ExperimentalPlasmaGun_NRS=L
Button/Hotkey/Firebat=F
Button/Hotkey/Firebat_NRS=B
Button/Hotkey/Flare=F
Button/Hotkey/Goliath=G
Button/Hotkey/GravitonPrison=G
Button/Hotkey/Heal=E
Button/Hotkey/Hellion_SC1=H
Button/Hotkey/HerculesLoad=L
Button/Hotkey/HerculesUnloadAll=D
Button/Hotkey/HeroNukeCalldown=N
Button/Hotkey/HireBlockB=B
Button/Hotkey/HireDevilDogs=D
Button/Hotkey/HireDukesRevenge=U
Button/Hotkey/HireDuskWing=W
Button/Hotkey/HireHammerSecurities=H
Button/Hotkey/HireHelsAngels=A
Button/Hotkey/HireKelmorianMiners=P
Button/Hotkey/HireOutbackHunters=O
Button/Hotkey/HireSiegeBreakers=S
Button/Hotkey/HireSpartanCompany=C
Button/Hotkey/HiveMindEmulator=H
Button/Hotkey/HutLoad=L
Button/Hotkey/HutUnloadAll=U
Button/Hotkey/HybridBlink=B
Button/Hotkey/HybridCZergyRoots=R
Button/Hotkey/HybridFAoEStun=R
Button/Hotkey/HybridFZergyRoots=R
Button/Hotkey/HyperionYamatoGun=Y
Button/Hotkey/ImmortalityProtocol=I
Button/Hotkey/Implosion=L
Button/Hotkey/InertialDestabilizer=D
Button/Hotkey/Irradiate=R
Button/Hotkey/JumpStomp=J
Button/Hotkey/KarassPlasmaSurge=E
Button/Hotkey/KillerPhantasm=T
Button/Hotkey/LeadFarmer=None
Button/Hotkey/LeviathanSpawnMutalisk=U
Button/Hotkey/LokiMissilePods=E
Button/Hotkey/LokiMissilePods_NRS=I
Button/Hotkey/LokiYamatoGun=Y
Button/Hotkey/LongboltMissiles=B
Button/Hotkey/LurkerDen=D
Button/Hotkey/Marauder_SC1=D
Button/Hotkey/Medic=E
Button/Hotkey/MedicHeal=E
Button/Hotkey/Medic_NRS=I
Button/Hotkey/Medic_SC1=C
Button/Hotkey/MercCompound=M
Button/Hotkey/MercCompound_NRS=R
Button/Hotkey/MindBlast=B
Button/Hotkey/MindControl=C
Button/Hotkey/MindControl_NRS=M
Button/Hotkey/MindSiphon=E
Button/Hotkey/MindSplatter=R
Button/Hotkey/MissileBarrage=E
Button/Hotkey/MissilePods=E
Button/Hotkey/MissilePods_NRS=I
Button/Hotkey/MorphToBroodling=E
Button/Hotkey/MorphToPlaguebringer=E
Button/Hotkey/NanoRepair=N
Button/Hotkey/NovaSnipe=R
Button/Hotkey/NovaSnipe_NRS=I
Button/Hotkey/Obliterate=I
Button/Hotkey/OdinBarrage=B
Button/Hotkey/OdinEMPBurst=E
Button/Hotkey/OdinNukeCalldown=N
Button/Hotkey/Off=F
Button/Hotkey/OmegaStorm=T
Button/Hotkey/On=N
Button/Hotkey/ParkColonistVehicle=L
Button/Hotkey/PerditionTurret=P
Button/Hotkey/PerditionTurret_NRS=L
Button/Hotkey/PhantomHydralisks=H
Button/Hotkey/PhantomUltralisk=U
Button/Hotkey/PhantomZerglings=Z
Button/Hotkey/PhaseMineBlast=V
Button/Hotkey/PlanetCracker=C
Button/Hotkey/PlantC4Charge=D
Button/Hotkey/PlantC4Charge_NRS=B
Button/Hotkey/PlasmaTorpedoes=R
Button/Hotkey/Predator=P
Button/Hotkey/PsiDisruptor=I
Button/Hotkey/PsiDisruptor_NRS=T
Button/Hotkey/PsiRift=T
Button/Hotkey/PsionicShockwave=V
Button/Hotkey/QueenShockwave=V
Button/Hotkey/RaynorEquipFlameGun=F
Button/Hotkey/RaynorEquipGatlingGun=T
Button/Hotkey/RaynorEquipWeapon=B
Button/Hotkey/RaynorSnipe=T
Button/Hotkey/RaynorSnipe_NRS=I
Button/Hotkey/RaynorSwapWeapon=W
Button/Hotkey/ReleaseMinion=E
Button/Hotkey/ReleaseMinion_NRS=Y
Button/Hotkey/RemoteDetonate=R
Button/Hotkey/ResearchCharonBoosters=C
Button/Hotkey/ResearchGraviticThrusters=G
Button/Hotkey/ResearchSingularityCharge=S
Button/Hotkey/ResearchSpiderMinesSC1=M
Button/Hotkey/SS_CarrierSpawnInterceptor=I
Button/Hotkey/SS_FighterBomb=B
Button/Hotkey/SS_LeviathanSpawnBombs=B
Button/Hotkey/SS_LeviathanTentacleAttackL1=D
Button/Hotkey/SS_LeviathanTentacleAttackL1NoDelay=C
Button/Hotkey/SS_LeviathanTentacleAttackL2=F
Button/Hotkey/SS_LeviathanTentacleAttackL2NoDelay=V
Button/Hotkey/SS_LeviathanTentacleAttackR1=S
Button/Hotkey/SS_LeviathanTentacleAttackR1NoDelay=X
Button/Hotkey/SS_LeviathanTentacleAttackR2=A
Button/Hotkey/SS_LeviathanTentacleAttackR2NoDelay=Z
Button/Hotkey/SS_TerraTronBeamAttack=Z
Button/Hotkey/SS_TerraTronSawAttack=W
Button/Hotkey/Scourge=S
Button/Hotkey/ShadowClones=D
Button/Hotkey/SniperBotSnipe=R
Button/Hotkey/SniperBotSnipe_NRS=I
Button/Hotkey/SpawnBroodLord=B
Button/Hotkey/SpawnBroodling=B
Button/Hotkey/SpawnCorruptor=R
Button/Hotkey/SpecterPsiRound=R
Button/Hotkey/SpecterPsiRound_NRS=I
Button/Hotkey/Spectre=S
Button/Hotkey/SpectreConsumption=T
Button/Hotkey/SpectreHoldFire=F
Button/Hotkey/SpectreMindSplatter=R
Button/Hotkey/SpectreNukeArm=N
Button/Hotkey/SpectreNukeCalldown=N
Button/Hotkey/SpectreShadowClones=D
Button/Hotkey/SpectreWeaponsFree=G
Button/Hotkey/Spectre_NRS=K
Button/Hotkey/Spectre_SC1=G
Button/Hotkey/SpiderMine=E
Button/Hotkey/SpiderMineReplenish=R
Button/Hotkey/SpiderMineReplenish_NRS=L
Button/Hotkey/SpiderMine_NRS=I
Button/Hotkey/StartColonistVehicle=S
Button/Hotkey/StaticDischarge=D
Button/Hotkey/StopBunker=S
Button/Hotkey/SupplyDepotDrop=S
Button/Hotkey/SupplyDepotDrop_NRS=P
Button/Hotkey/Targeting=T
Button/Hotkey/TechReactor=Z
Button/Hotkey/TechReactorAI=Z
Button/Hotkey/TechReactor_NRS=L
Button/Hotkey/TechReactor_SC1=Z
Button/Hotkey/TerranInfantryArmorVanadiumPlatingLevel1=A
Button/Hotkey/TerranInfantryArmorVanadiumPlatingLevel2=A
Button/Hotkey/TerranInfantryArmorVanadiumPlatingLevel3=A
Button/Hotkey/TerranInfantryWeaponsUltraCapacitorsLevel1=W
Button/Hotkey/TerranInfantryWeaponsUltraCapacitorsLevel2=W
Button/Hotkey/TerranInfantryWeaponsUltraCapacitorsLevel3=W
Button/Hotkey/TerranShipPlatingVanadiumPlatingLevel1=P
Button/Hotkey/TerranShipPlatingVanadiumPlatingLevel2=P
Button/Hotkey/TerranShipPlatingVanadiumPlatingLevel3=P
Button/Hotkey/TerranShipWeaponsUltraCapacitorsLevel1=S
Button/Hotkey/TerranShipWeaponsUltraCapacitorsLevel2=S
Button/Hotkey/TerranShipWeaponsUltraCapacitorsLevel3=S
Button/Hotkey/TerranVehiclePlatingVanadiumPlatingLevel1=V
Button/Hotkey/TerranVehiclePlatingVanadiumPlatingLevel2=V
Button/Hotkey/TerranVehiclePlatingVanadiumPlatingLevel3=V
Button/Hotkey/TerranVehicleWeaponsUltraCapacitorsLevel1=W
Button/Hotkey/TerranVehicleWeaponsUltraCapacitorsLevel2=W
Button/Hotkey/TerranVehicleWeaponsUltraCapacitorsLevel3=W
Button/Hotkey/TheMorosDevice=R
Button/Hotkey/TheMorosDevice_NRS=N
Button/Hotkey/Thor_SC1=O
Button/Hotkey/ToshShadowClones=D
Button/Hotkey/TossGrenade=T
Button/Hotkey/TossGrenadeTychus=T
Button/Hotkey/TossGrenadeTychus_NRS=I
Button/Hotkey/TossGrenade_NRS=G
Button/Hotkey/TransportTruckLoad=L
Button/Hotkey/TransportTruckUnloadAll=U
Button/Hotkey/Transwarp=T
Button/Hotkey/TychusSecretStash=T
Button/Hotkey/UltrasonicPulse=U
Button/Hotkey/VoodooLockdown=V
Button/Hotkey/VoodooShield=D
Button/Hotkey/VoodooShield_NRS=I
Button/Hotkey/Vulture=V
Button/Hotkey/WarpInScout=S
Button/Hotkey/Wraith=W
Button/Hotkey/WraithCloak=W
Button/Hotkey/WraithCloakOff=D
Button/Hotkey/WraithCloakOn=C
Button/Hotkey/WraithCloak_NRS=L
Button/Hotkey/Wraith_NRS=T
Button/Hotkey/WreckingCrewAssaultMode=V
Button/Hotkey/WreckingCrewFighterMode=D
Button/Hotkey/X88TAntiArmor=E
Button/Hotkey/X88TLockdown=E
Button/Hotkey/X88TNapalm=E
Button/Hotkey/ZeratulBlink=B
Button/Hotkey/ZeratulStun=V
Button/Hotkey/ZeratulStun_NRS=I


\Mods\Core.SC2Mod\enUS.SC2Data\LocalizedData [these are interface hotkeys]
+ Show Spoiler +
Button/Hotkey/Taunt=T
UI/Accept_Hotkey=A
UI/Apply_Hotkey=A
UI/Back_Hotkey=B
UI/BattleNet_Hotkey=B
UI/Campaign_Hotkey=C
UI/CampaignPanelContinue_Hotkey=C
UI/CampaignPanelLoad_Hotkey=L
UI/CampaignPanelNewCampaign_Hotkey=N
UI/CampaignPanelTutorial_Hotkey=T
UI/ScreenReplayBack_Hotkey=B
UI/ScreenReplayLoad_Hotkey=L
UI/ScreenSingleChallenge_Hotkey=H
UI/ScreenSingleCustomGame_Hotkey=U
UI/ChallengePanelBack_Hotkey=B
UI/ChallengePanelPlay_Hotkey=P
UI/CancelMulti_Hotkey=A
UI/Cancel_Hotkey=C
UI/Challenge_Hotkey=C
UI/Chat_Hotkey=C
UI/Clan_Hotkey=L
UI/Close_Hotkey=C
UI/Continue_Hotkey=C
UI/CreateGame_Hotkey=C
UI/Credits_Hotkey=E
UI/CustomGame_Hotkey=G
UI/DebugMap_Hotkey=D
UI/Defaults_Hotkey=D
UI/Delete_Hotkey=D
UI/DropPlayers_Hotkey=D
UI/ExitDialog_No_Hotkey=N
UI/ExitDialog_Yes_Hotkey=Y
UI/GameMenuAbortMission_Hotkey=A
UI/GameMenuAccept_Hotkey=A
UI/GameMenuCancel_Hotkey=C
UI/GameMenuClose_Hotkey=C
UI/GameMenuDefault_Hotkey=D
UI/GameMenuDelete_Hotkey=D
UI/GameMenuExitProgram_Hotkey=E
UI/GameMenuGameplay_Hotkey=M
UI/GameMenuGraphics_Hotkey=G
UI/GameMenuLoad_Hotkey=L
UI/GameMenuLoadLast_Hotkey=S
UI/GameMenuOptions_Hotkey=O
UI/GameMenuPause_Hotkey=P
UI/GameMenuQuitCampaign_Hotkey=Q
UI/GameMenuQuitReplay_Hotkey=Q
UI/GameMenuQuit_Hotkey=Q
UI/GameMenuReplay_Hotkey=P
UI/GameMenuRestart_Hotkey=R
UI/GameMenuResume_Hotkey=U
UI/GameMenuReturn_Hotkey=G
UI/GameMenuSave_Hotkey=S
UI/GameMenuScoreScreen_Hotkey=S
UI/GameMenuSound_Hotkey=S
UI/GameMenuSurrender_Hotkey=N
UI/GameMenuVideo_Hotkey=R
UI/GameMenuVoice_Hotkey=V
UI/Gameplay_Hotkey=M
UI/Graph_Hotkey=G
UI/Graphics_Hotkey=G
UI/Hotkeys_Hotkey=H
UI/JoinGame_Hotkey=J
UI/Ladder_Hotkey=L
UI/Load_Hotkey=L
UI/Login_Hotkey=L
UI/Mail_Hotkey=M
UI/MercenaryPanelClose_Hotkey=C
UI/Multiplayer_Hotkey=M
UI/New_Hotkey=N
UI/News_Hotkey=N
UI/Ok_Hotkey=O
UI/Options_Hotkey=O
UI/Overview_Hotkey=O
UI/PlanetPanelLaunch_Hotkey=L
UI/PlayGame_Hotkey=P
UI/Play_Hotkey=P
UI/Profile_Hotkey=O
UI/Quit_Hotkey=Q
UI/Ready_Hotkey=R
UI/Replay_Hotkey=R
UI/Resources_Hotkey=R
UI/SaveReplay_Hotkey=S
UI/Save_Hotkey=S
UI/SendChat_Hotkey=S
UI/Singleplayer_Hotkey=S
UI/Skirmish_Hotkey=S
UI/Social_Hotkey=B
UI/Sound_Hotkey=S
UI/StandardDialog_Cancel_Hotkey=C
UI/StandardDialog_No_Hotkey=N
UI/StandardDialog_Ok_Hotkey=O
UI/StandardDialog_Yes_Hotkey=Y
UI/StartGame_Hotkey=S
UI/Structures_Hotkey=S
UI/Table_Hotkey=T
UI/Units_Hotkey=U
UI/VictoryPanelContinue_Hotkey=C
UI/VictoryPanelPlay_Again_Hotkey=P
UI/Video_Hotkey=R
UI/ViewReplay_Hotkey=V
UI/Voice_Hotkey=V
UI/WaitingForServerSurrender_Hotkey=S
UI/Hotkey/AICommunication=Apostrophe
UI/Hotkey/AIAssault=A
UI/Hotkey/AICancel=Escape
UI/Hotkey/AIDefend=D
UI/Hotkey/AIDetect=T
UI/Hotkey/AIExpand=E
UI/Hotkey/AIHarass=H
UI/Hotkey/AIRally=Y
UI/Hotkey/AIScout=S
UI/Hotkey/AIMinerals=R
UI/Hotkey/AIVespene=V
UI/Hotkey/AlertRecall=Space
UI/Hotkey/CameraCenter=Control+F
UI/Hotkey/CameraFollow=Control+Shift+F
UI/Hotkey/CameraMoveDown=Down
UI/Hotkey/CameraMoveLeft=Left
UI/Hotkey/CameraMoveRight=Right
UI/Hotkey/CameraMoveUp=Up
UI/Hotkey/CameraSave0=Control+F8
UI/Hotkey/CameraSave1=Control+F9
UI/Hotkey/CameraSave2=Control+F10
UI/Hotkey/CameraSave3=Control+F11
UI/Hotkey/CameraSave4=
UI/Hotkey/CameraSave5=
UI/Hotkey/CameraSave6=
UI/Hotkey/CameraSave7=
UI/Hotkey/CameraTurnLeft=Insert
UI/Hotkey/CameraTurnRight=Delete
UI/Hotkey/CameraView0=F8
UI/Hotkey/CameraView1=F9
UI/Hotkey/CameraView2=F10
UI/Hotkey/CameraView3=F11
UI/Hotkey/CameraView4=
UI/Hotkey/CameraView5=
UI/Hotkey/CameraView6=
UI/Hotkey/CameraView7=
UI/Hotkey/CameraZoomFirst=Home
UI/Hotkey/CameraZoomLast=End
UI/Hotkey/CameraZoomNext=PageDown
UI/Hotkey/CameraZoomPrev=PageUp
UI/Hotkey/ChatAll=Shift+Enter,Shift+Slash
UI/Hotkey/ChatAll_NRS=Shift+Tab
UI/Hotkey/ChatAll_GRS=Shift+Tab
UI/Hotkey/ChatAllies=Control+Enter,Control+Slash
UI/Hotkey/ChatAllies_NRS=Control+Tab
UI/Hotkey/ChatAllies_GRS=Control+Tab
UI/Hotkey/ChatCancel=Escape
UI/Hotkey/ChatCancel_NRS=Escape,F12
UI/Hotkey/ChatCancel_GRS=Escape,F12,Slash
UI/Hotkey/ChatDefault=Enter,Slash
UI/Hotkey/ChatDefault_NRS=Tab,Slash
UI/Hotkey/ChatDefault_GRS=Tab
UI/Hotkey/ChatIndividual=Alt+Enter,Alt+Slash
UI/Hotkey/ChatIndividual_NRS=Alt+Slash
UI/Hotkey/ChatRecipient=Tab
UI/Hotkey/ChatSend=Enter
UI/Hotkey/CinematicSkip=Escape
UI/Hotkey/CinematicSkip_NRS=F12,Escape
UI/Hotkey/CinematicSkip_GRS=F12,Escape
UI/Hotkey/ControlGroupAppend1=Shift+1
UI/Hotkey/ControlGroupAppend1_NRS=Shift+3
UI/Hotkey/ControlGroupAppend1_GRS=Shift+3
UI/Hotkey/ControlGroupAppend2=Shift+2
UI/Hotkey/ControlGroupAppend2_NRS=Shift+4
UI/Hotkey/ControlGroupAppend2_GRS=Shift+4
UI/Hotkey/ControlGroupAppend3=Shift+3
UI/Hotkey/ControlGroupAppend3_NRS=Shift+5
UI/Hotkey/ControlGroupAppend3_GRS=Shift+5
UI/Hotkey/ControlGroupAppend4=Shift+4
UI/Hotkey/ControlGroupAppend4_NRS=Shift+6
UI/Hotkey/ControlGroupAppend4_GRS=Shift+6
UI/Hotkey/ControlGroupAppend5=Shift+5
UI/Hotkey/ControlGroupAppend5_NRS=Shift+7
UI/Hotkey/ControlGroupAppend5_GRS=Shift+7
UI/Hotkey/ControlGroupAppend6=Shift+6
UI/Hotkey/ControlGroupAppend6_NRS=Shift+8
UI/Hotkey/ControlGroupAppend6_GRS=Shift+8
UI/Hotkey/ControlGroupAppend7=Shift+7
UI/Hotkey/ControlGroupAppend7_NRS=Shift+9
UI/Hotkey/ControlGroupAppend7_GRS=Shift+9
UI/Hotkey/ControlGroupAppend8=Shift+8
UI/Hotkey/ControlGroupAppend8_NRS=Shift+0
UI/Hotkey/ControlGroupAppend8_GRS=Shift+0
UI/Hotkey/ControlGroupAppend9=Shift+9
UI/Hotkey/ControlGroupAppend9_NRS=Shift+Minus
UI/Hotkey/ControlGroupAppend9_GRS=Shift+Minus
UI/Hotkey/ControlGroupAppend0=Shift+0
UI/Hotkey/ControlGroupAppend0_NRS=Shift+Equals
UI/Hotkey/ControlGroupAppend0_GRS=Shift+Equals
UI/Hotkey/ControlGroupAssign1=Control+1
UI/Hotkey/ControlGroupAssign1_NRS=Control+3
UI/Hotkey/ControlGroupAssign1_GRS=Control+3
UI/Hotkey/ControlGroupAssign2=Control+2
UI/Hotkey/ControlGroupAssign2_NRS=Control+4
UI/Hotkey/ControlGroupAssign2_GRS=Control+4
UI/Hotkey/ControlGroupAssign3=Control+3
UI/Hotkey/ControlGroupAssign3_NRS=Control+5
UI/Hotkey/ControlGroupAssign3_GRS=Control+5
UI/Hotkey/ControlGroupAssign4=Control+4
UI/Hotkey/ControlGroupAssign4_NRS=Control+6
UI/Hotkey/ControlGroupAssign4_GRS=Control+6
UI/Hotkey/ControlGroupAssign5=Control+5
UI/Hotkey/ControlGroupAssign5_NRS=Control+7
UI/Hotkey/ControlGroupAssign5_GRS=Control+7
UI/Hotkey/ControlGroupAssign6=Control+6
UI/Hotkey/ControlGroupAssign6_NRS=Control+8
UI/Hotkey/ControlGroupAssign6_GRS=Control+8
UI/Hotkey/ControlGroupAssign7=Control+7
UI/Hotkey/ControlGroupAssign7_NRS=Control+9
UI/Hotkey/ControlGroupAssign7_GRS=Control+9
UI/Hotkey/ControlGroupAssign8=Control+8
UI/Hotkey/ControlGroupAssign8_NRS=Control+0
UI/Hotkey/ControlGroupAssign8_GRS=Control+0
UI/Hotkey/ControlGroupAssign9=Control+9
UI/Hotkey/ControlGroupAssign9_NRS=Control+Minus
UI/Hotkey/ControlGroupAssign9_GRS=Control+Minus
UI/Hotkey/ControlGroupAssign0=Control+0
UI/Hotkey/ControlGroupAssign0_NRS=Control+Equals
UI/Hotkey/ControlGroupAssign0_GRS=Control+Equals
UI/Hotkey/ControlGroupRecall1=1
UI/Hotkey/ControlGroupRecall1_NRS=3
UI/Hotkey/ControlGroupRecall1_GRS=3
UI/Hotkey/ControlGroupRecall2=2
UI/Hotkey/ControlGroupRecall2_NRS=4
UI/Hotkey/ControlGroupRecall2_GRS=4
UI/Hotkey/ControlGroupRecall3=3
UI/Hotkey/ControlGroupRecall3_NRS=5
UI/Hotkey/ControlGroupRecall3_GRS=5
UI/Hotkey/ControlGroupRecall4=4
UI/Hotkey/ControlGroupRecall4_NRS=6
UI/Hotkey/ControlGroupRecall4_GRS=6
UI/Hotkey/ControlGroupRecall5=5
UI/Hotkey/ControlGroupRecall5_NRS=7
UI/Hotkey/ControlGroupRecall5_GRS=7
UI/Hotkey/ControlGroupRecall6=6
UI/Hotkey/ControlGroupRecall6_NRS=8
UI/Hotkey/ControlGroupRecall6_GRS=8
UI/Hotkey/ControlGroupRecall7=7
UI/Hotkey/ControlGroupRecall7_NRS=9
UI/Hotkey/ControlGroupRecall7_GRS=9
UI/Hotkey/ControlGroupRecall8=8
UI/Hotkey/ControlGroupRecall8_NRS=0
UI/Hotkey/ControlGroupRecall8_GRS=0
UI/Hotkey/ControlGroupRecall9=9
UI/Hotkey/ControlGroupRecall9_NRS=Minus
UI/Hotkey/ControlGroupRecall9_GRS=Minus
UI/Hotkey/ControlGroupRecall0=0
UI/Hotkey/ControlGroupRecall0_NRS=Equals
UI/Hotkey/ControlGroupRecall0_GRS=Equals
UI/Hotkey/ConversationSkipAll=Escape
UI/Hotkey/ConversationSkipAll_NRS=F12,Escape
UI/Hotkey/ConversationSkipAll_GRS=F12,Escape
UI/Hotkey/ConversationSkipOne=Space
UI/Hotkey/DialogDismiss=Escape
UI/Hotkey/DialogDismiss_NRS=F12,Escape
UI/Hotkey/DialogDismiss_GRS=F12,Escape
UI/Hotkey/GameSpeedDec=
UI/Hotkey/GameSpeedInc=
UI/Hotkey/HeroSelect0=F2
UI/Hotkey/HeroSelect0_NRS=F5
UI/Hotkey/HeroSelect0_GRS=F5
UI/Hotkey/HeroSelect1=F3
UI/Hotkey/HeroSelect1_NRS=F6
UI/Hotkey/HeroSelect1_GRS=F6
UI/Hotkey/HeroSelect2=F4
UI/Hotkey/HeroSelect2_NRS=F7
UI/Hotkey/HeroSelect2_GRS=F7
UI/Hotkey/HeroSelect3=F5
UI/Hotkey/HeroSelect3_NRS=F8
UI/Hotkey/HeroSelect3_GRS=F8
UI/Hotkey/HeroSelect4=F6
UI/Hotkey/HeroSelect4_NRS=F9
UI/Hotkey/HeroSelect4_GRS=F9
UI/Hotkey/HeroSelect5=F7
UI/Hotkey/HeroSelect5_NRS=F10
UI/Hotkey/HeroSelect5_GRS=F10
UI/Hotkey/HeroSelect6=F8
UI/Hotkey/HeroSelect6_NRS=F11
UI/Hotkey/HeroSelect6_GRS=F11
UI/Hotkey/HeroSelect7=
UI/Hotkey/IdleWorker=F1
UI/Hotkey/IdleWorker_NRS=Backspace
UI/Hotkey/IdleWorker_GRS=Backspace
UI/Hotkey/InventoryButtonAlt0=Alt+NumPad0
UI/Hotkey/InventoryButtonAlt1=Alt+NumPad1
UI/Hotkey/InventoryButtonAlt2=Alt+NumPad2
UI/Hotkey/InventoryButtonAlt3=Alt+NumPad3
UI/Hotkey/InventoryButtonAlt4=Alt+NumPad4
UI/Hotkey/InventoryButtonAlt5=Alt+NumPad5
UI/Hotkey/InventoryButtonAlt6=Alt+NumPad6
UI/Hotkey/InventoryButtonAlt7=Alt+NumPad7
UI/Hotkey/InventoryButtonUse0=NumPad0
UI/Hotkey/InventoryButtonUse1=NumPad1
UI/Hotkey/InventoryButtonUse2=NumPad2
UI/Hotkey/InventoryButtonUse3=NumPad3
UI/Hotkey/InventoryButtonUse4=NumPad4
UI/Hotkey/InventoryButtonUse5=NumPad5
UI/Hotkey/InventoryButtonUse6=NumPad6
UI/Hotkey/InventoryButtonUse7=NumPad7
UI/Hotkey/LeaderAPM=M
UI/Hotkey/LeaderArmy=A
UI/Hotkey/LeaderIncome=I
UI/Hotkey/LeaderNone=N
UI/Hotkey/LeaderProduction=D
UI/Hotkey/LeaderResources=R
UI/Hotkey/LeaderSpending=S
UI/Hotkey/LeaderUnits=U
UI/Hotkey/LeaderUnitsLost=L
UI/Hotkey/MenuAchievements=F9
UI/Hotkey/MenuAchievements_NRS=F1
UI/Hotkey/MenuAchievements_GRS=F1
UI/Hotkey/MenuGame=F10
UI/Hotkey/MenuGame_NRS=F2
UI/Hotkey/MenuGame_GRS=F2
UI/Hotkey/MenuMessages=F11
UI/Hotkey/MenuMessages_NRS=F3
UI/Hotkey/MenuMessages_GRS=F3
UI/Hotkey/MenuHelp=F12
UI/Hotkey/MenuHelp_NRS=F4
UI/Hotkey/MenuHelp_GRS=F4
UI/Hotkey/MinimapColors=Alt+F
UI/Hotkey/MinimapPing=Alt+G
UI/Hotkey/MinimapPing_NRS=Alt+P
UI/Hotkey/MinimapTerrain=Alt+T
UI/Hotkey/Music=Control+M
UI/Hotkey/ObserveAllPlayers=E
UI/Hotkey/ObserveAutoCamera=C
UI/Hotkey/ObserveCenterCamera=Control+F
UI/Hotkey/ObserveClearSelection=Escape
UI/Hotkey/ObserveClearSelection_NRS=F12,Escape
UI/Hotkey/ObserveClearSelection_GRS=F12,Escape
UI/Hotkey/ObserveCommentator=O
UI/Hotkey/ObservePlayer0=1
UI/Hotkey/ObservePlayer0_NRS=1
UI/Hotkey/ObservePlayer0_GRS=1
UI/Hotkey/ObservePlayer1=2
UI/Hotkey/ObservePlayer1_NRS=2
UI/Hotkey/ObservePlayer1_GRS=2
UI/Hotkey/ObservePlayer2=3
UI/Hotkey/ObservePlayer2_NRS=3
UI/Hotkey/ObservePlayer2_GRS=3
UI/Hotkey/ObservePlayer3=4
UI/Hotkey/ObservePlayer3_NRS=4
UI/Hotkey/ObservePlayer3_GRS=4
UI/Hotkey/ObservePlayer4=5
UI/Hotkey/ObservePlayer4_NRS=5
UI/Hotkey/ObservePlayer4_GRS=5
UI/Hotkey/ObservePlayer5=6
UI/Hotkey/ObservePlayer5_NRS=6
UI/Hotkey/ObservePlayer5_GRS=6
UI/Hotkey/ObservePlayer6=7
UI/Hotkey/ObservePlayer6_NRS=7
UI/Hotkey/ObservePlayer6_GRS=7
UI/Hotkey/ObservePlayer7=8
UI/Hotkey/ObservePlayer7_NRS=8
UI/Hotkey/ObservePlayer7_GRS=8
UI/Hotkey/ObservePlayer8=Control+1
UI/Hotkey/ObservePlayer8_NRS=Control+1
UI/Hotkey/ObservePlayer8_GRS=Control+1
UI/Hotkey/ObservePlayer9=Control+2
UI/Hotkey/ObservePlayer9_NRS=Control+2
UI/Hotkey/ObservePlayer9_GRS=Control+2
UI/Hotkey/ObservePlayer10=Control+3
UI/Hotkey/ObservePlayer10_NRS=Control+3
UI/Hotkey/ObservePlayer10_GRS=Control+3
UI/Hotkey/ObservePlayer11=Control+4
UI/Hotkey/ObservePlayer11_NRS=Control+4
UI/Hotkey/ObservePlayer11_GRS=Control+4
UI/Hotkey/ObservePlayer12=Control+5
UI/Hotkey/ObservePlayer12_NRS=Control+5
UI/Hotkey/ObservePlayer12_GRS=Control+5
UI/Hotkey/ObservePlayer13=Control+6
UI/Hotkey/ObservePlayer13_NRS=Control+6
UI/Hotkey/ObservePlayer13_GRS=Control+6
UI/Hotkey/ObservePlayer14=Control+7
UI/Hotkey/ObservePlayer14_NRS=Control+7
UI/Hotkey/ObservePlayer14_GRS=Control+7
UI/Hotkey/ObservePlayer15=Control+8
UI/Hotkey/ObservePlayer15_NRS=Control+8
UI/Hotkey/ObservePlayer15_GRS=Control+8
UI/Hotkey/ObservePreview=V
UI/Hotkey/ObserveSelected=W
UI/Hotkey/ObserveStatusBars=H
UI/Hotkey/ReplayPause=P,MediaPause,MediaPlayPause
UI/Hotkey/ReplayPlay=P,MediaPlay,MediaPlayPause
UI/Hotkey/ReplayRestart=T
UI/Hotkey/ReplaySkipBack=B,MediaPrevTrack
UI/Hotkey/ReplaySkipNext=F,MediaNextTrack
UI/Hotkey/ReplaySpeedDec=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedDec_NRS=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedDec_GRS=Minus,NumPadMinus
UI/Hotkey/ReplaySpeedInc=Equals,NumPadPlus
UI/Hotkey/ReplaySpeedInc_NRS=Equals,NumPadPlus
UI/Hotkey/ReplaySpeedInc_GRS=Equals,NumPadPlus
UI/Hotkey/ReplayStop=MediaStop
UI/Hotkey/Screenshot=PrintScreen
UI/Hotkey/SelectionCancelDrag=Escape
UI/Hotkey/SelectionCancelDrag_NRS=F12,Escape
UI/Hotkey/SelectionCancelDrag_GRS=F12,Escape
UI/Hotkey/Sound=Control+S
UI/Hotkey/StatusAll=Alt
UI/Hotkey/StatusOwner=BackSlash
UI/Hotkey/StatusOwner_NRS=Q
UI/Hotkey/StatusOwner_GRS=Q
UI/Hotkey/StatusEnemy=BracketClose
UI/Hotkey/StatusEnemy_NRS=W
UI/Hotkey/StatusEnemy_GRS=W
UI/Hotkey/StatusAlly=BracketOpen
UI/Hotkey/StatusAlly_NRS=E
UI/Hotkey/StatusAlly_GRS=E
UI/Hotkey/SubgroupNext=Tab
UI/Hotkey/SubgroupNext_NRS=BackSlash
UI/Hotkey/SubgroupNext_GRS=BackSlash
UI/Hotkey/SubgroupPrev=Shift+Tab
UI/Hotkey/SubgroupPrev_NRS=Shift+BackSlash
UI/Hotkey/SubgroupPrev_GRS=Shift+BackSlash
UI/Hotkey/TeamResources=Control+F12
UI/Hotkey/TownCamera=Backspace
UI/Hotkey/TownCamera_NRS=F1
UI/Hotkey/TownCamera_GRS=F1
UI/Hotkey/VideoRecord=Control+F11
UI/Hotkey/VideoRecord_NRS=Control+Shift+V
UI/Hotkey/VideoRecord_GRS=Control+Shift+V
UI/Hotkey/WarpIn=W
UI/Hotkey/WarpIn_NRS=BracketOpen
UI/Hotkey/WarpIn_GRS=Y
UI/Hotkey/WarpIn_GLS=Y
UI/Hotkey/WarpIn_SC1=Q


Anyone else can help retrieve the content of these files?
SzaszaG
Profile Joined April 2010
Hungary120 Posts
Last Edited: 2010-07-28 08:54:39
July 28 2010 08:48 GMT
#525
Blizzard has just Surprised us with Non-Modifiable Hotkeys... lol
Only "F8" for saving 1 Screen position and "A" for attack... Oh my God...
I hope we will get the SC2Tools for the Released version too Really Soon =)
ArGo0N
Profile Joined July 2010
Germany4 Posts
July 28 2010 10:02 GMT
#526
wehre is the tool
Tiler
Profile Joined March 2010
Russian Federation79 Posts
Last Edited: 2010-07-28 10:34:45
July 28 2010 10:12 GMT
#527
Does anyone have any trial key? Сan he give me the key?

New: i recieve key, not need anymore. Thanks!
0netouch
Profile Joined July 2010
Germany3 Posts
July 28 2010 10:33 GMT
#528
done now we wait
SebaZ
Profile Joined April 2010
Italy223 Posts
July 28 2010 10:34 GMT
#529
What a joke, they spend millions to develop this game but they still can't figure out how to let you change your keys in game?
Does the tool work with the final version of the game?
0netouch
Profile Joined July 2010
Germany3 Posts
Last Edited: 2010-07-28 10:35:33
July 28 2010 10:35 GMT
#530
Tiler knows just wait...
Stormi
Profile Joined July 2010
Germany6 Posts
July 28 2010 11:27 GMT
#531
it´rly redic the thing with the custom keys 100 mio develo costs and they are not able to make a tool that you can chage the keys extactly how u need it nc ..........
Stormi
Profile Joined July 2010
Germany6 Posts
July 28 2010 12:03 GMT
#532
the key was fpr tiler but i read he got one if anyone needs

DVTTG9-8CY4-6TV6FM-JZER-JPVKYF
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 28 2010 12:52 GMT
#533
SC2Tools 1.0 beta (Download)

What's new:
- Mass changes in almost all [Tabs]
- Quick release beta with basic working functions

PS: No singleplayer hotkeys yet. Need more time and complete campaigns to see all units abils.
I can't even test changes (can't register key) because Battle.net down.
(The site is down for maintenance. We'll be back soon!)
I hope multiplayer hotkeys will work...
0netouch
Profile Joined July 2010
Germany3 Posts
Last Edited: 2010-07-28 13:02:06
July 28 2010 12:53 GMT
#534
thumbs up this is awesome GJ thanks thanks thanks :D

Edit: and Yes it works.. GG HF
Nexic
Profile Blog Joined May 2010
United States729 Posts
July 28 2010 12:58 GMT
#535
omg so fast ^^ thanks tiler.
SebaZ
Profile Joined April 2010
Italy223 Posts
Last Edited: 2010-07-28 14:03:10
July 28 2010 13:11 GMT
#536
Thanks for your work

By the way, what file exactly should I backup before overwriting the keys?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 28 2010 15:58 GMT
#537
On July 28 2010 22:11 SebaZ wrote:
Thanks for your work

By the way, what file exactly should I backup before overwriting the keys?

Read [About] tab in the tool...

Notice: for everyone who wants to change hotkeys make a backup copy
StarCraft II\Versions\BaseBuild\patch-Lang.SC2Archive
Program works/changes only this file. You will never have problems with game updating
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2010-07-28 16:25:44
July 28 2010 16:12 GMT
#538
Mods please give a star to Tiler

Thank you a lot Tiler !
fuck all those elitists brb watching streams of elite players.
trooth
Profile Joined February 2010
Germany39 Posts
July 28 2010 16:20 GMT
#539
hey great tool, thanks for that. But ist works only for standard keys. Does this mean i have to chance all keys manually when i have ''grid'' and just want to chance one single key?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 28 2010 16:22 GMT
#540
SC2Tools v1.0.1 beta (Download)

What's new:
- [Units Hotkeys] Now works all hotkeys. GameHotkeys.txt saves in 2 places instead of only Mods\Liberty.SC2Mod\LangSC2Data\LocalizedData\GameHotkeys.txt
- [UI Hotkeys] removed 'Apply' button. Now strings changes when you change key in combobox

PS:
- SC2 is not the game that the Blizzard has done before like SC, D2, War3. This is a big scrapyard of files not linked with each other. 100.000.000$ for what? Looks like 95% for commercial...
- Here is game bug when 'Research Stimpack' has no key when you change hotkey. Because Button/Hotkey/StimPack is repeated twice in the GameHotkeys.txt. Should do i make a search for duplicated strings in the file and then delete one of them? BS...
troynt
Profile Joined July 2010
United States22 Posts
July 28 2010 16:33 GMT
#541
People interested in changing hotkeys may want to checkout Autohotkey
http://www.autohotkey.com/download/

remapping is as simple as

a::b
Daewon
Profile Joined October 2008
127 Posts
July 28 2010 17:10 GMT
#542
troynt, how is this program working with SC2? Suppose I use the grid layout and want to change select larvae from Q to B, does that mean I have to change the Q key to B using that program? and what happens to other stuff using Q as hotkey?
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
Last Edited: 2010-07-28 17:25:49
July 28 2010 17:25 GMT
#543
On July 29 2010 01:22 Tiler wrote:

PS:
- SC2 is not the game that the Blizzard has done before like SC, D2, War3. This is a big scrapyard of files not linked with each other. 100.000.000$ for what? Looks like 95% for commercial...
- Here is game bug when 'Research Stimpack' has no key when you change hotkey. Because Button/Hotkey/StimPack is repeated twice in the GameHotkeys.txt. Should do i make a search for duplicated strings in the file and then delete one of them? BS...

Thanks for your work

Yes it looks like a step backwards. Looks to me like they have incorporated compatibility which is good but requires co-operation across development teams or common files end up looking like a mess or duplicated. In warcraft 3 you can even change the position keys appear in the grid to more easily make them match the key assigned (well it mostly worked). Not even a chance of doing that here it looks like hotkeys were an afterthought.
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
July 28 2010 17:26 GMT
#544
I made a brief of everything collected here to a new post.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=139014
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
trooth
Profile Joined February 2010
Germany39 Posts
July 28 2010 17:45 GMT
#545
On July 29 2010 01:22 Tiler wrote:
SC2Tools v1.0.1 beta (Download)

What's new:
- [Units Hotkeys] Now works all hotkeys. GameHotkeys.txt saves in 2 places instead of only Mods\Liberty.SC2Mod\LangSC2Data\LocalizedData\GameHotkeys.txt
- [UI Hotkeys] removed 'Apply' button. Now strings changes when you change key in combobox

PS:
- SC2 is not the game that the Blizzard has done before like SC, D2, War3. This is a big scrapyard of files not linked with each other. 100.000.000$ for what? Looks like 95% for commercial...
- Here is game bug when 'Research Stimpack' has no key when you change hotkey. Because Button/Hotkey/StimPack is repeated twice in the GameHotkeys.txt. Should do i make a search for duplicated strings in the file and then delete one of them? BS...


will [UI hotkeys] work for all hotkeys in the next version? would be great
SebaZ
Profile Joined April 2010
Italy223 Posts
July 28 2010 18:11 GMT
#546
can I just update the GameHotkeys.txt and leave it somewhere instead of updating the MPQ archive? I tried to leave it in different places, but it's not working.
I wanted to leave it in StarCraft II\Mods\Liberty.SC2Mod\enGB.SC2Data\LocalizedData, but I can't create a enGB.SC2Data folder since there's a file with the same name.
peppermintschnaps
Profile Joined June 2010
Germany28 Posts
July 28 2010 19:48 GMT
#547
thx for your work Tiler, sp keys are going to be a pain in the ass tho.
“One martini is all right. Two are too many, and three are not enough.” - James Thurber
ReasoN-
Profile Joined April 2010
Germany145 Posts
Last Edited: 2010-07-29 00:17:42
July 29 2010 00:15 GMT
#548
I just wanna thank you Tiler :D

Why Blizzard can't create such a tool?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
July 29 2010 00:45 GMT
#549
On July 29 2010 02:45 trooth wrote:
will [UI hotkeys] work for all hotkeys in the next version? would be great

I didn't check the UI buttons yet.

On July 29 2010 03:11 SebaZ wrote:
can I just update the GameHotkeys.txt and leave it somewhere instead of updating the MPQ archive? I tried to leave it in different places, but it's not working.
I wanted to leave it in StarCraft II\Mods\Liberty.SC2Mod\enGB.SC2Data\LocalizedData, but I can't create a enGB.SC2Data folder since there's a file with the same name.

I'am not 100% sure, but looks like no. I have to test some versions to be sure.
cbt
Profile Joined April 2009
8 Posts
July 29 2010 10:02 GMT
#550
On July 29 2010 01:22 Tiler wrote:
- Here is game bug when 'Research Stimpack' has no key when you change hotkey. Because Button/Hotkey/StimPack is repeated twice in the GameHotkeys.txt. Should do i make a search for duplicated strings in the file and then delete one of them? BS...


I think the issue here might be that in beta, it was named "StimPack" and is now named "Stimpack". (note capitals) However, the file still contains the old "StimPack" entry even though it does nothing as far as I can tell.

If you just change "StimPack", it won't pickup your changes. It confused me anyway until I realised what was going on.
SebaZ
Profile Joined April 2010
Italy223 Posts
July 29 2010 10:32 GMT
#551
Is it possible to change the hotkey that lets you add more unit to a group (default Shift)? I looked for it in SC2Tools but couldn't find it
cbt
Profile Joined April 2009
8 Posts
July 29 2010 11:01 GMT
#552
On July 29 2010 19:32 SebaZ wrote:
Is it possible to change the hotkey that lets you add more unit to a group (default Shift)? I looked for it in SC2Tools but couldn't find it



There is no separate key for it. You can change the hotkey for "append to group 0", etc. under
"UI Changer"->control group->control group append 0...9
but the modifier can only be ctrl, alt, shift or nothing.
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
July 29 2010 21:25 GMT
#553
On July 29 2010 20:01 cbt wrote:
Show nested quote +
On July 29 2010 19:32 SebaZ wrote:
Is it possible to change the hotkey that lets you add more unit to a group (default Shift)? I looked for it in SC2Tools but couldn't find it



There is no separate key for it. You can change the hotkey for "append to group 0", etc. under
"UI Changer"->control group->control group append 0...9
but the modifier can only be ctrl, alt, shift or nothing.

If you have a mouse with more than 2 buttons its really worth having shift on one of the buttons because of queuing commands as well. A better solution in my opinion.
ThatsNoMoon
Profile Joined March 2010
Mexico344 Posts
Last Edited: 2010-07-29 22:33:16
July 29 2010 22:27 GMT
#554
How can I change the Pylon hotkey using Tiler's tool?
For some reason the geniuses at blizzard decided to make Pylon hotkey as [P] all the way in the other side of the keyboard...

Thanks a lot for the tool anyways!


EDIT: NVM playerd around with it a little more and found the options, what an amazing tool thank you so much Tiler!!
Got neurosis from Artosis cause you bunker rushed my heart GG baby, lets go crazy cause the game's about to start
maitiu
Profile Joined June 2010
Germany58 Posts
July 30 2010 10:20 GMT
#555
Just want to say thank you Tiler for your great tool! Works fine and now I can finally play without confusing my attack button more often than not
fickazzz
Profile Joined June 2009
Germany152 Posts
Last Edited: 2010-07-30 18:30:00
July 30 2010 14:53 GMT
#556
is there a way blizzard can detect that i changed my keys (mpq file) and if, is there any statement about if they ban this or not?

btw: why is the thread in tech/support? o0
Daewon
Profile Joined October 2008
127 Posts
July 30 2010 19:29 GMT
#557
Yeah I would like to know that too, has anyone been banned for editing the MPQ files?
SoJeN
Profile Joined May 2010
Germany17 Posts
Last Edited: 2010-07-31 00:27:59
July 31 2010 00:27 GMT
#558
Sure there is a way to check this and yes, they do (did) it in the beta in the process of patching, using the checksum of the original mpq-files and compare them with yours, so we had to backup the original mpq-files and recover them in the beta. But (of course) they don't ban these people. What if corrupted data was caused by system errors and not by you? Don't think there is an automatic way blizzard will recognize
Jeeble
Profile Joined July 2010
Armenia1 Post
July 31 2010 06:02 GMT
#559
Hi. Does anyone know how i can reset the hotkeys to the default standard way? I mean without having to use the program to change every hotkey to normal again. Thanks in advance.
fickazzz
Profile Joined June 2009
Germany152 Posts
July 31 2010 10:37 GMT
#560
if u made a backup just take insert it back and ur fine^^ if not.. i dont know <_<
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
August 01 2010 00:30 GMT
#561
On July 31 2010 09:27 SoJeN wrote:
Sure there is a way to check this and yes, they do (did) it in the beta in the process of patching, using the checksum of the original mpq-files and compare them with yours, so we had to backup the original mpq-files and recover them in the beta. But (of course) they don't ban these people. What if corrupted data was caused by system errors and not by you? Don't think there is an automatic way blizzard will recognize

Hmm they soon changed it so that any changes to it were carried through to new patches. Which they did with the first patch of the game so we can safely assume they are at least accepting of it even if they arent actively accepting. A very similar situation that they had with warkeys and warcraft 3.
Artekk
Profile Joined August 2010
Canada1 Post
August 02 2010 17:31 GMT
#562

Show nested quote +
I want to use the "qwert" system but need to change the Attackkey from "T" to "A"


I'm afraid ShadeOfDraG is correct as well. By the looks of things, the only way to change your Attack key from T to A when using the grid preset, is to in fact not use the grid preset and instead change all your standard key bindings to match the grid bindings, then set your standard Attack key to A. A text file containing the grid keybinds does not seem to exist.



After some experimenting I found that adding...

Button/Hotkey/Attack_GLS=A

in the hotkeys text file worked for me.

Did not play any full games with the setup yet... but from limited testing only problem so far is the SCV repair function gets overridden by the Attack function...

But yeah... Grid keys with A as attack... Sweet
trooth
Profile Joined February 2010
Germany39 Posts
August 02 2010 17:50 GMT
#563
will there be a new version, where we can change UI grid hotkeys? would be great
tidu
Profile Joined August 2010
1 Post
Last Edited: 2010-08-02 23:51:42
August 02 2010 23:19 GMT
#564
Hey, is there any way to modify the Command Card hotkeys? In the game hotkey menu there are entries for CommandCard0,0 CommandCard0,1 etc. But these are nowhere to be found in the MPQ. The reason being I bought a standard laptop USB number pad, and if I turn it 90 degrees I have a perfect 3x5 representation of the command card, plus a few extras to assign unit groups 1-4.

Basically all I need is the text string for those grid commands. Even if I change my hotkey setup to grid, it does not update the GameHotkeys.txt
Nexic
Profile Blog Joined May 2010
United States729 Posts
August 03 2010 00:21 GMT
#565
On August 03 2010 02:50 trooth wrote:
will there be a new version, where we can change UI grid hotkeys? would be great
just modify the standard hotkeys in SC2tools to be like grid, takes 3 minutes.
opi-wahn
Profile Joined April 2010
Germany6 Posts
August 03 2010 15:03 GMT
#566
i made a backup of the wrong data.
could someone plz upload the original StarCraft II\Versions\BaseBuild\patch-enGB.SC2Archive ?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 03 2010 16:01 GMT
#567
On August 04 2010 00:03 opi-wahn wrote:
i made a backup of the wrong data.
could someone plz upload the original StarCraft II\Versions\BaseBuild\patch-enGB.SC2Archive ?

It's faster it reinstall SC2 and update it to latest patch...
Nexic
Profile Blog Joined May 2010
United States729 Posts
August 04 2010 08:22 GMT
#568
On August 04 2010 01:01 Tiler wrote:
Show nested quote +
On August 04 2010 00:03 opi-wahn wrote:
i made a backup of the wrong data.
could someone plz upload the original StarCraft II\Versions\BaseBuild\patch-enGB.SC2Archive ?

It's faster it reinstall SC2 and update it to latest patch...
Tiler, do you know if it's possible to fix/workaround the issue you mentioned with Stim Pack upgrade earlier in the thread? I would really like to be able to use a hotkey for it
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 04 2010 11:33 GMT
#569
On August 04 2010 17:22 Nexic wrote:
Tiler, do you know if it's possible to fix/workaround the issue you mentioned with Stim Pack upgrade earlier in the thread? I would really like to be able to use a hotkey for it

I'll try to fix it in next version
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
Last Edited: 2010-08-04 14:19:48
August 04 2010 12:02 GMT
#570
Hey there,
two things.

First of all if I save my current config as a txt file and then use "work with file" all buttons are labeled as "No Key".

And then it would be nice if you could clarify again which folders need a back up. It doesn't really get all that clear within the last posts.

Thanks in advance and awesome tool!

Edit: Or is it still just "StarCraft II\Versions\BaseBuild\patch-Lang.SC2Archive"?
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Cade
Profile Joined August 2010
Canada1420 Posts
August 04 2010 12:30 GMT
#571
thanks for this, found it very helpful!
papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2010-08-04 14:16:57
August 04 2010 14:16 GMT
#572


Edit: Or is it still just "StarCraft II\Versions\BaseBuild\patch-Lang.SC2Archive"?


Yes.

Also if you forget just look at the "About" tab in the tool where you can find the info you are looking for.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 04 2010 14:19 GMT
#573
Alright then, thanks.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Jynks
Profile Joined August 2010
38 Posts
August 04 2010 22:37 GMT
#574
On August 03 2010 09:21 Nexic wrote:
Show nested quote +
On August 03 2010 02:50 trooth wrote:
will there be a new version, where we can change UI grid hotkeys? would be great
just modify the standard hotkeys in SC2tools to be like grid, takes 3 minutes.


Where can i find the latest SC2tools?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 05 2010 00:59 GMT
#575
On August 05 2010 07:37 Jynks wrote:
Where can i find the latest SC2tools?

At this moment latest version in my post http://www.teamliquid.net/forum/viewpost.php?post_id=5844898

In few days will be new version with mass changes, fixed bugs, new features, etc...
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
August 05 2010 02:48 GMT
#576
On August 05 2010 09:59 Tiler wrote:
Show nested quote +
On August 05 2010 07:37 Jynks wrote:
Where can i find the latest SC2tools?

At this moment latest version in my post http://www.teamliquid.net/forum/viewpost.php?post_id=5844898

In few days will be new version with mass changes, fixed bugs, new features, etc...


Thank you so much. Blizzard should hire you!!
Began Starcraft journey on 5th May 2009
Jynks
Profile Joined August 2010
38 Posts
August 05 2010 05:25 GMT
#577
On August 05 2010 09:59 Tiler wrote:
Show nested quote +
On August 05 2010 07:37 Jynks wrote:
Where can i find the latest SC2tools?

At this moment latest version in my post http://www.teamliquid.net/forum/viewpost.php?post_id=5844898

In few days will be new version with mass changes, fixed bugs, new features, etc...


Thank you so much... though this is SUCH an important tool... I think you should have a proper page or a locked thread you can edit teh 1st post of so people can find it really easy and check back for new versions... at the moment you need to hunt though tons of replays to find this amazing tool
Jynks
Profile Joined August 2010
38 Posts
Last Edited: 2010-08-05 05:28:51
August 05 2010 05:28 GMT
#578
On July 29 2010 01:22 Tiler wrote:
GameHotkeys.txt saves in 2 places


What files should we backup before applying these changes. Maybe a autoback up option in the app might be cool?

Again. Thank you so much for this great app...This is SUCH an important tool... I think you should have a proper page or a locked, stickied thread you can edit the 1st post or something. So people can find it really easy and check back for new versions... at the moment you need to hunt though tons of replies to find this amazing tool
AveiMil
Profile Joined May 2010
Norway138 Posts
Last Edited: 2010-08-05 15:04:14
August 05 2010 14:33 GMT
#579
ilve
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
August 06 2010 09:20 GMT
#580
Ggoogogo Tiler
Began Starcraft journey on 5th May 2009
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 06 2010 13:27 GMT
#581
SC2Tools v1.0.2 Download

What's new:
- Added icons on all Tabs
- [Game Info] added shortcuts for game and editor
- [Units Hotkeys] added keys: ` [ ] / \. Removed: 'Label' CheckBox. Fixed bug with 'Research Stim Pack' (Program searches and delete line with StimPack). Removed buildings without buttons like 'Assimilator', 'Pylon', etc.
- [UI Hotkeys] added 'Button 3' and 'Legend'. Optimized code and changes logic
- Reworked [About] tab
- Mass small changes

Question: Does anyone know how can i be owner of old topic for changing 1st post when new version is coming?
I asked admin about it. He said: "its impossible, you can make new topic"

Also i made simple site http://sc2tools.ucoz.com/ where i will upload tool. Atm using it as file server.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 06 2010 15:41 GMT
#582
Well you could probably apply for a Moderator spot at TL
I doubt that the admin panel allows users to be mods of single threads, so the admin you asked most likely is right (not very surprising...)

Just create a new thread, include a link to this thread and copy the guide from this thread over (I assume that Tamerlane has no objections, but you can PM him just in case). Also post a link to the new thread here and ask Tamerlane to add a link to the new thread in the first post of this one.
Name the new thread "Hotkey Changer SC2Tools" or something like that (admins can still rename the tread title so don't break your head over it :p ). I guess that should about do it.
If you have a good reason to disagree with the above, please tell me. Thank you.
papaz
Profile Joined December 2009
Sweden4149 Posts
August 06 2010 22:10 GMT
#583
On August 06 2010 22:27 Tiler wrote:
SC2Tools v1.0.2 Download

What's new:
- Added icons on all Tabs
- [Game Info] added shortcuts for game and editor
- [Units Hotkeys] added keys: ` [ ] / \. Removed: 'Label' CheckBox. Fixed bug with 'Research Stim Pack' (Program searches and delete line with StimPack). Removed buildings without buttons like 'Assimilator', 'Pylon', etc.
- [UI Hotkeys] added 'Button 3' and 'Legend'. Optimized code and changes logic
- Reworked [About] tab
- Mass small changes

Question: Does anyone know how can i be owner of old topic for changing 1st post when new version is coming?
I asked admin about it. He said: "its impossible, you can make new topic"

Also i made simple site http://sc2tools.ucoz.com/ where i will upload tool. Atm using it as file server.


You really should make a new thread. This tool is awesome and you should always update the first post so its easy to spot new releases.

Nexic
Profile Blog Joined May 2010
United States729 Posts
Last Edited: 2010-08-07 06:45:29
August 07 2010 06:42 GMT
#584
The 'research stim' hotkey now says "no variable" for me and I can't assign anything to it Thank you for your hard work tho tiler this tool definitely deserves more attention and its own thread!
mecra
Profile Joined May 2010
United States83 Posts
August 07 2010 06:53 GMT
#585
On August 06 2010 22:27 Tiler wrote:
SC2Tools v1.0.2 Download

What's new:
- Added icons on all Tabs
- [Game Info] added shortcuts for game and editor
- [Units Hotkeys] added keys: ` [ ] / \. Removed: 'Label' CheckBox. Fixed bug with 'Research Stim Pack' (Program searches and delete line with StimPack). Removed buildings without buttons like 'Assimilator', 'Pylon', etc.
- [UI Hotkeys] added 'Button 3' and 'Legend'. Optimized code and changes logic
- Reworked [About] tab
- Mass small changes

Question: Does anyone know how can i be owner of old topic for changing 1st post when new version is coming?
I asked admin about it. He said: "its impossible, you can make new topic"

Also i made simple site http://sc2tools.ucoz.com/ where i will upload tool. Atm using it as file server.


Just a note, but even though you have the abiity to map those special keys, SC2 won't recognize their input if you are on Standard.
Zandatsu
Profile Joined July 2010
United Kingdom14 Posts
August 07 2010 10:51 GMT
#586
Thanks a lot for this. I use grid but wanted to change attack to A instead of T. I had to go through every single command and change it to grid but it's better than nothing. I dunno if it would be hard to change the original grid layout, as you do with standard now but it would save some people a lot of time! Thanks again.
I don't do quotes
Tankoz
Profile Joined April 2010
Australia8 Posts
August 07 2010 11:43 GMT
#587
Would like to give props to Tiler for the SC2Tools application. Changed the awful camera and heroes keys and it worked like a charm. gg.
FatHuntresS
Profile Joined August 2010
Malaysia78 Posts
August 08 2010 06:13 GMT
#588
I tried Changing "Town Camera" To W as a zerg but it wont work.


Any idea why? i keep saving and when i open sc2tools again it goes backspace again.

i am able to change my Move button though.
Timing is perhaps the most important element.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 08 2010 11:10 GMT
#589
On August 08 2010 15:13 FatHuntresS wrote:
I tried Changing "Town Camera" To W as a zerg but it wont work.

Any idea why? i keep saving and when i open sc2tools again it goes backspace again.

i am able to change my Move button though.

1. MPQ Open (loads current UI hotkeys)
2. Change 'Town Camera' to W
3. MPQ Save (saves changed UI hotkeys back to MPQ archive)
4. And it works fine!
Lethargica
Profile Joined April 2010
Sweden5 Posts
August 08 2010 14:46 GMT
#590
finally some sweet ass f1f2f3f4 action YEAH BABY! thank you so much!
mathemagician1986
Profile Joined February 2010
Germany549 Posts
August 09 2010 07:57 GMT
#591
this sounds really interesting! Does anybody know of a similar program that works on Mac OS? Unfortunately I cannot open .exe
Tamerlane
Profile Joined July 2009
Canada424 Posts
Last Edited: 2010-08-10 04:00:32
August 10 2010 04:00 GMT
#592
On August 09 2010 16:57 mathemagician1986 wrote:
this sounds really interesting! Does anybody know of a similar program that works on Mac OS? Unfortunately I cannot open .exe


isn't there a ton of applications for MAC that will allow you to run exe ?
Gwydien
Profile Joined August 2010
Canada2 Posts
August 10 2010 06:32 GMT
#593
YOU HAVE NO IDEA HOW MUCH I LOVE THIS!!!! THANK YOU!!!!!!


ITS SO SATISFYING SETTING ALL THE HOTKEYS THE WAY WE SHOULD HAVE BEEN ABLE TO IN THE FIRST PLACE!! STUPID BLIZZARD!

User was warned for this post
ZealEngine
Profile Joined August 2010
10 Posts
August 10 2010 17:13 GMT
#594
Does anyone know how to rebind the 5x3 grid 'Command Button' hotkeys?
Zamiel
Profile Blog Joined August 2008
United States211 Posts
Last Edited: 2010-08-10 20:11:01
August 10 2010 19:02 GMT
#595
this sounds really interesting! Does anybody know of a similar program that works on Mac OS? Unfortunately I cannot open.exe


google wine

but seriously, you could save yourself a ton of time and just compile the MPQ PC side then copy paste it over (disclaimer: this may or may not work =p)
"Mech is at the store buying groceries and you attack him at home. You burn his house down. And then he comes home and puts out the fire, and then you burn down the grocery store so he can't buy more groceries."
FatHuntresS
Profile Joined August 2010
Malaysia78 Posts
August 13 2010 11:52 GMT
#596
omg it works. thanks alot <3
Timing is perhaps the most important element.
Ikkuh
Profile Joined June 2010
Netherlands170 Posts
August 13 2010 15:15 GMT
#597
i have trouble even knowing the name of the scroll wheel button :s i managed to assign the town camera to buttons i felt comfortable with but i originally wanted it at the scroll wheel :s how is it called in that program?
Nexic
Profile Blog Joined May 2010
United States729 Posts
August 13 2010 18:05 GMT
#598
I don't think it can assign mouse buttons. You would have to do it with some mouse driver software (Logitech SetPoint etc)
OptimoPeach
Profile Joined July 2009
United States137 Posts
Last Edited: 2010-08-14 05:25:12
August 14 2010 05:24 GMT
#599
On August 07 2010 15:42 Nexic wrote:
The 'research stim' hotkey now says "no variable" for me and I can't assign anything to it Thank you for your hard work tho tiler this tool definitely deserves more attention and its own thread!

I have this same problem and would really appreciate a fix or some advice on how I might go about fixing it myself. If it helps any, I actually caused this problem after manually changing my hotkeys with the .txt files in the MPQ; i.e., I never edited my MPQ with SC2Tools. My changes (build bunker hotkey, lift building hotkey) worked fine, but it fucked up stim for some reason. Anyone have any ideas here?
offl123
Profile Joined August 2010
France2 Posts
August 14 2010 17:41 GMT
#600
yeah help plz for stimpack research
OptimoPeach
Profile Joined July 2009
United States137 Posts
August 14 2010 18:30 GMT
#601
Is it possible that there was just a string missing from the .txt file that I used? I don't see
"Button/Hotkey/Stimpack=T" in there or anything like that, but I also notice that some of the names for upgrades in the .txt file don't match the ones used in-game, so I might just be overlooking it
offl123
Profile Joined August 2010
France2 Posts
Last Edited: 2010-08-14 19:25:46
August 14 2010 18:55 GMT
#602
STMPACK ISSUE SOLVED !!!!!

OKAY GUYS !!!!!!!!!!!!!!! I HAVE FOUND A WAY TO FIX THE STIMPACK PROBLEM !!!!!!!!

Here is the way to fix it :

1. Go to your Gamehotkeys.txt
2. Open it.
3. Replace
"Button/Hotkey/StimPack=Z
Button/Hotkey/StimPack_NRS=I
Button/Hotkey/Stim_NRS=I
Button/Hotkey/StimPack=Z"

by :

"Button/Hotkey/StimPack=Z
Button/Hotkey/StimPack_NRS=W
Button/Hotkey/StimRedirect=W
Button/Hotkey/StimRedirect_NRS=I
Button/Hotkey/Stim_NRS=I
Button/Hotkey/Stimpack=Z"


(I made Z to research stimpack, and W to use it in bunker)


4. Do the mpq stuff again : replace your old gamehotkeys.


AND NOW IT WORKS !!!!!!!!!!!!! FIXED FOR RESEARCH AND FOR BUNKER USE !!!!

GL HF ALL =DDD
OptimoPeach
Profile Joined July 2009
United States137 Posts
August 14 2010 19:16 GMT
#603
^I changed all the W's and Z's to T and that worked for me! Thank you
DharmaTurtle
Profile Joined August 2010
United States283 Posts
August 16 2010 19:27 GMT
#604
I just registered an account to say "Thanks for making this program!"

I reassigned `qwert to group keys all the Protoss shortcuts to asdfg zxcv. alt+e, alt+s, alt+d, alt+f became camera movement a la wasd controls, and capslock became backspace (nexus toggle).

Now I just need to retrain my mind... its hard to shrug habits.

Again, thanks!
I went from bronze to platinum in 3 awesome days.
Nah
Profile Joined February 2010
Poland50 Posts
Last Edited: 2010-08-18 15:08:36
August 18 2010 15:06 GMT
#605
Hey! I don't know if you have the same problem, but with the newest patch (from today) the moment I changed the GameHotkeys.txt in patch-plPL.SC2Archive the game cannot launch properly. It starts to download patches from the first one and does it in a neverending loop (going up to 100% then starting again from 0% and so on). Do you have the same issues or did I just messed something up?
Protoss wins it all
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 18 2010 15:51 GMT
#606
On August 19 2010 00:06 Nah wrote:
Hey! I don't know if you have the same problem, but with the newest patch (from today) the moment I changed the GameHotkeys.txt in patch-plPL.SC2Archive the game cannot launch properly. It starts to download patches from the first one and does it in a neverending loop (going up to 100% then starting again from 0% and so on). Do you have the same issues or did I just messed something up?

I don't know why it happens, in my EU/RU versions all works fine.
Nah
Profile Joined February 2010
Poland50 Posts
August 18 2010 17:03 GMT
#607
Hey! Thanks for reply. I will download and install EU version then. Hope it helps.
Protoss wins it all
mecra
Profile Joined May 2010
United States83 Posts
August 19 2010 20:15 GMT
#608
Would you guys want a command script that you can run to create all the needed entries for the NRS version of the keboard layout. (Which would allow lefties more keys on the right side of the keyboard, like equals, minus, and plus.) This won't work for Grid, but will only work for the NRS version.
GAMovER
Profile Joined August 2010
Russian Federation1 Post
August 20 2010 10:51 GMT
#609
Tiler, i have a problem
Beubx
Profile Joined August 2010
France4 Posts
August 20 2010 20:14 GMT
#610
I'm trying to get my customkeys with a grid and A = attack, Z = move.
Can anyone share some customkeys or ".mpq" so I have to change these 2 buttons only ?
Tamerlane
Profile Joined July 2009
Canada424 Posts
August 21 2010 17:35 GMT
#611
On August 21 2010 05:14 Beubx wrote:
I'm trying to get my customkeys with a grid and A = attack, Z = move.
Can anyone share some customkeys or ".mpq" so I have to change these 2 buttons only ?


get Tiler's tool (check OP or his site : http://sc2tools.ucoz.com/ ), you'll be able to change pretty much anything you want
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 22 2010 05:44 GMT
#612
I created a new topic about the program
http://www.teamliquid.net/forum/viewmessage.php?topic_id=146285
Iceevil
Profile Joined July 2010
2 Posts
August 23 2010 12:16 GMT
#613
hi, im using the english version of SC2, but my keyboard layout is german.
So, im playing protoss and using grid hotkeys.
The "Select All Warpgate" annoys me very much, because i have to change the keyboard layout everytime i log in.

So I tried this tool, but it seems I just can change the "Select All Warpgates"-Hotkey for the Standard keys, not for the Grid keys.

Any suggestions?

cya
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 23 2010 13:52 GMT
#614
On August 23 2010 21:16 Iceevil wrote:
hi, im using the english version of SC2, but my keyboard layout is german.
So, im playing protoss and using grid hotkeys.
The "Select All Warpgate" annoys me very much, because i have to change the keyboard layout everytime i log in.

So I tried this tool, but it seems I just can change the "Select All Warpgates"-Hotkey for the Standard keys, not for the Grid keys.

Any suggestions?

Thanks for response. I'll make changing 'UI Grid' later.
papaz
Profile Joined December 2009
Sweden4149 Posts
August 26 2010 19:35 GMT
#615
What happened to the new thread you created, it got closed because it seemed suspicious?

*confused*
Tiler
Profile Joined March 2010
Russian Federation79 Posts
August 27 2010 01:12 GMT
#616
On August 27 2010 04:35 papaz wrote:
What happened to the new thread you created, it got closed because it seemed suspicious?

*confused*

There is 2 reasons:
1. He thinks that two first posts is my posts as smuf (i don't even know who that guys)
2. ClamAV founds PUA.Packed.PECompact-1 (ofc the program packed with PE Compact)

And i don't know how to unban my thread :S
Hoot
Profile Joined May 2010
United Kingdom8 Posts
August 28 2010 14:45 GMT
#617
Tiler, dude, it was the first couple of posters just trying to be dicks. They drew attention to the "suspiciousness" of the post, but to all who follow this thread there's nothing suspicious about it!

Keep up the good work, man!
scornd
Profile Joined August 2010
Finland1 Post
Last Edited: 2010-08-30 05:31:28
August 30 2010 05:07 GMT
#618
Thanks. It makes game so much easier because blizzard hotkeys=crap. I use hotkeys 1,2,3,4,Q,W,E,R for unit hotkeys instead 5,6,7,8. So for buildings I use a,s,d,f,z,x,c,v. It goes soo much smoother now. attacking,moving,hold position=a,s,d,f. rally point=f. I keep everything very close to asdw which means less downtime and less missclicks because I don't have xxl large hands to play with buttons like P or 9.

Also there is nothing wrong with Tiler version I used his versions for many weeks.

And I don't see any reason why need change anything grid. Just configure every single keys for standard and you're done. It takes only 10min. Grid sucks because it doesn't allow use control groups q,w,e,r

papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2010-08-31 14:43:15
August 31 2010 14:37 GMT
#619
Question Tiler:

Is it possible to remap some of the keys to mouse buttons (it doesn't seem to work so maybe it is possible for you to put that feature in)?

My mouse doesn't have software/drivers so that I can remap mouse buttons to keyboard buttons. I haven't found software that can remap mouse buttons to keyboard. I would like to have one of my mouse buttons to be mapped to "A" for Attack.

Edit Found a software called X Mouse Button Control that allows rebinding of mouse buttons to keyboard buttons.
CagedMind
Profile Joined February 2010
United States506 Posts
Last Edited: 2010-09-01 05:30:17
September 01 2010 05:09 GMT
#620
After redoing control s for sound toggle and it still does the same function. Sound toggle will read as same command I set it to in game but still use old command. Is there a edit I can do?

I think I found the correct lines for it.
UI/Sound_Hotkey=

After trying that it doesn't work =-(
your micro has been depleted
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 07 2010 13:06 GMT
#621
Hey man can I also put assign something to the "> < |" key or is that impossible. In case I can, what's the English term for that key?
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
September 08 2010 00:55 GMT
#622
On September 07 2010 22:06 Na_Dann_Ma_GoGo wrote:
Hey man can I also put assign something to the "> < |" key or is that impossible. In case I can, what's the English term for that key?

In [UI Hotkeys] you can assign "Shift" +
Comma - , for >
Period - . for <
BackSlash - \ for |
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
September 10 2010 19:18 GMT
#623
Thanks a lot for the guide on how to change grid hotkey attack key from t to a, exactly what I wanted.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 10 2010 22:34 GMT
#624
On September 08 2010 09:55 Tiler wrote:
Show nested quote +
On September 07 2010 22:06 Na_Dann_Ma_GoGo wrote:
Hey man can I also put assign something to the "> < |" key or is that impossible. In case I can, what's the English term for that key?

In [UI Hotkeys] you can assign "Shift" +
Comma - , for >
Period - . for <
BackSlash - \ for |


Alright, thank you.

By the way, do you think there's any chance that custom Hotkeys will cause trouble with Blizzards Warden protection now that it is activated? I suppose not as I doubt it's going to check the mpq for correct Hotkeys, but wanna be sure.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Chaoz
Profile Joined March 2010
United States507 Posts
September 10 2010 22:47 GMT
#625
Since Warden is activated, can we be banned for using this now?
Naramis
Profile Joined August 2010
Brazil19 Posts
September 11 2010 03:21 GMT
#626
I just got my account banned this afternoon. I never used any hacks, and this is the only game modification I had.
Can't say for sure that this was the cause, but I advise everyone to be careful..
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 11 2010 09:12 GMT
#627
Alright won't be playing for now then and I put the backup file in again.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-09-11 11:17:04
September 11 2010 11:16 GMT
#628
On September 11 2010 12:21 Naramis wrote:
I just got my account banned this afternoon. I never used any hacks, and this is the only game modification I had.
Can't say for sure that this was the cause, but I advise everyone to be careful..

Could you contact Blizzard and ask for the reason behind your ban?

The first post in the thread should also state that we might have a case of a ban.
If you have a good reason to disagree with the above, please tell me. Thank you.
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
September 11 2010 12:06 GMT
#629
On September 11 2010 12:21 Naramis wrote:
I just got my account banned this afternoon. I never used any hacks, and this is the only game modification I had.
Can't say for sure that this was the cause, but I advise everyone to be careful..


Is it a temporary ban or a permanent ban?
Began Starcraft journey on 5th May 2009
Naramis
Profile Joined August 2010
Brazil19 Posts
September 11 2010 13:36 GMT
#630
On September 11 2010 21:06 Gunman_csz wrote:
Show nested quote +
On September 11 2010 12:21 Naramis wrote:
I just got my account banned this afternoon. I never used any hacks, and this is the only game modification I had.
Can't say for sure that this was the cause, but I advise everyone to be careful..


Is it a temporary ban or a permanent ban?

I don't know, it says in-game that my account is blocked and to contact customer support. I didn't receive any email from Blizzard, and I can't login to my battle.net account. I emailed them, but I don't think they answer on weekends
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 11 2010 15:00 GMT
#631
Is there anyone else using Custom Hotkeys who encountered a ban? I actually can't believe this... :/
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Glasse
Profile Joined July 2010
Canada1237 Posts
September 11 2010 15:04 GMT
#632
On September 12 2010 00:00 Na_Dann_Ma_GoGo wrote:
Is there anyone else using Custom Hotkeys who encountered a ban? I actually can't believe this... :/


It could be possible, as the warden was recently activated. Can't be 100% sure until confirmation though
Naramis
Profile Joined August 2010
Brazil19 Posts
Last Edited: 2010-09-11 18:04:02
September 11 2010 17:55 GMT
#633
OK, so Blizzard replied to my email and asked me to call them. I called, they confirmed my information (thank god I used a true answer to the secret question, I usually just put some BS in there), and they unlocked my account.. the guy I spoke to didn't know why my account had been blocked. He said that it could happen if I changed my IP dramatically, but that wasn't the case.. I asked if it had something to do with Warden, but he claimed to not know what I was talking about (is it a blizz policy to pretend Warden doesn't exist?)

So I suppose it had nothing to do with this hotkey change. It was a big coincidence, however, that it happened right after Warden came online.

Regardless, I have removed the hotkey change and won't do it again. The next patch is supposed to add the option of using NA hotkeys on all versions of the game anyway (I have the Latin America version, and used this program to change my hotkeys to be like the NA version)
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 11 2010 19:56 GMT
#634
Hmm alright, gonna play with my custom hotkeys then. Can't live without them :'(
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Noyze
Profile Joined September 2010
United States10 Posts
September 12 2010 04:55 GMT
#635
Hi, I don't know if it's a bug or not but I tried to hotkey attack to the period on the num pad (where del resides) and it wont work. the command says "Period" for attack in game but I have to hit the period on the keyboard side to attack, the numpad key does nothing. Can anyone help me with this?
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 12 2010 16:23 GMT
#636
On September 08 2010 09:55 Tiler wrote:
Show nested quote +
On September 07 2010 22:06 Na_Dann_Ma_GoGo wrote:
Hey man can I also put assign something to the "> < |" key or is that impossible. In case I can, what's the English term for that key?

In [UI Hotkeys] you can assign "Shift" +
Comma - , for >
Period - . for <
BackSlash - \ for |


So I just tried that and it doesn't work.

Did I just misunderstand your or is this right:
[image loading]

I will only select my lazy workers when I press shift + , ( + .).
Which makes sense but according to your comment I thought it should activate on pressing < or >.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 12 2010 16:34 GMT
#637
On September 13 2010 01:23 Na_Dann_Ma_GoGo wrote:
Show nested quote +
On September 08 2010 09:55 Tiler wrote:
On September 07 2010 22:06 Na_Dann_Ma_GoGo wrote:
Hey man can I also put assign something to the "> < |" key or is that impossible. In case I can, what's the English term for that key?

In [UI Hotkeys] you can assign "Shift" +
Comma - , for >
Period - . for <
BackSlash - \ for |


So I just tried that and it doesn't work.

Did I just misunderstand your or is this right:
[image loading]

I will only select my lazy workers when I press shift + , ( + .).
Which makes sense but according to your comment I thought it should activate on pressing < or >.

This doesn't work because you're using a German keyboard layout, amiright?

The US Standard keyboard layout has < and > as the shift-versions of , and .
There is no proper equivalent for the "<>|" key afaik. The solution that is the most easy to explain is: Change your keyboard layout to US Standard. That will also get you rid of the "dead keys" on the German layout, like ^. You'll mistype z and y for a while though, and writing in German is rather stupid with it, so you might have to change layouts quite a bit.

The other possible solution would be to dig into the game files and find out if there is any name for the "<>|" key, and then insert it into the hotkey files manually.
If you have a good reason to disagree with the above, please tell me. Thank you.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 12 2010 16:52 GMT
#638
Ah so that's the issue.
Thanks for the clarification

Well I can live without that key then :>
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Noyze
Profile Joined September 2010
United States10 Posts
September 13 2010 04:45 GMT
#639
Anyone else using this with X-Button Mouse Control?
cbt
Profile Joined April 2009
8 Posts
September 15 2010 08:52 GMT
#640
Today's post from Blizzard's blog: (http://us.battle.net/sc2/en/blog/809157#blog)
"If a StarCraft II player is found to be cheating or using hacks or modifications in any form, then as outlined in our end user license agreement, that player can be permanently banned from the game. This means that the player will be permanently unable to log in to Battle.net to play StarCraft II with his or her account.

Playing StarCraft II legitimately means playing with an unaltered game client."

Just wondering what others using custom hotkeys think of this. Clearly Blizzard are aiming this at people using hacks, not simply editing a hotkeys text file but it makes me a bit nervous now to be doing this.

I really wish they'd just add a custom hotkeys option to the game.
maitiu
Profile Joined June 2010
Germany58 Posts
September 15 2010 10:47 GMT
#641
I am also concerned about that... I currently play with modified hotkeys but I'm thinking about changing back to default as I don't want to risk getting banned because of a game data check that finds a modification in my game files, even if it is just the changed hotkeys...
papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2010-09-15 18:10:50
September 15 2010 17:58 GMT
#642
On September 13 2010 13:45 Noyze wrote:
Anyone else using this with X-Button Mouse Control?


I am.


On September 15 2010 17:52 cbt wrote:
Today's post from Blizzard's blog: (http://us.battle.net/sc2/en/blog/809157#blog)
"If a StarCraft II player is found to be cheating or using hacks or modifications in any form, then as outlined in our end user license agreement, that player can be permanently banned from the game. This means that the player will be permanently unable to log in to Battle.net to play StarCraft II with his or her account.

Playing StarCraft II legitimately means playing with an unaltered game client."

Just wondering what others using custom hotkeys think of this. Clearly Blizzard are aiming this at people using hacks, not simply editing a hotkeys text file but it makes me a bit nervous now to be doing this.

I really wish they'd just add a custom hotkeys option to the game.


If you read that blog it is clearly talking about changing the game files in such way so that you gain a clear advantage over your opponent, aka cheating.

It is so easy for blizzards warden to detect modified hotkey. If they wanted they would ban everyone tomorrow, hell they read TL forums lol. They obviously do not see it as cheating.

I think they should specifically adress the customized hotkey question. This is 2010 and every game should have that. It would be really harsh of them to start banning people because they use a different keyboard setup than the one they are forcing on me. It's not like I am using a macro, i just use a keyboard setup that suits my hands.
fickazzz
Profile Joined June 2009
Germany152 Posts
September 15 2010 22:45 GMT
#643
well its saying "Playing StarCraft II legitimately means playing with an unaltered game client."
and as the mpq is changed .. -_-
it would suck so hard if they would ban hotkeychanger... i think i would give up on sc2
maitiu
Profile Joined June 2010
Germany58 Posts
Last Edited: 2010-09-16 10:57:22
September 16 2010 10:55 GMT
#644
yes I totally agree there @papaz. but I am still afraid that an automated game data check might detect the altered .mpq without looking into what exactly has been changed. I would really appreciate if blizzard made a clear statement regarding this issue
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 19 2010 21:38 GMT
#645
Well I didn't get banned yet and Blizzard usually supports custom hotkeys. Of coure no macros but that's a whole different thing.

@ Tamer

Take a look at this thread please: http://www.teamliquid.net/forum/viewmessage.php?topic_id=154298

Could you perhaps update your tool so, that it creates such a file instead of editing the MPQ? That should be better for future patches etc. as well
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Reason.SC2
Profile Joined April 2010
Canada1047 Posts
September 19 2010 23:12 GMT
#646
On September 20 2010 06:38 Na_Dann_Ma_GoGo wrote:
Could you perhaps update your tool so, that it creates such a file instead of editing the MPQ? That should be better for future patches etc. as well


You can already do this in the current version. Load from mpq, make the modifications you like, then click save to file rather than save to mpq.

As you may already know you can then add this to any file with the extension .SC2Hotkeys and put it in your "my documents -> Starcraft 2 -> Hotkeys" folder and it will appear in your in-game drop-down menu.

Finally we can have custom hotkeys without being "cheaters" lol
papaz
Profile Joined December 2009
Sweden4149 Posts
September 20 2010 06:12 GMT
#647
On September 20 2010 08:12 Reason.SC2 wrote:
Show nested quote +
On September 20 2010 06:38 Na_Dann_Ma_GoGo wrote:
Could you perhaps update your tool so, that it creates such a file instead of editing the MPQ? That should be better for future patches etc. as well


You can already do this in the current version. Load from mpq, make the modifications you like, then click save to file rather than save to mpq.

As you may already know you can then add this to any file with the extension .SC2Hotkeys and put it in your "my documents -> Starcraft 2 -> Hotkeys" folder and it will appear in your in-game drop-down menu.

Finally we can have custom hotkeys without being "cheaters" lol


It doesnt seem like you can change "attack" button "research" etc with the new way.
Voice
Profile Joined July 2010
Germany3 Posts
September 22 2010 10:24 GMT
#648
On September 20 2010 08:12 Reason.SC2 wrote:
Show nested quote +
On September 20 2010 06:38 Na_Dann_Ma_GoGo wrote:
Could you perhaps update your tool so, that it creates such a file instead of editing the MPQ? That should be better for future patches etc. as well


You can already do this in the current version. Load from mpq, make the modifications you like, then click save to file rather than save to mpq.

As you may already know you can then add this to any file with the extension .SC2Hotkeys and put it in your "my documents -> Starcraft 2 -> Hotkeys" folder and it will appear in your in-game drop-down menu.

Finally we can have custom hotkeys without being "cheaters" lol


do i have to make this folder myself and add the textfile manually oder edit an existing *.sc2hotkeys file? I didnt find any *.SC2Hotkeys file on my system^^

battle.net is currently offline, so i cant test it atm.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
Last Edited: 2010-09-22 12:18:29
September 22 2010 11:59 GMT
#649
So does anyone know whether this still works fine with the newest patch?
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
ReasoN-
Profile Joined April 2010
Germany145 Posts
September 22 2010 14:59 GMT
#650
For me it dont works. Maybe you have to put in the original GameHotkeys.txt, patch, and then put in the modified GameHotkeys.txt. But i don't have the original one

Could anyone upload it?
Boblion
Profile Blog Joined May 2007
France8043 Posts
September 22 2010 15:01 GMT
#651
Tiller plz help
fuck all those elitists brb watching streams of elite players.
DharmaTurtle
Profile Joined August 2010
United States283 Posts
Last Edited: 2010-09-22 16:04:35
September 22 2010 15:42 GMT
#652
Confirmation that it isn't compatible with Patch 1.1

What I did, and yall should do, is before you make any changes to MPQs or game files, is

BACK UP THE ENTIRE C:\PROGRAM FILES\STARCRAFT II FOLDER

Then make your changes to the MPQs, and then save backups of the changed files (your new hotkeys) to somewhere safe, like with your backup of the Starcraft II folder.

When I ran the patch, I got a checksum error. I replaced the single MPQ file in which I made the change, but then I got an error in StarCraft II Editor.exe, which doesn't make any sense. So I just renamed my current "program files\Starcraft II" folder to "program files\Starcraft IIxxx" and copied over the backup. It patched properly, and I deleted the old "program files\Starcraft IIxxx" and applied my backup of my hotkeys.

RULE #1 OF MODDING: BACK. UP. EVERYTHING.

As for your guys' problem, I don't think Tiller can help. Its not like he has your local files. And apparently you guys didn't back up.

Here's a link to my "D:\Starcraft II Backup\oldStarCraft II\Versions\Base15405\patch-enUS.SC2Archive"
[url blocked]

I don't think it will help, because it didn't work for me, but here's to hoping. It probably didn't work for me because patch 1.0.3 was applied and I didn't bother backing up. So there was a mixture of patched files in my directory, and when I applied my backup, it was from an earlier patch, which the Updater didn't like. So when I replaced the entire folder, it replaced all the files with files from one patch, so that was able to compute since all the files were from a single patch.

If that file doesn't work, reinstall. Not that big of a deal - just time consuming. AND BACKUP.

Edit: If you read inside his tool, you'll find
"Notice: for everyone who wants to change hotkeys make a backup copy of
StarCraft II\Versions\BaseBuild\patch-Lang.SC2Archive"
If you don't have my build or aren't US, I guess you're doubly buggered.

Edit edit:
Well I just installed Ladik's MPQ Editor and extracted GameHotkeys.txt
Uploaded here: [url blocked]
Hopefully it'll work for you. I included the surrounding folders and files, because heck it's only 1/2 a meg and more is always better than less. This should be version and language neutral, though really what the heck do I know?
I went from bronze to platinum in 3 awesome days.
DharmaTurtle
Profile Joined August 2010
United States283 Posts
September 22 2010 16:11 GMT
#653
Goddamnit I'm retarded. To all yall having patching problems:

C:\Program Files\StarCraft II\Support\"Repair.exe"
I went from bronze to platinum in 3 awesome days.
ReasoN-
Profile Joined April 2010
Germany145 Posts
September 22 2010 16:24 GMT
#654
haha its so easy.

Just dont copy any files, and reinstall Starcraft II. After you patched the game, just use the current version of the SC2Tools to edit your keys new.

gl hf
DharmaTurtle
Profile Joined August 2010
United States283 Posts
September 22 2010 16:28 GMT
#655
Yeah, this advice was for people who left their DVD at home (I'm in college) and don't have the bandwidth to download the entire game to reinstall.

Confirmation that current version of SC2Tools works.
I went from bronze to platinum in 3 awesome days.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
September 22 2010 18:14 GMT
#656
Sigh. Huge pain in the arse to have to reinstall. T_T
ReasoN-
Profile Joined April 2010
Germany145 Posts
September 22 2010 18:20 GMT
#657
Is there any Solution for the "Research Stimpack" Hotkey?

When I want to edit this button, i can't use it ingame
tsedi
Profile Joined September 2010
3 Posts
September 22 2010 19:08 GMT
#658
Has someone managed to implement custom hotkeys in 1.1 version of the game? I cannot even open the relevant files (enGB.SC2Data) because "The request is not supported" according to the MPQEditor.

Any tips? And no I don't want to edit the irrelevant keys using the "legal" method.

I wish Blizzard soon develops some real solution to this hotkey issue. I mean you would take it for granted that all modern games have an implemented tool to manually edit hotkeys. *sigh*
papaz
Profile Joined December 2009
Sweden4149 Posts
September 22 2010 19:12 GMT
#659
On September 23 2010 04:08 tsedi wrote:
Has someone managed to implement custom hotkeys in 1.1 version of the game? I cannot even open the relevant files (enGB.SC2Data) because "The request is not supported" according to the MPQEditor.

Any tips? And no I don't want to edit the irrelevant keys using the "legal" method.

I wish Blizzard soon develops some real solution to this hotkey issue. I mean you would take it for granted that all modern games have an implemented tool to manually edit hotkeys. *sigh*


Yes, I have implemented custom hotkeys without problems.

tsedi
Profile Joined September 2010
3 Posts
September 22 2010 19:16 GMT
#660
Yes, I have implemented custom hotkeys without problems.

Which MPQ editor did you use?
papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2010-09-22 19:22:16
September 22 2010 19:18 GMT
#661
On September 23 2010 04:16 tsedi wrote:
Show nested quote +
Yes, I have implemented custom hotkeys without problems.

Which MPQ editor did you use?


I used tilers tool, not an MPQ editor. I dont get any error messages.

EDIT:

I saved my hotkeys to txt file with Tilers tool.

Before patch I had backed up patch-enGB.SC2Archive file for version 15405. So i restored it, downloaded the new patch, opened Tilers tool and loaded my locally saved txt file with my hotkeys and then "save mpq" and voila. Back in business.
tsedi
Profile Joined September 2010
3 Posts
September 22 2010 20:14 GMT
#662
Ok, thanks! The new version of the tool handled things nicely.
Jaggana
Profile Joined September 2010
France1 Post
September 23 2010 05:35 GMT
#663
On September 23 2010 04:18 papaz wrote:
Show nested quote +
On September 23 2010 04:16 tsedi wrote:
Yes, I have implemented custom hotkeys without problems.

Which MPQ editor did you use?


I used tilers tool, not an MPQ editor. I dont get any error messages.

EDIT:

I saved my hotkeys to txt file with Tilers tool.

Before patch I had backed up patch-enGB.SC2Archive file for version 15405. So i restored it, downloaded the new patch, opened Tilers tool and loaded my locally saved txt file with my hotkeys and then "save mpq" and voila. Back in business.


Hello,

Can you telle me where to get your Tilers tool please ? I google it but their's so many pages, I can't find the good one, the English is not my best language ^^

Thx
orbs
Profile Joined September 2010
Philippines26 Posts
September 23 2010 07:01 GMT
#664
Interesting. Though, I'm assuming this post is not for the competitive scene, since most likely tourneys will disallow hacks during games.

I'm sticking with defaults =)
papaz
Profile Joined December 2009
Sweden4149 Posts
September 23 2010 07:26 GMT
#665
On September 23 2010 14:35 Jaggana wrote:
Show nested quote +
On September 23 2010 04:18 papaz wrote:
On September 23 2010 04:16 tsedi wrote:
Yes, I have implemented custom hotkeys without problems.

Which MPQ editor did you use?


I used tilers tool, not an MPQ editor. I dont get any error messages.

EDIT:

I saved my hotkeys to txt file with Tilers tool.

Before patch I had backed up patch-enGB.SC2Archive file for version 15405. So i restored it, downloaded the new patch, opened Tilers tool and loaded my locally saved txt file with my hotkeys and then "save mpq" and voila. Back in business.


Hello,

Can you telle me where to get your Tilers tool please ? I google it but their's so many pages, I can't find the good one, the English is not my best language ^^

Thx


http://sc2tools.ucoz.com/
ReasoN-
Profile Joined April 2010
Germany145 Posts
September 23 2010 19:55 GMT
#666
Is there a solutin for the 'research stimpack' button?

In SC2Tools is a massage "No Var"
Tiler
Profile Joined March 2010
Russian Federation79 Posts
September 24 2010 02:20 GMT
#667
On September 24 2010 04:55 ReasoN- wrote:
Is there a solutin for the 'research stimpack' button?

In SC2Tools is a massage "No Var"

You probably using your old saved hotkeys.Create new hotkeys by getting from MPQ.
ReasoN-
Profile Joined April 2010
Germany145 Posts
Last Edited: 2010-09-24 09:46:52
September 24 2010 09:46 GMT
#668
On September 24 2010 11:20 Tiler wrote:
Show nested quote +
On September 24 2010 04:55 ReasoN- wrote:
Is there a solutin for the 'research stimpack' button?

In SC2Tools is a massage "No Var"

You probably using your old saved hotkeys.Create new hotkeys by getting from MPQ.


mhh i installed SC2 new and the i downloaded the latest SC2Tools version.

Then i created my hotkeys, and theres still an error.
cloaked
Profile Joined February 2010
United States32 Posts
Last Edited: 2010-09-26 21:33:51
September 26 2010 20:18 GMT
#669
edit: nvr mind -_-
Daewon
Profile Joined October 2008
127 Posts
September 26 2010 21:25 GMT
#670
On September 24 2010 11:20 Tiler wrote:
Show nested quote +
On September 24 2010 04:55 ReasoN- wrote:
Is there a solutin for the 'research stimpack' button?

In SC2Tools is a massage "No Var"

You probably using your old saved hotkeys.Create new hotkeys by getting from MPQ.


Tiller do you know if Blizzard updated the hotkey txt files with the new patch, fixed errors, etc.?
Tiler
Profile Joined March 2010
Russian Federation79 Posts
September 27 2010 09:42 GMT
#671
On September 27 2010 06:25 Daewon wrote:
Tiller do you know if Blizzard updated the hotkey txt files with the new patch, fixed errors, etc.?

I don't know...
Daewon
Profile Joined October 2008
127 Posts
Last Edited: 2010-09-27 21:10:58
September 27 2010 21:01 GMT
#672
Tiller, I got a little suggestion for SC2Tools. Existor (another forummer from Russia) made a post containing all the basic keys such as Key/Control=Ctrl, Key/Shift=Shift, Key/F1=F1, etc., etc.

Is it possible for you to add those to SC2tools? Would be AWESOME if I could remap some of those keys aswell. They're the only thing missing from SC2Tools right now, if included I will be truly happy!

I know they would make the tool a bit more complicated, but also more powerful :-)
DiamondTear
Profile Joined June 2010
Finland165 Posts
October 02 2010 02:33 GMT
#673
It appears that the icon graphics are corrupted in the latest patch if you use this tool. Is it unavoidable? I mean I'd rather play with the modified mpq than working icons, but it would be cool if they showed up properly.
Daewon
Profile Joined October 2008
127 Posts
October 02 2010 11:06 GMT
#674
On October 02 2010 11:33 DiamondTear wrote:
It appears that the icon graphics are corrupted in the latest patch if you use this tool. Is it unavoidable? I mean I'd rather play with the modified mpq than working icons, but it would be cool if they showed up properly.


Hmm a good reason to do it manually. I thought Tillers tool only modified keys, but apparently he's also messing around with icons, god knows what else is being edited.
Ocky
Profile Joined October 2010
United States1 Post
October 14 2010 06:17 GMT
#675
Tiler, is there any way to change the button positions on the grid? for exmaple moving a zealot to the bottom left square and a stalker to the top left?
Tamerlane
Profile Joined July 2009
Canada424 Posts
October 17 2010 15:04 GMT
#676
On October 14 2010 15:17 Ocky wrote:
Tiler, is there any way to change the button positions on the grid? for exmaple moving a zealot to the bottom left square and a stalker to the top left?


the only thing you can do is swap the hotkeys for the entire grid version, ie. if you want the top-right corner of the grid to be "Y" instead of "T", that can be done, but there's no way to move the icons around
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2010-10-29 09:37:41
October 29 2010 09:37 GMT
#677
I was running a scan with malwarebytes and SC2Tools.exe was detected as Spyware.Banker.Gen

...

False postive ?
fuck all those elitists brb watching streams of elite players.
neverlast
Profile Joined September 2010
Austria62 Posts
Last Edited: 2010-11-09 10:48:44
November 09 2010 10:47 GMT
#678
I checked the latest version with an online virus checker...

http://www.virustotal.com/file-scan/report.html?id=e4965a476f1f0acd8d6d1e2a8e90e1eabeeab99246049dcfab2ce89694504229-1289299330

ClamAV finds PUA.Packed.PECompact-1
DrWeb finds Trojan.DownLoader1.18901

other 41 virus checker (!) do not find anything. I am not an expert and cant interpret this.
The 3 races in bronze are: 6pool, cannon rush and bunkers. | Native Bronze Player since 2010
seol1500
Profile Joined February 2010
52 Posts
Last Edited: 2010-11-12 10:13:53
November 12 2010 10:10 GMT
#679
Thanks a ton
Vise
Profile Joined April 2010
Netherlands53 Posts
November 22 2010 15:28 GMT
#680
Dear people, I was wondering,

is it also possible to remap your CAPSLOCK key --> into --> CTRL key by using this program?

Regards
papaz
Profile Joined December 2009
Sweden4149 Posts
November 22 2010 15:39 GMT
#681
On November 23 2010 00:28 Vise wrote:
Dear people, I was wondering,

is it also possible to remap your CAPSLOCK key --> into --> CTRL key by using this program?

Regards


no
Vise
Profile Joined April 2010
Netherlands53 Posts
November 22 2010 16:01 GMT
#682
On November 23 2010 00:39 papaz wrote:
Show nested quote +
On November 23 2010 00:28 Vise wrote:
Dear people, I was wondering,

is it also possible to remap your CAPSLOCK key --> into --> CTRL key by using this program?

Regards


no


Is it then possible to remap you CTRL key?
Bluerain
Profile Joined April 2010
United States348 Posts
November 30 2010 22:58 GMT
#683
my sc2tools doesnt have a button for corruptor contaminate? im guessing this is because it was changed due to a patch or something. any1else have this problem?
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
December 09 2010 23:17 GMT
#684
awesome, thanks for this. i really need to remap my save location screens to shift + F2/F3/F4 @_@
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
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